DeNA Sharing
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Move fast with POP Learn how POP speeds up with it’s development cycle
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Co-founder @POP Product designer & Web developer
Github & Twitter @dreamerslab
Ben Lin
• Covered by hundreds of tech media • Chosen as tops apps in WWDC 2013 & “The Hour of Code 2013” by Apple • Recommend by industry leaders includes Steve Blank, Steve Chen and Jason Fried • Featured in books like “LEAN UX” • Used in workshop by schools and organization like MIT, Cambridge, Coursera and
Startup Weekend
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Draw
Take photos
Link
Simulate
POP in action
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Past Projects What have we done in 3 years?
MacFlickrA browser based desktop system that let you interact with your cloud data, whether you use Windows, Mac or Linux.
ICEBERGA location based service for clubbing people. You can easily navigate & search for Bars, Clubs, Pub and Lounges. Using your iPhone GPS, chat-room and people finder - Your big night out to expand your social network is all at your finger tips!
wasabiThe ultimate music player for YouTube
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RUMORAn anonymous news app. Stress free for for gossip!
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What have we leant? How many 3 years we have?
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Software Development Models
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• Waterfall development • Prototyping • Incremental development • Iterative and incremental development • Spiral development • Rapid application development • Agile development • Code and fix • Lightweight methodologies • …
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How we do it @POP?
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• Brainstorming for ideas • Research • Internel discussion • External feedback • Draw & build quick prototype • Internal test; get feedback and change • Design & build high fidelity prototypes • External user test; get feedback and change • Coding • Testing for bugs • External user test; get feedback and change • Release
Brainstorming
Research
Internel discussion
External feedback
Draw & build quick prototypes
Internal test Get feedback and make changes
Design & build high fidelity prototypes
External user test Get feedback and make changes
Coding
Testing for bugs
External user test Get feedback and make changes
Release
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Key success factors
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• Don’t code until it has to, make changes before you start coding
• Do a lot of research, don’t waste time on something that has been done before
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Design references
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iOS Human Interface Guidelines: Introductionhttps://developer.apple.com/library/ios/design/index.html#//apple_ref/doc/uid/TP40013289
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Design | Android Developershttp://developer.android.com/design/index.html
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Design | Windows Dev Centerhttp://dev.windows.com/en-us/design
Mobile Patterns http://www.mobile-patterns.com/
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Pttrns - Mobile User Interface Patterns http://www.pttrns.com/
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Android Patterns http://androidpttrns.com/
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lovely ui http://www.lovelyui.com/
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CAPPTIVATE.co | iOS UI Animations http://capptivate.co/
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Thank you :)