Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 **...

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Transcript of Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 **...

Page 1: Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 ** PWC Global Entertainment and Media outlook 2014-2018 ***eMarketer – Jan 2015
Page 2: Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 ** PWC Global Entertainment and Media outlook 2014-2018 ***eMarketer – Jan 2015
Page 3: Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 ** PWC Global Entertainment and Media outlook 2014-2018 ***eMarketer – Jan 2015
Page 4: Diapositive 1media01.gameloft.com/web_mkt/corporateV2/pdf/en/... · * Source: IDC– August 2015 ** PWC Global Entertainment and Media outlook 2014-2018 ***eMarketer – Jan 2015

* Source: IDC– August 2015 ** PWC Global Entertainment and Media outlook 2014-2018 ***eMarketer – Jan 2015

A growing installed base : 1.44 billion smartphones to be shipped in 2015. From 2015 through 2020, the

market will be driven by China and India*

Mobile gaming revenues are expected to reach US$15bn in 2018. growing at a CAGR of 9.6%**

Advertisers will spend $64.5 billions on mobile phones in 2015 (+60% YoY)***

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DEVICES

STORE OS

* Source: Consumer Electronic Association – January 2014

Gameloft develops its games on 7 000 smartphone & 200 feature phone models in 16 languages and on

multiple operating systems (iOS. Android. WP8. etc.)

Flood of 50$-100$ smartphones & tablets: Average smartphone retail price expected at 297$ in 2014 vs.

345$ in 2013*

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All Gameloft games are developed in-house. World class product

development and deployment on smartphones. feature phones. tablets.

smart TVs. Quality comes first.

700 million Gameloft games were downloaded in 2014 on the AppStore

and Google Play.

Gameloft was the worldwide #1 publisher on iOS and Google Play

combined by downloads according to App Annie’s H1 2015 index for

games.

Our 21 studios are spread all over the world in America. Europe and Asia.

allowing Gameloft to benefit from cultural diversity and competitive

development costs. Gameloft releases around 15 games every year

thanks to its 5 000 developers.

Unique portfolio of in-house franchises and third party IPs.

Unique worldwide network of sales, marketing and PR people.

Partnerships with all major digital stores and social networks: App Store.

Google Play. Amazon. Microsoft Market Place. etc. and direct

agreements including billing agreements with over 200 carriers in more

than 80 countries.

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Order & Chaos Online – monthly sales since launch

Uno & Friends – monthly sales since launch My Little Pony– monthly sales since launch

Heroes of Order & Chaos – monthly sales since launch

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Asphalt 8 – monthly sales since launch

Dragon Mania Legends – monthly sales since launch

Despicable Me 2 – monthly sales since launch

Modern Combat 5 – monthly sales since launch

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Third party IPs

Strong in house franchises

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146m installs

26m installs

663m installs

100m installs

30m installs 57m installs

57m installs

78m installs

9m installs 66m installs

real

25m installs

70m installs 49m installs

42m installs

44m installs 117m installs

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Source:

22% 19%

11%

$528 $536 $543 $551

$64 $96 $127 $159

$0

$100

$200

$300

$400

$500

$600

$700

$800

2015 2016 2017 2018

Other (digital & non) Mobile

$Bn

15%

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0

5 000 000

10 000 000

15 000 000

20 000 000

25 000 000

Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2

2012 2013 2014 2015

0

20 000 000

40 000 000

60 000 000

80 000 000

100 000 000

120 000 000

140 000 000

160 000 000

180 000 000

200 000 000

Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2 Q3 Q4 Q1 Q2

2012 2013 2014 2015

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DISPLAY FORMAT NATIVE FORMAT RICH MEDIA FORMAT

Mini Game

Form

Banner

Interstitial

Video Time Limited Event

Incentivized Video

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10

23

47

68

96

110 122

141

164

208

233 227

0

40

80

120

160

200

240

2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014

Sales (m€) – CAGR 2003-2014 = 33%

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APAC 28%

North America 27%

EMEA 30%

LATAM 15%

H1 2015 sales per region

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154

486

1 197

694

1 388

-21

263

546 650

760

170

326

-200

0

200

400

600

800

1 000

1 200

1 400

1 600

2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014

Additional headcount

1,2 2,4 2,3 2,5 2,9 3,3

10,4

17,1

22,0 20,4

28,4

-1,1 -5,0

0,0

5,0

10,0

15,0

20,0

25,0

30,0

2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014

EBIT (m€)

2,4 1,9 1,4

16,3

-4,1 -1.8

6.0

13,6

18,2

9,3 7,5

-6,4 -10,0

-5,0

0,0

5,0

10,0

15,0

20,0

2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014

Net Profit (m€)

2,5 2,5

8,8

18,7 13,9

10,7

19,7 25,1

36,9

55,6 60,3

52,7

0,0

10,0

20,0

30,0

40,0

50,0

60,0

70,0

2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014

Net Cash (m€)

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M€ H1 2015 % of sales H1 2014 % of sales

Sales 127.4 111.3

Cost of sales -20.6 -16% -19.7 -18%

Gross margin 106.8 84% 91.6 82%

R&D -66.2 -52% -56.1 -50%

Sales & Marketing -27.0 -21% -20.2 -18%

Administration -17.1 -13% -13.2 -12%

Other expenses -0.5 -0% -0.5 0%

Current operating income -4.0 -3% 1.6 1%

Stock-based compensation -1.5 -1% -2.0 -2%

Other operating revenues & expenses -2.5 -2% -0.2 -0%

Operating income -8.1 -6% -0.6 -1%

Net financial income -3.5 -3% 2.9 3%

Net income before tax -11.5 -9% 2.3 2%

Income tax -5.0 -4% -2.4 -2%

Net income (group share) -16.6 -13% -0.1 0%

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ASSETS (M€) June 30, 2015 December 30, 2014

Intangible assets 9.9 8.5

Tangible assets 23.3 22.9

Non-current financial assets 6.1 5.9

Tax assets 17.8 16.5

Total non-current assets 57.1 53.7

Client receivables 69.6 63.9

Other receivables 26.5 27.3

Cash 36.3 56.3

Total current assets 132.4 147.4

TOTAL 189.5 201.1

LIABILITIES (M€)

Capital 92.9 95.4

Reserves 46.9 48.7

Net profit -16.6 -6.4

Shareholders’ equity 123.2 137.8

Non-current liabilities 7.4 8.6

Current liabilities 58.8 54.7

TOTAL 189.5 201.1

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M€ H1 2015 H1 2014

Net income -16.6 -0.1

Depreciation. amortization & provisions 9.2 8.0

Stock based compensations 1.5 2.0

Deferred tax and others -1.6 -2.0

Operating cash flow before working capital -7.4 7.9

Change in working capital 3.9 0.8

Operating cash flow -3.5 8.6

CAPEX -7.0 -10.2

License acquisitions -3.8 -3.9

Others -0.4 -0.1

Free cash flow -14.6 -5.6

Loan mid-term. long-term 0 1.4

Capital increase in relation to stock options 1.2 2.9

Share buy-back -3.5 -0.5

Effects of exchange rate changes 0.4 -0.0

Change in net cash -16.5 -1.8

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www.gameloft.com

Stock market Information

Listed on NYSE Euronext Paris

Level 1 ADR traded OTC in the US

Shares outstanding 85.030.122 (as of 31/08/2015)

Sector: Software

Identification Codes

ISIN: FR0000079600

Ordinary shares Mnemo: GFT

ADR ticker: GLOFY

Investor Contact

Laure d’Hauteville

Deputy CFO

Email: [email protected]

Founders 14%

Free Float 86%

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This statement may contain financial data evaluated. information

on future projects and transactions and on future economic results/performance.

Such valuations are provided for estimation purposes only.

They are subject to market risks and uncertainties and may vary significantly with

the actual results that shall be published.

The financial data evaluated have been presented to the Board of Directors

and have not been audited by the Auditors.