Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of...

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Design Experience: Introduction Nadia Berthouze
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Transcript of Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of...

Page 1: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Design Experience: Introduction

Nadia Berthouze

Page 2: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Aims

• To enable practice and integration of knowledge taught on the course

• To gain experience of system development activities– Work within time constraints– Deliver prototype as team

Page 3: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Learning outcomes

• Students should:– demonstrate knowledge from all course components– demonstrate knowledge of user-centred design

processes– demonstrate the ability to conduct user research – demonstrate the ability to make effective use of design

tools and techniques– demonstrate the ability to work as a part of a team– develop poster presentation scheme

Page 4: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Demonstrate competence

• Technical quality• Project management• Potential to deliver

Page 5: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

SmartPDA

Answering the iPhone Challenge

Page 6: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Scenario

• Apple announced a new generation of smart phones: the iPhone.

• Multi- functions (http://www.apple.com/iphone/) IPhone - Apple

Page 7: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Characteristics

• Interaction style: Touch control– Scrolling– Zooming– Etc.

• Gyroscopic device

• Thin and wide display

Page 8: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Scenario (1)

• SmartPDA is asking your team to answer this challenge by designing a new multi-function smart phone.

• Rather than simply redesigning the interface of iPhone, you should think to different market segments and to the different functionalities that answer the needs of that selected segment.

Page 9: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Scenario (2)

• At least one functionality of iPhone must have been swapped with a new one required by the selected population.

• Your design should focus on that new functionality.

• .. but keep in mind this is a multi-function device

Page 10: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

What should be designed

• Features:

• Interface :

• Shape:

Page 11: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Teams for the SmartPDA company

Team 1 Team 2 Team 3 Team 4 Team 5 Team 6

Kelly Schiller Chrysafidi Rosen-W. Richardson Schlesing.

Boguslaws. Ioannidis Scurfield Cozen Ferrai Hadjisimou

Ho Monin Hutchinson Theuma Zhu Khan

Klingenfus Thickett Atckinson Barkataki Xi Brophy

Whittle Foligno Oyelayo

Page 12: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Product type/market segment

Sector Population Team

Fitness Age 18-30 Team 3

travel Age 25-40 Team 6

Business Age 28-45 Team 5

Education Age 18-30 Team 4

Parent Age 18-50 Team 2

Field research.? Age 24-65 Team 1

Each team should select a different product type/market segment combination (Validation of the selection will be made on a first-come first-served basis. )

Page 13: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Week 1

Introduction- Definition and selection of system- User research

Definition and selection of system- User research- Requirements specification

Initial specification- Task level analysis- Functional design- Evaluation against requirements

Low fidelity prototyping- Specification and implementat.- Evaluation- Requirements development

Iteration- Further development prototype

Week 2

Evaluation- Evaluation of prototype

Iteration- Requirements development- Further development prototype

Evaluation- Evaluation of prototype

Poster preparation

Poster presentation

Page 14: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Prototyping model

Requirements gathering

Quick design

Build prototype

Evaluate and refine requirements

Engineer product

Page 15: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Daily progress report

• Technical progress made:– Achievements– Criteria– Problems

• PlansOrganizational/management

• Time allocation• Working practices

Page 16: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Poster (25%)

• All team members must attend the poster event.

• Posters must:– describe the user group– describe the product– describe the design process conducted– justify the design decisions

• Posters must be no bigger than A1 (e.g. 8*A4). and mounted on the card provided.

Page 17: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Reflective Essay (75%)

• To represent the growth in knowledge and experience of during the course.

• The essay will be assessed in terms of : – argumentation of how the taught modules and

coursework have shaped your thought process during the practical part of this module

– critical reflection on your ability to function as a designer in the future.

• Max 3000 words

Page 18: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Essay

• An argumentation of how the taught modules and coursework have shaped your design process in this module

• i.e., how they helped you deal with the specifics of the practical coursework and how they were applied

Page 19: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Essay A critical reflection on your ability to function as a designer

in the future.

Demonstrate that you are able to: • Design interactive systems drawing on appropriate HCI

knowledge• Evaluate interactive systems drawing on appropriate HCI

knowledge• Reflect on the value of HCI research to HCI practice• Identify the need for HCI knowledge in existing systems of

work practices• Use HCI information effectively to support work practices• Reflect on your own learning of, and growth in, skills for HCI• Specify areas where you feel you need to develop your HCI

skills, knowledge or experience

Page 20: Design Experience: Introduction Nadia Berthouze. Aims To enable practice and integration of knowledge taught on the course To gain experience of system.

Day 1

Definition and selection of system- User research

- What’s the problem- Specify the user, the goal