Diez y Romeo: Research Methods

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Qualitative Quantitative vs. How to analyze a website? Understand &observe user's behaviour SEMIOTICS layer SYNTACTIC PRAGMATIC layer Plastic Figurative layer Action-Object Object-Action Communicative Meta-communicative -Interface as a production device. -Propose a framework for understand &design websites as sign systems. -Semiotic Engineering -Limits the interaction between human and computers. -Semiotic has not yet produced a an integral theoretical framework. TESTING To get feedback from users satisfaction comfort ... Performance measuraments Subjective measuraments Task Analysis/ Use Case: succes, errors, time, clicks... 5 participants Create Scenarios: what users come to your site with &how to satisfy them VIRTUAL ETNOGRAPHY USABILITY Analysis of the INQUIRY - Objective + subjective information - No distance observation and registration - Symmetric: researchers = participants - Sincerity and confidence - Technological mediation* - Difficulty to get the objectivity and the real immersion. - Uncontrollable circumstances - Limits are not clear - Real online identity? - Techonological mediation* Technology is social Identity + sociability online Social organization in virtual contexts SEMANTIC double click to change this text! Drag a corner to scale proportionally. Researcher's immersion Direct observation Interviews INSPECTION according to Jakob Nielsen Analysis of the interface to detect possible interaction errors Cognitive Walkthroughs. Heuristic evaluation. Nielsen's heuristics (and more) -The analysis of usability can say many things about the web and interaction system. -It's an instrumental approach -the analysis of the usability can hide some elements. -This methodology cannot say WHY. It is focused on saying WHAT. Collecting quantitative data from users and getting information about them Field observation Interviews/focus group -Bruce Tognazzini's 16 principles -Ben Scheiderman's 8 golden rules -Lund usability maxims These are qualitative methods but the answers can be quantified More a DISCOVERY process than a EVALUATIVE process

Transcript of Diez y Romeo: Research Methods

Page 1: Diez y Romeo: Research Methods

Qualitative Quantitativevs.How to analyze a website?

Understand&observeuser's behaviour

SEMIOTICS

layer

SYNTACTIC

PRAGMATIC

layer

PlasticFigurative

layer

Action-ObjectObject-Action

CommunicativeMeta-communicative

-Interface as a production device.-Propose a framework for understand &design websites as sign systems.-Semiotic Engineering

-Limits the interaction between human and computers.-Semiotic has not yet produced a an integral theoretical framework.

TESTINGTo get feedback from users

satisfactioncomfort...

Performance measuraments

Subjective measuraments

Task Analysis/ Use Case:succes, errors, time, clicks...

5 participants

Create Scenarios: what users come to your site with&how to satisfy them

VIRTUALETNOGRAPHY

USABILITYAnalysis of the

INQUIRY

- Objective + subjective information- No distance observation and registration- Symmetric: researchers = participants- Sincerity and confidence- Technological mediation*

- Difficulty to get the objectivity and the real immersion.- Uncontrollable circumstances- Limits are not clear- Real online identity?- Techonological mediation*

Technology is social

Identity + sociability onlineSocial organization in virtual contexts

SEMANTIC

double click to changethis text! Drag a cornerto scale proportionally.

Researcher's immersion

Direct observation Interviews

INSPECTION

according to Jakob Nielsen

Analysis of the interfaceto detect possible interaction errors

Cognitive Walkthroughs.

Heuristic evaluation.

Nielsen's heuristics (and more)

-The analysis of usability can saymany things about the web andinteraction system.-It's an instrumental approach

-the analysis of the usability can hide some elements. -This methodology cannot say WHY. It is focused on saying WHAT.

Collecting quantitativedata from users and getting information about them

Field observation

Interviews/focus group

-Bruce Tognazzini's 16 principles-Ben Scheiderman's 8 golden rules-Lund usability maxims

These are qualitative methodsbut the answers can be quantified

More a DISCOVERY process than a EVALUATIVE process