Den Delimarsky Windows Phone Development MVP. Sophomore @ Independence Community College in...
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![Page 1: Den Delimarsky Windows Phone Development MVP. Sophomore @ Independence Community College in Independence, KS Windows Phone Development MVP Microsoft.](https://reader030.fdocuments.us/reader030/viewer/2022032801/56649de55503460f94adc8d5/html5/thumbnails/1.jpg)
3 successful apps in the Windows Phone Marketplace
What and why?
Den DelimarskyWindows Phone Development MVP
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Sophomore @ Independence Community College in Independence, KS
Windows Phone Development MVP Microsoft Student Insider MSP Social Media Team (Hi Michelle!) Channel9 Coding4Fun Article Contributor DZone Technical Editor
Developing for Windows Phone since the pre-release bits of the SDK.
Who am I?
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25,000+ applications 90% - Silverlight-based, 10% - XNA-based Micro-publishers (1-5 apps) – largest
contributors to the Marketplace (43% - 11,500+ apps)
Top applications – mostly developed by micro-publishers
Current Marketplace
Partial statistics from:http://justinangel.net/WindowsPhone7MarketplaceStatistics
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Top Free
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Top Paid
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PhysiBricks
![Page 7: Den Delimarsky Windows Phone Development MVP. Sophomore @ Independence Community College in Independence, KS Windows Phone Development MVP Microsoft.](https://reader030.fdocuments.us/reader030/viewer/2022032801/56649de55503460f94adc8d5/html5/thumbnails/7.jpg)
2929 reviews 4.5 stars (out of 5) Simple Addictive
PhysiBricks
http://bitly.com/wpbricks
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Free Ringtones
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258 ratings 4.5 stars (out of 5) Uses the new Mango ringtone capabilities Saves people time on creating their own
ringtones from media content they own Ringtones are free (usually media
marketplaces charge for those – e.g. iTunes) Compensates for the lack of such functionality
in the Zune Marketplace Challenge for the developer – legality of the
shared content
Free Ringtones
http://bitly.com/wpringtones
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Solitaire
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3977 ratings 4.5 stars (out of 5) Familiar game to many users Simple controls (drag-drop)
Solitaire
http://bitly.com/wpsolitaire
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Fill a gap in the platform Research the demand for specific
content/pass time Implement an older concept in a new
wrapper Make sure the app is simple Don’t make the potential user spend a lot of
time learning the idea and workflow of the app
Key To Success (possible)
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A successful application is not necessary a revenue generator
Plenty of apps in the Marketplace – popular, free and ad-free (e.g. Facebook, 4th and Mayor, ConnectivityShortcuts)
Succesful app != money maker
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Don’t focus on the money generated by the app from the very beginning
Of course – depends on the type of the application developed
Create something unique Maintain the developer reputation Consider the reviews – ALWAYS Update the application
Focus on the right things
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Chances of doing it from the first shot:
Can I be an overnight success?
~0.01%
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Created 51 apps before Angry Birds Average cost to develop a major app -
$35,000 Persistent market push (more apps – more
odds of succeeding) Smart market push – learn from the
mistakes and customer feedback Luck
Short case study - Rovio
Statistics source:http://dailyartifacts.com/52-times-is-the-charm-for-angry-birds
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Questions? Suggestions? Thoughts?
Twitter: @DennisCode Blog: http://dennisdel.com Email: [email protected]
Thank you!