Digital Media Purchase Tipping Point

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Percentage of Digital Buyers 10% 0% 20% 40% 30% 50% 10% 0% 20% 40% 30% 50% Entire collection is digital Cloud services offered more storage Like the extras included on physical discs Ability to watch digitally on TV It is easier to lend or gift physical books Computers stopped supporting CDs Ability to convert all physical copies to digital copies New to digital Still experimenting w/ digital Regular digital buyer/ some physical All new purchases are digital Most of collection is digital Prefer to watch on TV and it’s easier w/ a disc Prefer to listen to on a home sound system and it’s easier w/ a CD Like cover art on some CD packages Retailers won’t accept trade-ins for digital games, only physical games Percentage who only buy digital Movies Music eBooks Videogames 17% 43% 19% 13% Movies Music eBooks Videogames WHere are consumers on the digital media adoption curve? Still Buying physical Only Buying Digital Reasons continue to purchase physical Reasons for purchasing all digital

description

The infographic is about consumers' transition from physical media to digital media and how the purchase process has changed as a result. This is the first study of Americans' adoption and purchase process across all main digital media categories, including eBooks, music, videogames, TV shows, and movies.

Transcript of Digital Media Purchase Tipping Point

Page 1: Digital Media Purchase Tipping Point

Perc

enta

ge o

f Dig

ital B

uyer

s

10%

0%

20%

40%

30%

50%

10%

0%

20%

40%

30%

50%

Entire collection is digital

Cloud services offered more storage

Like the extras included on physical discs

Ability to watch digitally on TV

It is easier to lend or gift physical books

Computers stopped supporting CDs

Ability to convert all physical copies to digital copies

New to digital Still experimenting w/ digital

Regular digital buyer/ some physical

All new purchases are digital

Most of collection is digital

Prefer to watch on TV and it’s easierw/ a disc

Prefer to listen to on a home sound system and it’s easier w/ a CD

Like cover art on some CD packages

Retailers won’t accept trade-ins for digital games, only physical games

Percentage who only buy digital

Movies Music eBooks Videogames

17% 43% 19% 13%

Movies

Music

eBooks

Videogames

WHere are consumers on the digital media adoption curve?

Still Buying physical Only Buying Digital

Reasons continue to purchase physical Reasons for purchasing all digital

Page 2: Digital Media Purchase Tipping Point

Perc

enta

ge o

f Dig

ital B

uyer

s

10%

0%

20%

40%

30%

50%

10%

0%

20%

40%

30%

50%

Entire collection is digital

Cloud services offered more storage

Like the extras included on physical discs

Ability to watch digitally on TV

WHere are Movie consumers on the digital media adoption curve?

New to digital Still experimenting w/ digital

Regular digital buyer/ some physical

All new purchases are digital

Most of collection is digital

Prefer to watch on TV and it’s easier w/ a disc

Percentage who only buy digital

17%

Movies

Still Buying physical Only Buying Digital

Reasons continue to purchase physical Reasons for purchasing all digital