DW to DH Character Advances
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Transcript of DW to DH Character Advances
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8/19/2019 DW to DH Character Advances
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Generating Characteristics
Characteristic Knight Fighter Caster Hybrid Elf Dwarf
Weapon Skill 30 + 1d10 30 + 1d10 20 + 1d10 25 + 1d10
Archery Skill 30 + 1d10 30 + 1d10 20 + 1d10 25 + 1d10 +5
Strength 20 + 2d10 20 + 2d10 20 + 2d10 20 + 2d10 Max 30 Min 30
Toughness 20 + 2d10 20 + 2d10 20 + 2d10 20 + 2d10 Max 30 Min 30
Agility 20 + 2d10 30 + 1d10 20 + 2d10 20 + 2d10Intelligence 20 + 2d10 20 + 2d10 20 + 2d10 20 + 2d10
Perception 20 + 2d10 30 + 1d10 20 + 2d10 20 + 2d10 30 + 1d10
Willpower 20 + 2d10 20 + 2d10 30 + 1d10 30 + 1d10 Min 30 Max 30
Fellowship 20 + 2d10 20 + 2d10 20 + 2d10 20 + 2d10 Min 30 Max 30
Fighter include Barbarians and Assassins
Caster includes Sorcerer and Elementalist
Hybrid includes Mystic and Warlock
Rank Advancement
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7
0-49 50-99 100-199 200-299 300-399 400-549 550-799
Rank 8 Rank 9 Rank 10 Rank 11 Rank 12 Rank 13 Rank 14
800-1099 1100-14999 15000-
Renown
Rank 1-3 Rank 4-6 Rank 7-9 Rank 10-12 Rank 13+
Unknown Well-known Renowned Famous Legendary
Local Kingdom Several lands Worldwide
GENERAL ADVANCES
Advance Cost Type Prerequisite
Common Lore (Any) 10 S
Common Lore (Any) +10 10 S Common Lore (Any)
Common Lore (any) +20 10 S Common Lore (Any) +10
Language (Simple) 5 L
Language (Undemanding) 10 L
Language (Complex) 20 L
Language (Abtruse) 30 L
Scholastic Lore (Any) 10 S
Scholastic Lore (Any) +10 10 S Scholastic Lore (Any)
Scholastic Lore (Any) +20 10 S Scholastic Lore (Any) +10
Script (Classic) 5 L
Script (Nikkar Runic) 10 L
Script (Emphidian) 20 L
Script (Jezant) 20 LScript (Majestic) 30 L
Script (Kithaï Pictograms) 30 L
Tradeskill (Any) 10 S
Tradeskill (Any) +10 10 S Tradeskill (Any)
Tradeskill (Any) +20 10 S Tradeskill (Any) +10
To purchase a Lore skill or Trade skill at +10 or +20 one needs to have that exact same skill at the
previous level, not just any skill of the same group.
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KNIGHT CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 10 25 50 75
Archery Skill 10 25 50 75
Strength 25 50 75 100Toughness 10 25 50 75
Agility 25 50 75 100
Intelligence 25 50 75 100
Perception 50 75 100 200
Willpower 50 75 100 200
Fellowship 25 50 75 100
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Awareness 10 S
Animal Handling 10 S
Ride 10 SMelee Weapon (Sword) 10 T
Melee Weapon (Mace) 10 T
Melee Weapon (Polearm) 10 T
RangedWeapon (Bow) 10 T
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Carouse 10 S
Pilot (Carriage or Ship) 10 S
Tracking 10 S
Die Hard 10 T WP 40
Disarm 10 T Ag 30
Light Sleeper 10 T Per 30
Sound Constitution 10 T
Ranged Weapon (Thrown) 10 T
Barter 20 S
Dodge 20 S
Inquiry 20 S
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Command 10 S
Intimidate 10 S
Ride +10 10 S Ride
Swim 10 SMelee Weapon (Axe) 10 T
Ranged Weapon (Crossbow) 10 T
Quick Draw 10 T
Peer (Nobility) 10 T
Sound Constitution 10 T
Gamble 20 S
Evaluate 20 S
Ambidextrous 20 T Ag 30
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RANK 4 ADVANCES
Advance Cost Type Prerequisite
Animal Handling +10 10 S Animal Handling
Climb 10 S
Blademaster 10 T WS 30Hard Target 10 T
Sound Constitution 10 T
Ride Warhorse 10 T Ride skill
Apothecary 20 S
Tracking +10 20 S Tracking
Deadeye Shot 20 T BS 30
Two-Weapon Wielder (Melee) 20 T WS 35, Ag 35
Takedown 20 T
Master Bowman 20 T AS 35
Crushing Blow 30 T S 40
RANK 5 ADVANCES Advance Cost Type Prerequisite
Charm 10 S
Scrutiny 10 S
Swim +10 10 S Swim
Air of Authority 10 T Fel 30
Armour Training (Plate) 10 T S 35, Armour Training (Heavy)
Arms Master 10 T WS 30, AS 30
Sound Constitution 10 T
Iron Discipline 10 T WP 30, Command
Nerves of Steel 10 T
Navigation (any) 20 S
Weaponskill (one weapon) 20 T WS 35
Blind Fighting 20 T Per 30
Combat Master 30 T WS 30
RANK 6 ADVANCES
Intimidate +10 10 S Intimidate
Climb +10 10 S Climb
Ride +20 10 S Ride +10
Deadeye Shot 10 T AS 30
Sound Constitution 10 T
Inquiry+10 20 S Inquiry
Insanely Faithful/Brave 20 T
Marksman 20 T AS 35
Pure 20 TSure Strike 20 T
Weaponskill (one weapon) 20 T
Resistance (Fear) 30 T
Wall of Steel 30 T Ag 35
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30 T
30 T
30 T
WS 35Swift Attack
True Grit T 40
BS 40, Deadeye ShotSharpshooter
RANK 7 ADVANCES
Carouse +10 10 S Carouse
Charm +10 10 S Charm
Command +10 10 S Command
Evaluate +10 10 S EvaluatePeer (Military) 10 T
Double Team 10 T
Sound Constitution 10 T
Counter-Attack 20 T WS 40
Dual Strike 20 T Ag 40, Two-Weapon Wielder
Hatred 20 T
Into the Jaws of Hell 20 T Iron Discipline
Iron Jaw 20 T T 40
Mighty Shot 30 T BS 40
Resistance (Magic) 30 T
RANK 8 ADVANCES
Awareness +10 10 S Awareness
Scrutiny +10 10 S Scrutiny
Sound Constitution 10 T
Apothecary +10 20 S Apothecary
Inquiry +20 20 S Inquiry +10
Gamble +10 20 S Gamble
Good Reputation (Nobility) 20 T Peer (Nobility)
Good Reputation (Military) 20 T Peer (Military)
Hardy 20 T T 40
Rapid Reload 20 T
Shot on the Run 20 T BS 40, Ag 40
RANK 9 ADVANCES
Carouse +20 10 S Carouse +10
Command +20 10 S Command +10
Sound Constitution 10 T
Master Orator 20 T Fel 30
Furious Assault 20 T WS 35
Jaded 20 T WP 30
Rapid Reaction 20 T Ag 40
Crippling Strike 30 T WS 50
Litany of Hate 30 T Hatred
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Fellowship 50 75 100 200
10 T
20 S
20 T
RangedWeapon (Thrown)
Stealth
Hardy T 40
BARBARIAN CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 10 25 50 75
Archery Skill 10 25 50 75
Strength 10 25 50 75
Toughness 10 25 50 75
Agility 25 50 75 100Intelligence 50 75 100 200
Perception 25 50 75 100
Willpower 25 50 75 100
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Awareness 10 S
Intimidate 10 S
Survival 10 S
Ride 10 S
Frenzy 10 TMelee Weapon (Axe) 10 T
Melee Weapon (Sword) 10 T
Ranged Weapon (Bow) 10 T
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Climb 10 S
Dodge 10 S
Swim 10 S
Tracking 10 S
Die Hard 10 T WP 40
Heightened Senses 10 T
Sound Constitution 10 T
Melee Weapon (Mace) 10 T
Melee Weapon (Polearm) 10 T
Common Lore (own culture) 20 S
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Awareness +10 10 S Awareness
Carouse 10 S
Intimidate+10 10 S Intimidate
Survival +10 10 S SurvivalRide +10 10 S Ride
Leap Up 10 T Ag 30
Light Sleeper 10 T Per 30
Nerves of Steel 10 T
Sprint 10 T
Sound Constitution 10 T
Ambidextrous 20 T Ag 30
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20 T
30 T
30 T
Two-Weapon Wielder (Melee) WS 35, Ag 35
Battle Rage Frenzy
True Grit T 40
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Animal Handling 10 S
Carouse +10 10 S Carouse
Dodge +10 10 S Dodge
Swim +10 10 S Swim
Tracking +10 10 S TrackingBerserk Charge 10 T
Sound Constitution 10 T
Ride Warhorse 10 T Ride skill
Acrobatics 20 S
Barter 20 S
Stealth +10 20 T Stealth
Crushing Blow 20 T S 40
Combat Master 20 T WS 30
Resistance (Fear) 20 T
RANK 5 ADVANCES Advance Cost Type Prerequisite
Animal Handling +10 10 S Animal Handling
Dodge +10 10 S Dodge
Intimidate +20 10 S Intimidate
Ride +20 10 S Ride
Survival +20 10 T Survival
Armour Training (Heavy) 10 T S 30, Armour Training (Medium)
Decadence 10 T T 30
Furious Assault 10 T WS 35
Hatred (any) 10 T
Sound Constitution 10 T
Dual Strike 20 T Ag 40, Two-Weapon Wielder
Blind Fighting 20 T Per 30
RANK 6 ADVANCES
Awareness +20 10 S Awareness +10
Carouse +20 10 S Carouse +10
Climb +10 10 S Climb
Swim +20 10 T Swim +10
Sound Constitution 10 T
Barter +10 20 S Barter
Insanely Faithful/Brave 20 T
Iron Jaw 20 T T 40
Jaded 20 T WP 30Lightning Reflexes 20 T
Rapid Reaction 20 T Ag 40
Fearless 30 T
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30 T
30 T
30 T
Step Aside Ag 40, Dodge
Resistance (Magic)
Mental Fortress WP 50, Strond Minded
RANK 7 ADVANCES
Animal Handling +20 10 S Animal Handling +10
Dodge +20 10 S Dodge +10
Charm 10 S
Peer (Savages) 10 T
Mighty Shot 10 T AS 40
Sound Constitution 10 TBarter +20 20 S Barter +10
Assassin Strike 20 T Ag 40, Acrobatics
Disarm 20 T Ag 30
Paranoia 20 T
Shot on The Run 20 T BS 40, Ag 40
Sure Strike 30 T WS 30
Resistance (heat or cold) 30 T
RANK 8 ADVANCES
Climb +20 10 S Climb +10
Scrutiny 10 SSound Constitution 10 T
Acrobatics +10 20 S Acrobatics
Navigation 20 S
Obscure Lore (Creatures of..) 20 S
Search 20 S
Good Reputation (Savages) 20 T Peer (Savages)
Autosanguine 20 T
Catfall 20 T Ag 30
Hard Target 20 T Ag 40
Weaponskill (any 2hand) 20 T
RANK 9 ADVANCES
Charm +10 10 S Charm
Scrutiny +10 10 S Scrutiny
Sound Constitution 10 T
Quick Draw 20 T
Resistance (Poison) 20 T
Strong Minded 20 T Wp 30, Resistance (Magic)
Swift Attack 20 T WS 35
Crippling Strike 30 T WS 50
Deflect Shot 30 T Ag 50
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Fellowship 50 75 100 200
20 T
20 T
20 TCorpus Conversion Sorcery II
Ranged Weapon (Crossbow)
Ranged Weapon (Thrown)
SORCERER CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 50 75 100 200
Archery Skill 50 75 100 200
Strength 50 75 100 200
Toughness 25 50 75 100
Agility 25 50 75 100Intelligence 10 25 50 75
Perception 25 50 75 100
Willpower 10 25 50 75
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Awareness 10 S
Common Lore (Folklore) 10 S
Ride 10 S
Apothecary 20 S
Melee Weapon (Sword) 20 T
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Deceive 10 S
Literacy +10 10 S
Obscure Lore (Spells…) +10 10 S Obscure Lore (Spells & Enchantments)
Calligraphy 10 T
Paranoia 10 T
Peer (Academic) 10 T
Sorcery II 10 T Sorcery I
Sound Constitution 10 T
Barter 20 S
Dodge 20 S
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Awareness +10 10 S Awareness
Intimidate 10 S
Evaluate 10 S
Disturbing Voice 10 T
Foresight 10 T
Light Sleeper 10 T Per 30
Jaded 10 T WP 30Sorcery III 10 T Sorcery II
Apothecary +10 20 S Apothecary
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20 T
30 T
30 TDie Hard WP 40
Strong Minded WP 30, Resistance (Magic)
Rite of Awe Sorcery III
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Forbidden Lore (Curses…) 10 S Sorcery III
Navigation (any) 10 S
Raw Power 10 T
Sorcery IV 10 T Sorcery III
Sound Constitution 10 TBarter +10 20 S Barter
Dodge +10 20 S Dodge
Alchemy I 20 T Sorcery III
Armour Training (Light) 20 T S 20, Armour Training (Padded)
Master Apothecary 20 T Apothecary +10
Resistance (Magic) 20 T
RANK 5 ADVANCES
Advance Cost Type Prerequisite
Awareness +20 10 S Awareness +10
Carouse 10 SObscure Lore (Creatures…) 10 S
Obscure Lore (Spells...) +20 10 S Obscure Lore (Spells…) +10
Heightened Senses (any) 10 T
Nerves of Steel 10 T
Sprint 10 T
Talented (any lore) 10 T
Pilot (any) 20 S
Alchemy II 20 T Alchemy I
Sorcery V 20 T Sorcery IV
RANK 6 ADVANCES
Forbidden Lore (Curses…) +10 10 S Forbidden Lore (Curses...)
Sound Constitution 10 T
Command 20 S
Apothecary +20 20 S Apothecary +10
Alchemy III 20 T Alchemy I
Artifice I 20 T Sorcery V
Hatred 20 T
Insensitive 20 T
Sorcery VI 20 T Sorcery V
Air of Authority 30 T Fel 30
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30 T
30 T
30 T
30 T
30 T30 TSorcery X Sorcery IX
Sorcery IX Sorcery VIII
Sorcery VII
Artifice II Artifice I
Sorcery VI
Sorcery VII Sorcery VI
RANK 7 ADVANCES
Forbidden Lore (Undead) 10 S
Navigation (any) +10 10 S Navigation (any)
Obscure Lore (Creatures)+10 10 S Obscure Lore (Creatures of Lore…)
Obscure Lore (Magic Items) 10 S
Decadence 10 T
Litany of Hate 10 TRapid Reaction 10 T Ag 40
Pilot (any) +10 20 S Pilot (any)
Alchemy IV 20 T Alchemy III
Ambidextrous 20 T Ag 30
Blind Fighting 20 T
Good Reputation (Academics) 20 T Fel 50, Peer (academics)
Artifice II 30 T
Wandcrafting
RANK 8 ADVANCES
Forbidden Lore (Curses…) +20 10 S Forbidden Lore (Curses…) +10Forbidden Lore (Demons…) 10 S
Obscure Lore (Constructs…) 10 S
Sound Constitution 10 T
Carouse +10 20 S Carouse
Command +10 20 S Command
Obscure Lore(Creatures..)+20 20 S Obscure Lore (Creatures of Lore…) +10
Obscure Lore(Magic Items)+10 20 S Obscure Lore (Magic Items)
Combat Master 20 T
Iron Discipline 20 T WP 30, Command
Rite of Fear 20 T
Alchemy V 30 T Alchemy IV
Sorcery VIII
RANK 9 ADVANCES
Forbidden Lore (Undead) +10 10 S Forbidden Lore (Undead)
Forbidden Lore (Demons) +10 10 S Forbidden Lore (Demons)
Obscure Lore (Constructs..)+10 10 S Obscure Lore (Constructs…)
Forbidden Lore (Undead) +20 20 S Forbidden Lore (Undead) +10
Forbidden Lore (Demons) +20 20 S Forbidden Lore (Demons) +10
Obscure Lore (Constructs..)+20 20 S Obscure Lore (Constructs…) +10
Obscure Lore (Magic Items)+20 20 S Obscure Lore (Magic Items) +10
Alchemy VI 30 T Alchemy V
Artifice III 30 T Artifice II
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Willpower 10 25 50 75
75 100
10 T
T
20 S
S
20 SSearch
Apothecary
Melee Weapon (Polearm)
20 T Ambidextrous Ag 30
MYSTIC CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 25 50 75 100
Archery Skill 25 50 75 100
Strength 25 50 75 100
Toughness 25 50 75 100
Agility 25 50 75 100Intelligence 25 50 75 100
Perception 25 50 75 100
Fellowship 25 50
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Animal Handling 10 S
Awareness +10 10 S Awareness
Ride 10 S
Swim 10 S
Melee Weapon (Sword) 10 TMelee Weapon (Mace) 10 T
10RangedWeapon (Thrown)
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Dodge 10 S
Inquiry 10 S
Scrutiny 10 S
Die Hard 10 T WP 40
Light Sleeper 10 T Per 30
Meditation 10 T
Mysticism II 10 T Mysticism I
Sound Constitution 10 T
Lip Reading 20 S
20Sleight of Hand
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Animal Handling +10 10 S
Awareness +20 10 S
Obscure Lore (Mysticism) +10 10 S Obscure Lore (Mysticism)
Ride +10 10 S Ride
Swim +10 10 SBlind Fighting 10 T
Leap Up 10 T
Mysticism III 10 T Mysticism II
Quick Draw 10 T
Rapid Reaction 10 T
Acrobatics 20 S
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20 T
T
20 T
T
30 T
30 T
Resistance (Fear)
Resistance (Magic)
Assassin Strike
Master Bowman AS 35
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Climb 10 S
Dodge+10 10 S Dodge
Inquiry +10 10 S Inquiry
Scrutiny +10 10 S Scrutiny
Minor Enchantment (Wpn +1) 10 TMysticism IV 10 T Mysticism III
Sound Constitution 10 T
Sure Strike 10 T
Apothecary +10 20 S
Sleight of Hand +10 20 S
Deadeye Shot 20 T BS 30
Catfall 20 T Ag 30
Takedown 20 T
30Swift Attack
RANK 5 ADVANCES Advance Cost Type Prerequisite
Obscure Lore (Mysticism) +20 10 S Obscure Lore (Mysticism)
Ride +20 10 S Ride +10
Swim +20 10 S Swim +10
Armour Training (Medium) 10 T S 25, Armour Training (Light)
Arms Master 10 T WS 30, AS 30
Minor Enchantment(Armor+1) 10 T
Pure 10 T
Nerves of Steel 10 T
Lip Reading +10 20 S Lip Reading
Mysticism V 20 T Mysticism IV
30Combat Master WS 30
RANK 6 ADVANCES
Climb +10 10 S Climb
Dodge +20 10 S Dodge +10
Scrutiny +20 10 S Scrutiny +10
Deadeye Shot 10 T AS 30
Sound Constitution 10 T
Apothecary +20 20 S Apothecary +10
Disarm 20 T Ag 30
Jaded 20 T WP 30
Marksman 20 T AS 35
Minor Enchantment (Wpn+2) 20 T Minor Enchantment (Weapon+1)Mysticism VI 20 T Mysticism V
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30 T
30 T
20 T
30 T
30 T
30 TMysticism IX Mysticism VIII
special
Sharpshooter BS 40, Deadeye Shot
Mighty Shot AS 40
Mysticism VI
RANK 7 ADVANCES
Climb +20 10 S Climb +10
Inquiry +20 10 S Inquiry +10
Scholastic Lore (Religion) 10 S
Foresight 10 T
Flagellant 20 T
Hardy 20 T T 40Minor Enchantment(Armor+2) 20 T Minor Enchantment (Armour +1)
Shot on the Run 20 T AS 40, Ag 40
Strong Minded 20 T
Crack Shot 30 T AS 40
Mysticism VII
RANK 8 ADVANCES
Deceive 10 S
Stealth 10 S
Sound Constitution 10 T
Obscure Lore (Magic Items) 20 SObscure Lore (Spells…) 20 S
Total Recall 20 T
Mental Fortress 20 T WP 50, Strong Minded
Minor Enchantment (Wpn+3) 20 T Minor Enchantment (Weapon +2)
Mysticism VIII 20 T Mysticism VII
Adepthood
RANK 9 ADVANCES
Deceive +10 10 S Deceive
Stealth +10 10 S Stealth
Unremarkable 10 T
Step Aside 20 T Ag 40, Dodge
Resistance (heat or cold) 20 T
Two-Weapon Wielder (Melee) 20 T WS 35, Ag 35
Two-weapon Wilder (Ranged 20 T AS 35, Ag 35
Crippling Strike WS 50
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Willpower 25 50 75 100
75 100
10 T
T
10 T
S
Throwing Spike Specialist AS 35, Ag 35
Ranged Weapon (Bow)
20 T
20 T
Ambidextrous Ag 30
Two-Weapon Wilder (Melee) WS 35, Ag 35
ASSASSIN CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 10 25 50 75
Archery Skill 10 25 50 75
Strength 50 75 100 200
Toughness 25 50 75 100
Agility 10 25 50 75Intelligence 50 75 100 200
Perception 25 50 75 100
Fellowship 25 50
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Awareness +10 10 S Awareness
Dodge +10 10 S Dodge
Inquiry 10 S
Ride 10 S
Catfall 10 T Ag 30Melee Weapon (Sword) 10 T
10Ranged Weapon (Crossbow)
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Acrobatics 10 S
Climb 10 S
Security 10 S
Stealth +10 10 S Stealth
Swim 10 S
Tracking 10 S
Blind Fighting 10 T
Sound Constitution 10 T
Trance of Light 10 T
20 Animal Handling
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Charm 10 S Awareness +10
Deceive 10 S Dodge +10
Inquiry +10 10 S Inquiry
Poison Use 10 S
Sleight of Hand 10 SLeap Up 10 T Ag 30
Light Sleeper 10 T Per 30
Sprint 10 T
Sound Constitution 10 T
Trance of Darkness 10 T
Survival 20 S
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20 T
T
20 T
T
30 TFearless
Dual Shot Ag 40, Two-Weapon Wielder (Ranged)
AS 35, Ag 35
Total Recall
30 TStep Aside Ag 40, Dodge
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Acrobatics +10 10 S Acrobatics
Climb +10 10 S Climb
Disguise 10 S
Scrutiny 10 S
Search 10 S Alchemical Techniques 10 T
Heightened Sense 10 T
Sound Constitution 10 T
Trance of Water 10 T
Unarmed Combat 10 T
Pilot (Carriage) 20 S
Armour Piercing 20 T
Inner Sense 20 T Blind Fighting
Dual Strike 20 T Ag 40, Two-Weapon Wielder (Melee)
20Two-Weapon Wielder (Ranged)
RANK 5 ADVANCES
Advance Cost Type Prerequisite
Awareness +20 10 S
Contortionist 10 S
Dodge +20 10 S
Security +10 10 S
Stealth +20 10 T
Armour Training (Light) 10 T S 20, Armour Training (Padded)
Lightning Reflexes 10 T
Rapid Reaction 10 T
Sound Constitution 10 T
Sure Strike 10 T WS 30
Trance of Earth 10 T
Survival +10 20 S
Street Fighting 20 T
30Swashbuckler WS 40, Two-Weapon Wielder (Melee)
RANK 6 ADVANCES
Acrobatics +20 10 S Acrobatics +10
Charm +10 10 S Charm
Disguise +10 10 S Disguise
Search +10 10 S Search
Sound Constitution 10 T
Trance of Void 10 T Assassin Strike 20 T Ag 40, Acrobatics
Counter-attack 20 T
Double Team 20 T
Jaded 20 T WP 30
Nerves of Steel 20 T
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30 T
30 T
20 T
30 T
30 T
30 T
30 T
Deflect Shot Ag 50
Deathvow
Mimic
Weaponskill (any 1hand)
Stealth
AS 40
Crippling Strike WS 50
RANK 7 ADVANCES
Climb +20 10 S Climb +10
Contortionist +10 10 S Contortionist
Deceive +10 10 S Deceive
Poison Use +10 10 S Poison Use
Scrutiny +10 10 S Scrutiny
Search +20 10 S Search +20Security +20 10 S Security +10
Trance of Fire 10 T
Sound Constitution 10 T
Combat Master 20 T WS 30
Disarm 20 T Ag 30
Hard Target 20 T
Shot on The Run 20 T BS 40, Ag 40
Precise Blow 30 T WS 40, Sure Strike
Independent Targetting
RANK 8 ADVANCESCharm +20 10 S Charm +10
Disguise +20 10 S Disguise +10
Search +20 10 S Search +10
Sound Constitution 10 T
Poison Use +20 20 S Poison Use +10
Survival +20 20 S Survival+10
Insensitive 20 T
Lightning Attack 20 T Swift Attack
Quick Draw 20 T
Resistance (Poison) 20 T Poison Use
Trance of Wind 20 T
Shock Attack
RANK 9 ADVANCES
Contortionist +20 10 S Contortionist +10
Deceive +20 10 S Deceive +10
Sound Constitution 10 T
Arms Master 20 T AS 30, WS 30
Furious Assault 20 T WS 35
Iron Jaw 20 T T 40
Takedown 20 T
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Perception 25 50 75 100
50 75
20 ST
20 S
S
10 T
20 S
20 TRaw Power Elementalism II
Sprint
Apothecary +10 Apothecary
Barter
Apothecary
ELEMENTALIST CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 50 75 100 200
Archery Skill 50 75 100 200
Strength 50 75 100 200
Toughness 25 50 75 100
Agility 25 50 75 100Intelligence 10 25 50 75
Willpower 10 25
Fellowship 50 75 100 200
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Animal Handling 10 S
Awareness 10 S
Ride 10 S
Tracking 10 S
20Melee Weapon (Shield)
Melee Weapon (Sword) 20 T
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Carouse 10 S
Obscure Lore (Elements) +10 10 S Obscure Lore (The Elements)
Survival +10 10 S Survival
Peer (Savages) 10 T
Elementalism II 10 T Elementalism I
Sound Constitution 10 T
20Dodge
Ranged Weapon (Bow) 20 T
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Awareness +10 10 S Awareness
Climb 10 S
Search 10 S
Swim 10 S
Die Hard 10 T WP 40
Light Sleeper 10 T Per 30
Elementalism III 10 T Elementalism II
Resistance (heat or cold) 10 T
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20 T
T
20 T
T
20 T
30 T
30 T
Lightning Reflexes
Shot on The Run AS 40, aG 40
Elementalism VI Elementalism V
Iron Jaw T 40
Master Apothecary Apothecary +10
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Animal Handling +10 10 S Animal Handling
Carouse +10 10 S Carouse
Navigation (any) 10 S
Obscure Lore (Elements) +20 10 S Obscure Lore (The Elements) +10
Leap up 10 T Ag 30Elementalism IV 10 T Elementalism III
Sound Constitution 10 T
Barter +10 20 S Barter
Dodge +10 20 S Dodge
Armour Training (Light) 20 T S 20, Armour Training (Padded)
Hardy 20 T T 40
20Resistance (Magic)
Talented (any) 20 T
RANK 5 ADVANCES
Advance Cost Type PrerequisiteClimb +10 10 S Climb
Command 10 S
Search +10 10 S Search
Ride +10 10 S Ride
Swim +10 10 S Swim
Tracking +10 10 S Tracking
Catfall 10 T Ag 30
Decadence 10 T
Nerves of Steel 10 T
Pilot (any) 20 S
20Elementalism V Elementalism IV
Furious Assault 30 T WS 35
RANK 6 ADVANCES
Animal Handling +20 10 S Animal Handling +10
Carouse +20 10 S
Navigation (any) +10 10 S Navigation (any)
Survival +20 10 S Survival +10
Sound Constitution 10 T
Barter +20 20 S
Apothecary +20 20 S Apothecary +10
Counter-attack 20 T WS 40
Deadeye Shot 20 T AS 30
Iron Discipline 20 T WP 30, CommandJaded 20 T WP 30
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30 T
30 T
30 T
30 T
Elementalism IX 30 T Elementalism VIII
30 T
30 T
Elementalism X Elementalism IX
Wall of Steel Wall of Steel
Into the Jaws of Hell Iron Discipline
Elementalism VII
Sharpshooter AS 40, Deadeye Shot
Elementalism VI
RANK 7 ADVANCES
Command +10 10 S Command
Search +20 10 S Search +10
Ride +20 10 S Ride +10
Swim +20 10 S Swim +10
Tracking +20 10 T Tracking +10
Blind Fighting 10 TRapid Reaction 10 T Ag 40
Pilot (any) +10 20 S Pilot (any)
Corpus Conversion 20 T
Meditation 20 T
Blind Fighting 20 T
Good Reputation (Savages) 20 T Fel 50, Peer (Savages)
Elementalism VII
Swift Attack 30 T WS 35
RANK 8 ADVANCES
Climb +20 10 S Climb +10Command +20 10 S Command +10
Navigation (any) +20 10 S Navigation +10
Sound Constitution 10 T
Forbidden Lore (Undead) 20 S
Obscure Lore (Spells…) 20 S
Obscure Lore (Magic Items) 20 S
Hatred (any) 20 T
Disarm 20 T Ag 30
Foresight 20 T Int 30
Elementalism VIII
Resistance (Poison) 30 T
RANK 9 ADVANCES
Forbidden Lore (Curses…) 10 S Pilot (any) +10
Pilot (any) +20 10 S
Forbidden Lore (Undead) +10 20 S Forbidden Lore (Undead)
Obscure Lore (Spells…) +10 20 S Obscure Lore (Spells…)
Obscure Lore(Magic Items)+10 20 S Obscure Lore (Magic Items)
Scholastic Lore (Astrology)+10 20 S Scholastic Lore (Astrology)
Blademaster 30 T WS 30
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Perception 25 50 75 100
75 100
Melee Weapon (Mace) 10 TT
20 S
S
20 SBarter +10 Barter
Barter
20 S
20 TInquiry +10 Inquiry
Evaluate
WARLOCK CHARACTERISTIC ADVANCES
Characteristic Simple Intermediate Trained Expert
Weapon Skill 10 25 50 75
Archery Skill 10 25 50 75
Strength 25 50 75 100
Toughness 25 50 75 100
Agility 25 50 75 100Intelligence 25 50 75 100
Willpower 25 50
Fellowship 25 50 75 100
RANK 1 ADVANCES
Advance Cost Type Prerequisite
Awareness 10 S
Animal Handling 10 S
Ride 10 S
Melee Weapon (Sword) 10 T
Melee Weapon (Polearm) 10
RangedWeapon (Bow) 10 T
RANK 2 ADVANCES
Advance Cost Type Prerequisite
Forbidden Lore (Curses…) 10 S
Obscure Lore (Spells…) +10 10 S Obscure Lore (Spells…)
Pilot (Carriage or Ship) 10 S
Tracking 10 S
Die Hard 10 T WP 40
Light Sleeper 10 T Per 30
Sound Constitution 10 T
Ranged Weapon (Thrown) 10 T
War Magic II 10 T War Magic I
20Dodge
Inquiry 20 S
RANK 3 ADVANCES
Advance Cost Type Prerequisite
Ride +10 10 S Ride
Intimidate 10 S
Ride +10 10 S Ride
Swim 10 S
Melee Weapon (Axe) 10 TRanged Weapon (Crossbow) 10 T
Corpus Conversion 10 T
Quick Draw 10 T
War Magic III 10 T War Magic II
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20 T
T
20 T
T
20 TWar Magic VI War Magic V
Jaded
30 T
30 T
Resistance (Fear)
Resistance (Magic)
RANK 4 ADVANCES
Advance Cost Type Prerequisite
Animal Handling +10 10 S Animal Handling
Forbidden Lore (Curses…)+10 10 S Forbidden Lore (Curses…)
Dodge +10 10 S Dodge
Obscure Lore (Spells…) +10 10 S Obscure Lore (Spells…)Blademaster 10 T WS 30
Hard Target 10 T
Sound Constitution 10 T
Ride Warhorse 10 T Ride skill
War Magic IV 10 T War Magic III
Tracking +10 20 S Tracking
Disturbing Voice 20 T
Frenzy 20 T
20Takedown
Crushing Blow 30 T S 40
RANK 5 ADVANCES
Advance Cost Type Prerequisite
Charm 10 S
Initimidate +10 10 S Intimidate
Ride +20 10 S Ride +10
Swim +10 10 S Swim
Battle Rage 10 T Frenzy
Armour Training (Plate) 10 T S 35, Armour Training (Heavy)
Catfall 10 T Ag 30
Mental Rage 10 T Frenzy
Leap Up 10 T Ag 30
Nerves of Steel 10 T
Navigation (any) 20 S
War Magic V War Magic IV
20Blind Fighting Per 30
Combat Master 30 T WS 30
RANK 6 ADVANCES
Awareness +10 10 S Awareness
Climb +10 10 S Climb
Obscure Lore (Spells…) +20 10 S Obscure Lore (Spells…) +10
Paranoia 10 T
Sound Constitution 10 T
Barter +20 20 S Barter +10
Inquiry +20 20 S Inquiry +10Blind Fighting 20 T
Minor Enchantment (Armour+1) 20 T
Minor Enchantment (Wpn+1) 20 T
Sure Strike 20 T WS 30
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30 T
30 T
20 T
20 T War Magic VII
Minor Enchantment (Wpn+3) Minor Enchantment (Weapon+2)
Ag 40
Fearless
30 T
30 T30 T
Major Enchantment (Weapon) Minor Enchantment (Weapon +3)
Major Enchantment (Armour) Minor Enchantment (Armour +3)
War Magic IX War Magic VIII
RANK 7 ADVANCES
Charm +10 10 S Charm
Dodge +20 10 S Dodge +10
Intimidate +20 10 S Intimidate +10
Evaluate +10 10 S Evaluate
Double Team 10 THatred 10 T
Heigthened Senses 10 T
Crushing Blow 20 T S 40
Disarm 20 T Ag 30
Minor Enchantment (Armour+2) 20 T Minor Enchantment (Armour+1)
Minor Enchantment (Wpn+2) 20 T Minor Enchantment (Weapon+1)
War Magic VII 20 T War Magic VI
Rapid Reaction
Strong Minded 30 T
RANK 8 ADVANCES Awareness +20 10 S Awareness +10
Carouse 10 S
Swim +20 10 S Swim +10
Sound Constitution 10 T
Charm +20 20 S
Evaluate +20 20 S Evaluate +10
Navigation (any) +10 20 S Navigation (any)
Tracking +20 20 S Tracking +10
Flagellant 20 T
Hardy 20 T T 40
Minor Enchantment(Armour+3) 20 T Minor Enchantment (Armour+2)
War Magic VIII
Deflect Shot 30 T Ag 50
RANK 9 ADVANCES
Carouse +10 10 S
Forbidden Lore (Curses…)+20 10 S Forbidden Lore (Curses…) +10
Insensitive 10 T
Counter-attack 20 T WS 40
Decadence 20 T
Rite of Fear 20 T
Crippling Strike 30 T WS 50