Documentary analysis tomb raider - lara croft
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Transcript of Documentary analysis tomb raider - lara croft
Documentary Analysis
Tomb Raider: Lara Croft
Type of Documentary
Fully Narrative, with self reflexive elements
Narrative Structure
The structure of the documentary is linear as it documents the evolutionary process of Lara Croft discussing the creation and the effect
that she had on an audience. It also documents how the game developed into a
film, leaving an open ended resolution as the character Lara Croft still exists today.
Mise-En-Scene
Interview is shot with game footage being played behind, it is being played from a projector which some of the projection is on the interviewers face. This
supports the whole technology theme of the documentary,
other interview backdrops are in front of a bunch of
computers.
Camerawork
• The rule of thirds shot is used mainly when filming these interviews. Using close up shots
or a medium close up. • The use of a tripod is evident in the filming of
the documentaries. • Over the should POV shot used when showing
a gamer playing the game; Tomb Raider
Sound
• The documentary uses voice of god narration.• Trance music is used creating a quick paced
ambient atmosphere, with the music being Tech sounding it ties in with the theme of the
game.
Archive Material
The documentary uses game footage and film clips of the tomb raider series.
Editing/ Graphics
The editing style in this documentary is fast paced which is reflective of the content shown
in the documentary.
Graphics• Green screen was used behind interviews.• Lower third (lower case font was used)