Distance Learning Ict1[1]

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1 2007 E-Learning Overvew

description

"Konsep Dasar e-Learning

Transcript of Distance Learning Ict1[1]

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2007

E-Learning Overvew

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Table of Contents

E-Learning System

E-Learning offers

E-Learning requires

The Development Process

E-Learning

Synchronous E-Learning

E-Learning is Partnership

Asynchronous E-Learning

Design

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2

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4

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9

Teaching Strategies10

11 Technologies & Solutions

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E-Learning

E-Learning can be defined as

Contents

Education Service

Solutions

E-Learning

Other synonymous terms: Web-based Training, Online Learning, Distance

Education

• The use of processes and technologies to create, distribute, manage, and enable learning via an electronic network

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The learner must always be the center of an E-Learning system. As we design E-Learning Classes, we should always keep the learners’ need and interests in mind as we create all The supporting elements.

The learner must always be the center of an E-Learning system. As we design E-Learning Classes, we should always keep the learners’ need and interests in mind as we create all The supporting elements.

E-Learning System

Instructor

Other Learners

Web ResourcesSupport

Services

Library

Course Materials

Learner

eLe

arn

ing

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E-Learning offers

• “Just in time” training

* information when a person needs it

* greater retention and application of training• 24/7/365 accessibility

* accessible at all hours and from all locations

* bridges the time and distance gap

* self-paced, self-directed• Collaboration tools

* networking, brainstorming, file sharing• Synchronous and asynchronous delivery

* “real time” training and discussion

* “archived” training and discussion

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E-Learning requires

• Technology

* computer systems

* connections (networks, internet, intranet)

* bandwidth

• Technique

* computer skills

* communication skills

* self dicipline

* time management

* patience

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The Development Process

The development process for an E-Learning course is a cycle of analyze, design, build, and test.You continue this iterative process until the final product is completed.

The development process for an E-Learning course is a cycle of analyze, design, build, and test.You continue this iterative process until the final product is completed.

Re-Build

Re-AnalyzeRe

-De

sig

nAnalyze

De

sig

nBuild

Test

William Horton “Developing Web-based Training”

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Asynchronous E-Learning

When learners and trainers separated by distance and time

• Training materials and lessons include

* printed documents

* training manuals

* announcements

* online guidance

* multimedia contents

• Communication is maintained via

* threaded discussions

* email, BBS

* chat rooms, blogs

* group collaboration, IM

• Progress tracking is accomplished by

* online testing

* time on task recording

* record keeping

* reports

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Synchronous E-Learning

When learners and trainers separated by distance but meet at the same time

• Training materials and lessons include

* visual images

* videos

* audio

• Interactivity is achieved through

* electronic white board

* application sharing, web tour

* chat

* group collaboration

• Progress tracking is accomplished by

* online testing

* record keeping

* reports

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E-Learning is partnership between

Teaching Strategies

Instructional Design

Technology Configuratio

ns

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Design

Key is Training Goals and Audience characteristics

Many instructional Designs methods are available:1. ADDIE : a linear model named for its method (analysis, design, development, imple -mentation, and evaluation). > most common2. Models using iterations and prototypes, rapid prototyping design and successive appro -ximation.Overall, all models are used for effective instruction. And Nearly all design models include

** Key components**3. Learners4. Objectives5. Methods6. Evaluation

No One model is superior to anotherThe most cost-effective, efficient process is the goal of the instructional designer

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Teaching Strategies

• Learners need to develop online learning skills

* time management

* communication skills

* technology skills

* self-discipline

* patience

* flexibility

• Trainers need to develop online training skills * communication

* facilitation

* time management

* motivation skills

* consistency

* availability

* record keeping

* patience

* flexibility

* computer skills

* trouble shooting skills

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Technology & Solutions

• LMS & LCMS

• Authoring Tool

• Collaboration Tool

• Podcasts

• Wiki

• Blog

• Social Community

• IM > Video Messenger

• Mlearning

• Web2.0

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Most Frequently Asked Questions

Of E-Learning

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• What is E-Learning?• What types of organizations use E-Learning?• How do I know whether E-Learning is right for our organization?• What is E-Learning used for?• How does someone learn online?• What if someone is not very good on the computer?• What does E-Learning look like?

FAQs 1

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• How is E-Learning different from Web sites with text, graphics, video, etc?

• What type of interaction is used in E-Learning?• How long has E-Learning been around?• What methods are used to deliver E-Learning?• What types of E-Learning products do organi-

zations develop?• Why is E-Learning popular?• Why would I use traditional classroom instruc-

tion over E-Learning?

FAQs 2

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• What different types of E-Learning tools are available?

• What types of team does an organization need to implement E-Learning?

• How do I know what tools and methods are right for my organization?

• Are there any industry standards associated with E-Learning?

• What is asynchronous E-Learning?• What is synchronous E-Learning?

FAQs 3

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• What is blended learning?• What type of infrastructure is required to sup-

port E-Learning?• What are advantages associated with E-Learn-

ing?• Are there disadvantages associated with E-

Learning?• How do you measure effectiveness of E-Learn-

ing?• How long does it take to develop a typical E-

Learning course?

FAQs 4

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• What are the various delivery systems for E-Learning?

• What is an LMS?• What is an LCMS?• What is beyond E-Learning of today?

FAQs 5

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Thank YouThank You