Design and Applied Technology (Secondary 4 - 6) · Design and Applied Technology (Secondary 4 - 6)...
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Design and Applied Technology (Secondary 4 - 6)
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Design and Applied Technology (Secondary 4 - 6)
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Design and Applied Technology
(Secondary 4 – 6)
Elective Module 3
Design Implementation and Material Processing
[Teacher’s Guide]
Resource Materials Series
In Support of the Design and Applied Technology Curriculum
(S4 – S6)
Technology Education Section Developed by
Curriculum Development Institute Institute of Professional Education
Education Bureau And Knowledge (PEAK)
The Government of the HKSAR Vocational Training Council
Design and Applied Technology (Secondary 4 - 6)
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Technology Education Section
Curriculum Development Institute
Education Bureau
The Government of the Hong Kong Special Administrative Region
Room W101, 1/F, West Block, Kowloon Tong Education Service Centre,
19 Suffolk Road, Kowloon Tong, Hong Kong
Reprinted with minor amendments 2010
Project Advisor:
Mr. Wong Siu Kai (Head, Department of Engineering, IVE/Tuen Mun)
Author:
Mr. Theo Chan (Design and Technology Teacher)
Project Co-ordinators:
Mr. Li Yat Chuen (Senior Training Consultant, PEAK/VTC)
Mr. Tsang Siu Wah (Training Consultant, PEAK/VTC)
The copyright of the materials in this package, other than those listed in the Acknowledgments section and the
photographs mentioned there, belongs to the Education Bureau of
the Government of the Hong Kong Special Administrative Region.
© Copyright 2009
Duplication of materials in this package other than those listed in the Acknowledgements section may be used
freely for non-profit making educational purposes only. In all cases, proper acknowledgements should be made.
Otherwise, all rights are reserved, and no part of these materials may be reproduced, stored in a retrieval system
or transmitted in any form or by any means without the prior permission of the Education Bureau of
the Government of the Hong Kong Special Administrative Region.
Design and Applied Technology (Secondary 4 - 6)
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PREFACE
A set of curriculum resource materials is developed by the Technology Education Section of
Curriculum Development Institute, Education Bureau for the implementation of the Design
and Applied Technology (Secondary 4-6) curriculum in schools.
The aim of the resource materials is to provide information on the Compulsory and Elective
Part of the DAT (Secondary 4-6) to support the implementation of the curriculum. The
resource materials consist of teacher’s guides and student’s learning resource materials of
each Strand and Module of the DAT (Secondary 4-6) arranged in eight folders.
All comments and suggestions related to the resource materials may be sent to:
Chief Curriculum Development Officer (Technology Education)
Technology Education Section
Curriculum Development Institute
Education Bureau
Room W101, West Block, 19 Suffolk Road
Kowloon Tong
Hong Kong
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CONTENTS
Sections
1. Principles of Curriculum planning 1
2. Concept Map 2
3. Key Concepts 3
4. Teaching Schemes 5
5. Sample Lesson Plans 42
6. Teaching Notes 46
7. Teacher’s Notes for Design and Make Activities 58
8. Teacher’s Notes for Assessment Tasks 64
9. References 72
10. Acknowledgements 75
*Chapters refer to the chapters in the Learning Resource Materials (LRM) of this Module.
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SECTION 1 – PRINCIPLES OF CURRICULUM PLANNING
This module composes of three chapters which include Materials, Components and Systems,
Processing and Manufacturing, and Computer-aided Manufacturing according to the Design
and Applied Technology (DAT) Curriculum and Assessment Guide (Secondary 4 – 6). Based
on the total allocated lesson time of DAT are 270 hours, no less than 80 hours of which will
be dedicated to coursework. Estimated time allocation for this module is about 65 hours.
Coursework refers to the recommended learning activities included in the Theme-based
Learning Tasks, Design Projects and Assessment Tasks of the Learning Resource Materials
(LRM). Practical and experiential learning are essential components in the module which
enable students to apply scientific and technological knowledge to solve authentic problems.
Talented students can innovate or even invent new products whilst mediocre or less capable
students can make their own technological artefacts under the guidance of teachers using
available resources.
Theme-based learning tasks are the main features in the LRM. Examples and cases relating to
Hong Kong are quoted to enhance students’ understanding of materials. However students are
encouraged to focus on the emerging state-of-art technology in a global sense.
The topics and the expected learning outcomes of each chapter are stated at the beginning of
each chapter in the LRM. At suitable intervals, there will be “STOP AND THINK” and
“HIGHLIGHT” sections aiming to facilitate interactive learning atmosphere and enable
students to explore further knowledge and skills.
In order to assist students to understand the relationship of individual learning elements
instead of treating them as separate entities, the topics in the three Chapters are structured into
four suggested “Teaching Units”. These units are designed to link up similar topics in
sequence. The presentation sequence of the suggested teaching units in this Guide is for
reference only. Teachers may change the order according to their requirements.
Suggested teaching scheme for the ‘Design Implementation and Material Processing’
The time allocation in Section 4 - Teaching Scheme of this Guide is suggested for reference
only. Teachers may adjust the allocation in accordance with their needs. For example, some
coursework sessions involve data collection, literature and information searching, visits and
practice outside the school.
S4 Compulsory part
Coursework S5 Teaching Unit: 1, 2 and 3
S6 Teaching Unit: 4
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SECTION 2 – CONCEPT MAP
Strand 2: 3.3
Mechanical
Systems
Strand 2: 3.4
Physical Structure
Module 3
Design Implementation &
Material Processing
Topic 1 – Materials,
Components & Systems
Topic 2 – Processing &
Manufacturing
Topic 3 – Computer-aided
Manufacturing
1.1 Properties &
Choice of
Materials
1.4 New
Materials
1.2 Materials &
Structures
1.3
Mechanisms
2.1
Manufacturing
Processes &
Techniques
2.2 Scale of
Production
2.3 Quality
Assurance &
Quality Control
3.1 CNC &
CAM
3.2 Basic
Concepts of
CIM & FMS
3.3 The Impact of
CAM on
Manufacturing
The properties of
selected materials affect
the production method
to be applied
The properties of selected
materials influence the
structure of a system
CAM enhances QA and QC
Production
method
employed
impinges on the
scale of
production
The
advances in
CNC &
CAM make
CIM & FMS
possible
Strand 2: 1.3
Materials &
Standard
Components
Module 5:
Topic 3 - CAD
Module 1: 4.2
Applications
of Robots
Module 1: 3.2
Use of
Programmable
Control Systems
Module 1: 2.4
Applications of
Pneumatic / Electro-
pneumatic Systems
Module 1:
Topic 1 – Basics
of Control Systems
Strand 2:
Topic 2 –
Production
Process
There are links
between this module
and Strand 1 & 3
as well
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SECTION 3 – KEY CONCEPTS
This section introduces the key concepts of the module.
Key Concept Explanation
Fabrication Fabrication deals with the act or process of forming and assembling
materials, mechanisms and structures.
Forces The forces acting on a structure are either static (not moving) or
dynamic (moving). Static forces are not as destructive as dynamic
forces.
Materials Materials are the basic substances from which an object is made. It
is important that students use a variety of materials when doing
design works and activities. The use of appropriate materials is
linked with other technological concepts. Students should be
exposed to a wide variety of materials and be familiar with the
following properties:
• hard/soft
• brittle/tough
• flexible/rigid
• elastic/ inelastic
• rough/smooth (texture)
• shiny/ dull (finish)
Mechanisms Mechanisms are the parts of a structure that allow it to work or
function. When students understand the basic principles related to
structures, they can begin to include mechanisms in their designs.
Some basic concepts are as follows:
• A mechanism can be used to convert one type of force into
another type.
• Mechanisms can only produce work when energy is
supplied.
• All mechanisms make work easier.
• Mechanisms create motion.
• A mechanism may increase speed of operation
• A mechanism may increase force that it applies.
• Several mechanisms can be combined to form a machine.
• Mechanisms are used because they are versatile and
efficient.
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Production planning
The production plan for a given product will include:
• a description of details about a product
• lists of materials and components, information and
quantities
• an operation plan which lists out all the operations to be
carried out in sequence, as well as the equipment and time
required for each operation
• Production control identifies how the work is to be
monitored against target performances. Any deviations
from these targets will be questioned and reasoned so that
corrections can be made to kept production operation
smooth
Structures The strength of a structure is more important than its appearance
and cost. If a structure cannot resist the forces that act on it, it will
collapse. The forces which acted on a structure can be one or more
of the following:
• tension
• compression
• bending
• shearing; and/or
• torsion.
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SECTION 4 – TEACHING SCHEMES
A total of about 65 hours is allocated to cover this module. Out of 65 hours, 20 are used for
coursework in order to enable students to associate theory with practice. An estimated
number of hours required for this module are suggested below:
Design Implementation and Material Processing
(65 hours)
Suggested Lesson Time
(Hours)
Chapter 1
Materials, Components and Systems (30)
1.1 Properties and Choice of Materials 5
1.2 Materials and Structures 6
1.3 Mechanisms 5
1.4 New Materials 4
Coursework 10
Chapter 2
Processing and Manufacturing (20)
2.1 Manufacturing Processes and Techniques 8
2.2 Scale of Production 5
2.3 Quality Assurance and Quality Control 2
Coursework
5
Chapter 3
Computer-aided Manufacturing (15)
3.1 CNC and CAM 4
3.2 Basic Concepts of CIM and FMS 3
3.3 The Impact of CAM on Manufacturing 3
Coursework 5
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TEACHING SCHEME
1st TERM 2
nd TERM
S4
Compulsory Part + Coursework
Other elective module Other elective module Other elective module
S5
Teaching Unit 1: Products for Living
Topic 1.1 – Properties & choice of materials
Topic 2.1 – Manufacturing processes and
techniques
Theme-based learning activity: PET bottle
Theme-based learning activity: Transformer
toy
Focus: material properties; common
production processes; standard components;
product life-cycle
Teaching Unit 2: Incredible Structures
and Mechanisms
Topic 1.2 – Materials and structures
Topic 1.3 – Mechanisms
Theme-based learning activity: Skywalk at
Grand Canyon
Theme-based learning activity: Water
rocket launch platform
Focus: structural strength; beam and
cantilever; MA and VR; SF and BM
diagrams; gear ratio
Teaching Unit 3: School Open Day
(integrate with the design and make activity of Module 5)
Topic 2.2 – Scale of production
Topic 2.3 – Quality assurance and quality control
Topic 3.1 – CNC and CAM
Topic 3.3 – The impact of CAM on manufacturing
Assessment tasks: CNC machining
Design and Make activity: Open-day gift
Focus: commercial manufacturing processes; CAD/CAM; production
line; quality assurance and quality control
S6
Teaching Unit 4: New Dimensions to
Product Design
Topic 1.4 – New materials
Topic 3.2 – Basic concepts of CIM & FMS
Theme-based learning activity: Shape
memory alloys; Photovoltaics
Practical activity: Racket
Other elective module
Public Assessment
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SCHEME FOR TEACHING UNIT 1: PRODUCTS FOR LIVING
Introduction
This unit covers the following topics:
1.1 – Properties & choice of materials, and
2.1 – Manufacturing processes & techniques.
Products are closely related to our daily life in different areas, such as clothing, catering, accommodation, transport, education and entertainment.
Students are expected to understand the processes, skills and techniques required to manufacture these products.
Expected Learning Outcomes
At the end of this unit, students should be able to:
� understand the properties of materials, such as strength and durability, and their effects on design
� select suitable materials for particular purposes; consider their working properties and characteristics; tools and equipment available; as
well as the market form, size and specifications of the material available
� know how daily products are manufactured in different methods
� understand major manufacturing processes, such as casting and injection moulding
� select appropriate materials for particular manufacturing processes
� select tools and equipment to shape and form materials safely and accurately, and to finish them appropriately
� consider product life-cycle in order to minimise environmental damage and learn the importance of reusing and recycling issues
� determine whether resources are properly used or not
� know how to ensure their products to achieve standards for intended users. For example, determine how well a product meets functional,
aesthetic and environmental considerations, and suggest modifications to improve their performance, if necessary
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Teaching Activity I (5-6hrs.)
The following activities provide opportunities for students to:
� apply their understanding of material properties
� identify the methods and processes used to make a product
� understand the manufacturing processes being used in schools
� identify possible shortcomings in design after finalizing materials processing and choice of materials
� describe, analyse and evaluate similar products
� consider possible recycling and disposal methods of the used materials
Unit Objectives Possible Learning & Teaching Activities Resources Remarks
Students should be able
to identify the properties
of materials, components,
and their characteristics
� Teachers are to provide background information and
Students are required to discuss appropriate choice of
materials for a product, e.g. a chair. Students need to
select materials in consideration of exposure to
different environments and discuss why they made
those particular choices, e.g. flexibility of a plastic
product.
In this activity, students will apply their understanding
of materials properties, e.g. the hardness of steel, and
recognise the relationship among properties of materials,
their performance and how they are used.
Topic 1.1
A collection of products such as chairs and
toys. Investigate how different materials and
components are used
Health and safety – Investigate products
with potentially dangerous features, e.g.
sharp edges, handling of parts etc…
should be carefully supervised by a
teacher. The possibility of breakable
products , or components may cause
harm, and should be assessed prior to
using them.
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� Teachers invite students to examine the functions of
various existing products, for example a robotic toys,
and identify a range of features such as movement,
sound or light. Discuss which materials and
components they are made of, and why these
materials and components were chosen by
manufacturers. Consider the working properties and
functions of them, e.g. mechanical movement,
aesthetic appeal, stability, flexibility, ease of access,
availability, cost, quality of material chosen for the
target market, maintenance and product lifespan.
Through this activity, students should examine how
different parts of a product are shaped and joined;
identify the materials that the toys are made from.
Discuss why particular materials are chosen.
Students should identify
common manufacturing
methods and processes
used to make the
products which are found
in our daily life.
� Teachers will show products that related to different
areas of daily life and discuss with students about:
– cast products such as lamp posts, kitchen tools or a
stapler
– injection moulding products such as trainer soles,
toys, or CD cases
– vacuum-formed products such as food containers or
bubble wrap packaging materials
–
Topic 2.1
Slide shows, video clips or samples of a
range of products
Other than viewing video clips or slide
shows, students can also visit a product
manufacturer to see some of the
manufacturing processes.
Students are required to match each item to a method of
manufacturing. Teacher will also discuss their answers
and explain to students that some products rely on a
combination of methods in manufacturing, e.g. the body
of a kettle might be cast in aluminium, but the handle is
injection moulded and attached to the body with a bolt,
rivet or screw.
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In this activity, students should be able to name common
manufacturing processes, e.g. casting, injection
moulding, welding, pressing and vacuum forming. They
are expected to match common products to their
production process, for example, a vice body is cast,
and a CD case is moulded.
Students are expected to
study the products by
observing them and
understand their
analytical drawings.
� Students are required to collect product examples
such as cutlery, toys, stationery, food packaging and
containers. (It is desirable to ask them to include
examples or pictures from different times and
cultures/ countries.) Discuss with them the
manufacturing methods and processes used to make
the products. Teachers ask the students to look at a
product from different perspectives and students are
asked to draw the product’s appearance and
annotating features.
Topic 2.1
Drawing materials
Students should collect pictures of some
common production processes as
homework,. These may be photocopies
from books or images downloaded from
CD-ROMs or websites.
Students are encouraged to interview
senior members of their families about
how a product has changed through the
past years, e.g. pens, bicycles, clocks,
telephones, etc., in terms of materials
used and manufacturing methods
employed.
In this activity, students will consider the materials and
manufacturing methods used, and counting the number
of parts and processes used in production. In addition,
they have to describe the relationship between product
design, materials, manufacturing methods and cultures,
demonstrate understanding of how these are changed
over time. Moreover, they should compare similar
products of different prices, and give reasons for the
differences in price.
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Students should learn to
explore diversity of a
product through
observations and analysis.
� Students are required to collect as many different
samples or pictures of one product as possible to
show the diversity of the product, e.g. assorted board
games. They can then record their findings as
sketches, notes, pictures or charts.
� Teachers introduce students to a case study of PET
bottle. Ask them to compare different examples of
one product that are intended to meet similar needs.
Ask them to identify how the design for end-users
and for manufacturing can conflict with each other,
e.g. cost of materials, and suggest ways to minimise
these problems.
Topic 1.1, 2.1
Theme-based learning task: PET bottle
(Teachers can make use of other suitable
case studies to explain product development
process of a range of everyday items by
means of videos, photographs or books.)
Language for learning when appraising
products – Students are required to work
in small groups to discuss a set of needs
that products might be designed to meet.
They can use flip charts to list out
questions that users might want to ask
about the product, and then rephrase
them into criteria. It would be helpful if
the teacher gives an example first.
In this activity, students should:
– put together criteria and questions that they can
identify about the products and suggest improvements
– appreciate the conflicts and demands faced by
designers and engineers, and reach a practical outcome,
e.g. reconciling function, aesthetics and recycling with
the cost of material
Group presentations to the class will
allow further discussion and refinement
of criteria.
Additionally, students can state why particular materials
are chosen for functional, aesthetic and recyclable
properties, e.g. PET is strong and smooth, and judge
how far a product can fit for its purpose, and whether
resources have been used appropriately.
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Students should
understand the
importance of reuse and
recycling in design, and
know how to minimise
environmental damage
when selecting materials,
e.g. disposal of plastic
products.
� Students are required to consider, through studying
information about resources such as newspaper and
magazine, how to broaden the selections to meet
requirements or solving a problem. They can consider
whether the resources are worth selecting to meet the
needs, and whether the proposed solution has other
consequences that should be taken into account, e.g.
environmentally damaging by-products from
manufacturing processes and difficulties in safe
disposal of manufacturing by-products. Students may
consider the following questions:
– What happen to the product after use?
– How long will it last?
Topic 2.1
Theme-based learning task: PET bottle
Sample products, e.g. chopsticks which can
be made of (compressed) thermosetting
plastic or (shaped) wood/ bamboo
Learn to read and write specifically
when reviewing texts from ‘Choice’
magazine or Green Power – Students are
required to discuss objectivity and bias
in use of words, e.g. the author’s
standpoint and its effects on meaning.
They can review information of a
manufacturing company and a consumer
group about a contentious issue, e.g. the
use of bio-degradable shopping bag or
food container.
To promote recycling of materials or
reusing product itself, students can
collect recyclable materials, e.g. PET
bottle, and develop a design idea for an
interesting product that can be made
from these materials, e.g. water rocket.
– What factors may limit or lengthen its lifespan?
– How easily can it be recycled?
– Who will pay the cost of recycling?
– What materials have been used and why?
– Where did the materials come from?
– Are the resources likely to run out?
– Is there a problem with side effects, e.g. waste
disposal and pollution?
– What effects will it have on natural
environment?
– Is there any impact that goes beyond the
purpose for which the product is designed for?
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In this activity, students are expected to discuss a range
of resource issues when designing, e.g. what happens to
a product after it has outgrown its usefulness.
Furthermore, they should understand that choosing the
best materials for a product may not simply mean
choosing the same materials for manufacturing and meet
environmental requirements at the same time.
� Teachers will divide students into groups and give
each group a product which are closely related to
daily life in various areas such as clothing, catering, accommodation, transport, etc. Ask them to brain-
storm the possible benefits, resources, costs and other
consequences, and make a conclusion. Ask them to
report their findings on that particular product.
In this activity, each group of students carries out a life-
cycle analysis of a product (by drawing a flow chart) to
explore its impact on the natural environment of the
extraction, production and disposal of the materials
used. After that, each group presents their findings to
the others. As a whole class, they consider how a range
of products is made, used and disposed of, and identify
their impact on users, other people and the environment.
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Students should
understand that designers
and engineers have to
take into account
resources, waste disposal,
human health and other
environmental issues
when planning the
production.
� Teachers will explain to students that many
manufacturing industries use huge quantities of raw
materials and resources, e.g. electricity, water, and
produce waste products. Discuss how the impact on
the environment can be minimised when
manufacturing products. Discuss with students the
values issues relating to sources of materials, e.g.
finite resources and reuse of materials. Students are
required to what steps they think can be taken to make
manufacturing more environmentally friendly.
Topic 2.1
Photos or video clips showing the extraction,
use and eventual disposal of some materials
used in manufacturing
After going through the activity, students need to list out
several ways a manufacturer can make its product more
environmentally friendly, e.g. reducing waste, reducing
materials used and reducing energy used, planning to
reuse parts.
Students should learn that
useful information can be
gained by analysing
existing products that are
similar to the one they are
designing; and products
are designed to meet
particular consumer needs
and are also influenced by
manufacturing constraints.
� Teachers can organise a class collection of games or
toys. Students are required to analyse the novelties by
sketching them, describing how the shape and
packaging have been made. Explain how a product
development should respond to the needs and demands
of consumers in order to maintain sales, e.g. meeting
the demand for products that are environmentally
friendly. Discuss with students how the products are
made to meet consumer’s needs.
In this activity, students will analyse a product against a
set of design criteria. Their discussions will be recorded
in note form. They will then need to develop the notes
into a short analysis (say 150 words), with subheadings,
a short paragraph for each criterion and a final paragraph
illustrating their overall analysis and recommendations
for improvement. Students can phrase the subheadings
as questions, e.g. What is the outlook of the product?
Topic 1.1, 2.1
Theme-based learning task: Transformer toy
(Teachers can make use of other suitable
examples to explain the process of product
analysis.)
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How does the finish look like? How much does it cost?
Who would buy it? Besides, students should describe
how a product design is influenced by manufacturing
constraints, e.g. reducing the number of parts for ease of
assembly.
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Teaching Activity II (5-6hrs.)
The following activities provide opportunities for students to acquire new skills that will
benefit their design skills and will engage in activities like the following:
� use ICT to search information regarding properties of various materials and
processes
� understand the properties and working characteristics of materials and components
� use a wide range of hand-tools and machine-tools
� apply suitable finishing processes to different products
Unit Objectives Possible Learning &
Teaching Activities Resources Remarks
Students should
learn to use ICT to
seek information
on materials and
processes from
digital sources.
� Teachers will demonstrate
how to use ICT to search
for source material to help
them when designing, e.g.
accessing databases for
information on materials,
processes and products.
In this activity, students will
use appropriate searching
methods and obtain accurate
and relevant information
about materials and
processes, e.g. how PVC is
produced, from a range of
digital sources.
Topic 1.1
Useful website:
www.materialise.com
Use of ICT –
There is an
opportunity to use
databases when
identifying
information about
materials and
manufacturing
processes.
Students should
learn to explore
materials with
different
properties by a
variety of
processes, to find
out about their
working
characteristics.
Students are required to
explore the behaviour of
materials during particular
processes, e.g. heating,
forming and reforming.
Discuss the impact on the
end product and how the
physical properties can be
used to achieve particular
results/ effects when
designing and making. For
example, teachers can set
up a range of tasks to show
how to bend and form
Topic 1.1, 2.1
Equipment for material
processing, e.g. strip
heater and vacuum
former
Health and
safety – Students
should be
reminded about
hazards, risks and
risk control when
using all tools and
equipment. They
should be asked to
explain how they
are managing their
workspace to
ensure the health
and safety of
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curves in sheet materials, to
give students a practical
understanding of the
rigidity/ flexibility
possibilities.
themselves and
others, and to
explain the steps
they have taken to
control risks.
They should also
be reminded how
to use information
on tools,
equipment and
materials to assess
immediate and
cumulative risks.
All appropriate
health and safety
regulation notices
and signs should
be displayed and
explained to
students.
Moreover,
teachers must
carry out a health
and safety risk
assessment.
� Extended activity:
Students are required to
experiment with different
combinations of materials
for different purposes, e.g.
to laminate wood with
plastic to give it a hard-
wearing surface.
In this activity, students
need to demonstrate how to
process materials, e.g.
shaping, forming and line
bending, to make best use
of their working properties.
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Students should
learn to apply
their knowledge of
the properties of
materials, e.g.
strength and
durability, to
influence what
they select for
a design.
� Teachers will discuss with
students how to select
materials and analyse the
working properties, func-
tional characteristics,
aesthetic quality, cost, and
appropriate processes.
Discuss how selection of
materials often involves
reconciling conflicting
demands, e.g. strength
versus overall weight of a
product. Discuss methods
of testing those materials,
e.g. making scale model
or using computer
software to undertake
testing of materials.
Topic 1.1, 2.1
Material testing
equipment
For testing
material, it is
desirable to work
with suitable
software.
Through this activity,
students need to consider
several criteria when
selecting materials, e.g. to
choose the material within a
price range that best meets
the function and aesthetic
qualities required. In
addition, they need to test
materials against a
specification before going
into production, e.g. to
check raw materials for
flaws, faults or degradation.
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Students should
learn to make
prototypes,
models and mock-
ups when
designing and
making.
� Teachers will demonstrate
how to produce
prototypes, models and
mocks-up in a variety of
materials, e.g. use
mouldable materials to
shape a chess-man, use
cardboard to model pieces
of a puzzle, use of
construction kits and
scrap materials. Teachers
will also need to introduce
examples of how
manufacturers have used
prototypes, models and
mock-ups during the
process of design and
making, and give reasons
why these are used.
After practice of modelling
techniques, students should
know how to make their
own prototypes, models and
mock-ups, e.g. a cardboard
box of a game, and should
know when these will be
most useful, e.g. comparing
different design ideas.
Topic 1.1, 2.1
Materials for modelling
If possible please
collaborate with
Module 5. Students
can be assigned to
find examples of
how prototypes,
models and mock-
ups (with a variety
of materials) are
used.
Students should
learn how to use
machining,
forming and
casting safely and
effectively.
� Teachers will demonstrate
to the students several
manufacturing methods
such as machining metal,
casting resin and forming
plastics. Discuss
appropriate and safe use
of equipment. Allow
students to practise
processes by making
simple projects.
Furthermore, teachers
need to provide the
students with an
opportunity to compare
Topic 2.1
Equipment for material
processing, e.g. lathe
and milling machine
Design and Applied Technology (Secondary 4 - 6)
20
different methods of
making the same product
and to discuss how the
method chosen will affect
quality, cost, time taken,
tools, equipment and level
of expertise needed.
In this activity, students will
use available equipment
safely and effectively to
produce a simple item and
select a process to achieve a
particular outcome.
Design and Applied Technology (Secondary 4 - 6)
21
Students should
learn about
finishing and
decoration and its
impact on a
product’s
performance and
the environment.
� Teachers will demonstrate
to students a range of
finishing techniques, e.g.
electroplating, dip
coating, painting,
polishing, and discuss
their respective
applications. Teachers
will also discuss with
students the difference
between improvement of
appearance and
performance. The content
will also need to include
environmental impact and
health hazards of different
finishing techniques.
At the end of this activity,
students need to identify and
practise common finishing
processes, e.g. enamelling,
dip coating, staining wood,
electroplating. In addition,
they need to be able to
evaluate benefits and haz-
ards when using different
techniques, as well as their
effect on quality before
deciding which one to use,
e.g. students have to choose
between various painting
and polishing, and explain
why they prefer to use a
particular technique.
Topic 2.1
Tools, equipment and
materials to practise
finishing techniques
Students are
required to
investigate
different finishes
and surface
decorations used
on a variety of
materials and
describe how they
alter performance
characteristics.
Design and Applied Technology (Secondary 4 - 6)
22
SCHEME FOR TEACHING UNIT 2 - INCREDIBLE STRUCTURES
AND MECHANISMS
This unit covers the following topics:
1.2 – Materials and structures and
1.3 – Mechanisms.
Students should be able to apply their understanding of structures when designing, and be
able to select suitable materials for the task. They will also acquire knowledge of mechanisms,
skills and techniques that are required. This unit is expected to take 12–15 hours and can be
taught in the first term of S5 for ensuring progress of better understanding on structures and
mechanisms.
In this unit, there is a design project that gives students opportunities to show how well they
can work cooperatively and how much they are able to apply their knowledge and experience
learnt at S4. In this project, students will have to participate in designing an activity on the
theme ‘Water Rocket Launch Platform’. They will work as a team to test out different
structural designs on how the platform can withstand greater loading and to identify various
mechanisms to move the loads. They will also design and build a (transportable) platform
from which water rockets can take-off.
Expected Learning Outcomes
At the end of this unit, most students will:
� learn how structures can fail when loaded, and investigate techniques to reinforce
and strengthening them, e.g. through triangulation, by bracing with struts and ties
� measure and calculate the forces of tension, compression and shear throughout their
designs
� use a wide range of mechanisms, e.g. gears, levers, etc. to move a load
� measure and calculate the MA, VR and efficiency of their designs / machines
� devise tests to check the quality of their works at critical points
� clarify their ideas through discussion and modelling and give reasons for choosing
between ideas
Teaching Activity I (4-5hrs.) The following activities provide the opportunities for students to:
� learn about different types of man-made structures
� consider safety factors, such as Young’s modulus, etc. when designing structures
� find out how to draw BM and SF diagrams of beams and cantilevers
� understand how mechanisms used in various products
� describe and analyse products in terms of MA, VR and efficiency
Design and Applied Technology (Secondary 4 - 6)
23
Unit
Objectives
Possible Learning & Teaching
Activities Resources Remarks
Students should
understand
several types of
man-made
structures.
� Students are required to compare
load-bearing structures used for
various type of chairs, and
investigate how they deform under
load.
� Students are required to investigate
structures used to carry and protect
vulnerable items, e.g. packaging of
goods, casings for electrical items.
Topic 1.2
A collection of
products, e.g.
chairs, cartons and
vacuum-formed
plastic casings
Slide show, video
clips or models of
assorted buildings,
e.g. framed/ mass/
shell structures
Health and safety –
Investigative activities
which involve products
with potentially dangerous
features, e.g. sharp edges,
should be carefully
supervised by a teacher.
The possibility of products
breaking during inspection,
or components causing
harm, should also be
assessed.
In this activity, students should
identify and describe 3 main types of
structures:
– mass structures
– framed structures
– shell structures
The features of these structures and
how they are used will be also
discussed in the class.
Students are required to collect
pictures of local buildings / structures
and group them into categories, i.e.
mass, framed or shell ones. These may
be photocopies from books or images
downloaded from CD-ROMs or
websites.
Students should
understand that
designers and
engineers have to
take into account
safety factors,
such as Young’s
modulus, BM
and SF, cross-
section of
members, etc.
when designing
structures; and
the methods to
reinforce
structures.
� Teachers will introduce students to a
case study of the Skywalk at Grand
Canyon. Ask them to identify the
aspects that are vital to such
incredible structure.
� Teachers will show students typical
structures of beams, columns and
cantilevers. Explain how to find out
the external and internal forces of a
loaded structure, and its associated
BM and SF diagrams.
� Discuss with students methods of
reinforcing such structures.
Topic 1.2
Theme-Based
Learning Task:
Skywalk at Grand
Canyon
Sample structures
of beams, columns
and cantilevers
Exercise of
structures
Teachers can make use of
other suitable case studies
to look at various structural
designs by means of
videos, photographs and/or
books.
Design and Applied Technology (Secondary 4 - 6)
24
In this activity, students are likely to:
– put together criteria and
questions that they can use
to appraise the case and
suggest improvement
– understand the conflicting
demands faced by designers
and engineers, e.g.
reconciling function and
aesthetics with the strength
of a structure
– point out different aspects of
a structure, e.g. cross-section
of members, BM and SF,
that are vital in designing
structures
– identify methods to
reinforce and strengthen
structures, e.g. through
triangulation or by bracing
with struts and ties
Students should
be able to realise
the application of
mechanisms in
daily life.
� Students are required to examine a
range of products, e.g. toys and tools,
in which different types of
mechanism are used.
� Discuss with students the functions
and efficiencies of those mechanisms
by finding out their MA and VR.
In this activity, students look into the
uses of various types of mechanisms in
different products. They have to
describe the products in terms of their
MA and VR. Moreover, they need to
compare efficiencies of similar
products with the same function.
Topic 1.3
A collection of
products, e.g. toys
and tools, in order
to demonstrate how
various mechanisms
are used
Exercise of
mechanisms
Teaching Activity II (4-5hrs.)
The following activities provide opportunities for students to acquire new skills they need to
work on their design and participate in the activity assigned, for example:
� apply the concept of strength and stiffness of a structure when designing, e.g. loads
exerted on the members of a structure
� apply mechanisms for lifting and moving loads
use wide range of tools, machines, kits and techniques to fabricate models of simple structures
and mechanisms
Design and Applied Technology (Secondary 4 - 6)
25
Unit
Objectives
Possible Learning & Teaching
Activities Resources Remarks
Students should
learn to consider
different
structural designs
to withstand
greater loads, use
common
materials to
make models of
structures, and
carry out fair test
procedures.
� Teachers will examine different structures
with students, e.g. structures used in
frameworks, and ask them to identify
forces acting upon the structure.
� Students are required to compare structures
used in a range of products such as tents
and chairs, and to identify criteria for
choosing different structures for different
purposes.
Topic 1.2
Practical tasks
Sample structures
Materials to make
models, e.g. balsa
wood, cardboard or
foam board
Tools and
equipment to carry
out tests
It is desirable to
involve ICT
resources for
collecting, analysing
and presenting data.
Health and safety –
Correct procedures
should be written
down, demonstrated
and followed when
testing structures.
Some tests may carry
significant risks and
teachers should judge
when it is appropriate
to use them. Students
should be taught to
manage their
environment to
ensure their own and
others’ health and
safety.
� Teachers will demonstrate how to make
models of structures using a variety of
materials and how fair tests can be carried
out.
� Teachers will divide students in groups and
instruct them to investigate the effects of
loads on various types of test structures of
different materials, to see how the
structures deform under load and the way
in which they fail.
–
In this activity, students are expected to:
– describe different structural
designs to withstand loads
– explain how products can be
designed to distribute the forces of
tension, compression and shear
(with the help of BM and SF
diagrams)
– carry out simple tests for
properties of materials, e.g.
durability, elasticity
– know that excessive loads can
cause structures to fail by bending,
buckling and twisting
making models,
e.g. construction
kit
Design and Applied Technology (Secondary 4 - 6)
26
Students should
learn to use
various
mechanisms to
lift and move
loads, and use
models of
mechanisms for
evaluation.
� Teachers will examine various mechanisms
with students, e.g. those used in lifting
machines, and ask them to find out their
features such as MA and VR.
� Teachers will demonstrate how to make
models of mechanisms with kits or
common materials.
Topic 1.3
Sample
mechanisms
Materials of
Measuring
Instrument
Mechanism of a
capsule toy vending
machine is requisite
in Unit 3.
� Teachers will ask groups of students to
fabricate models of mechanisms used
inseveral mechanical systems, e.g. a crane
or a vending machine.
In this activity, students have to:
– analyse various mechanisms with
different functions
– calculate MA, VR, efficiency and
torque of a mechanical system
– construct models to evaluate
feasibility and efficiency of
correlated designs
Teaching Activity (4-5hrs.)
With the use of project guidelines, information sheets and other aids, teachers will assign
students a design project (a group project) – Water Rocket Launch Platform. In this project,
students have to:
� fabricate structures to hold a water rocket supported by a platform
� construct mechanisms to erect the structure which hold the water rocket and make
the platform structure movable
� select materials according to their characteristics and match them with appropriate
processes
� use a range of manufacturing techniques, tools and machines to cut, shape and form
materials safely
� assess design solution against the original design specifications
* Teachers can choose different themes that related to structures and mechanisms for the
design and activity.
Design and Applied Technology (Secondary 4 - 6)
27
Unit Objectives Possible Learning &
Teaching Activities Resources Remarks
Students should learn to
work in groups to design
and make a water rocket
launch platform and
applying knowledge, skills
and understanding they
developed during the
research/ investigative
activities and hand-on/
practical activities.
Students are motivated to design
and make several water rocket
launch platforms. Students are
required to search for the pictures
of rocket launch platforms used in
different countries such as China,
Russia and United States (see
figure below).
The making of water rockets is the
extended work of the case study of
PET bottle in Unit 1. Through the
project, students:
– apply the concept of
strength and stiffness of
structure in design
– utilize mechanisms for
lifting and moving loads
Project guidelines,
information sheets
and worksheets
Sample structures
and mechanisms
Materials for
modelling,
construction kits
An outdoor activity
can be arranged for
students to
demonstrate how to
move, erect and
launch their water
rockets. This may be
a cross-curricular
program on school’s
Open Day presenting:
� the concept of
action and
reaction (Science)
� our country’s
greatest
technological
achievement
(Liberal Studies)
– prioritise and settle
decisions on materials,
components, time and
production with the help
of modelling/ testing
– use materials and
components
understandingly
– manipulate tools and
machines safely
– assess their product
against the original
design specifications
Rocket launches platform model
Design and Applied Technology (Secondary 4 - 6)
28
SCHEME FOR TEACHING UNIT 3 - SCHOOL OPEN DAY
This unit aims to introduce the concept of designing for manufacturing, and the main enterprise activities that are used by manufacturers. It
includes the following topics
2.2 – Scale of Production,
2.3 – Quality Assurance & Quality Control,
3.1 – CNC & CAM
3.3 – The Impact of CAM on Manufacturing.
The emphasis is on thinking about how a product will be made as an integral part of the design process, rather than as an afterthought once the
design is complete. It is expected to take 20 to 24 hours and will be used in the second term of S5 for ensuring progression in better
understanding about manufacturing. Besides, it is designed to help teachers to understand their students’ abilities and to give students a
motivating insight into enterprise activities.
In this unit, there is a design project that provides students opportunities to show how well they can work cooperatively and how much they are
able to draw on knowledge of a range of manufacturing processes and techniques developed in this module. In this project, students will have to
participate in a design and participate in an activity on the theme ‘Open-day Gift’. It is set in the context of a mini-enterprise project. Students
will work as a team, identifying different roles for team members, design and make a product in large quantity, reflecting similar processes can
be used commercially. Moreover, they will need to develop quality assurance procedures, and use jigs, moulds and CNC machines, when
appropriate, to improve quality.
Expected Learning Outcomes
At the end of this unit, most students will:
� learn what is meant by ‘one-off’ and ‘high-volume’ production
� learn that making identical parts in a batch can be cost effective and ensures accuracy
� design and make a product that is suitable for manufacturing in large quantity
Design and Applied Technology (Secondary 4 - 6)
29
� understand the importance of quality assurance and control
� learn how quality assurance systems, e.g. inspection and testing, using jigs, moulds and templates, are used during the design stage to
plan safe and accurate production
� how CNC machines are used in industry
� give reasons for their choices of roles within a team
� describe how team members can be organised to suit their skills and abilities
� work from detailed plans that they have made
� adapt their methods of manufacture to changing circumstances that batch or volume production requires
Suggested Teaching Scheme I (6-7 Hrs.)
The following activities provide opportunities for students to:
:
� investigate different scales of production
� understand how some processes used in school are the same as those used in industry
� understand how CNC machines/ systems are used in industry for design and manufacture
� find out how ICT influences manufacturing in industry and has an impact to people’s lives
Design and Applied Technology (Secondary 4 - 6)
30
Unit Objectives Possible Learning & Teaching Activities Resources Remarks
Students should understand how
everyday products are made, how
identical products are achieved at the
end of a complex production process,
and why these products are often
cheaper than if we were to buy the raw
materials and to make them ourselves.
� Teachers will discuss with students how items
similar to those used for the design and make
activity (design project) are produced cheaply
and in quantity so that they all come out the
same. For discussion sessions, students can be
asked the following questions:
– What kind of materials, tools, equipment and
processes are most suitable when a large quantity
of an identical products is made?
– How serious will it be if one product is below
standard?
Topic 2.2
A collection of capsule toys/ gifts, e.g. key
fobs and magnetic memo holder
In this activity, students need to apply their
understanding of various manufacturing processes
and are expected to describe what must be done to
ensure that identical item are made, when
manufacturing in large quantity.
Students should learn that some small-
scale processes used in school are the
same as those used in industry for
high-volume production.
� Teachers will discuss with students what
specialised tools such as jigs and fixtures and
equipment can be used to simulate small-scale
processes and high-volume production, e.g.
casting, injection moulding, vacuum forming.
Point out how this is the same as those used in
manufacturing industry. If it is different, ask
them: “Why do you think this is?”
Topic 2.2
Slide show, video clips of several commercial
manufacturing processes
Hand-operated injection moulding equipment,
vacuum former, etc.
At the end of this activity, students are likely to be
able to describe two examples of the process used in
school are the same as that in industry.
Design and Applied Technology (Secondary 4 - 6)
31
Students should be able to tell how
different products are made as a one-
off or in high volume and how to
compare one-off and high-volume
products.
� First, teachers will discuss with students about
how well particular products are suitable to be
manufactured in large volume.
� Discuss how different products are made in
different ways, e.g.
– a cupboard or work surface in a kitchen might be
specially made to fit an awkward space (a one-
off)
– ball-point pens are made in vast quantities and
each one that comes off the production line is
exactly the same as the others (high-volume
production)
Topic 2.2
Samples of one-off produced items and mass-
produced items
� After that, students are required to compare
hand-made and high-volume products using
these questions:
– How is the product designed so that it is suitable
for small-volume or large-volume production?
– What are the costs of the materials, labour, tools
and equipment needed to make the product?
– Are the tools and equipment used to make the
product specialised or serve general purpose?
In this activity, students are expected to describe
one or two differences between a one-off and the
production products in a large quantity, and give
four examples for each of them. Besides, they need
to compare one-off and large quantity products in
terms of differences, e.g. design features, cost, tools
and equipment used, quality.
Design and Applied Technology (Secondary 4 - 6)
32
Students should learn how a
production line is made up of
members with particular roles and
responsibilities.
� Teachers will discuss with students the different
roles required to run a successful production line.
� Students are required to discuss the best roles for
each team member, e.g. supervisor, accountant,
inspector, worker, etc. and what the main tasks
for each might be.
Topic 2.2
Worksheets
� Students are required to think about each other’s
skills and abilities, but remind them that the roles
need to be flexible because of varying
workloads.
After this activity, students are able to list the main
roles and responsibilities of three different members
on a production line, and decide which role will suit
which team member, according to their skills.
Students should realise how CNC sys-
tems/ machines are used to produce
items and the benefits and
disadvantages of using them.
� Teachers need to point out the special features of
CNC manufacturing systems
� Discuss with students the advantages and
disadvantages of using CNC, e.g. reducing waste
as a result of accurate estimation of materials
needed, achieving higher efficiency, reducing
human control, reducing risks, reducing tedious
or repetitive tasks, speeding up laborious tasks,
ensuring quality and accuracy, easily repeatable
products, automation, team working, faster
production, impact on labour supply, ability to
monitor, ability to respond to demand and sales
in shops.
Topic 3.1
CNC systems/ machines
Divide students in small groups
and ask them to list benefits
and disadvantages of
computer-controlled
manufacture. The groups can
then come together and debate
informally about the issues. It
is helpful to have a chair and a
note taker who can report to the
whole class about the
conclusions.
Design and Applied Technology (Secondary 4 - 6)
33
In this activity, students will point out when CNC
systems/ machines are being used and give simple
explanations for why they are used, e.g. to make
production quicker, to respond to sales more
quickly.
Students should learn why designers/
engineers use CAD/CAM in their
work and recognise the differences
between products that are designed
using CAD/CAM and those that are
not.
� Teachers will show students a video or
photographs of designers/ engineers using
CAD/CAM in a variety of situations and for a
range of products. Discuss the benefits for their
work, e.g. it is easier to change a design, you can
store design elements in a library, you can get
information about manufacturing (how long it
will take, how much it will cost and so on).
� Students are required to evaluate a product that
was designed and made by using CAD/CAM
Topic 3.1
Sample products made by hand and
CAD/CAM respectively
If possible invite a designer/
engineer to come and talk to
the students.
This activity could be carried
out collaboratively with Topic
3 – CAD, of Module 5.
Students will compare the differences between
products that are being designed and made by using
CAD/CAM, with those that are not, e.g. quality
drawings, accuracy, cost, speed, ease with which
changes can be made, ease of working as a team,
etc.
Students will learn how CAM
influences the manufacturing industry.
� Teachers will lead the students to visit a local
company to see how a product is designed and
manufactured, and how CAM influences the
manufacturing industry.
� Video or slide presentation are introduced to
students if visit to local company is not feasible.
Students are encouraged to visit websites of
different manufacturing companies.
Topic 3.3
Students will need to take notes
when listening to a speaker,
they can refer to the
information later when
working with their design
projects. Students can discuss
the key areas of interest in
groups or as a class.
Design and Applied Technology (Secondary 4 - 6)
34
In this activity, students are expected to discuss how
a local company produces a product, e.g. what it
makes, the materials, tools and equipment that it
uses, including CAD/CAM.
Students will learn how local
manufacturing industry has changed
over time.
(extended/ optional activity)
� During the 60’s to 70’s, manufacturing industry
in Hong Kong was blooming. Students are
required to find out what products were produced
in the local area, where were the resources came
from, and where the products went to. Discuss
with them why many companies go for
international manufacturing and set up factories
in different countries.
Topic 2.2
Documentary films of local manufacturing
industry
At the end, students are able to describe the history
of manufacturing industry in the local area, and
explain how it has been changed since 80’s. They
are also expected to name one product that is made
in the local area and name the company that makes
it.
Teaching Activity II (6-7 Hrs.)
The following activities provide opportunities for students to acquire new skills they need for the design and make activity, for example:
� use CAM to make simple items
� how simple quality assurance system(s) and quality control procedure(s) are used
� how to use ICT to gather information about the making process
Design and Applied Technology (Secondary 4 - 6)
35
Unit Objectives Possible Learning & Teaching Activities Resources Remarks
Students should learn how to break
down production plan into simple
stages and represented them in a
flow chart.
� Students are required to describe how a product is
made, by breaking the process down into tasks and
draw a simple flow chart.
Topic 2.2
Sample products, e.g. memo holder
and key fob
Worksheets
Students should learn how to use
CAD/CAM equipment safely
� Teachers will demonstrate to students how they can
use CAD/CAM equipment to design and make items,
for example:
– how to use CAD software to draw ideas and model in
2-D and/or 3-D
– how 3-D modelling software can create realistic
representations of a finished product, e.g. a toy
– how to use 2-D draw/paint programs to produce
images, such as promotional graphics, and apply to the
surface of container, e.g. a capsule
– how to use 2-D draw/paint programs to produce a
pattern or template that can be printed out to ensure
accurate making, such as a pattern or net showing the
position of folding line
– how to use plotter/cutters to produce full-size patterns
or nets in thin sheet material, e.g. paper or PVC
– how to use CNC machines to make simple products
� Advise students on safety and technical issues.
� provide students an opportunity to practise these skills
by making simple items, e.g. a key fob, name plate,
simple container, personal adornment.
In this activity, students:
- use CAD software and follow instructions to set up a
Topic 3.1
CAD/CAM equipment and relevant
training manuals
This activity can be carried out
collaboratively with Topic 3 – CAD,
of Module 5.
A variety of CAD/CAM equipment is
available in the market, each has its
features and limitations. However,
essential techniques should be
considered, for example:
- how to use toolpath simulation to
check a CNC toolpath for safety and
efficiency
- how to save designs in a file format,
e.g. DXF (data exchange file) that can
be imported into specific software for
manufacturing
Design and Applied Technology (Secondary 4 - 6)
36
CNC machine
- use CAM machinery safely to make a simple item
Students should learn about the
differences between one-off and
high-volume production, and the
meaning of continuous and
repetitive flow.
� Teachers will ask groups of students to make a batch of
identical, ready-designed products, e.g. key fobs made
from acrylic sheets or items related to the design
project, using different methods:
– an individual working with hand tools
– an individual using jigs, templates, etc.
– a group working as a production line
– an individual using CAD/CAM
� After that, teachers will discuss with students several
ways of making a product in high volume, or use case
studies to discuss how production can be faster, more
cost effective and of a higher quality.
In this activity, students need to give examples of how a
manufacturer can produce an item more quickly, more
cost effectively and/or of a higher quality. Besides, they
must be able to explain why it might be appropriate to use
CAD/CAM rather than hand-tools, e.g. can be cost
effective and can ensure accuracy.
Topic 2.2, 3.1 and 3.3
Working/ production drawing
Hand tools
CAD/CAM equipment
Students will learn that repetitive
quality can be assured with CAM,
accurate measuring, inspection and
testing, and with the use of jigs,
moulds and templates.
� Teachers will discuss with students, or use examples to
show, various ways of achieving high quality when
manufacturing a product by implementing quality
assurance at all the stages of production, e.g. accurate
measuring, inspection and testing, using jigs, moulds
and templates, using remote control devices such as
CAD/CAM equipment.
� Explain the difference between ‘Quality control’,
where the product is checked at the end of the process,
and ‘Quality assurance’, where thorough checking of
the process to ensure that quality is achieved at the end.
Topic 2.3, 3.1 and 3.3
Measuring tools, jigs, moulds and
templates
CAD/CAM equipment
Sample products
Design and Applied Technology (Secondary 4 - 6)
37
In this activity, students will describe what is meant by
‘Quality assurance’ and ‘Quality control’ and give an
example of each.
� Teachers will demonstrate how accuracy and quality
can be achieved, e.g. using a template, jig or
CAD/CAM.
In this activity, students use CAD/CAM or other
appropriate manufacturing aids to ensure that all parts of
products are identical when a number of the same item are
designed and made.
Students will learn how to use ICT
to manage their design projects.
(extended/ optional activity)
� Teachers will demonstrate to the students how ICT can
help them to design and make batch-produced items,
and will also discuss when it is appropriate to use ICT,
e.g. using spreadsheets to help with ‘scaling up’ or
costing.
� Students are required to practise their ICT skills, for
example:
– how to use software programs to plan steps in the
making process, e.g. a Gantt chart
– how to use a digital camera or video to record a
making process for others to follow
In this activity, students use ICT to manage a project and
present production systems or instructions for others to
use.
Topic 2.2 and 3.3
Project management or planning
software
AV equipment
Design and Applied Technology (Secondary 4 - 6)
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Teaching Activity III (8-10 hrs.)
With the use of project guidelines, information sheets and other aids, teachers assign students a design project (a group project) – Open-day Gift. In
this project, students are going to design and make a capsule toy for batch production. They have to:
� set up a production line to make hundreds of toys
� use a range of manufacturing techniques, tools and machines safely and efficiently
� apply quality assurance system and quality control procedure to the production
� use self-assessment/ peer evaluation to review their progress and record the skills they have learned and rate their level of competence
Teachers can use different themes that are related to school life, such as Sports Day or Swimming Gala, for the design and activity.
Unit Objectives Possible Learning & Teaching
Activities Resources Remarks
Students should learn to work
successfully as a team to design for
high-volume manufacturing, by
applying the knowledge, skills and
understanding they developed
during the research/ investigative
activities and hands-on/ practical
activities.
� Using project guidelines, information
sheets and other aids, teachers will assign
students with a design project (a group
project), Open-day Gift, in which they:
– design and make a capsule toy
which will be sold or given away
in school open day
– think about how designing for
high-volume manufacturing
brings new considerations and
constraints to a designer/ engineer
– identify roles for their team
members, perhaps setting up a
mini-enterprise to make the
product in volume
Project guidelines,
information sheets and worksheets
Self-assessment and peer evaluation forms
Sample Capsule Toys
Health and safety –
If products are made to be sold, then
teachers must ensure that relevant
safety procedures are followed
Teachers need to
– plan a series of short CAD/CAM
projects to develop students’
expertise with different resources
quickly
– develop and make prototypes of
the product, to ensure that it can
– set achievable limits on designs so
that students need only a short
Design and Applied Technology (Secondary 4 - 6)
39
be manufactured easily
– make the product efficiently and
ensure high quality using similar
processes to those used
commercially
– they will develop quality
assurance procedures and use
production aids, e.g. jigs, moulds,
templates, CAM, where
appropriate, to improve the quality
of manufacturing
period of machining time, for
example. limit the size, number of
colours that students can be used;
reduce complexity of the design.
In the project, students will:
– refine a single idea from a range
of ideas and draw up a
manufacturing specification
– resolve conflicting demands when
proposing design ideas in the team
– consider whether a product is
marketable, maintainable and
sustainable when generating ideas
– use a range of CAD applications
in an integrated way to help them
generate ideas, where appropriate
– involve students in planning
activities so that they have other
work to do while waiting for the
machines. Ask them to plan ahead
and indicate when they are likely to
need the machine.
Design and Applied Technology (Secondary 4 - 6)
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– produce plans and predict the time
needed for production
– use CAM equipment to
manufacture the product if
necessary
– review whether the product meets
the design specification at
different development stages
– work effectively within a team,
discuss and respond to
information, working on
designing and making aspects, and
review product outcomes
Special needs note:
CAM machines, e.g. plotter/ cutters,
engravers, mills and lathes, can help students
with motor-control difficulties or a lack of
physical strength to make products with a
quality of finish which are usually beyond
their scope. The opportunity to produce
items that are close to the quality of those
sold in shops helps to motivate students. In
addition, students make a number of
products in a short amount of time will give
them more opportunities to succeed. CAD
can help students who have difficulty in
drawing as well.
Design and Applied Technology (Secondary 4 - 6)
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Moreover, students will analyse and record
their progress by:
– using a tick-box checklist for self-
assessment of relevant skills (can
do well/ can do/ need to improve)
– using record sheets to record how
they feel about tasks that they
carry out. Are they easy or
difficult?
– taking part in class or peer-group
discussions, presentations of
projects, displays of work, and
compilation of portfolios to help
them focus on performance
– writing targets for projects and
discuss with them using prompt
questions, e.g.
� What did you do best?
� What do you need to work at?
� What advice and help have you been
given?
� What is the most useful thing that you
have learned?
� In what ways have you improved?
� What will you do differently next time?
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SECTION 5 – SAMPLE LESSON PLANS
Teaching Unit 2: Incredible Structures and Mechanisms
Time: 40 min. x 2
One period of this lesson will be used for investigation and another period for practical activities.
Learning Objectives / Outcomes
Students should be able to:
� realize what are the lifting mechanism;
� understand how lifting mechanism work and how they are made;
� make labelled drawings to show how the lifting mechanism work; and
� construct simple lifting mechanism.
Learning and Teaching Activities
Introduction – whole class (15 min.)
� Show students examples of simple lifting mechanisms
constructed with construction kits, e.g. toy cranes.
� Discuss with students:
– How does the lifting mechanism work?
– What is the difference between a pulley wheel and a screw
jack?
� Encourage them to learn and use the correct terminology –
crank, screw jack, wheel and axle, etc.
Concepts and Techniques:
- Pulley system
- Winch
- Screw jack
- Hydraulic lift
- Technical drawing
- Assemble techniques
Resources:
- Everyday items with lifting
mechanisms
- Pre-made lifting mechanisms
(use construction kits such as
Lego, Fischertechnik)
- Topic 1.2, 1.3
Investigative Activities – group work (15 min.)
� Allow students time to explore the lifting mechanisms.
Investigative Activities – whole class (15 min.)
� Using a model to demonstrate how to make labelled drawings.
Introduce arrows to show direction of movement.
� Using components of construction kits, e.g. gears and pulleys to
demonstrate how to make working models of simple lifting
mechanisms.
Generic Skills:
- Collaboration skills
- Communication skills
- Creativity
- Critical thinking skills
- Problem-solving skills
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Practical Activities – individual work (25 min.)
� Students are required to make their own labelled drawings on
the worksheet of the lifting mechanism.
� Students are required to construct a lifting device with
construction kits.
Reinforcement – whole class (10 min.)
� Quiz – to check student’s understanding of the concepts and the
use of construction techniques.
� Students are required to collect winding toys, pictures of cranes
to be displayed in the class
Assessment Opportunities
� Mark the worksheets and check whether students construct the lifting mechanism properly or not.
� Homework: Students are required to collect (shoe) boxes for the next lesson, and pictures showing
products with mechanisms for classroom display.
Notes
� It can be difficult to locate examples of lifting mechanisms. Toy cranes and pulley systems are
found in science laboratory can be used to demonstrate the working components. Other mechanical
devices are much more difficult to find as they tend to be huge, e.g. hoists, so these will need to be
replicated with construction kits beforehand.
� Adequate amount of suitable construction kits should be available.
� Ask the students to focus on the lifting mechanism which is suitable for the construction of “Water
Rocket Launch Platform” (Design Project of Unit 2)
� Observe students who have difficulty in conveying information by drawing.
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(II) Teaching Unit 3: School Open Day
Lesson
Time: 40 min. x 3
Learning Objectives / Outcomes
Students should be able to:
� Identify CNC machine and CAM systems
� recognise how CNC machine work and how CAD/CAM system are integrated;
� operate CNC machine
� make simple products using CNC machine.
Learning and Teaching Activities
Introduction – whole class (20 min.)
� Show examples of simple products made by CNC machine(s), e.g.
key fob and chessman.
� Describe the operation of the machine, what it does and how it
works (how it is controlled by the computer).
�
Concepts and Techniques:
- CAD software
- CNC machining
- Part programme
- G/M Code
- CAM system
-
Investigative Activities – group work (40 min.)^
� Allow students to explore the machine(s) and observe the
simulation/ tryout/ dummy run of it.
� Discuss with students:
– How many axes of movement are provided by the machine?
– What is used to transfer the cutting tool? (stepper/ servo
motor)
� Explain how CAD and CNC are interfaced to form a CAD/CAM
system.
� Discuss with students:
– Before CAD/CAM system is developed, how people go
through the data manipulation process? (manual data input)
– Given a simple part programme, how does it work to
accomplish a task? Find out the meaning of codes used in the
programme.
Resources#:
- CAD software such as
CorelDraw, proDesktop,
TechSoft
- CAM equipment such as
CNC lathe, laser engraver
- Sample products made by
CNC machines
- Pictures of different CNC
machines
- Topic 3.1, 3.3
-
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Enquiry Activities – whole class (20 min.)
� Using pictures, to demonstrate different types of CNC machines
� Students are required to name the CNC machines shown, and
identify the products made by them.
� know how to produce the same item when using traditional
method
� Students are required to compare and contrast the advantages and
disadvantages of CAM with traditional manufacturing methods.
Demonstration – whole class (15 min.)
� Demonstrate how to make simple items using CNC machine.
� Explicate the necessary safety precautions.
Practical Activities – individual work (25 min.)*
� Students are required to input their CAD drawings into the CNC
machine(s).
� Students are required to set up the machine according to the
necessary safety requirements.
� Students are required to make the 3-D model of their design using
the machine.
Generic Skills:
- Collaboration skills
- Communication skills
- Critical thinking skills
- IT skills
- Problem-solving skills
Assessment Opportunities
� Mark work pieces and check for correct adoption of cautious working process.
� Students are required to collect sample products made by CNC machines, and analyse them with
reference to the factors of time, cost, quality, etc., in order to exemplify the advantages and
limitation of CAM for class presentation in next lesson.
Notes
� # Since the CAD/CAM equipment used is different among schools; teachers need to plan their
lessons/ activities subject to the availability of resources.
� ^ This part of Unit 3 can link to some topics of Module 1, e.g. Programmable Control Systems. In
such topic, students may have already explored to the basic architecture of a programmable control
system. It would be better to teach the theory of part programme and G/M Code in detail in another
lesson.
� * CAM equipment is usually a limited resource in schools. It takes time to process all students’
design using the equipment. Teachers may need to make proper scheduling on the use of the
equipment beyond normal lessons.
� Teachers should check the feasibility of students’ design in advance.
Prompt students to focus on the item(s) that is appropriate for their “Open-day Gift” (Design and Make
Activity)
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SECTION 6 – TEACHING NOTES
(I) Design for Manufacturing
Several factors should be considered when designing a product that is suitable for
manufacturing. These factors include life-expectancy, maintenance, and the cost reduction.
(a) Counting the Costs
When a manufacturer comes across a new product the major consideration is how to keep
production costs to a minimum. Some elements will be considered as fixed costs while others
are known as variable costs. They are described as below:
� Fixed costs are those incurred in setting up the production line such as machines, the
tooling and factory’s space.
� Variable costs are likely to be the cost of materials, energy used, wages of the
workforce, insurance and maintenance, etc. The costs of storage, transportation,
packaging and selling need to be taken into account as well.
� The actual cost of the manufacturing of a product in terms of its materials and labour
will vary but usually only represents some 5-10% of the final selling price.
(b) Design for life expectancy
Many examples of early pre-packed/ flat-pack DIY/ ready-to-assemble furniture has design
faults or being poorly manufactured or have used inferior materials and fittings, see Fig. 1.
Thus, they do not last long. However, customers expect a certain minimum time that a
product such as a drawer unit will work and a product that fails before a reasonable time can
be very costly to the manufacturer to repair, or in some cases replace.
Fig. 1
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The major problem with furniture that has been produced using manufactured broads tends to
centre on the following:
� The chipboard fractures where there are weaknesses in the design.
� The fixtures or fittings such as handles or drawer-runners break.
� The lipping comes away from the edge.
� Certain fittings are missing.
If the product suffers from any of these problems, the customer is unlikely to make a repeat
purchase of the same brand and the brand may then develop a bad reputation of being
unreliable. However, if the product can last for many years, consumers will not need to buy
replacements so often and its demand will fall. The quantity of products which need to be
manufactured will therefore drop and as a result, the selling price may rise. Many products
therefore contain components that likely to fail after a number of years and would be very
expensive to replace. This is called planned obsolescence.
(c) Design for maintenance
Designers have to consider how often a new product will need to be maintained during its
usage, and have to take this into account while developing ideas. They will also have to think
about how easy it will be to undertake the maintenance work. If a component needs cleaning,
adjusting or replacing by the user own self (e.g. replacing a battery), it must be quick and easy
to do. Other maintenances however may need to be done by trained specialists because it
may result in damages if the user tries to do it themselves. Ideally, a product should be
maintenance free, but this is likely to involve the use of higher quality components and finer
tolerances when manufacturing, which will inevitably increase the cost.
(II) Hazards and Risk
(a) Health and safety
When designers and engineers produce new products, they need to ensure that they are safe to
use and are also safe to make.
(i) Safe to use
The designer must ensure that the product conforms to all the relevant safety standards,
including those of other countries in which it may be sold to. Careful consideration must be
given that people might misuse the product, and necessary safety devices and warning labels
need to be included. The designer is responsible for any accidents which may occur as a
result of poor design.
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(ii) Safe to make
There are four main areas to consider to avoid potential accidents:
� The design of machinery and tools being used in the manufacturing process
� The physical layout of the work area
� The training of the workforce
� The safety devices and procedures
In the manufacturing process, there are regulations and codes of practice that must be
observed. It is also essential to reduce the number of potential hazards – unsafe acts or
conditions – which may occur in the workplace. Accidents are extremely costly in terms of
personal distress, compensation and lost production. The engineer need to be held
responsible for any accidents which occur as a result of poor implementation.
(b) Reducing the risks
Although we cannot avoid accident, we can take steps to beware the likelihood of an accident
to occur, and minimise its impact if it does. Legal requirements, codes of practice for health
and safety and a considerable amount of documented information is available to help guiding
the design of safe products and working environments. Ergonomic studies and
anthropometric data can be used to, for example determine optimum positions for displays
and controls of products and machines. They also describe the most suitable sizes and
arrangements for workspaces and conditions (e.g. the distribution of light; noise; heating and
ventilation).
(c) Risk assessment
When a production process may induce hazardous situations, it is necessary to analyse and
assess each particular risk situation and ensure that adequate precautions are taken to
minimise the potential danger. It is the responsibility of an engineer to assess the risks
involved in each stage of production and justify the level of precautions adopted to a safety
inspector.
(III) Standardised Design
In many industries, a basic standardised design is used to maximise economy of large-scale
production. Components, features, accessories and finishes are then added to the basic design
to produce a range of models to offer customers. In the car industry, for example, the same
chassis might be used as the basis for a family saloon, an estate car and a sports car with a
powerful engine.
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The techniques of modern mass-production were pioneered by Henry Ford in the USA
between 1908 and 1916. He wanted to make a family car capable to accomodate a large
number of people. Through the use of standardised parts, assembly and sub-assembly lines
and an efficient organisation of labour, Mr. Ford reduced the time to put together his ‘Model
T’ car from 12.5 hours to 2 hours 40 minutes (see Fig. 2). Output and sales rose by over 40
times, and selling prices decreased by 1/3.
Fig. 2 ‘Model T’ car
Henry Ford was the first person to develop a fully integrated manufacturing capability. His
plant for making the first Model T cars in the early years of the 20th century was a moving
assembly line, where coal, iron and rubber went in at one end and cars rolled out at the other.
(IV) Global Manufacture
For many companies increase competitiveness by means reducing costs including overheads,
materials, and labour costs. Selling the same product in many countries means that high profit
scale can be achieved if production is centralised in one country. There are a variety of
solutions that a global company can adopt. They can design in one country and build the
components in a second and assemble them in third country. Alternatively they can adopt a
policy of fully integrated manufacturing.
Many issues are raised by global manufacturing, such as the quality of life of people involved,
employment, environment and economic development of those countries.
(V) Corrosion and Associated Environments
The corrosion or degradation of materials costs millions of dollars every year. To reduce these
looses in a cost-effective manner, a good designer or engineer can have crucial contribution to
the society and the conservation of resources.
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(a) Corrosion
Corrosion is very rapid in moist environments, and particularly near the sea, and is much
slower in dry regions.
(b) Electrochemical corrosion
All metals have a tendency to corrode because they can release electrons to form anions. The
tendency of a metal to give up its electrons can be found by measuring the voltage generated
when it is connected to a standard electrode in a standard electrolyte. This is known as the
Standard Electrode Potential. A table of these values, the Electrochemical Series, is shown in
Table 1. (You may learn this as well in your Science / Chemistry class.)
Electrode
Potential (V)
Sodium -2.71 Anode
Magnesium -2.37 ^
Aluminum -1.66 ^
Titanium -1.63 ^
Manganese -1.63 ^
Zinc -0.76 ^
Chromium -0.74 ^
Iron -0.44 ^
Cadmium -0.40 ^
Nickel -0.25 ^
Tin -0.14 ^
Lead -0.13 ^
Hydrogen 0.00 - - - -
Copper +0.34 V
Silver +0.80 V
Platinum +1.20 V
Gold +1.50 Cathode
Table 1 Electrochemical Series
When two of these elements are connected together in the presence of an electrolyte, the
element with the greater tendency to lose electrons (higher up the table) becomes the anode
and the other element (lower in the table) becomes the cathode. Thus the element with
position higher up the table, the anode will corrode. There are different conditions under
which an electrochemical cell can lead to corrosion and three of the more common ones are
explained below.
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(i) Composition Cells
These result from the connection of dissimilar metals. These may be components made from
different metals like copper and iron or simply different phases of the same alloy.
(ii) Stress Cells
These result from the existence of regions of differing atomic stresses within the material.
The most highly stressed regions (with high energy) act as anodes and the less stressed
regions act as cathodes.
(iii) Concentration Cells
These result from differences in composition within the electrolyte. The region of the metal
in contact with high concentration acts as the cathode and the region of metal in contact with
a low concentration acts as the anode. Waterline corrosion is a similar phenomenon. Hence,
the metal above the waterline is exposed to oxygen and is cathodic. The oxygen
concentration decreases as the depth beneath the surface increases producing anodic regions.
As a result, the major corrosion occurs just below the waterline.
(d) Use E.M.F. in Preventing Corrosion
We can prevent electrochemical corrosion by applying an e.m.f. (electromagnetic force) of the
opposite polarity to that generated by the electrochemical cell as shown in the following
figure:
Fig. 4 Impressed e.m.f. protects a pipe
This method guarantees that the object, e.g. a buried pipe, to be protected is the cathode and
will not corrode. The other lead from the power supply is connected to some scrap metal
which becomes the anode and corrodes.
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(VI) Finishing Processes
It will not only to give protection against corrosion or the environment. Finishing processes
are undertaken for other reasons as well. For example, technical reasons to improve wear
resistance and fatigue strength. To the designers, finishing may associate with the visual
qualities of the product. There are also factors associated with the product used which may be
crucial, like the reflection or adsorption of radiant heat, insulation from heat or electricity,
anti-fouling, water repellent or anti-condensation finishes. Whatever reason that finishing is
required, the process by which it is applied is almost certain to have implications for the
design of a product.
(a) Protecting Against Environmental Damage
There a number of general approaches to minimize corrosion. Probably, the most important is
a careful design to avoid water traps – simply putting a drain hole may prevent the corrosion
from beginning. It is also a good practice to seal gaps and joints which are not continuously
welded. Equally, bringing dissimilar metals into contact, for example by using steel bolts
with aluminum components, should be avoided if possible. If unavoidable, insulating
washers can stop electrochemical cells occurring.
It is also possible to reduce the effect of the environment, for example, by adding corrosion
inhibitors to products. Electrochemical corrosion can be avoided by using a sacrificial anode
which will corrode in preference to the component. The metal highest in the electrochemical
series will be the anode and hence will corrode first. Zinc and magnesium are used to protect
steel pipelines and ships in this way.
(b) Metal finishes
If it is to stop an electrochemical cell forming, the finish must provide a barrier between the
metal and the environment which is providing the electrolyte. The barrier can either be an
oxide of the metal itself or an applied barrier.
(i) Metal Oxides
Some metal oxides adhere very strongly to the base metals. Aluminum oxide on pure
aluminum is a well known example. Once formed, the oxide layer will effectively prevents
further corrosion taking place. If it is scratched or damaged, it will reform almost
immediately – on aluminum in a small fraction of a second. The oxide layer is so thin that is
transparent and therefore does not affect the high polish which aluminum can have. Besides,
the oxide layer is porous which enables it to absorb dyes and take a variety of coloured
finishes.
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The chromium additions to steel which make it stainless, work in a similar way. Complex
chromium oxides formed on the surface of steel and it provides corrosion resistance.
The oxide which is formed by iron when heated adheres to the surface, although less strong
than chromium oxides. This means that a process like blueing, which is the common
workshop heat treatment technique for finishing steels, provides some corrosion resistance
because of the oxide layer formed. Blueing is carried out by heating steel to around 300°C
and then quench in oil.
The oxides formed by zinc, lead, copper and nickel can also adhere strongly to the base metal
giving good corrosion resistance. The copper oxide formed tends to react with atmospheric
pollutants forming a green layer of sulphates and carbonates.
(ii) Applied Barriers
There is a very large range of materials which are applied to metals in order to form a barrier
to the environment and prevent corrosion. These coatings such as paints can be applied by
brushing, rolling or spraying them onto the surface or by dipping the components into tanks of
the coating material. It is also possible to dip components into plastic powders by fluidizing
the powder with compressed air.
Generally, other metals are applied by electroplating. They can also be sprayed on by using a
special gun which includes a heating system or applied by dipping the components into a
heated tank containing the molten metal. The following notes on some of the more common
possibilities serve to show the range available.
Zinc is commonly associated with the galvanising process, which involves dipping the fluxed
components into a bath of molten zinc (at 450-460°C). Window frames, litter bins, buckets,
railings, nuts, bolts and screws are all finished in this way. If the zinc coating is damaged and
an electrochemical cell established, the zinc will corrode in preference to the steel because it
is higher in the electrochemical series. No corrosion of the underlying steel will occur until
all the zinc is worn out. Zinc is also applied by electroplating and sprayed onto the large
structures before painting.
Tin is most commonly applied to steels during production by passing steel sheet through
molten baths of tin (at 315-320°C) – producing tinplates. Tinplate is used to produce food
cans, and will generally form an effective barrier. It does however react with some acids and
sulphur, which is sometimes added as a preservative, and in these cases, the inside of the can
needs to be lacquered. If the tin layer is damaged at any point and the underlying steel is
exposed, steel will become the anode and will corrode first because tin is below iron in the
electrochemical series.
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Vitreous enamel is basically a borosilicate glass and is used not only because of the protection
it offers, it is also due to its aesthetic qualities and the hard, durable finish. Different colours
are produced by adding metal oxides to the glass.
Plastic coatings are applied to metal components in a similar way to vitreous enamels. The
components to be coated are heated and dipped into a fluidised bed of plastic powder
suspended in pressurised air. A uniform layer is obtained which fuses onto the component as
a result of the heat the component contains. A variety of plastics are used, for example, PVC
which is low-cost and corrosion resistant and often used for street furniture; polythene which
is low-cost and non-toxic is often being used on domestic equipment; and PTFE is non-stick.
There are many other plastic coatings such as epoxy, nylon and polyesters.
Painting is one of the traditional methods of finishing metals, and its nature has changed with
the development of paint technology. Paint is not only associated with oil based paints now,
it is also associated with modern polymers and resins. A variety of materials are used as the
basis of paints, for example, cellulose which produces a hard, resistant surface; vinyls are
excellent for outdoor use; polyesters are extremely hard and can be buffed to a high gloss
finish.
(c) Wood finishes
One of the major difficulties in using wood in outdoor applications is its ability to absorb
water. This causes the wood to expand and can lead to its degradation. Wood can also
subject to attack by bacteria and fungi if they are able to gain access. Clearly, one approach
to protecting timber is, therefore, to provide a barrier between the wood and its environment.
Another approach is to soak the internal structure of the wood with a preservative.
(i) Applied Barriers
As for metals a range of new, modern paint materials have been developed. Many paints can
now be used on either wood or metal, but it is important that the wood is first sealed. If this is
not done, the paint will tend to be absorbed into the interior of the wood and not provide an
effective barrier. The other aspect which makes wood very different from metal is the
aesthetic quality of the natural wood surface. It is often desirable for this to be left visible and
consequently a range of transparent varnishes and lacquers are now also available.
(ii) Internal Perspectives
It is important to ensure a sustained long-term life of wood, in particular when they are used
as posts to support overhead cables or constructions for harbours and bridges. The most
effective method is pressure treatment which is carried out in large vessels capable of
accommodating timber up to 40 metres long. Once treated the timber can last fifty years in all
weather conditions. It is particularly important to use internal preservatives where there is
likely to be erosion so that the new wood exposed will not be vulnerable to attack.
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(VII) Manufacturing Considerations
Resourcing large scale production is expensive. The need to make profit requires several
manufacturing considerations in the design of new products. Manufacturing considerations
include:
� existing equipment
� labour costs
� plant layout
� energy requirements
� waste products
� quantity considerations
(a) Existing Equipment
Investing in new equipment and machinery is expensive and companies need to consider the
time it takes to break even the costs of their investment in their evaluation of a product.
Products which can be processed, assembled and packaged using existing equipment, are
more favourable.
(b) Labour Costs
Labour cost is a major cost in most industries and control of this is an important objective of
management.
(c) Plant Layout
Many companies make different products on the same site. Products which require a different
production sequence can be interfered with the production schedules of other products. If a
product promises to be very successful it is often more cost effective and efficient to provide
purpose built premises or production lines.
(d) Energy Requirements
In many production processes energy can be a significant part of the total cost of a product. It
is therefore often included in the direct costs. Some products will have higher demands on
energy than others.
(e) Waste Products
Many manufacturing processes produce waste products which have to be disposed of in an
environmentally acceptable way. Some packaging materials can be recycled. Environmental
regulations prevent companies from polluting water sources and bio-filters have to be
Design and Applied Technology (Secondary 4 - 6)
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installed to clean up the effluent before it can be fed into the public sewage system. The
amount of gases that can be released to the atmosphere is also controlled. Companies may
have to install filters to reduce the number and amount of the emissions.
(f) Quantity Considerations
The quantity of products made will have an influence on the profitability of the product
because generally the more products made the cheaper the costs of materials, equipment and
labour. The costs of producing a quantity of goods has to be compared with the income
expected from the sale of goods at a realistic price. If the profit is small then two
considerations have to be made:
� a modification to the design to reduce material costs and production time
� employ different production systems
Moreover, manufacturers should consider:
� reduce the time for production
� minimise the manufacturing processes
� use machining instead of hand work
� reduce people involved
� better use of equipment
(VIII) Total Quality Management
Total Quality Management (TQM) is a concept that was developed by the Japanese after the
Second World War. The aim was to become the best by going through a process of
continuous improvement. The principle now includes improving quality in management as
well as in production. The four strategies for TQM are:
� Senior managers must be responsible to make sure that quality procedures are
followed.
� Employees at all levels and in all jobs must be trained in quality procedures.
� Quality improvement must be continuous.
� The workforce must participate in quality improvement.
This concept of joint responsibility for quality has dramatically changed the management
style of much of modern industry from a pyramid structure where the employee was told what
to do and management was held responsible for failures, to a flatter structure with fewer
middle management and the employees play an active part in ensuring the quality of a product.
TQM stretches from the design concept to delivery to the customer, and has four main aspects
as follows:
� Design - influenced greatly by appearance and usefulness
� Manufacture - the build quality
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� Performance - the function must be as intended at the design stage and as expected
by the user
� Customer satisfaction - cost and quality must be in harmony
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SECTION 7 – TEACHERS’NOTES FOR DESIGN AND MAKE
ACTIVITY
Open-Day Gift
This learning task is a design project which focuses on designing and making of an open-day
gift in the form of a capsule toy (refer to Project Guidelines). All manufacturing techniques
employed in producing the toy are covered in Topic 2.1 of Chapter 2. This project provides
an opportunity for students to apply knowledge in an authentic context. Teachers should
design the details subject to time constraints, students’ abilities, and availability of resources
and facilities.
Under the same theme – School Open Day, students will create more design-and-make
products, such as:
� the promotional materials for the Open Day, e.g. poster, flyer, etc.;
� the decoration materials of the DAT room, e.g. banner, display board, etc.;
� the signposts to guide the visitors; and
� the CAD modelling of the toy and the capsule.
The chart on the next page gives teachers an overview of various consideration of this project.
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OPEN-DAY GIFT – DESIGN PROJECT
Organisational Chart
Unit 3: School Open Day
Open-day Gift: Design Project
Capsule Toy Vending
Machine (optional
product) - extended group activity
from Topic 1.3
- purchased item
Capsule Toy (main
product) - magnetic memo holder
- cartoon figure
- slot-together toy
- key fob
Capsule (optional
product) - vacuum formed capsule
- folded-up capsule
- re-used capsule
Production Method - CAD/CAM, e.g. laser
cutting
- injection moulding
- vacuum forming
- casting
- jig and fixture
Production Line - role-playing
- teamwork
- costing
- production planning
Quality Assurance and
Quality Control - dimensions
- functions
- wastage
- working procedures
Module 5 (probable
cross-linked module
under the same theme) - promotion materials
- decoration
- signpost
- CAD modelling
Designing Activities
&
Making Activities
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Probable Products
There are three possible products could be made. Subject to the resources available, teachers
could decide the most feasible one to make in school environment.
� Capsule Toy – a product to be made in school settings.
� Capsule – an optional product which could be produced if resources are available.
� Capsule Toy Vending Machine – an optional product which could be produced if
resources are available.
(I) Capsule Toy – The Main Product
The target visitors of the Open Day will be the primary pupils, their parents and former
students. Therefore, the gift, in the form of a capsule toy (refer to Information Sheet 1), will
be a souvenir from the school or the DAT department. There are three ways to produce the
capsule toy. It could be one of the following items: a magnetic memo holder made by
injection/ insertion moulding; a cartoon figure cast in resin (see Fig. 1); a slot-together toy or
a key fob produced by CAM (see Fig. 2). The above capsule toys are suggested items for
teachers’ reference. Teachers could design their own products and select their methods of
production.
Fig. 1 Cartoon figure cast in resin
Fig. 2a Slot-together toy
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Fig. 2b Key fob
The project guidelines provided in this resource material are based on the fact that the toy will
be produced by injection/ insertion moulding. As different schools have different facilities,
the suggested production method will depends on the majority rule (refer to Information Sheet
2). Some schools may have better equipment for injection moulding (see Fig. 3), therefore
the quality of the toy produced would be better. However teachers and their students have to
prepare a more complicated steel split-mould (see Fig. 4) before using the manufacturing
equipment. It is unlikely to manufacture the product in quantity, because it is not cost-
effective to spend too much time and money to make the mould.
Fig. 3 Manual-operated injection moulding equipment
Fig. 4 Steel split-mould for injection moulding
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(II) Capsule – The Optional Product
The capsules could be produced by vacuum forming or other methods suggested on the
Information Sheet 3. However, this is only for reference. Teachers could make their own
selection and ways of production. Students could also reuse the capsules from toy stores or
collect empty capsules from schoolmates.
(III) Capsule Toy Vending Machine – The Optional Product
This is an extended group activity which is derived from a question in the quiz of this module.
Students will find out how the mechanism works inside the “black box”. Based on the
findings, students could design and make their own vending machines. Students could also
purchase a half-sized toy vending machine as an alternative to serve the purpose.
Production Line Simulation
To simulate the production line in actual industrial practice, students are encouraged to
experience how different parts of the industry are worked together by role-playing. Please
refer to Information Sheet 3. There are three key components:
� Production planning – e.g. setting up of work schedule
� Production method – e.g. using CAD/CAM equipment
� Quality assurance and quality control – e.g. ensure practicability of the working
procedures and the quality of the final products
If resources are available, two production lines could be set up in this activity. For example,
with 20 students in a DAT class, two production lines, one for the capsule toy and one for the
capsule, could be set up. Since the products are going to be manufactured in quantity,
students’ initial designs will be undergone a selection process. Only chosen ones will be put
into the production lines. The selection process could be conducted within the team or the
class.
Mini-enterprise Activity
The Open Day is a carnival for visitors. Students should be aware of the costing of the project,
including manpower and expenditure spent on the vending machines, promotion materials,
toys and capsules, i.e. fixed costs and variable costs.
At the end of each day, students have to conduct a review on their business and make
adjustment on the price and quantity of supply.
This enterprise activity is designed to develop students’ enterprise skills and attributes that are
important within and beyond the school environment. The following is a list of some
enterprise skills and attributes that have been identified by the curriculum:
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� Identifying, creating, assessing and taking advantage of opportunities
� Using initiative
� Gathering and managing resources
� Matching personal strengths and weaknesses to undertakings
� Being flexible and dealing with changes
� Monitoring and evaluating personal and others’ performance
� Interpersonal communication and influencing skills
Teachers will take into account that each stage of the technological process of designing,
making and appraising product(s) provides opportunities for students to be enterprising. At
the “designing” stage, students are encouraged to come up with new ideas and innovations,
investigate related issues and develop prototypes; at the “making” stage they are to undertake
materials and production planning; and finally at the “appraising” stage they will reflect on
and evaluate the product and processes.
*The assessment for this design and make activity will be discussed in next topic.
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SECTION 8 – TEACHING NOTES FOR ASSESSMENT TASKS
Assessment is one of the essential elements in learning and teaching. Teachers are encouraged
to design different assessment tasks to meet the learning objectives.
Assessment Rubrics for Theme-Based Learning Tasks
Rubrics provide specific feedback to the students. Teachers and students, may use rubrics to
assess the learning process and evaluate students’ performance. Students, who best know their
own strengths and weaknesses, are often the best judge for their own performance, Rubrics
reflect what they have done well and where they need to improve. This type of rubric rates the
level of performance of students when aiming towards a high standard of achievement.
Example 1
Focus of Assessment: Teamwork Student Name: _____________________
Names of Partners:__________________
Peer Assessors:_____________________
Criteria Self Peer Teacher
1. I performed my assigned role. Yes / No Yes / No Yes / No
2. I stayed on task. Yes / No Yes / No Yes / No
3. I did my fair share of work. Yes / No Yes / No Yes / No
4. I listened to others’ ideas. Yes / No Yes / No Yes / No
5. I helped the group to solve
problems.
Yes / No Yes / No Yes / No
6. I completed my work on time. Yes / No Yes / No Yes / No
Example 2
Focus of Assessment: Making a Gift Student Names: _________________
Peer Assessors:__________________
Criteria Group Peer Teacher
1. We developed a plan for production. 012345 012345 012345
2. We aimed our product to a target group. 012345 012345 012345
3. We made our product function well. 012345 012345 012345
4. We made our product attractive. 012345 012345 012345
5. We made our product easy to use. 012345 012345 012345
6. We made our product safe to use. 012345 012345 012345
* Performance descriptors: 0 is incomplete; 3 is a good effort; 5 is an outstanding effort.
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Assessment criteria for Design and Make Activity – Open Day Gift
Each student is required to submit a portfolio accompany with the product designed in design
projects. The portfolio should include all investigatory work, the final working drawings,
evaluation and suggested modifications. The following assessment criteria aim to provide a
guideline to reflect student’s performance at various levels.
Students will be assessed through design project under the following six assessment
categories:
� Identification of needs or opportunities leading to a design brief
� Research into design brief and prepare design specifications
� Generation of design solutions
� Product development
� Product planning and realisation
� Evaluation and testing
(a) Identification of a need or an opportunity leading to a design brief
� provide a detailed description of the situation using various means of communication,
e.g. text, drawings, graphs, photographs;
� identify users and the market
� write a design brief
(b) Research into design brief and prepare design specifications
� examine the purpose of the product;
� identify and collect data relevant to the product and its users
� investigate how existing products meet the needs of requirements
� write a design specification
(c) Generation of design solutions
� generate possible design solutions;
� evaluate their design solutions against the specifications;
� consider whether their ideas meet the needs and beset-fit for the purpose;
� identify the final design proposal for product development; and
� present design solutions using a combination of text, graphics, computer generated
images and 2-D and/or 3-D models.
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(d) Product development
� make reasoned decisions about: materials, production methods and standard
components based on the investigation results
� ensure the product meets the design specifications by testing and modelling
� consider the possibilities and implications for quantity manufacture when developing
the prototype
� modify the final design proposal if necessary
� prepare details about the final solution
� present the final solution using a combination of text, graphics and computer images.
(e) Product planning and realisation
� produce an action plan to arrange different tasks
� complete a quality outcome suitable for the target user(s);
� ensure that the outcome functions effectively;
� use tools and equipment accurately, safely and effectively;
� be prepared to adjust working procedures in response to changing circumstances;
� use a range of skills and techniques appropriate to the task; and
� prepare the materials economically
(f) Evaluation and testing
� evaluate the outcome against its purpose and its original need, e.g. checking against
original specification;
� review whether they use the resources appropriately, e.g. time, materials, equipment
and production methods;
� carry out tests to reach conclusions that suggest necessary modifications/
improvements, e.g. questionnaire
� analyse the performance of the planned quality control system in the manufacture of
the prototype.
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Design Projects
When using a ladder to carry out maintenance work for a house, there can have problems in
handling tools and equipment while keeping one’s balance and safety. Students are required
to design and make a device which can be attached firmly to the ladder to store/support a
variety of items to be used.
The assessment criteria for design project 1 is described as follows.
(a) Identification of a need leading to design brief
� Analysis different kinds of ladders, tools, equipment and materials using for
household maintenance works
� Consider users’ needs
� Identify the specifications of the problem
(b) Research into design brief resulting in a specification
� Identify possible features of a product that can store and support the items safely.
� Different designs of carriers for maintenance equipment are investigated.
� Design specifications and requirements of the product are listed
(c) Generation of design solutions
� A collection of annotated sketches showing a range of appropriate solutions.
� 2- and/or 3-D models are made to facilitate product development.
� The proposed ideas are evaluated against the specification and advantage and
disadvantage are identified.
� The best ideas are chosen after consideration of need satisfaction and fitness to the
purpose.
� The final design proposal is presented using a combination of text, graphics and
computer generated images.
(d) Product development
� Consider possible choice of materials based on investigation and testing.
� Suitable construction methods as well as available standard components are
considered through investigation and testing.
� The possibilities and implications for quantity manufacture are considered and
recorded.
� The details of materials, production methods and standard components required are
recorded using a combination of text, graphics and computer images.
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(e) Product planning and realisation
� An action plan is produced to specify the sequence for the manufacturing with
reference to materials, tools and equipment being used.
� Making/ fabrication is carried out to demonstrate the economical and efficient use of
materials, tools and equipment. Modifications will be made during production
process in response to changes.
� Safe working procedures.
� Appropriate choice of skills and techniques are used to produce quality products.
(f) Evaluation and testing
� The outcome is evaluated against the original specification.
� Its fitness for purpose is tested on the target user group.
� Proposals for further development are suggested with illustrations to show where
improvements could be made.
For project 2 and 3, teachers may formulate the assessment criteria accordingly.
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Exercise for Structures and Mechanisms
For question1 and 2, students are expected to provide examples for each product / structure in
our daily lives.
2 (a) total gear ratio = 6;
(b) MA = 4.8
4 (a) VR = 120;
(b) efficiency = 13%
5 (a) 40;
(b) 2 ms-1
;
(c) 1885 W;
(d) 1320 W;
(e) 630 N
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QUIZ
Multiple Choice Questions
Each question carries [2] marks.
1. C
2. B
3. B
4. A
5. D
Long Questions
1. [1] mark is given for each reasonable answer [3 marks max.] for appropriate explanations.
� Injection moulding is a manufacturing process where heated plastic is forced into a
mould cavity under pressure.
� The cavity is filled with plastic, and the plastic will solidify
� Injection moulding is suitable for mass production.
� The moulding tools must be made to high levels of precision and must be robust
enough to withstand the moulding process.
2. [3] marks are given for the diagram with correct labels and [1] mark is given for each
reasonable answer, a maximum of [ 8 ]marks will be given for appropriate explanation.
� Drawing of stress / strain graph with labels for elastic region, yield stress, plastic
region and ultimate stress.
� Stress is the force per unit area acting on a body or system.
� Young’s modulus = stress / strain
� The stress / strain graph for a material shows how it responds to tensile, compressive
or bending forces placed upon it.
� Tensile forces are important in relation to design contexts with pulling forces, e.g.
cables.
� Compressive forces are important in relation to design contexts with pushing forces,
e.g. columns.
� Bending forces are important in relation to design contexts where stiffness matters,
e.g. beams.
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3. (a) [1] for correct name of t material.
(b) [1] for each reasonable answer [2 max]
(c) [1] for correct choice of manufacturing process and [1] for each reasonable
description for the process. [5 max]
4. (a) The normal maximum load for the lift = 80 kg x 10 persons = 800 kg. [1]
(b) Factor of Safety = Design Load / Normal Max. Load;
3 = Design Load / 800 kg;
Hence, Design Load = 2400 kg. [2 max]
(c) A maximum of 3 marks given for reasonable answers. [3 max]
- Structures are designed to carry higher loads than those they are normally
expected to support. The factor of safety ensures that passengers are safe even
if the lift is overloaded.
(d) A maximum of 2 marks is given for reasonable answers. [2 max]
- Painting, plastic coating or addition of chromium to make it stainless
- To produce a corrosion-free, non-tarnishing, smooth, nice-looking surface
(e) The glass will not scattered into pieces on impact. [2 max]
(f) sight- seeing or safety reasons [2 max]
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SECTION 9 – REFERENCES
Reference Books
Buzan, T. & Buzan, B. (1996). The Mind Map Book. Penguin Group.
Caborn, C. & Mould, I. (2000). Design & Technology. Thomas Nelson & Sons.
Cave, J. (2004). Access Technology: Designing. Nelson.
Cosway, T., & Fasciato, M. (1998). Design & Make It: Resistant Materials. Stanley Thornes.
DATA. (1999). Developing Through Design & Technology. The D&T Association.
Eggleston, J. (2001). Teaching Design & Technology. Open University Press.
Green, W. S. & Jordan, P. W. (1999). Human Factors in Product Design. Taylor & Francis.
Heller S. & Drennan, H. (1997). The Digital Designer. Watson-Guptill.
Kimbell, R. (1997). Assessing Technology. Open University Press.
Kimbell, R. & Stables, K. (1996). Understanding Practice in Design & Technology. Open
University Press.
Lee, R. & Aldridge, J. (1991). Design Briefs: A Complete Introduction to CDT. Cambridge
University.
Loewy, R. (2007). Industrial Design. Penguin.
Morrison, J. et al. (1993). Design Capability & Awareness. Longman
Norman, D. A. (2002). The Design of Everyday Things. Basic Books.
Norman et al. (2000). Advanced Design & Technology. Longman.
Nuffield Foundation. (1996). Nuffield Design & Technology: Product Design. Longman.
Royal College of Art Schools Technology Project. (2000). Advanced Manufacturing Design
& Technology.Hodder Murray.
Sellwood & Hutchinson. (1996). Design & Problem Solving. Thomson Learning.
Shepard, T. & Loft, A. (1998). Design & Make It: Graphic Products. Stanley Thornes.
Sparke, P. & Stone, A. (1997). The New Design Source Book. Knickerbocker Press.
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Learning Objectives of Design Implementation and Material Processing
Module 3 Design Implementation and Material Processing (Extracted from the Design
and Applied Technology Curriculum and Assessment Guide (S4-6))
This module enables students to explore the conversion of some readily available materials
and components into final products. It focuses on the implementation of design and material
processing, and on how computer-aided manufacturing (CAM) is used in production.
Topics
Students should
learn
Outcomes
Students should be
able to
Explanatory notes
Materials,
components and
systems
• Properties and
choice of
materials
• Materials and
structures
• Mechanisms
• New materials
1. Understand that
properties and
working
characteristics
influence the choice
of materials and
components
2. Understand the
strength of material
and design
appropriate
structures in a
system
3. Apply mechanisms
for control systems
4. Understand the use
of new materials
• Explore various materials for particular
applications in design, fabrication and control
(e.g. classification, working properties,
quality, selection and testing, and standard
components)
• Explore how the choice of materials affects a
design
• Apply the concept of strength and stiffness of
structure in design (e.g. safety factors, simple
calculations: Young’s modulus of a material,
loads experienced by the members of a
structure in equilibrium, and bending moment
and shear force diagrams of simply supported
beams and cantilevers)
• Apply simple calculations to determine the
mechanical advantage (M.A.), velocity ratio
(V.R.), efficiency and torque of a mechanical
system
• Study the use of modern and smart materials
(e.g. solar panels, thermo-ceramics, liquid
crystal displays (LCD), carbon fibres and
nano-materials, and shape memory alloys) in
industry through research and exploration
Processing and
manufacturing
• Manufacturing
processes and
techniques
• Scale of
production
• Quality assurance
and quality
control
5. Select, explain and
execute appropriate
manufacturing
processes and
techniques
6. Explain when it is
most appropriate to
use different scales
of production
7. Consider the
application of
• Suggest appropriate manufacturing processes
for production (e.g. manual or automated, jig
and fixture, tools, machinery and equipment,
fabrication processes, forming and moulding,
and finishing processes)
• Deduce from production analysis how and
why products are manufactured (e.g. using
one off / batch / mass production)
• Study, as in a case, a structured management
process for quality manufacturing (e.g. quality
assurance, quality control, accuracy and
Design and Applied Technology (Secondary 4 - 6)
74
Topics
Students should
learn
Outcomes
Students should be
able to
Explanatory notes
quality control in
production
tolerances, and quality standards in
production)
CAM
• Computer
numerical control
(CNC) and CAM
• Basic concepts of
Computer
Integrated
Manufacturing
(CIM) and
Flexible
Manufacturing
System (FMS)
• The impact of
CAM on
manufacturing
8. Understand the use
of CNC machines
and CAM systems
in industry
9. Understand CIM
and FMS, and their
wider application in
industry
• Discuss the advantages and limitation of some
commonly-used computer numerically
controlled machines and computer-controlled
tools (e.g. laser cutter, lathe, milling machine,
and engraver)
• Explain how CAD and CNC can be interfaced
to form a CAD/CAM system
• Explain the impact of CAD/CAM on
manufacturing (e.g. Just-in-time (JIT), mass
customisation, production logistics), and
compare and contrast the advantages and
disadvantages of CAM with traditional
manufacturing methods (e.g. time, costs,
waste management, standardisation and
reliability)
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SECTION 10 – ACKNOWLEDGEMENTS
The authors wish to thank the following persons/organizations for permission to use their
photographs and images:
Under the GNU Free Documentation License:
- P. 49 authors wish to thank the following persons/organizations for permission to use their
photographs and images:
Every effort has been made to trace the copyright for the photographs and images as needed.
We apologize for any accidental infringement and shall be pleased to come to a suitable
arrangement with the rightful owner if such accidental infringement occurs.
Design and Applied Technology (Secondary 4 - 6)
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Technology Education Section
Curriculum Development Institute
Education Bureau
The Government of the HKSAR
Developed by
Institute of Professional Education
And Knowledge (PEAK)
Vocational Training Council