Disruption & Innovation
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Transcript of Disruption & Innovation
DISRUPTION &
INNOVATION
INNOVATION DISRUPTIONNature
Incremental in nature Gives an extension of life to
status quo May not have a learning curve
A movement by itself, leading to new following and evangelism
Fundamental in nature Most likely to have a learning
curveOrigin
Originates from within the domain
Counts on domain expertise Born out of compulsion More often, revolves around the
process and techniques in place
Change in group thinking and want of efficiency and sophistication
Technology is an enabler
More often, result of creativity and lateral thinking
Unconstrained thinking and application of knowledge in unexplored horizons
Instigated by unsolved and new problems
Advent of new technologies and techniques
Change in business/social thinking
Technology can be an enabler or be the root cause
INNOVATION DISRUPTIONDependencies
Target eco-system to consume the benefits must exist
Critical need for optimization or efficiency
Target eco-system may or may not exist; may need to be created from the scratch
Success Depends on the acceptance of
the targeted group Measured as savings in cost,
time and money Measured in terms of
replication and repeatability
Depends on the acceptance and adoption on a wider basis
Hard to measure in early stages Measured in terms of benefits
offered by new opportunities and innovations in respective domains
INNOVATION DISRUPTIONImpact
Impacts a small or subset of potential target group/process
Impacts are far reaching Could create a paradigm-shifts
in understanding and use Offers a new lease of life even
to related activities and processes
Course Can spawn further innovations
of similar type and scale Can be easily displaced with
commoditization effect
Opens up a new opportunity that never existed before
Could result in cross-domain applications
Could be the source for new innovations
INNOVATION DISRUPTIONObservations
Rarely, becomes a disruption New and existing technologies
acts as enablers Change is visible only in the
periphery Impact of failure is very small
as it can be recovered quickly with falling back to status quo
More often pins on new, untested, cross-domain application of technologies
Cross-discipline in nature Change is at the root and shifts
the nature altogether Can result in irrecoverable
outcome, if fails
Few Examples NeoNurture Incubator - Built
from automotive parts Square – Tiny payment platform Plant & Animal Fat based Bio-
Diesel Straddling Bus Kinkajou Microfilm Projectors
Mobile Banking Internet of Things Drones 3D Printing Language Translation NetFlix