DID Unit 6 - Character Development

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digital illustration + design plainfield central – mr. lawler art + design design a character 1

Transcript of DID Unit 6 - Character Development

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plainfield central – mr. lawler art + design 1

design a character

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plainfield central – mr. lawler art + design

Audience & Purpose in Design

Your artwork is intended to be seen. That is the purpose of art – to visually communicate with a viewer. The collective of viewers whom see your work is known as the audience. When designing your work, especially in visual communication, it is crucial to keep your audience in mind. Target audiences are key to the success of a work. This is why the most popular television shows are usually shown between 7:00pm and 11:00pm, at a time when most people are at home and available to watch television. Advertisements for acne medication and sneakers are more likely to be found in Seventeen magazine than U.S. News & World Report magazine. Toys are more likely to be advertised on children's television shows than on other types of television shows. A search of the word Nike on the Yahoo search tool will likely bring up banner advertisements about shoes or sports equipment.

Look at the below advertisements and determine which audiences they are intended for.:

Audience: Audience: Audience:

Message:

The Message

Like the audience, the message of a piece of work is crucial to its successfulness of visually communicating. Simply stating the message is not always enough to encourage viewer interest. Instead humor, shock, cleverness and gimmicks are often employed in order for the viewer to become engaged.

Look at the below advertisements and determine what each ad’s message is:

Message: Message:

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InspirationWhen thinking about communicating visually it often becomes difficult to find inspiration. It is important to think of your audience and your message. But sometimes inspiration comes from totally unrelated sources. Below there is an image of a sundae and an image of a dress that was designed based off of a sundae. Although seemingly unrelated, the sundae implies a “fun” and “summery” look. Try to design something based off of the objects below.

Creative Design from Creative SourcesInspiration can come from various sources. Below is an example of an illustrator using his audience to create interesting designs. Dave Devries uses children’s drawings of monsters to create monsters for children’s books and programs!

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Character Development

What is the character’s name and why is s/he named this way?

Give a one sentence description of the character. Think of this as an overview or sample of the entire character – not just the physical description.

Where was the character born? Is this important?

List and describe any significant moments in the character’s life. Anything specific from the character’s childhood? Something that shaped the character’s mood, attitude, outlook?

Was your character influenced in life by a particular person or event:

What is the best thing that ever happened to your character?

List three important personality traits to your character:

What is the worst thing that ever happened to your character?

What is your character’s sense of humor like?

How do other minor characters or other people see your character? How does s/he interact with others?

How does you character handle stress?

Why do you like or dislike your character?

Is your character a leader or follower? Is s/he a lover or fighter? Is s/he peaceful or high strung? Does s/he have a bad temper?

What is your character’s occupation?

Who is character’s: enemies, love interests, friends, family, parents?

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Designing a Character

Below you will see an examples of a “Model Sheet,” sometimes referred to as a Character Design Sheet. Create a Model Sheet for your character.

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CREATE YOUR OWN CHARACTERDevelop a character model sheet using the below template:

head 1: happy head 2: sad head 3: angry head 4: confused head 5: injured head 6: in love

front view back view side view

Notes: