Devcon-The Power of Story...4...
Transcript of Devcon-The Power of Story...4...
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
The Power of Story Kevin Brooks, Motorola Mobility Whitney Quesenbery, WQusability
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Hi! User researcher Theatre designer Storytelling as a way to understand user, culture, and
context in UX design
Researcher in new UI technologies Performance storyteller Storytelling as a pivotal part of the creaKon,
performance, and design process.
How about you?
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Success?
Stories are already part of UX
Specify
Understand
Design
Evaluate
Collecting stories helps us understand people and goals, context....
Finding themes and paPerns is the first step in idenKfying requirements
Design tells a new story that changes something about the world
Usability evaluaKon is a way of trying the story out to see if it works for other people, too.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
User stories in Agile
A placeholder for a conversaKon Not the whole story, but a reminder of it
A way to gather requirements From customers, in their own language
Customer focused “As a [role] I can [do something] so that [benefit]”
WriPen by customers (someKmes) From their perspecKve
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories in user experience
User research Field studies
Site visits Analysis
Requirements Content analysis
Design Scenarios
Wireframes Prototype walk-‐through
Usability TesKng
EvaluaKon
Log Analysis
User stories
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
The relaKonships around a story are called the Story Triangle
FIGURE 2-2
Storyteller Audience
Story
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories make connecKons
FIGURE 4-1
UX person
Our colleagues(audience)
User
Story as collected
Story as re-told
When you retell a story, you make a connection between your colleagues and the person you heard the story from.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
CollecKng stories
Gathering the information for stories that help us understand people and goals, context....
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Learn to turn on your juicy story filter
Look for stories that….
You hear from more than one source. Have a lot of acKon detail. Have details that illuminate user data Surprise or contradict common beliefs
And are clear, simple, and compelling.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Ask the quesKons that encourage stories
“When was the last time you [did that thing]?”
“Have you ever [done something]?” “How often do you [do that thing]?” “What makes you decide to [do that thing]?” “Where do you [do that thing]?”
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“Tell me about that.” (and really listen)
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Personas
One way to tell the stories of the people and their goals, context, needs
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories build empathy for personas
Elizabeth, 32 years old
Married to Joe, has a 5-‐year old son, JusKn
APended State College, and manages her class alumni site
Uses Google as her home page, and reads CNN online
Used the web to find the name of a local official
Aged 30-‐45 Well educated 45% married with children 50% use the web 3-‐5 Kmes a week 65% use search engines
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories communicate efficiently
What can we learn about Tanner from these 53 words?
Tanner was deep into a Skatepunkz game—all the way up to level 12—when he got a buddy message from his friend, Steve, with a question about his homework. He looked up with a start. Almost bedtime and his homework was still not done. Mom or Dad would be in any minute.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Design
Design is a way of telling a new story that changes something about the world
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories spark innovaKon
Stories can be part of brainstorming, by starKng with
Stories you hear during customer conversaKons Explore new perspecKves on a problem or goal
Personas Show their behavior in new situaKons
Data ExploraKons that look behind the data
Random elements Force yourself outside the box
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Juicy fragments can grow into a story
“Nothing more aggavating waiting for a bus. Have I just missed it? Is it on its way? What’s the scoop?”
“It’s like a game: drive or
take the bus – which will get
me there first?”
“I love seeing lots of
people on the metro
platform. It usually
means a train will arrive
soon.”
“When the bus stop isn’t clearly marked, I always worry whether I’m in the right place.”
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories can explore situaKons and context There is nothing more frustraKng than waiKng for the bus. On a suburban road. In the snow. Sandra didn’t like snow much anyway, but she liked standing at her bus stop even less, with snow oozing into her boots and cars splashing ice at her. Had she missed it? Was it right around the corner? Was it even running with all this snow? Was anything going to get her to work on Kme today?
Context Character Imagery
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories explore situaKons and context (2)
Much as Ian loved staying out with his friends unKl the pubs closed, he hated geqng back home late at night. Was the train sKll running, or did he have to trudge over to the stop for the night bus -‐-‐ 5 blocks that seemed much longer arer a few beers. And there was the tedium of watching the bus wind through the streets.
Different context Different character Same basic problem
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
What design ideas does the story suggest?
Put bus schedules on the web with real-time updates
Signs at the bus stop saying how long until the next one
Service alerts with emails about problems
Send a text message and get a message back with the ETA for the next bus
App that taps into transit information for bus or train locations.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Let’s try a liPle bit of storytelling
Pair up and interview each other about an event when everything seemed to go really wrong. Don’t forget:
“Tell me about that.” (and really listen)
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Now.. create a story that solves the problem
Stay in your pairs Pick one of the stories And rewrite it to change the ending to a good experience.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories for brainstorming are open-‐ended
Start from a juicy fragment, analysis data, or a usability problem
Construct a story that sets up the context... but does not provide a soluKon.
Be sure you ground the story with a character (or persona), a context (place, Kme, situaKon), a moKvaKon, and a problem.
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Stories can be visual
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
EvaluaKng with stories
Usability evaluaKon is a way of trying our a design story to see if it works for other people, too.
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Test scenarios let the parKcipant “finish the story”
They create a realisKc context because they are based on real
stories.
The story provides moKvaKon and goals.
You can adapt them to each test parKcipant to give you a range of perspecKves to draw on.
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Transform stories into tasks
Start from one of your stories, and turn it into a test scenario
What is the basic scenario you want the parKcipant to complete?
– How much can the scenario vary based on their specific interests? – Are there different moKvaKons or starKng points? – Are there many things they can find, use or buy that they can choose
from? – How much variaKon is there in how the scenario can be completed?
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Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
Storytelling can make your work richer and more effecKve
Storytelling for Use Experience – Whitney Quesenbery and Kevin Brooks
If you’d like more about stories Storytelling for User Experience: Crafting stories for better design
Whitney Quesenbery & Kevin Brooks [email protected] [email protected] Blog www.rosenfeldmedia.com/books/storytelling/ IlustraKons available under CreaKve Commons www.flickr.com/photos/rosenfeldmedia/