Disney Analysis
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Transcript of Disney Analysis
Jericca D PearsonAlexa van BergenCase Analysis:Walt-Disney3/31/15Walt-Disney Case Analysis1. What is Walt-Disney Comany!s cororate strategy"Walt-Disney!s cororate strategy is to create high #amily #oc$se% content. &hey 'ant to have (etter innovation o# technology to ma)e their entertainment exerience more memora(le than others. *astly+ they 'ant to exan% more internationally. &he strength o# the #amily (ran% in%$stry is not ,$st to (e animation (ase% ($t to incororate other things li)e me%ia net'or)+ theme ar)s an% resorts+ st$%io entertainment+ cons$mer ro%$cts+ an% interactive me%ia. &his allo's Disney to (e more %iverse. &his is not ,$st a chil%ren name% (ran%+ it!s #or the 'hole #amily+ an% even a%$ltssince they o'n -.P/.By $rchasing an% o'ning -.P/ it has change% the 'ay eole 'atch their so$rce o# entertainment. 0o$ can no' 'atch yo$r services on yo$r hone+ com$ters+ an% ta(lets thro$gh the internet. /ot only can yo$ %o this #or -.P/ yo$ can %o it #or the Disney channel as 'ell. Disney create% an% chose to exan% its mar)ets (y a%%ing Pixar in 1223 an% 4arvel in 1225. /ot only %i% they exan% in thro$gh motion ict$re internationally+ ($t they %i% so (y hotels an% resorts+ theme ar)s+ cr$ise liners+ television stations+ m$sic $(lishing+ an%even (oo)s %irecte% to'ar% chil%ren. 6ther than 7nite% .tates they have targete% China an% 8$ssia+ an% is availa(le in 122 l$s co$ntries.Disney strategy is to imrove their core animation ($siness 'ith ne' s)ills an% characters. By (roa%ening their target gro$s thro$gh other stations li)e -.P/+ they contin$e to (e %iverse an% $se that as one o# their levels o# strategy. &his has roven to (emost s$ccess#$l strategy an% contin$es to (e a #actor in (oth c$rrent an% ne' mar)ets.1. What is yo$r assessment o# the long-term attractiveness o# the in%$stries reresente% in the Walt Disney Comany!s ($siness ort#olio"Disney has a %ecently high long-term attractiveness ($siness ort#olio. Beca$se Disney isso %iverse+ they have attractiveness in m$ltile in%$stries s$ch as me%ia net'or)s+ theme ar)s an% resorts+ st$%io entertainment+ cons$mer ro%$cts+ an% interactive me%ia. -very one o# Disney!s in%$stries create 9$ite a (it o# reven$e. &he one that (rings in the most income is their me%ia net'or). &hey o'n a lot o# channels s$ch as the Disney channel+ *i#etime+ :istory+ an% all o# the -.P/ channels. 4e%ia is not the only one that is com-mon.As 'e all )no'+ Disney is 'ell )no'n #or its ama;ing theme ar)s an% resorts. &hese items are in lace an% 'ill never go a'ay. < met eole #rom 4anchester+ -nglan% 'ho 'ere leaving to hea% to'ar% Disney Worl%. ar)s an% 8esorts+ =3> cons$mer Pro%$cts+ =?> .t$%io -ntertainment+ an% lastly =5> 4e%ia /et'or)+ =1> ar)s an% 8esorts+ =3> Cons$mer Pro%$cts+ =?> .t$%io -ntertainment+ an% lastly =5> + the me%i$m riority #or reso$rces allocation =yello'>+ an% thelo' riority #or reso$rce allocation =in)>.