Designing Learning Objects Designing Learning Objects Designing Learning Objects 1.

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Designing Learning Objects Designing Learning Objects 1

Transcript of Designing Learning Objects Designing Learning Objects Designing Learning Objects 1.

Designing Learning Objects

Designing Learning Objects

Designing Learning Objects

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Designing Learning Objects

1. Analysis — create outcomes describe goals and skills describe learner profile

1. Analysis — create outcomes describe goals and skills describe learner profile

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Designing Learning Objects

1. Analysis — create outcomes

2. Design — identify scope and sequence

determine sub-objectives sequence tasks identify prior knowledge required

1. Analysis — create outcomes

2. Design — identify scope and sequence

determine sub-objectives sequence tasks identify prior knowledge required

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DesigningLearning Objects

1. Analysis — create outcomes2. Design — identify scope and sequence

3. Development — implement design define assessment strategy design presentation strategy establish design category create examples and practices create the meta-design build materials

1. Analysis — create outcomes2. Design — identify scope and sequence

3. Development — implement design define assessment strategy design presentation strategy establish design category create examples and practices create the meta-design build materials

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Designing Learning Objects

1. Analysis — create outcomes2. Design — identify scope and

sequence3. Development — implement design

4. Implementation — make content available

upload learning object generate metadata

1. Analysis — create outcomes2. Design — identify scope and

sequence3. Development — implement design

4. Implementation — make content available

upload learning object generate metadata

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Designing Learning Objects

1. Plan conduct goal analysis define learning objectives and outcomes inventory assets

1. Plan conduct goal analysis define learning objectives and outcomes inventory assets

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Designing Learning Objects

1. Plan

2. Build assemble materials create content add metadata sequence the content

1. Plan

2. Build assemble materials create content add metadata sequence the content

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Designing Learning Objects

1. Planning stage subject matter experts (SMEs) instructional designers

1. Planning stage subject matter experts (SMEs) instructional designers

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Designing Learning Objects

2. Building stage instructional developers graphic artists and multimedia

developers Flash and JavaScript programmers digital librarians

2. Building stage instructional developers graphic artists and multimedia

developers Flash and JavaScript programmers digital librarians

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Designing Learning Objects

Editorial staff page design editing experience familiarity with instructional design knowledge of copyright issues

Editorial staff page design editing experience familiarity with instructional design knowledge of copyright issues

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Designing Learning Objects

A. Designing for screen use minimize scrolling position most important information

first

A. Designing for screen use minimize scrolling position most important information

first

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Designing Learning Objects

B. Writing for screen use

standardize fonts follow Web conventions use quality graphics to highlight use short sentences and unordered

lists to make points concisely

B. Writing for screen use

standardize fonts follow Web conventions use quality graphics to highlight use short sentences and unordered

lists to make points concisely

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Designing Learning Objects

C. Guidelines for screen use assist users

▪ include page numbers▪ offer navigation tips

don't lose users▪ <target> external links and non-HTML files▪ make internal links only one level deep

C. Guidelines for screen use assist users

▪ include page numbers▪ offer navigation tips

don't lose users▪ <target> external links and non-HTML files▪ make internal links only one level deep

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Designing Learning Objects

Technical staff coding and troubleshooting basic HTML creation of graphic files creation of multimedia experience with file manipulation exposure to multiple platforms

Technical staff coding and troubleshooting basic HTML creation of graphic files creation of multimedia experience with file manipulation exposure to multiple platforms

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Designing Learning Objects

Evaluating learning objects

content and presentation implications▪ content quality▪ learning goal alignment▪ feedback▪ motivation▪ presentation design

Evaluating learning objects

content and presentation implications▪ content quality▪ learning goal alignment▪ feedback▪ motivation▪ presentation design

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Designing Learning Objects

Evaluating learning objects

policy implications▪ interface usability▪ accessibility▪ reusability▪ standards compliance (technical)▪ intellectual property and copyright

Evaluating learning objects

policy implications▪ interface usability▪ accessibility▪ reusability▪ standards compliance (technical)▪ intellectual property and copyright

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DesigningLearning Objects

Key design tenets

identify targeted learners state different levels of learning outcomes consider the context of the activity meet accessibility requirements offer multilingual support use widely adopted technologies use audio and video

Key design tenets

identify targeted learners state different levels of learning outcomes consider the context of the activity meet accessibility requirements offer multilingual support use widely adopted technologies use audio and video

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Designing Learning Objects

Accessibility: W3C Priority I (www.w3.org/WAI)

provide equivalent alternatives do not rely on color alone avoid tables except for tabular data ensure pages transform (non-CSS) ensure user control ensure direct accessibility design device independence (tab) provide context (<title>)

Accessibility: W3C Priority I (www.w3.org/WAI)

provide equivalent alternatives do not rely on color alone avoid tables except for tabular data ensure pages transform (non-CSS) ensure user control ensure direct accessibility design device independence (tab) provide context (<title>)

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Designing Learning Objects

Accessibility: W3C Priority II

use markup and style sheets provide clear navigation mechanisms

Accessibility: W3C Priority II

use markup and style sheets provide clear navigation mechanisms

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Designing Learning Objects

Faculty

start where instructors are focus on developing activities make it easy to upload learning objects plan for online and classroom use require and assess learning objects accept non-learning objects, but keep separate seek participation, not perfection

Faculty

start where instructors are focus on developing activities make it easy to upload learning objects plan for online and classroom use require and assess learning objects accept non-learning objects, but keep separate seek participation, not perfection

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Designing Learning Objects

Exercise:

Evaluatinga learning object

Exercise:

Evaluatinga learning object

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This presentation was developed by Liz Glowa and Michael Anderson and was edited by William Hawk, June Weis, and Lisa Johnson.  Development of this resource was funded by the members of the SREB Sharable Content Object Repositories for Education (SCORE) initiative.