Devil May Cry 4 - The Eye · 2019. 1. 3. · Devil May Cry 4 Game Guide 11 / 50 Terrace/Business...

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Devil May Cry 4 Game Guide by guides.gamepressure.com Html version of this guide can be found at: http://guides.gamepressure.com/devilmaycry4 User comments for this guide can be submitted and read at: http://guides.gamepressure.com/devilmaycry4/comments.asp More game guides can be found at: http://guides.gamepressure.com Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [3/31/2008]

Transcript of Devil May Cry 4 - The Eye · 2019. 1. 3. · Devil May Cry 4 Game Guide 11 / 50 Terrace/Business...

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Devil May Cry 4

Game Guide by guides.gamepressure.com

Html version of this guide can be found at: http://guides.gamepressure.com/devilmaycry4

User comments for this guide can be submitted and read at: http://guides.gamepressure.com/devilmaycry4/comments.asp

More game guides can be found at: http://guides.gamepressure.com Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos

and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [3/31/2008]

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Table of Contents: Preface..............................................................................................................................................3 Skills..................................................................................................................................................4

WALKTHROUGH...................................................................................................................9 Mission 01: Birds of Feathers............................................................................................................9 Mission 02: La Porte De L’Enfer .....................................................................................................10 Mission 03: The White Fang ...........................................................................................................14 Mission 04: Cold blooded................................................................................................................17 Mission 05: Trisagion ......................................................................................................................19 Mission 06: Resurrection.................................................................................................................21 Mission 07: The She-Viper..............................................................................................................24 Mission 08: Profession of Faith .......................................................................................................27 Mission 09: For you.........................................................................................................................29 Mission 10: Wrapped in Glory .........................................................................................................31 Mission 11: The Ninth Circle ...........................................................................................................34 Mission 12: A New Beginning .........................................................................................................35 Mission 13: The Devil Returns ........................................................................................................37 Mission 14: Forest of Ruin ..............................................................................................................39 Mission 15: Fortuna Castle .............................................................................................................40 Mission 16: Inferno..........................................................................................................................43 Mission 17: Adiago for Strings ........................................................................................................45 Mission 18: The Destroyer ..............................................................................................................47 Mission 19: The Succesor...............................................................................................................48 Mission 20: La Vita Nuova ..............................................................................................................49

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Preface

Welcome to the cruel world of demons and demon hunters. This walkthrough will lead youthrough all the missions, giving all advice you might need to finish secret missions and destroy bosses. Grab your sword and get ready.

Maciej „Shinobix” Kurowiak

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Skills

Nero

Red Queen

Red Queen Combo

Easy to perform combination; when Nero is standing on the ground.

Red Queen Combo A

Y Y Y fast combination of attacks

Red Queen Combo B

Y, pause, Y Y combination of attacks with a strong, but slow finishing blow

Red Queen Combo C

Y Y, pause, Y attack a group of enemies at once

Red Queen Combo D

Y Y Y, pause, Y

attack with a strong finishing blow

Aerial Combo

It’s absolutely necessary during a fight with any boss.

Aerial Combo jump, Y Y Y very fast combo performed in the air

Roulette Spin

Another helpful aerial attack combination

Roulette Spin jump, Y Y, pause, Y two fast attacks in the air with a strong finishing blow

Exceed

This ability allows Nero to increase the power of his attacks. It’s one disadvantage is the long time needed to charge the Exceed meter, but it’s good to have it ready for boss fights. Youcan charge it using the Left Trigger – you’ll notice that the pointer (on the up-left side of the screen) is going up. Now release the trigger for a while and press it again before the pointerfalls down. When done right, a lamp near the indicator should light up. MAX-Act skill can accelerate the charging of the Exceed Meter.

Exceed (2,3) Left Trigger -

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Streak

Long range thrusting attack. Useful when you’re fighting with a large group of enemies. Inthe Ex version Nero performs a powerful finishing blow.

(Ex) Streak (2) RB+forward+ Y thrust attack with a long range

High Roller Strong and useful attack. It launches an enemy into the air where you can chain any comboyou want to use.

(Ex) High Roller RB+back+ Y ejects an enemy in the air

Split A vertical attack from air damaging all the enemies below.

Split (Double Down)

jump then RB+forward+ Y

a vertical attack from the air

Shuffle

An attack preceded by a step back, may be a little hard to perform.

(Ex) Shuffle RB+back then forward+ Y

Step back and attack

Calibur Aerial forward attack

(Ex) Calibur jump then RB+back then forward + Y

attack in the air, short flight forward

Blue Rose

Normal Shot Standard gunshot attack (X).

Normal Shot X a gunshot

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Charge Shot Special gunshot. On the 3rd level it’s very useful to destroy Fausts an Mephistos.

Charge Shot (2,3) push X one but strong gunshot

Devil Bringer

Buster One of Nero’s most important skills. It can deal damage to bosses or lesser enemies but youneed to be aware it will not work all the time (especially on bosses – they are vulnerable to buster at certain times, for example when they are lying waiting for a finishing move.

Buster B special move

Devil Buster A more powerful version of Buster – during Devil Trigger.

Snatch A magical harpoon, which can bring enemies closer to Nero (something like Scorpion’s „come over here” move) or transport him near a boss.

Snatch RB+B a magical harpoon which brings enemies closer to you or to transport near a boss

Devil Snatch A more powerful version of Snatch with activated Devil Trigger. You can bring more enemiesto you at once.

Hold

Extends Buster’s duration and allows to deal more damage.

Hold push B extends Buster’s duration

Hell Bound

Nero is able to use the magical harpoon and Grim Grips to transport himself.

Hell Bound RB+B transports Nero using his harpoon

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Yamato

Devil Trigger Activates Nero’s demonic power. Every attack, blow, combo or Buster usage deals much moredamage.

Devil Trigger LB Activates demonic power

Summoned Swords

When Devil Trigger is activated, Nero is able to summon magic swords. This skill works even during Devil Buster carnage.

Summoned Swords X works when Devil Trigger is activated

Maximum Bet A very powerful attack.

Maximum Bet RB+back+Y+B A very powerful attack.

Showdown

A slow but powerful attack.

Maximum Bet RB+front+Y+B A slow and powerful attack.

Abilities

Side Roll Nero’s most basic dodge

Side Roll RB+left or right basic dodge

Table Hopper Enhanced dodge.

Table Hopper (2,3) RB+left or right+ A very fast dodge with the option of instant counterattack

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Kick Jump

Double jump (you have to stay near a wall)

Kick Jump A+A double jump (near a wall)

Speed

Acceleration

Speed during run turn right a. stick into the right direction

acceleration

MAX-Act Instantly charges your weapon (Exceed) but only if you push the left trigger just after attack.

MAX-Act left trigger just after the attack

instant charge

Rainbow

During Speed, you can finish your run with a kick.

Rainbow select during the Speed Finishing kick

Enemy Step

In the air, Nero jumps onto enemy’s head

Enemy Step A in the air jump onto enemy’s head

Get More Orbs

Increases Orb drop rate.

Air Hike

Very useful skill. Works like a double jump.

Air Hike A in the air double jump

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WALKTHROUGH Mission 01: Birds of Feathers

Boss: Dante

Opera House

It’s just a training mission, not a real fight. Here you should learn how to perform basicattacks. Do it in the following order: shoot at Dante from distance (X); avoid his gunshots byjumping (A); avoid his gunshots by rolling (RB + a. stick + A); perform the most basic Red Queen A combo (Y+Y+Y+Y); perform High Roller; (RB+back+Y); catch him using Buster (B).

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Mission 02: La Porte De L’Enfer

Head to Fortuna Castle

Opera House Plaza

Destroy Scarecrows at the courtyard using High Roller and Red Queen combinations. Break benches to get Red Orbs. Get out through the green door.

Storehouse

Take the Gold Orb from the alcove (you will need to use Kick Jump to reach it). Run upstairs,leaping over the gap. In the small storehouse you will be attacked be a few more Scarecrows, destroy them and leave.

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Terrace/Business District/Cathedral

There is not much to do in here. Run forward, then left and through the door. In thecathedral destroy all the chairs and get Red Orbs. Take the Evil Legacy from the centre of the hall. You will be able to use Grim Grips - blue blinking points. You can also take itemswhich were unreachable before – try it to take Vital Star S on the other side of the bars. Use RB+B combination. You will also use the same combination to grip points above. Stand inthe blinking circle on the floor and use RB+B. Before you leave, kick jump over the gap andtake a Red Orb.

Terrace/Business District

Move along the balcony using Grim Grips. You will reach the statue with a red mark – it will teleport you to your first secret mission. In any case, use Grim Grip, destroy Scarecrows on your way and leave this area through a door.

Secret Mission 01: Annihilation

Destroy all the demons in one minute.

Tactics: use a High Roller, then catch the enemy with Buster.

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Residential District

Go down. In the narrow street you will meet a few Scarecrows. Destroy them and then do thesame with a Red Orb statue. You should notice a small Red Orb near, take it and then takeanother. Taking Red Orbs will lead you to the Blue Orb Fragment. On the courtyard you willnotice a wooden watchtower, Kick Jump on it to get some Red Orbs.

Port Caerula/Customs House/P. Caerula

Go right and take a hidden Red Orb using Kick Jump. Then go to the pier and use the GrimGrip there. Destroy Scarecrows and attack the blue glowing mechanism. After a few blowsthe blue barrier will disappear. Go out through the door and use the control panel. Go backto the pier and enter the cave.

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First Mining Area

Go along the corridor, jump into the water in the big room to collect more Red Orbs. Then goup using your harpoon and Grim Grips. Take the Green Orb and accept the fightingchallenge. You will have to reach a Brutal level to destroy the statue and get a Blue Orb Fragment. As usual, High Roller + Buster combo is your friend here. Buy some skills oritems and leave to fight with Berial.

Berial

This fire demon can be a little hard to defeat, but only when you panic and start attackblindly. Try to stay in the air and above his neck (use Snatch skill). Attack him till he stops burning, then use Buster to smash him into the ground. Try to do it two times in a row. Uhoh, he gets pissed now so be careful and avoid his attacks or, as before, try to stay near him.

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Mission 03: The White Fang

Search the Fortuna Castle

Second Mining Area

You are in the mines again. Run along the corridors and at the crossroads turn left. Destroythe wall and Red Orb Statue behind it. When you reach a lake go up using Grim Grips.There are two Blue Orbs Fragments. Reaching them is not an easy task. The first one is above the entrance to the corridor. You need to jump onto the platform on the left then up.You should see a few Grim Grips. To grab the lowest one, you need to jump right and thenKick Jump. Grab the rest of the Grim Grips – at the last one turn left analog stick to the left.The second one is on the other side of the hall in front of the entrance to the corridor. To getit you meed to jump over the gap – it’s rather wide and the whole action is VERY hard to dowith Nero, so consider getting Dante to do the job. After that, you will need to fight theScarecrows. Before you leave this area, take Vital Star S (break the wall near exit).

Fortuna Castle Gate

Take a Red Orb from the cliff on the right. In this area you will meet new enemies – Frosts. They aren’t very hard to destroy, but you can’t launch them into the air – grab them instead. There are some Green Orbs in the poles.

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Grand Hall/Large Hall/Dining Room

In the hall destroy all chairs, benches and everything you can break to get Red Orbs. Go eastto the Large Hall and take first door on the right. In Dining Room destroy what you can, takeOrbs, leave and go along the corridor to reach Torture Chamber.

Torture Chamber

Destroy enemies and go upstairs. Now you need to use moving Grim Grips – it is very easy, just be careful to not fall (you will need to fight again to move forward).

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Grand Hall/Central Courtyard

You can go in only one direction, so when you reach the door, enter inside. You will beattacked by Frosts, so clean this area and go to the Foris Falls. You should find Vital Star Son your way (above the pole in the center – use Kick Jump to reach it). Go back through thedoor to the east and enter the Grand Hall (through Central Courtyard). Activate the blueglowing machine with your sword and the barrier will disappear. Behind the mirror on theeast you will find Blue Orb Fragment. Take a door on the east to reach a Gallery. Destroyeverything you can and enter Library. You’ll meet knights – Bianco Angels. They have shields (destroyable) but you can also jump over them and attack or launch them into air. After thefight take Anima Mercury and leave this place.

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Mission 04: Cold blooded

Search the Fortuna Castle

Library/Gallery

Now you can activate and use Gyro Blades. You can activate it using Buster and move it withyou sword. Try to move Gyro Blades into the group of enemies. Go back to the Grand Hall destroying Scarecrows on your way.

Grand Hall/Large Hall

Activate the Gyro Blades and move it to the sacrophagus in the middle of the floor. Leave thisroom through door to the east and go to the Dining Room again.

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Dining Room/Large Hall

Destroy all Bianco Angelos here (jump over them, use f.e. High Roller or any other combo).Now go to the place where the fireballs fly along the corridor. Activate the Gyro Blade andmove it into the corridor to block fireballs. Repeat it until Blades destroy the cannon. There isa Secret Mission 02 behind it. Enter the door and you will find yourself in the Large Hallagain – but this time, behind bars. Destroy Scarecrows, activate blue panels with GyroBlades and leave this room taking Gyro Blades with you. Push it along the corridor to the other side of it. You should have two Gyro Blades now, so take them to the glowing points inthe center of the corridor.

Secret Mission 02: Alley-oop

Destroy demons 5 times using Buster, without falling down.

Jump and use Snatch, and then Buster. Every successful attack will launch you higher. Do it five times.

Bael

This boss has two forms. The first are Rusalkas. You can beat them without a problem – use Snatch when you find one of them flying. Then use Buster on her. The second form is muchmore dangerous. Try to jump and roll to avoid his attacks.

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Mission 05: Trisagion

Obtain the Wing Talisman

Soldier’s Graveyard/Master’s Chamber

You will meet new enemies here – Mephistos. They’re vulnerable to Snatch and Charge Shot. Enter the graveyard and destroy graves and everything you can. Under the stairs you can spot secret mission 03. Go upstairs and enter the door. In the Master’s Chamber destroy Bianco Angelos, and then break the mirror above the fireplace. There is secret mission 10inside.

Secret Mission 03: Nonviolent Resistance

Reach a “carnage” level without attacking –just dodging.

It’s VERY hard to do with Nero. Try to taunt enemies just after the dodge.

Secret Mission 10: Puppet Master

Destroy all glowing blue statues using Gyro Blades

Move Gyro Blades along the corridor. The last three statues can be destroyed in this order: end of the corridor, near the door, behind the bars.

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Torture Chamber

Activate Gyro Blades and push it onto the blue panel. Push it again to the other side of the bridge onto the glowing pole. You will fall into the hole. Destroy two Mephistos and take theWing Talisman. Stand on the red glowing symbol and you will be launched into the air. Afterthe third symbol try to fall down on the cornice and destroy Red Orb statue. On the top youwill be attacked by Scarecorws and Mephistos. Destroy them and leave.

Large Hall/Grand Hall/U. Laboratory

Go back to the Grand Hall (through Large Hall). Do you remember a place where youdestroyed the sarcophagus? Go there and use the red symbol to launch yourself onto thecandelabra. Hit the chain and go through the hole in the picture. Go downstairs (take a VitasStar S from behind the bars uing Snatch). Get to the end of the corridor. When you get thechance buy Charged Shot – it will be useful.

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Mission 06: Resurrection

Underground Laboratory/R&D Access

Before you jump into the well, run around it and take a Blue Orb Fragment. Jump down and enter the door. Dangerous fish - Cutlass, will attack you. Destroy those using Charge Shot.

Game Room

In this room you need to play a board game. The goal is simple – you must reach the end of the board. Attack the dice with a sword to throw it. Each color has a different effect: red –enemies appear; blue – prize; white – no effect; yellow – free move.

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Agnus

Angus is not you main enemy in this room. You just have to destroy a forced glass usingGladiuses (flying swords summoned by Agnus). Snatch them, then throw it with a Buster.Repeat this. Be careful of the the high voltage floor – jump over the platform to avoid it.

Foris Falls

Attack the blue glowing machine. Go upstairs, but before you leave through the door look atthe edge of the platform. You should notice a Blue Orb Fragment floating in the air. You cantake it using Snatch 3 and Air Hike/Roulette Spin.

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Angel Creation

There are some Bianco Agnelos to destroy and secret mission 04 (on the left side of the body in the cage).

Secret Mission 04: Tracking Treasure Down

Find all hidden Red Orbs.

Tactics: Nero’s hand glows when he is near hidden Orbs.

Underground Laboratory/Grand Hall

Near exit, activate the panel and get out of the shaft jumping on the red platforms. Go alongthe corridor and leave the lab. When you reach Grand Hall pick one of the doors near the picture.

C. Courtyard/F. Falls/F. Entrance

Destroy Frosts and finish this mission walking over the bridge.

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Mission 07: The She-Viper

Forest Entrance

Look around – you should find secret mission 08 and Red Orb statue. Inside a trunk you can also find Vital Star M (jump up into the hole).

Secret Mission 08: Royal Blocker

Perform Royal Block 5 times.

Tactics: You have to do it with Dante, not Nero.

Windswept Valley

Before you go down into the valley, go along the cliff and take Holy Water. Destroy Chimeras and go east.

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Ruined Church/Ruined Valley

Destroy Chimeras, break the glass and eggs behind. Go upstairs, activate the machine andgo over the disappearing bridge trying not to fall. You can shoot Mephistos with Charged Shot. There is a Blue Orb Fragment above the bridge – take it using Air Hike.

Lapis River

It’s safe here, go to the other side of the river, on the left you will find Secret Mission 05.

Secret Mission 05: Sky Scraper

Reach the top of the shaft under one minute.

Tactics: Launch yourself up using first red platform, then use a Grim Grip, now fall onto the second platform, turn yourself toward the middle of the shaft, use Grim Grip and jump onto the third platform. Fourth platform is protected with fence – jump up, destroy a fence. From the fourth platform jump directly to the platform near wall. Land on it, find the last Grim Grip, use it to reach fifth red platform.

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Ancient Plaza/Windswept Valley

Pass through Ancient Plaza destroying Chimeras on your way.

In Windswept Valley activate Gyro Blades and destroy barriers and Chimeras till you reachthe gate.

Ruined Valley/Forgotten Ruins

Run over the bridge destroying eggs. Before you leave to fight Echidna, use a Combat Adjudicator (you have to reach “atomic” status to destroy it).

Echidna

Echidna isn’t easy to destroy so take a Vital Star just in case. When you’re able to attack hertrue self, use Devil Trigger. When she’s flying around shoot her with Charged Shot. Stay closeto her using Snatch and attack nonstop.

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Mission 08: Profession of Faith

Ancient Training Ground/Lapis River

Take a Blue Orb Fragment floating beneath the ceiling of the tunnel. Destroy Scarecrows andpass Lapis River. Go to Ancient Plaza area.

Ancient Plaza/Windswept Valley

You will meet new enemies here – Assaults. They’re similar to Bianco Angelos but you can’tknock them out as easily. In Windswept Valley destroy eggs, take Red Orbs and leave toRuined Church.

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Ruined Church/Lost Wood

In Ruined Church Area destroy Assaults and go beneath stairs to Lost Woods. Go forward, right and left. You can also go the wrong way to fall into a trap – you can obtain Blue OrbFragment there. Go over the bridge.

Angelo Credo

.

Angelo Credo can be annoying but he has some weak points: High Roller can launch him. Heis very fast so be quick: dodge and instantly counterattack finishing with Buster. WhenCredo’s shield loses its glow, activate Devil Trigger and Buster him.

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Mission 09: For you

Gran Album Bridge/Grand Hall

Go downstairs, destroy furniture to obtain Red Orbs and go over the bridge. You will beattacked by new kind of knights – Alto Angelo. They’re stronger than Biano Angelos. In Grand Hall, near stairs you will find Devil Star S and Combat Adjudicator (you have reach S level).There is a nasty trap in a next room – moving lasers. You don’t have to jump over them – go to the entrance to the east side of the hall.

Key Chamber/The Gauntlet

Destroy knights and take Key of Cronus. This artifact will let you slow time. Use it and leavethis room using entrance to the west. Activate the machine and go inside the cage. Destroyall enemies, go outside the cage and slow time – enter the cage avoiding laser. After destroying Frosts you will have the option to exit the cage through a second door andobtaining Blue Orb Fragment. In any case you should reach Statue and entrance to AngeloAgnus’ room.

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Angelo Agnus

He is much easier than Credo – it’s enough to attack him aggressively and when he losesenergy use Buster (with Devil Trigger if possible).

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Mission 10: Wrapped in Glory

Agnus’ Room/The Gauntlet

Take all Red Orbs and leave. In the cage you will be attacked by a new enemy – Faust. He’s accompanied by two Mephistos. Use Charged Shot on them – there is no better weapon than Snatch/Charged Shot combination. In the next room there are some lasers to avoid – slow time and quickly run dodging rays. Activate the machine and return. Go back to KeyChamber.

Key Chamber/Grand Hall

Some more knights to dispose of – this fight can be very hard but you can slow time here. Go to Grand Hall and go to the entrance to the south.

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Security Corridor

There is a very nasty trap here. Try to avoid laser rays jumping. At the end of this room you can find a Secret Mission 06. In the room with gigantic blades, fall down and destroy Mephistos. Activate Key of Cronos and jump up on blades to reach door.

Secret Mission 06: Vermifuge

Destroy all Chimeras before they kill Scarecrows.

Tactics: Take Scarecrow to the safe place using buster, then destroy Chimeras.

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Experimental Disposal/Meeting Room

Destroy a big group of knights and break a statue of Red Orbs. Above the pole near elevator a Blue Orb Fragment floats. On the second floor enter the room and fight Alto Angelos. This is harsh war so use Devil Trigger if necessary.

Secret Mission 07: Free Running

Go over the bridge.

Tactics: Shoot to Mephistos with Charge Shot 3.

Dante II

Dante could be damn hard to beat but he has a weak point. Jump and then use Snatch onhim (2nd or 3rd version) with instant Buster.

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Mission 11: The Ninth Circle

Advent Chamber

Test youself in Combat Adjudicator (you have to reach SSS level) and activate the blue glowing machine. You will be able to use Grim Grips from that moment. Use them to reachsecond floor. Destroy Mephistos and Fausts, push the red button and use the elevator. Youcan’t pass, but there’s someone who can help you. Snatch a Scarecrow to make him push the button behind bars. To pass a high wall you will need Air Hike. Run quickly, then jumpand use Grim Grips. After the second one Nero should find himself near the edge of the wall. Use Air Hike to help him reach it. Next obstacle is much easier to run over – simply use moving Grim Grips. Activate the elevator, return and enter it.

Sanctus

Sanctus is very easy to beat. Avoid his attacks and destroy the sphere. Then use Devil Busteron him. Avoid statues’ hands and wait for Sanctus. Repeat everything.

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Mission 12: A New Beginning

Ascension Chamber/Meeting Room

Train a little to get use to Dante’s style. In Meeting Room you’ll meet a new, better version ofScarecrows. Go to Experimental Disposal.

Experiment Disposal/Security Corridor

Go down using elevator. Do you hear an alarm? Now you have 10 minutes to leave this place.Fall down and take Gold Orb. Activate the machine and go inside the elevator. Destroy TwoFrosts using Rebellion style. On the top, break a Red Orb Statue. Just after entering the nextroom you will fall down. Take Key of Cronus and jump to the top using blades as stairs. Ohno – lasers again. Slow time and avoid them losing as little energy as possible.

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Grand Hall

In Grand Hall use Swordmaster style to defeat knights. You can go to Gauntlet room todestroy Combat Adjudicator or to leave the castle instantly.

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Mission 13: The Devil Returns

Ancient Training Ground/Forgotten Ruins

Go to the east and enter the portal. In Forgotten Ruings go to east and enter the portal tosoutheast.

Windswept Valley/Ancient Plaza

Destroy Assaults (better version) and go to east. In Ancient Plaza area destroy another group of them. Go northeast.

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Lapis Ruins/W. Valley/Ruined Church/Lost Forest

In Ruined Church take Combat Adjudicator test and enter the forest using door under thestairs. Make your way through the forest: forward, back, right, right.

Echidna II

Echidna could a little harder to beat than before because you don’t have Snatch this time.Use Swordmaster style and feed her with long combinations of attacks. Stay close to her.

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Mission 14: Forest of Ruin

Ancient Training Ground/Lapis River/Ancient Plaza/W. Valley/Forest Entrance

You’ll meet some new enemies in this mission – Faults. Use Gilgamesh to fight them. Go to Ancient Plaza, destroy Assaults and take care not be get eaten by Faults. Go to ForestEntrance. Destroy all eggs, Red Orb Statue and find secret mission 08.

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Mission 15: Fortuna Castle

Foris Falls/C. Courtyard/Grand Hall

Check you fighting skill with Combat Adjudicator (you have reach SS level in Rebellion). InCentral Courtyard you will meet new, very upleasant friends – Blitz. Shoot them withCharged Shots 3. When they loose energy use Devil Trigger.

Gallery/Library

In the Gallery destroy everything you can, get some energy and leave through door. EnterLibrary and destroy Red Orb Statue. Go downstairs to find Secret Mission 09.

Secret Mission 09: Unbreakable

Destroy all enemies without getting caught by Faults.

Tactics: Shoot as much you can (you can use Pandora) and keep your distance.

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Large Hall/Dining Room/L. Hall

Go to Torture Chamber through Dining Room. Go there destroying Scarecrows on your way.

Torture Chamber/Spiral Well

Destroy the group of Frosts and fall down. Activate the machine and step on the blue mark.

Master’s Chamber/Soldier’s Graveyard

Destroy Blitz using shotgun. Get some energy on graveyard and buy items to get ready forthe boss fight.

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Dagon

Use Gilgamesh and beat him as much as you can. If he swallows Dante use Devil Trigger tomake him spit him out.

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Mission 16: Inferno

Underground Laboratory/Game Room/Containment Room

Escape the laboratory and destroy Cutlass on your way. Use shotgun to stun them. In Containment Room destroy Bianco Angelos.

Foris Falls/Angel Creations

In Foris Falls area go upstairs. In Angelo Creations factory destroy knights and leave thisplace.

Underground Laboratory/Grand Hall

Use red platform to reach the top of the shaft. In Grand Hall take all Orbs and leave a castle.

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Fortuna Castle Gate/Second Mining Area

Destroy Basiliks (on the stairs you can find secret mission 11). Don’t forget to destroy Red Orb Statue in mines.

Berial II

He’s not harder than he was last time, so beat him until he’s dead. When he burns out, useDevil Trigger.

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Mission 17: Adiago for Strings

First Mining Area/Port Caerula

You’ll meet some scarecrows and knights in the docks. After finishing them off go towardsthe city.

Residential District/Business District

Here you’ll fight some monsters – if the enemies get a bit too annoying calm them down withyour shotgun. The statue made of red orbs is standing in the same place as before. Afterentering Business District you’ll get surrounded by a large group of scarecrow’s andbasilisks. It should not be a problem for you. On Restaurant Café’s balcony there’s a blue orbfragment.

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Opera House Plaza

Near the entrance there’s secret mission nr 12. In the centre of the courtyard you’ll need to fight some Mephistos, knights, Faust, but you should be able to finish them off smoothly.

Secret Mission 12: Steeplechase

Reach the destination without taking damage.

Tactics: you need to move between lasers moving with normal speed!

Angelo Agnus II

This time, instead of throwing Gladiuses, Agnus is calling basilisks. Do not fight them and aggressively attack Agnus instead – the point is to take him down quickly, before he has the chance to do some major harm.

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Mission 18: The Destroyer

Important: before you start the mission consider getting Revenge for Pandora. It really comesin handy during the next fight.

Savior

Forma 1

This whole level is a boss fight. Strategy may seem easy at a first glance: operate thecannons, ko the monster and destroy blue points on his body, one after another. Do not fightthe knights, just avoid them. There’s no designated order so you’ll be running around a bit.

Forma 2

At least in this phase you can see the energy bar. Start with a fast run towards the teleportand escape the beam. When you start the fight prepare Revenge and shoot him in the bluepoint on his chest. Instant KO, quickly teleport and hit him with the strongest combo you’ve got in Devil Trigger mode. Rinse and repeat.

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Mission 19: The Succesor

Machina Ex Deus/Stairway to Heaven

Before the mission stock up on stars or get, a gold orb. You will need to play dice again butthis time after finishing each board you will fight bosses you have killed before.

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Mission 20: La Vita Nuova

Sanctus Diabolica

The fight is very similar to the one you have been in before, except his attacks are strongerand quicker now. Your strategy remains the same however, dodge his attacks and when you get the chance shatter the sphere and try to destroy his shield. Follow it with Devil Triggerand buster; rinse and repeat. When Savior gets red and starts to fly around the cave roll tothe sides, dodging his attacks.

False Savior

Well, that’s the last fight. You need to dodge monster’s blows and use buster in the rightmoment. Dodge the first attack by rolling to the side and immediately follow up with buster;when his other hand moves towards you use buster on it, and do the same when he lowers his head.

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Best Game Guides on Net at: http://guides.gamepressure.com

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