CyberAgent, Inc. All Rights Reserved.pdf.cyberagent.co.jp/C4751/ByiD/YKFA/kV8F.pdf · CyberAgent,...

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CyberAgent, Inc. All Rights Reserved.

Transcript of CyberAgent, Inc. All Rights Reserved.pdf.cyberagent.co.jp/C4751/ByiD/YKFA/kV8F.pdf · CyberAgent,...

Page 1: CyberAgent, Inc. All Rights Reserved.pdf.cyberagent.co.jp/C4751/ByiD/YKFA/kV8F.pdf · CyberAgent, Inc. All Rights Reserved. Game Business Ad Business 2 Consolidated Financial Results

CyberAgent, Inc. All Rights Reserved.

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CyberAgent, Inc. All Rights Reserved. 0

1 Overview of Quarterly Consolidated Financial Results

Internet Advertisement Business

2

3

4

5

6

Overview of Full-year Consolidated Financial Results

7

Business Forecast for FY2016

Game Business

0 Table of Contents

8

Ameba Business (Former Segment)

Upfront Investment in FY2016

Outlook for FY2016

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CyberAgent, Inc. All Rights Reserved. 1

Overview of Quarterly Consolidated Financial Results

(July 2015-September 2015)

1 Overview of Quarterly Consolidated Financial Results

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CyberAgent, Inc. All Rights Reserved.

Game Business

Ad Business

2

Consolidated Financial Results

Ameba Business

Highlights (Jul. 2015 – Sep. 2015)

1 Overview of Quarterly Consolidated Financial Results

■Smartphone advertisement contributed to increase sales

Sales: 38.5 billion yen up 24.8% year-on-year

Operating profit: 2.7 billion yen up 28.2% year-on-year

Recorded high excluding temporary factors*

Sales: 69.2 billion yen up 19.9% year-on-year

Operating profit: 5.7 billion yen down 21.5% year-on-year

(Operating profit excluding incentives :9.2 billion yen)

■The Sales from browser games declined

Sales: 7.8 billion yen down 16.4% year-on-year

Operating profit: 0.5 billion yen down 63.6% year-on-year

■ and Dreams 100 became hits

Sales: 22.2 billion yen up 61.4 % year-on-year

Operating profit: 6.2 billion yen 2 X year-on-year

THE iDOLM@STER CINDERELLA GIRLS STARLIGHT STAGE ****

***

*The temporary factors here refer to Investment Development Business and earnings incentives. ** Each segment's operating income does not include investment development business/incentives. ***©BANDAI NAMCO Entertainment Inc . It was jointly developed and is operated by BANDAI NAMCO Entertainment Inc. and Cygames Inc. **** “100 Sleeping Princes and the Kingdom of Dreams” provided by GCREST Inc., our consolidated subsidiary.

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CyberAgent, Inc. All Rights Reserved.

19.0 21.1 21.5 23.2 23.3 23.6 23.0 23.6

21.4 24.0 24.5 26.1

28.7 30.4 29.0 30.8 31.9

35.7 33.4

38.9

39.8

40.8 37.8

41.9

43.3

52.3 50.5

54.5

57.7

60.1

60.4

68.7

1.7 0.1 0.2

0.006 0.03 0.05 0.07 0.06

0.01

0.2 0.08 0.2

0.06 0.2

0.08 0.1

0.1

0.2

0.3

0.2 0.9 0.5

0.1

0.2 0.3

0.08 0.7

3.1

5.6 0.3 0.7

0.4

20.8 21.2 21.7 23.2 23.3 23.6 23.0 23.7

21.4

24.2 24.6 26.3

28.7 30.6

29.1 30.9

32.1

35.9 33.7

39.2 40.8 41.3

38.0

42.2 43.7

52.4 51.2

57.7

63.4

60.5 61.1

69.2

0.0

20.0

40.0

60.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Unit: b ill ion yen

Investm ent Developm ent Business Sales

Consolidated Sales (Exclud ing Investm ent Developm ent Business)

3

Quarterly Consolidated Sales

1 Overview of Quarterly Consolidated Financial Results

Record high results

*The temporary factors here refer to investment development business and earnings incentives.

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CyberAgent, Inc. All Rights Reserved.

0.4

1.0 0.9 1.1

0.7

1.2 0.9

1.7 2.1

2.8

2.2 2.3

3.6

4.0

3.2

3.6

4.9

6.2

3.4 2.9

0.9

3.5

1.7

3.4

4.2

6.7

3.8

4.7

7.6

8.1

6.1

5.7

1.4 0.01

-0.2 -0.1 -0.07 -0.1 -0.03 -0.1 -0.06 -0.1 -0.06 -0.06 -0.06

0.05

-0.07 -0.1 -0.07 -0.07

0.02

-0.1

0.6

0.1

-0.05

0.02

0.05

-0.1

0.2

2.6

0.03

0.1

0.009

1.8

1.0 0.61.0

0.7

1.10.9

1.6

2.1

2.7

2.2 2.2

3.5

4.0

3.2

3.5

4.9

6.1

3.4

2.8

1.5

3.6

1.6

3.5

4.2

6.5

4.0

7.3

8.1

6.2

-0.5

4.5

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Unit: b ill ion yen

Investm ent Developm ent Business Operating Profit

Operating Profit (Exclud ing Investm ent Developm ent Business)

4

Quarterly Operating Profit 12.5

1 Overview of Quarterly Consolidated Financial Results

3.4

9.2

4.8 Marked a record high Temporary factors* are not considered

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3.0 3.0 3.2 3.1 3.3 3.3 3.7 3.5 3.7 4.0 3.9 3.6 3.7 3.6 3.8 3.8 3.9 4.3 4.6 4.6 4.6 5.0 5.3 5.1

0.5 0.4 0.3 0.4 0.4 0.4 0.4 0.5 0.5

0.6 0.6 0.7 0.8 0.8 0.8 0.8 0.9

0.9 0.9 1.0 1.0

1.0 1.1 1.2

0.3 0.3 0.3 0.40.5 0.5

0.5 0.70.8

1.1 1.2 1.7 1.7 1.7 1.5 1.5 1.01.2

1.2 1.3 1.31.2

1.2 1.3

0.07 0.08 0.07 0.07 0.08 0.07

0.07 0.08 0.08

0.09 0.09 0.1 0.09 0.1 0.1 0.1

0.1

0.1 0.09 0.09

0.1 0.1 0.1 0.1

1.1 1.4 1.2 1.41.3 1.4

1.51.8 1.6

1.92.4

2.42.5

2.2 2.3 2.32.4

2.42.4

2.42.9 2.8

2.93.4

0.7 0.6 1.4 1.0

1.2 1.2

1.7 1.4 1.2

1.7

1.8 2.1

4.3

2.4 2.9

1.7 2.2

2.8

3.5

1.9

2.6 3.1

3.6

4.0

0.8

1.0

0.5 0.7

2.0

3.4

5.8 6.0

6.6

7.57.0 7.2

8.0

9.1

8.1

9.5

10.2

11.5

13.3

11.0

11.611.1

10.7

11.8

13.0

13.5

12.7

13.4

14.4

18.8

0.0

5.0

10.0

15.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Un it: b ill ion yen

Earnings Incentives

Advertisem ent costs

Other

Am ortization of goodw il l

Sales related costs

Office costs

Personnel

5

Quarterly SG&A Expenses

1 Overview of Quarterly Consolidated Financial Results

3.49 billion yen of Earnings Incentives supplied

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231 236 282 298 295 306 392 421636

740926 936 954 948

1,081 1,039 1,001 977 1,018

638 624 630 682 667

597 581628 631 635 674

751 697

530526

604 621 637 635

711 717 772 807957

977 981 9851,098 1,121

110 120139 141 168

201

259 265291

329

439 474 473 437

490 510 543 567

642

688 703 737

822 865

526405

394 387 367359

349 341326

303

337331 328 336

348 358373 372

393

523 505 510

574582

12

1213 16 18

18

19 2022

23

2524 27 22

30 3033 32

34

34 33 33

33 35

75

7470 71 71

72

65 6270

72

9293 92 111

117 110103 107

121308 322 288

302296

1,551

1,4281,526 1,544 1,554

1,630

1,835 1,8061,875

1,993

2,4232,479 2,511 2,489

2,777 2,7642,825 2,862

3,165 3,168 3,168 3,183

3,5113,566

0

1,000

2,000

3,000

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Un it: Peop le

Headquarters

In vestm en t d evelopm ent

Med ia and Other

Gam e

In ternet Ad business

Am eba

6 * Consolidated company-wide divisions into Headquarters function beginning Q4, FY2014

** Does not include employees from (equity investments) BEENOS, Inc. (formerly netprice.com, Ltd.), VOYAGE GROUP, Inc., or FX Business

Quarterly Number of Employees

in Consolidated Companies

*

1 Overview of Quarterly Consolidated Financial Results

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CyberAgent, Inc. All Rights Reserved. 7

Overview of Full-year Consolidated Financial Results

(October 2014-September 2015)

2 Overview of Full-year Consolidated Financial Results

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CyberAgent, Inc. All Rights Reserved. 8

Highlights (Oct. 2014 – Sep. 2015)

2 Overview of Full-year Consolidated Financial Results

■Continued large sales and high profit growth

Sales: 142.1 billion yen up 24.8% year-on-year Operating profit: 11.5 billion yen up 26.3% year-on-year

Record high financial results

Sales: 254.3 billion yen up 23.9% year-on-year Operating profit: 32.7 billion yen up 47.4% year-on-year

■Successful structural reform and OP up 86% year-on-year Sales: 34.2 billion yen up 0.7% year-on-year Operating profit: 4.2 billion yen up 86.3% year-on-year

■Steady growth with increasing hit titles

Sales: 68.9 billion yen up 35.8% year-on-year Operating profit: 15.9 billion yen up 88.3% year-on-year

Game Business

Ad Business

Consolidated Financial Results

Ameba Business

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6.4

37.2

91.5

139.8

192.5

119.5

141.1

162.4

205.2

254.3

0

100

200

FY2011 FY2012 FY2013 FY2014 FY2015

9

Yearly Sales of Smartphone Business

Unit: billion yen

2 Overview of Full-year Consolidated Financial Results

In the past 5 years, 80% of our business

has shifted to smartphone business

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CyberAgent, Inc. All Rights Reserved.

3.2 6.310.8

16.2

26.7

43.2

60.1

76.0

87.093.8 96.6

119.5

141.1

162.4

205.2

254.3

1.72.6

4.35.5

4.6 4.4

9.3

14.3

17.4

10.3

22.2

32.7

0.0

10.0

20.0

30.0

40.0

50.0

0.0

50.0

100.0

150.0

200.0

250.0

FY2000 FY2001 FY2002 FY2003 FY2004 FY2005 FY2006 FY2007 FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Sales

Operating Profit

10

Yearly Consolidated Sales and Operating Profit

Unit: billion yen Unit: billion yen

2 Overview of Full-year Consolidated Financial Results

Operating profit increased 3 times

from upfront investment in 2013

-1.6 -0.1 -0.1 -0.2

Inve

stment

Perio

d

Investment

Period

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CyberAgent, Inc. All Rights Reserved.

Un it: m i l l ion yen FY2015 FY2014 YoY Cha nge

Net sales 254,381 205,234 23.9%

Gross m argin 92,221 71,342 29.3%

SG&A expenses 59,473 49,122 21.1%

Operating profit 32,747 22,220 47.4%

Operating profit m argin 12.9% 10.8% +2.1points

Ord inary profit 32,314 22,188 45.6%

Extraord inary incom e 3,272 321 919.3%

Extraord inary loss 4,866 4,032 20.7%

Current net p retax profi t 30,719 18,477 66.3%

Current net profit 14,792 9,556 54.8%

P L (Full year)

11

2 Overview of Full-year Consolidated Financial Results

Operating profit margin 12.9%(up 2.1 points year-on-year)

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CyberAgent, Inc. All Rights Reserved.

Un it: m i l l ion yen End of Septem ber 2015 End of Septem ber 2014 YoY Cha nge

Current assets 93,532 73,605 27.1%

Cash and deposits 38,723 31,446 23.1%

Fixed assets 37,656 26,939 39.8%

Total assets 131,188 100,545 30.5%

Current l iab i l i ties 52,013 36,329 43.2%

(Incom e tax payab le, other payab les) 10,605 4,604 130.3%

Long-term l iab i l i ties 1,472 1,040 41.5%

Net assets 77,702 63,175 23.0%

12

B S

2 Overview of Full-year Consolidated Financial Results

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CyberAgent, Inc. All Rights Reserved. 13

Business Forecast for FY2016

(October 2015-September 2016)

Business Forecast for FY2016 3

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CyberAgent, Inc. All Rights Reserved.

3.2 6.3 10.8 16.2

26.7

43.2

60.1

76.0 87.0

93.8 96.6

119.5

141.1

162.4

205.2

254.3

300.0

0

100.0

200.0

300.0

FY2000 FY2001 FY2002 FY2003 FY2004 FY2005 FY2006 FY2007 FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016

Unit: billion yen

14

Yearly Consolidated Sales

17.9%

YoY

Business Forecast for FY2016 3

Consolidated sales 300 billion yen

(up 17.9% year-on-year)

(Forecast)

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CyberAgent, Inc. All Rights Reserved. 15

Yearly Operating Profit

Business Forecast for FY2016 3

1.7 1.2 1.1 -1.4

3.6 4.8

9.6

14.5

17.6

9.6

19.4

27.7 28.0

1.4 3.2

6.9 1.0

-0.3 -0.3 -0.2 -0.2

0.6

2.7

4.9

-1.6 -0.1 -0.2 -0.1

1.7 2.6

4.3

5.5

4.6 4.4

9.3

14.3

17.4

10.3

22.2

32.7

28.0

-2.0

8.0

18.0

28.0

FY2000 FY2001 FY2002 FY2003 FY2004 FY2005 FY2006 FY2007 FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016

Unit: billion yen

Investment Development Business Operating Profit

Operating Profit (Excluding Investment Development Business)

Consolidated operating profit 28 billion yen

(flat YonY excluding profit of investment Development Business)

(Forecast)

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CyberAgent, Inc. All Rights Reserved.

Game Business

Game Business

Internet Ad Business

16

Ameba Business

Internet Ad Business

Media Business (Ameba)

Former Segment (FY2015)

New Segment (FY2016)

Game Media

Other Business

① ②

① Game section of Ameba Business to be integrated into Game Business

② New business (such as video content & 755) to be integrated into Media Business (Ameba)

Media and Other Business

New Media Business

Existing Business

Business Forecast for FY2016

*Media and Other Business means CA MOBILE, LTD., Wedding Park, LTD., etc.

*

3

Investment Develop Business

Investment Develop Business

*

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CyberAgent, Inc. All Rights Reserved.

3.3B 3.0B

12.3B 14.0B

18.7B20.0B

- 3.6B

- 9.0B- 3.5B

0.4B

FY2015 FY2016

Gam eGam e

In ternet Ad In ternet Ad

Med ia(Am eba)

In ssen tives

Med ia and Other

Upfront

In vestm en t

Med ia(Am eba)

Investm ent Up fron t

17

Business Forecast for FY2016

¥37.0B

¥-9.0B ¥-7.1B

¥34.8B

FY2015

¥32.7B

0

FY2016

¥28.0B

3

Outlook on Consolidated Operating Profit

*The term ended Sep. 2015 is traced back in conjunction with the new segment in the term ending Sep. 2016. Some of the minor internal transactions are not considered. **Adjustments such as whole company expenses of the term ended Sep. 2015 are included in upfront investment. ***Adjustments such as media and other business, investment development business, whole company expenses, etc. for term ending Sep. 2016 are compensated and omitted.

Increase both Internet Ad and Game Businesses , upfront invest in Ameba Business

¥

¥

¥

¥

¥

¥ ¥

¥

¥

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CyberAgent, Inc. All Rights Reserved.

0.2 0.30.5 0.6

0.40.6

1.4

2.2 2.2 2.1

2.4

3.1 3.1

1412

9 10

7

10

22

35 35 35

40

50 50

0

10

20

30

40

50

60

0.0

1.0

2.0

3.0

FY2004 FY2005 FY2006 FY2007 FY2008 FY2009 FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016E

Total am ount of d ividend and d ividend per share

Unit: yen Expected dividend per share Dividend amount Payout ratio

FY2016 Expected dividend ¥50 ¥3.1B 22.4%

FY2015 Dividend amount ¥50 ¥3.1B 21.2%

FY2014 Dividend amount ¥40 ¥2.4B 26.1%

18 *FY2015 Dividend amount: The commemorative dividend (20 yen) is not included.

Payout ratio 22.3% Expected Dividend

Total Dividend Unit: billion yen

Dividend per Share Unit: yen

*

**As for the dividend amount for the term ended Sep. 2015, the bill for profit appropriation will be discussed at the annual meeting of shareholders on Dec. 11, 2015.

Business Forecast for FY2016 3

**

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CyberAgent, Inc. All Rights Reserved. 19

Internet Advertisement Business

Internet Advertisement Business 4

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52.9

66.570.6

83.2

113.8

142.1

0.0

50.0

100.0

150.0

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

2.88

4.06

6.88

8.39

9.12

11.53

0.00

5.00

10.00

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

20

Yearly Sales Yearly Operating Profit

Unit: billion yen Unit: billion yen

Internet Advertisement Business

24.8%

YonY

4

Up 24.8% year-on-year Up 26.3% year-on-year

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CyberAgent, Inc. All Rights Reserved.

4.1% 7.7%

8.1%

12.1%

16.8%

9.1%

19.9%

39.3%

0.0%

10.0%

20.0%

30.0%

40.0%

2011 2012 2013 2014

インターネット市場(全体)

CA インターネット広告事業売上高

21

Internet Advertisement Business 4 Growth rate of internet advertisement

Increase our Internet Ad market share

with growth rate exceeding market growth

*Source: DENTSU INC. “Advertisement Expenditure in Japan 2011” “Advertisement Expenditure in Japan 2012“ “Advertisement Expenditure in Japan 2013” “Advertisement Expenditure in Japan 2014”

Market growth rate

of Internet Ads

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CyberAgent, Inc. All Rights Reserved.

0.1 0.4 0.82.0 2.9 3.5 3.7

5.67.0

8.1 8.310.5 11.5

15.1

16.4

18.9

20.7

21.7

22.7

25.8

9.611.2 11.3 11.8

12.913.6 12.2

12.012.1

12.8 12.1

12.511.9

12.0 11.2

12.012.5

14.4 11.8

11.7

12.1

13.1 12.4

12.7

1.6

2.1 2.3 2.4

2.9 3.4

2.8 2.7 1.7

1.4 1.1

0.7 0.6

0.4 0.3

0.2

0.3

0.3

0.2

0.1

0.2

0.1 0.08

0.05

11.3

13.4 13.714.3

16.0

17.5

16.016.8 16.8

17.817.0

18.919.6

20.719.9

22.8

24.4

29.9

28.5

30.9

33.1

34.9 35.3

38.5

0.0

10.0

20.0

30.0

40.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Feature Phone

PC

Sm artphone

22

Quarterly Sales

Unit: billion yen

Internet Advertisement Business 4

Sales: 38.5 billion yen(up 24.8% YonY)

Smartphone Ad contributed to the increase in sales by 36.5% YonY

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0.25

0.48 0.50

0.37

0.46

0.81 0.83

1.54

0.00

1.00

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2014 FY2015

0.971.08

1.37

1.93

2.69

3.13

3.48

5.80

0.00

3.00

6.00

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2014 FY2015

23

Internet Advertisement Business 4

Focused Sectors Performing strongly by following current trends

■ Sales of infeed ads (3 times year-on-year) * ■ Sales of video ads (4.1 times year-on-year) **

*Infeed ads: Ads published on websites, timeline of applications, etc. Advertising method used in SNS, curation, news media, etc. **Video content ads: Ads viewable in such as YouTube, LINE videos and digital signage displays.

Unit: billion yen Unit: billion yen

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0.48

0.940.80

1.021.13

1.20

0.85

1.36 1.34

1.94

1.49

2.172.10

2.17

1.75

2.47

2.07

3.02

2.302.18

2.88

3.78

2.89

2.79

4.2%

7.0% 5.8%7.1% 7.0% 6.9%

5.4%

8.1% 8.0%

10.9%8.8%

11.4%10.7% 10.5%

8.8%

10.8%8.5%

10.1%8.1% 7.1%

8.7%

10.8%8.2%

7.2%

0.0%

10.0%

20.0%

30.0%

40.0%

0.0

2.0

4.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Operating Profit

Operating Profit Margin

24

Quarterly Operating Profit

Unit: billion yen

Internet Advertisement Business 4

Operating profit: 2.79 billion yen (up 28.2% year-on-year)

*The operating profit of Internet Advertisement Business does not include earnings incentives. **The operating profit rate was calculated without including earnings incentives.

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CyberAgent, Inc. All Rights Reserved. 25

Internet Advertisement Business 4

Strong operation

Economy of scale & First-mover advantage

Competent in Smartphone Ads

Competitive Advantages

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CyberAgent, Inc. All Rights Reserved. 26

5

Game Business

Game Business

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0.25

4.20

8.26 8.47

15.96

0.0

10.0

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

3.7

7.1

29.2

47.9

50.7

68.9

0.0

30.0

60.0

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

27

Game Business

Unit: billion yen Unit: billion yen

-0.03

5

Up 35.8% year-on-year Up 88.3% year-on-year

Yearly Sales Yearly Operating Profit

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0.01 0.1 0.2 0.5 1.0 1.0 1.2 2.1

3.5 5.1 5.6

6.7 7.6

8.7

9.5 12.9

0.2 1.9

2.6

4.6 4.9 5.6 5.1

5.1

4.7

4.8 4.7

5.0

5.1

5.4

5.7

7.8

0.02

0.04

0.6

2.0

2.82.8

2.51.8

1.6

1.6 1.1

0.80.4

0.4

0.3

0.3

0.6 0.8 0.8 1.4 1.6 1.7 1.71.8

3.0

4.24.0

4.4

3.9 3.1

2.3 1.91.4

1.3 1.0

1.11.0

1.0

1.0

1.1

0.6 0.8 0.81.4 1.7 1.7 1.7 1.8

3.3

6.47.7

11.7

12.7 12.7

11.3 11.1 11.4

12.912.6

13.714.3

15.5

16.7

22.2

0.0

5.0

10.0

15.0

20.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Other

Overseas b row ser, n ative gam es

Japan b row ser gam es

Japan native gam es

28

*

Unit: billion yen

Quarterly Sales

Game Business 5

Sales: 22.2 billion yen (up 61.4% year-on-year)

*Other sales: games for PC, feature phones, etc.

Significant sales growth in native games,

Granblue Farasy contributed to the gwowth of browser games.

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CyberAgent, Inc. All Rights Reserved. 29

Quarterly Operating Profit

Unit: billion yen

Game Business

*: The operating profit of Game Business does not include earnings incentives.

5

-0.04

0.05

-0.13

0.15 0.29 0.19

-0.01 -0.12

0.62

1.94

1.06 0.81 0.91

2.11

2.80 2.69

2.05 2.30

1.47

2.99

3.50 3.62

3.48

6.26

-0.4

1.6

3.6

5.6

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Operating profit: 6.26 billion yen (2 times year-on-year)

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THE iDOLM@STER CINDERELLA GIRLS STARLIGHT STAGE & Dreams 100 appeared in the Sales Ranking

1

51

9月3月9月3月9月

100

30

1

30

10

DQMSL**

***

NEW

NEW

50

Game Business 5

Sales Ranking

Sengoku Enbu

-KIZNA-

GRANBLUE

FANTASY

Jorker

~Gang Road~

Dreams 100 ***

THE iDOLM@STER CINDERELLA GIRLS STARLIGHT STAGE*

**** “Sales ranking” calculates the App Store top sales ranking from AppDB. Monthly avg. values in ranking is used.

*©BANDAI NAMCO Entertainment Inc. It was jointly developed and is operated by ©BANDAI NAMCO Entertainment Inc. and Cygames Inc.

**DQMSL:”DRAGON QUEST MONSTERS SUPER LIGHT” © 2014,2015 ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX All Rights Reserved. Developed by Cygames, Inc.

***Dreams 100: 100 Sleeping Princes and the Kingdom of Dreams”

*

****

Transition of Sales Ranking

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FY2013 FY2014 FY2015

31

Game Business 5

mixi, Inc.

GungHo Online Entertainment, Inc.

COLOPL, Inc.

gumi Inc.

enish, Inc.

KLab Inc.

Ateam Inc.

CROOZ, Inc.

Drecom Co., Ltd.

CAVE Interactive CO., LTD.

Foundation performing strongly Comparison of Sales in Game Business

*Mentioned based on the reference materials for the briefing session for account settlement of each company

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CyberAgent, Inc. All Rights Reserved. 32

Strong operation

High game hit rate of Cygames

Horizontal expansion of knowledge within the Group ③

Game Business 5

Competitive Advantages

*Cygames, Inc.: a consolidated subsidiary established in May, 2011

*

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CyberAgent, Inc. All Rights Reserved. 33

Ameba Business (Former Segment) 6

Ameba Business (Former Segment)

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7.8

17.2

23.824.8

34.034.2

0.0

15.0

30.0

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

1.71

5.78

3.41

-7.82

2.28

4.25

-8.0

-4.0

0.0

4.0

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

34

Unit: billion yen Unit: billion yen

6

Up 86.3% year-on-year Up 0.7% year-on-year

Ameba Business (Former Segment)

Yearly Sales Yearly Operating Profit

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1.0 1.1 1.11.4

1.7 1.7 1.82.1 2.0 2.0 2.0 2.1

1.4 1.4 1.51.8 1.9

2.3 2.12.7 2.8 2.7 2.5 2.60.5

0.6 0.8

1.1

1.72.2

2.5

3.13.7

4.13.7

3.8

3.94.5 4.5

5.5 5.3

6.7

6.2

6.56.6

6.1

5.4 5.1

1.51.8

1.9

2.5

3.4

4.0

4.3

5.3

5.8

6.1

5.76.0

5.4

5.9 6.1

7.3 7.2

9.0

8.3

9.39.5

8.8

7.9 7.8

0.0

3.0

6.0

9.0

1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q

FY2010 FY2011 FY2012 FY2013 FY2014 FY2015

Fees

Advertising, Other

35

Quarterly Sales

Unit: billion yen

6

Sales: 7.8 billion yen (down 16.4% year-on-year)

Put brakes on decreasing sales trend

Ameba Business (Former Segment)

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CyberAgent, Inc. All Rights Reserved. 36

7

Upfront Investment in FY2016

Upfront Investment in FY2016

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CyberAgent, Inc. All Rights Reserved. 37

画像取り寄せ中

New Business

● Live broadcasting video platform

● Basically free of charge (Monthly charges may be imposed according to channels)

● Stylish design, Simple user interface

“AmebaFRESH!”

Upfront Investment in FY2016 7

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● Free TV programs viewed via

smartphones

● Advertisement model

(Time shift and recording function are paid options)

● User can watch it in a passive manner

38

画像取り寄せ中

Upfront Investment in FY2016 7

AbemaTV, Inc. is our consolidated subsidiary established on April 16, 2015 by a joint contribution with TV Asahi Corporation.

“AbemaTV”

New Business

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CyberAgent, Inc. All Rights Reserved. 39

8 Outlook for FY2016

Outlook for FY2016

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事業への転換

8

Operating Profit by Business (Image)

Make profits from Internet Ad and Game Businesses

Outlook for FY2016

Media Business

(Ameba)

Investment in blogs

Entry to

video content business

to invest in Media Business, and

Shift to

smartphone business

aiming to grow it as a new pillar for

mid-to-long-term.

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8 Outlook for FY2016

Game Business

Ad Business Stable performance continuing

Media Business

(Ameba) Upfront investment intensified

Grow Media Business as a core pillar for mid-to-long-term

Foundation in good condition and strong performance expected this Fiscal Year

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CyberAgent, Inc. All Rights Reserved. 42

PL (Quarter)

*References

Unit: million yen Jul-Sep 2015 Jul-Sep 2014 YoY Change Apr-Jun 2015 QoQ Change

Net sales 69,265 57,781 19.9% 61,154 13.3%

Gross margin 24,641 20,895 17.9% 20,679 19.2%

SG&A expenses 18,878 13,549 39.3% 14,425 30.9%

Operating profit 5,763 7,345 -21.5% 6,254 -7.9%

Operating profit margin 8.3% 12.7% -4.4points 10.2% -1.9points

Ordinary profit 5,038 7,370 -31.6% 6,256 -19.5%

Extraordinary income 3,069 2 153350.0% 2 153350.0%

Extraordinary loss 1,761 900 95.7% 613 187.3%

Current net pretax profit 6,346 6,472 -1.9% 5,645 12.4%

Current net profit 2,504 3,734 -32.9% 2,417 3.6%

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CyberAgent, Inc. All Rights Reserved. 43

*References

BS

Unit: million yen End of Sep 2015 End of Sep 2014 YoY Change End of Jun 2015 QoQ Change

Current assets 93,532 73,605 27.1% 77,600 20.5%

Cash deposits 38,723 31,446 23.1% 30,713 26.1%

Fixed assets 37,656 26,939 39.8% 38,507 -2.2%

Total assets 131,188 100,545 30.5% 116,108 13.0%

Current liabilities 52,013 36,329 43.2% 38,734 34.3%

(Income tax payable) 10,605 4,604 130.3% 6,063 74.9%

Fixed liabilities 1,472 1,040 41.5% 1,280 15.0%

Net assets 77,702 63,175 23.0% 76,092 2.1%