D20 Future

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description

D&D textbook

Transcript of D20 Future

  • D20 FutureCreditsContentsIntroductionProgress LevelsPL 0 - Stone AgePL 1 - Bronze/Iron AgePL 2 - Middle AgesPL 3 - Age of ReasonPL 4 - Industrial AgePL 5 - Information AgePL 6 - Fusion AgePL 7 - Gravity AgePL 8 - Energy AgePL 9 and Higher

    CharactersStarting OccupationsExpanded SkillsFeatsAdvanced ClassesAmbassadorDogfighterDreadnoughtEngineerExplorerField OfficerHelix WarriorSpace MonkeySwindlerTechnosavantTracerXenophile

    CampaignsGearUniversal GadgetsPL 5 - Information AgePL 6 - Fusion AgePL 7 - Gravity AgePL 8 - Energy Age

    EnvironmentsRadiationGravityAtmosphere ConditionsStar Systems

    Scientific EngineeringGeneticsGene Therapy TemplatesAquanHealerMorpheanNocturnal

    CloningNanotechnologyMatter Replication

    Traveler ScienceRealistic Space TravelFantastic Space TravelTeleportationDimensional TravelTime Travel

    StarshipsStarship Combat BasicsCombat StatisticsInitiativeStarship ActionsAttacks of OpprotunityStarship TypesStarship Class TemplatesStarship EnginesStarship ArmorStarship Defense SystemsStarship SensorsStarship Comm SystemsStarship WeaponsGrappling SystemsHeroes in StarshipsPurchase DC

    VehiclesNew VehiclesVehicle Gear

    MechaMecha Body SizeMecha SuperstructureMecha ArmorMecha EquipmentSample MechaMovement and CombatMecha-Related FeatsMecha Jockey (Advanced Class)

    RoboticsEvolution of RoboticsRobots as HeroesNonheroic RobotsLocomotionManipulatorsArmorSensorsSkill SoftwareFeat SoftwareAbility UpgradesRobot AccessoriesSample Robots

    CyberneticsEvolution of CyberneticsCybernetic AttachmentsReplacementsEnhancements

    MutationsMutations in the CampaignMutationsMutations Chart

    XenobiologyXenobiological HazardsMonstrous XenomorphsCreature TemplatesHeroic Alien SpeciesAleerinDralasiteFraalSesheyanT'saVruskWerenYazirian