Design Thinking
description
Transcript of Design Thinking
David Kelley: How to build your creative confidence
Design Thinking
Ivy Guo
Stanford University
What is Design Thinking?
Process!
Any Difference?
human-Centered
Fast prototyping
Iteration
5 steps
Linear? >
Not necessarily
WHAT is the
mode? Empathy is the foundation of a
human-centered design process
~ ~
- Observe View users and their behavior in
the context of their lives
- Engage Interact with and interview users
through both scheduled and short
‘intercept’ encounters
- Immerse Experience what your user experiences
Observe!
What How Why
Give them what they need, not what they want
Pay attention to emotional touches
Record it!
Interview!
- Prepare yourself - Introduction - Kickoff - Build Trust - Grand Tour - Reflection - Wrap-Up
Traveling ? Interests?
WHAT is the
mode? unpack and synthesize your empathy findings
into compelling needs and insights, and scope a
specific and meaningful challenge
∼ ∼
- How Might We
- POV Point of View. Provides focus and
frames the problem
Inspires your team
- How Might We
User + Need + Insight = Point of View
(who) NEEDS TO (verb) B/C (insight)
POV
- Saturation Put up post-its, pictures and other
artifacts that express the stories you heard
and saw in your observations
- Mapping Lay out maps of relevant places or times
that you can identify the stories with.
E.g. Empathy Map.
- Grouping Find common themes among your stories
How Might We
Smaller actionable pieces
WHAT is the
mode? Ideate is the mode during your design process
in which you focus on idea generation
∼ ∼
- Brainstorming The intention of brainstorming is to
leverage the collective thinking of
the group, by engaging with each
other, listening, and building on
other ideas.
- Defer judgment
- Encourage wild ideas
- Build on the ideas of others
- Go for volume
- One conversation at a time
- Headline
RULES
Brainstorming
- Prepare yourself
- Write fast & be visual
- Use humor and be playful
- Monitor and lead the
productivity of the brainstorm
- Know when to stop
Prototyping is getting ideas and explorations
out of your head and into the physical world
- Empathy gaining deepen your understanding of the design
space and your user, even at a pre-
solution phase of your project
- Exploration
- Testing
- Inspiration Inspire others (teammates, clients,
customers, investors) by showing your
vision
WHAT is the
mode? ∼ ∼
Prototyping for Elmo's Monster Maker iPhone App
Keynote prototype
WHAT is the
mode? Testing is the chance to refine our solutions
and make them better
∼ ∼
- Refine prototypes and
solutions
- Learn more about users
- Test and refine POV
Testing with Users
- I LIKE
- I WISH
- WHAT IF
Reflection
Nolan's Cheddar Commercial Mouse