Development Lifecycle

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Freddy Agredo CEN4722 – Assignment 9 Product Development Lifecycle Part 2 of 5 Assignment 9 - Page 426

Transcript of Development Lifecycle

Page 1: Development Lifecycle

Assignment 9 - Page 426

Freddy AgredoCEN4722 – Assignment 9Product Development LifecyclePart 2 of 5

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Assignment 9 - Page 426

CEN4722 – Assignment 9Instructions

Read through the assignment. You are responding to Sections a and b (part i only). Note in Section a you only need two models not three. Please use this template. You may add slides to this presentation and include graphics and pictures, but please do not delete any of the slides. Check out the Illustrations tab including the shapes & smart art to assist you.You will be graded on this assignment and it will also be 1/5 of your final project grade.

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CEN4722 – Assignment 9 aConceptual Model 1

Voice Command Customer gives voice orders Virtual Attendant interacts with user while gives

answers and asks questions Small images of movie posters, music and

sports events are displayed in bottom of screen related to the user’s interests at the moment

Virtual Attendant verifies payment and delivers tickets online with QR Code or by email to print

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CEN4722 – Assignment 9 aConceptual Model 2

Interactive Booklet Options are displayed by page like a magazine Videos of movie trailers and some animations

showing future concerts or other actual activities are played on screen

User can flip the page and jump to next screen for more options or events

Initial page can be personalized for user according to his interests

Alert system for specific artists or sports of interest that user wants to attend

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CEN4722 – Assignment 9 aConceptual Model 3

Interactive Browsing Options are displayed in carousel by category Drop-down menus to select event of interest Hold click on screen plays videos or increase size of

images Search option can be done by voice or input text Double click on image displays new options related to the

quest, like location, showing time, schedule, etc Platform compatible with other apps like Shazam, TuneIn

or Spotify to recognize movie trailers, artists music or theater plays that customer would like to attend

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CEN4722 – Assignment 9 aConceptual Model 1: It’s interesting to have some kind of real-time interaction with a virtual attendant but the customer must vocalize and pronounce perfect the message given or wrong information would be displayed, generating frustration and moving the customer to pick other options instead of ours.Conceptual Model 2: It provides an interface metaphor of reading a magazine with pages full of videos and animations while getting the information about the events, but on the negative side, the page looks cluttered and with some phone carriers could display the information really slowConceptual Model 3: The conceptual model of Interactive Browsing is the most convenient to develop in the application. Not only provides relevant information about the event, but focus the attention of the user in picking options instead of wasting minutes browsing through a lot of offers he doesn’t want. Also makes the process for payment and booking faster than the other two models.

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CEN4722 – Assignment 9 b (i) - Storyboard

User access application User checks events announced User can pick from list or choose

category to search: Movie, concert, sports event or theater

User can also search for input text or voice

User selects event, date and venue

User picks seat and price range User can subscribe to future

events or to be alerted first if artist or event is announced in his city

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Sources:Preece, Jenny, Yvonne Rogers, and Helen Sharp. "Chapter 11: Design,

Prototyping, and Construction." Interaction Design: Beyond Human-Computer Interaction. Fourth ed. Chichester: John Wiley & Sons, 2005. 568. Print.

Weinschenk, Ph.D., Susan. "The Secret to Designing an Intuitive UX : Match the Mental Model to the Conceptual Model." UXMag.com. UX Magazine, 8 Oct. 2011. Web. 22 Nov. 2015. <https://uxmag.com/articles/the-secret-to-designing-an-intuitive-user-experience>.

Wodtke, Christina. "How to Make a Concept Model." BoxesandArrows.com. Boxes and Arrows, 6 May 2014. Web. 22 Nov. 2015. <http://boxesandarrows.com/how-to-make-a-concept-model/>.