Design for Hypermedia - Class 07
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Transcript of Design for Hypermedia - Class 07
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VART2226 – Class 07
Conceptual Art & Hypermedia
Internet Art
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Schedule
Art produced by software
Software as art
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Software art
Software art refers to works of art where the creation of
software, or concepts from software, play an important
role; for example software applications which were created
by artists and which were intended as artworks.
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Cybernetics
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Software art
Cybernetic Serendipity - Jasia Reichardt
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Software art
At the ICA in London in 1968. It was the first exhibition that attempted to
demonstrate all aspects of computer-aided creative activity: art, music, poetry,
dance, sculpture, animation. The principal idea was to examine the role of
cybernetics in contemporary arts. The exhibition included robots, poetry, music
and painting machines, as well as all sorts of works where chance was an
important ingredient.
Exhibits in the show are either produced with a cybernetic device (computer) or
are cybernetic devices in themselves. They react to something in the
environment, either human or machine, and in response produce either sound,
light or movement.
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Software art
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Aaron – Harold Cohen
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Aaron – Harold Cohen
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Software – Jack Burnham, 1970
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Software – Jack Burnham, 1970
As a follow-up to The Machine at the End of the Mechanical Age
(1968) exhibition.
Situated in the decline of the industrial machines and the rise of the
information technologies.
Show results of the scientific research experiments and projects from
conceptual art movement.
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Software – Jack Burnham, 1970
Software also embraces other phenomenon such as social
conditioning, systems for self-regulating the human body, and the
management of public facilities.
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Douglas Huebler
Variable Piece 4, Douglas Huebler
Visitors to the SOFTWARE exhibition are invited to participate in the transposition of
information from one location to another by following the procedure described below:
1. Write or print on this paper an authentic personal secret you have never revealed
before: of course, do not sign it.
2. Slip the paper into the slot of the box provided at this location. Complete the
exchange of your secret for that of another person by requesting a photo-copy of one
previously submitted.
To insure your anonymity incoming secrets will remain within the box for 24 hours
before being removed to be photo-copied and joining the "library" of secrets for future
exchange.
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Architectural media group
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Hans Haacke
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Software – participating artists
Vito Acconci
David Antin
John Baldessari
Robert Barry
Donald Burgy
Paul Conly
Agnes Denes
John Giorno
Hans Haacke
Allan Kaprow
Joseph Kosuth
Les Levine
Theodor Holm Nelson
Nam June Paik
Alex Razdow
Sonia Landy Sheridan
Theodosius Victoria
Lawrence Weiner
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Art & technology program
Focuses on the inquiries of the materials and concepts of science and
technology
Examines the possible material and tangible forms of science and
technology
Applies science and technology to create new material forms
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Conceptual art
Analyze the ideas underlying the creation and perception of art
Employ text as a way to examine the gap between visual and verbal
languages as sign systems
De-emphasize the value traditionally associated to the materiality of
art objects and place greater emphasis on revealing the semantic
systems
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Jack Burnham
An attempt to produce aesthetic sensations without the intervening
object.
Ideas of software and information technology as metaphors for art ,
i.e. software as aesthetic principle, concept, program; hardware as art
object.
Parallel to the aesthetic concepts of the actual art objects, which in
turn parallel hardware.
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Les Levine
Most art ends up as information about art.
The artwork as an object was secondary to the expression of an idea
that becomes reality by simulating it.
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Les Levine
All activities which have no connection with object or material mass are the
result of software. Images themselves are
hardware. Information about these
images is software… In many cases an object is of much
less value than the software concerning the object. The object is the end of a
system. The software is an open continuing system.
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Les Levine
The experience of seeing something first hand is no longer of value in a
software controlled society, as anything seen through the media carries just as
much energy as first hand experience. We do not question
whether the things that happen on
radio or television have actually
occurred. The fact that we can confront them mentally through
electronics is sufficient for us to know that they exist...
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Les Levine
In the same way, most of the art that is produced today ends up as
information about art.
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Joseph Kosuth
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Joseph Kosuth
Art as an idea as an idea.
The work not be able to be reduced to a mental image, but that it exist
as information free of any iconography.
The art consists of the action of placing this activity (investigation) in
an art context.
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Sol Lewitt
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Sol Lewitt
No matter what form it may finally have it must begin with an idea and
when an artist uses a conceptual form of art, it means that all of the
planning and decisions are made beforehand and the execution is a
perfunctory affair.
The idea becomes a machine that
makes the art.
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Sol Lewitt
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Sol Lewitt
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Sol Lewitt
THE LOCATION OF A CIRCLE
1. From the center of the square, draw a line halfway
toward the upper right corner.
2. From the end of this line, draw a line to the midpoint
of the right side.
3. A point halfway between the midpoint of the right
side and the midpoint of the bottom side is the
center of a circle.
4. The diameter is the length of line 1. Draw the circle.
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Yoko Ono – Cut Piece
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Yoko Ono – Drawing
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Yoko Ono – Drawing
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Computer age
Back to the presence
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Ars Electronica
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Ars Electronica
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Transmediale
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ReadMe
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ReadMe
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ReadMe
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Whitney Artport
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Danielle Aubert – Excel
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Danielle Aubert – Excel
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Live coding
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Jack Burnham
Information processing technology influences our notions about
creativity, perception, and the limits of art ... It ... is probably not the
province of computers and other telecommunication devices to
produce works of art as we know it; but they will, in fact be
instrumental in redefining the entire area of
aesthetic awareness.