Curriculum design
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Transcript of Curriculum design
CURRICULUM DESIGNBy Mr. Antonio T. Delgado, BSE III
General De Jesus College
Definition of Curriculum, revisited Curriculum Design, defined Types of Curriculum Design Elements of Curriculum Design Selection of Objectives Selection of Content Selection of Learning Experiences
FLOW OF PRESENTATION
The sum of learning stated as educational ends, educational activities, school subjects and/or topics decided upon and provided within the framework of an educational institution or in a less formal setup ( Garcia, 2007).
Definition of Curriculum
All the learning which is planned and guided by the school, whether it is carried on in groups or individually, inside or outside the school.
In other words…
something's form and structure(Microsoft® Encarta® 2009)
way something is made (Microsoft® Encarta® 2009)
Design
Refers to the structure or the arrangement of the components or elements of a curriculum
CURRICULUM DESIGN
may be broadly categorized into the following major groups:
1. Traditional or subject centered designs
2. Learner-centered designs3. Problem-centered or society-
centered designs
TYPES OF CURRICULUM DESIGN
Are subject-centered The emphasis is on making the learners absorb as much knowledge as possible concerning a particular course or broad field
Are easy to develop and to implement because highly-structured
Traditional Designs
Criticized because they do not make provisions for the differential needs and interests of learners
Most popular not only in the Philippines but in most parts of the world
Traditional Designs
May be based on the anticipated needs and interest of the learners
Usually built upon normal activities children engage in (i.e. playing, storytelling, drawing)
Content is not organized into subjects (Math, Science, etc.) but into courseworks (playing, storytelling)
Learner-centered Designs
The three R’s are integrated into the courseworks
Criticized as neglecting the intellectual development of learners
Learner-centered Designs
Heavily loaded with societal concerns, problems and issues
May be aimed at making the school, the teachers and the students agents of social change
Society-Centered Designs
What educational purposes should the school seek to attain?
What educational experience can be provided that is likely to obtain the purpose?
How can these educational experiences be effectively organized?
How can we determine whether these purposes are being attained?
4 Basic Questions (Tyler, 1950)
1. Aims and objectives2. Content and learning experiences3. Method and organization4. Evaluation
Elements of Curriculum Design
Aims and Objectives
Method and Organization
Evaluation
Content and
Learning Experienc
es
TECHNICAL-SCIENTIFIC NON-SCIENTIFIC
Emphasis on well-formulated objectives
These objectives are the bases for selection and organization of content and evaluation procedure.
Does not usually proceed from predetermined objectives
Interests, needs and concerns of learner are bases for selection and organization of content and evaluation of learning.
Based on desired outcomes of teaching-learning process:development of knowledge, skills, values, attitudes and habits
Selection of Objectives
Philosophy – provides basis for general theory of education and suggests its goals
Aims – are considered as “orientations”
Goals – are specific statements used as guidelines for achieving purposes
Objectives – may describe school-wide outcomes or specific behaviors
Role of Philosophy in Determining Objectives
Progressive Deductive Mode
Philosophy
Aims
Goals
Objectives
The major educational philosophies are:
Perennialism Essentialism Humanism/Progressivism Reconceptualism Reconstructionism
Educational Philosophy
Oldest and most traditional “perennial” means everlasting Education is viewed as the transmission of the unchanging knowledge of the universe
Focus is on permanent studies which are timeless (e.g. philosophy, logic, etc.)
Perennialism
Protest against perennialist thinking Education is viewed as human development that starts from the needs and interest of learners.
Focuses more on the child than the subject matter
Humanism/Progressivism
Related to progressivism Learner-centered, relevant and humanistic education
More emphasis on holistic, transcendental, linguistic and artistic aspects of the teaching-learning process
Reconceptualism
Surfaced in opposition to progressivism
Education is viewed as mastery of essential skills.
Focus is on the three R’s, English, history and science.
Essentialism
Criticized progressivists’ over-emphasis on child-centered learning
Is society-centered Asserts that the creation of a better society is the ultimate purpose of education
Focus is alleviating discrimination and poverty, school integration
Reconstructionism
Three Different Domains Cognitive Affective Psychomotor
Taxonomy of Objectives
Cognitive Domain
LEVEL BEHAVIORAL TERMS
Knowledge Comprehension Application Analysis Synthesis Evaluation
define, describe, identify explain, paraphrase, infer solve, predict, operate differentiate, relate,
select organize, create, develop appraise, criticize, judge
Affective Domain
LEVEL BEHAVIORAL TERMS
Receiving Responding Valuing Organization Characterizatio
n
listen, watch, observe answer, assist, comply prefer, appreciate, justify adhere, defend, accept display, influence,
practice
Psychomotor Domain
CATEGORY THESE INCLUDE:
Reflex movements Fundamental
movements Perceptual abilities Physical Abilities Skilled
movements Non-discussive
communication
Segmental /inter reflex Walk, run, jump, push
Visual, auditory, tactile Endurance, strength Games, sports, dances Posture, gesture
Debate on Behavioral Objectives
IN FAVOR AGAINST
Provide criteria for assessment
Facilitate communication of intended outcomes
Measurable outcomes
Behavioral change cannot be equated with learning
Denies the student of freedom of choice
Creativity and innovativeness can be overlooked
DepEd has come out in full support of behavioral objectives for classroom use.
The DepEd Stand
Content can have different meanings: A list of subjects for a grade or year level
A discipline (i.e. science, math) A specific subject (e.g. biology, physics)
CONTENT
Content has three components which are considered in selection of content:
1. Knowledge2. Process/skill3. Affective
CONTENT
Concepts – regularities in objects of events designated by labelsEx: concept of water (liquid, colorless)
Principles – significant relationships between and among conceptsEx: Water boils at 100˚C
Knowledge Component
Theories – contain a set of logically related principles that attempt to explain a phenomenonEx: Theory of Relativity
Laws – theories that have wide applicability and have been continuously proven to hold true.Ex: Laws of Motion
Knowledge Component
Mental processes – used in handling, dealing with or transforming information and concepts
Physical/manipulative processes – used for moving and handling objects
Process/skill Component
Attitudes– have feeling and emotional tonesEx: openness, respect for others’
rightsValues – serve as basis for determining when attitudes and behaviors are appropriate and which are not.Ex: truth, honesty, justice
Affective Component
Relevance – Content reflects the social, cultural and technological realities of the time
Balance – There is a balance between the two polar goals of education: what is constant and what is changing.
There should also be balance between the three domains of learning.
Criteria for Selection of Content
Validity – refers to accuracy or inaccuracy of the content.
Content should also coincide with the expressed aims of the curriculum.
Learnability – Content should be selected in consideration with the learners’ level of development.
Criteria for Selection of Content
Feasibility – This criterion considers:• resources (human, physical and financial)
• time allotment• school calendar• enabling legislation• public support
Criteria for Selection of Content
Instructional component of the curriculum providing for the interaction between teacher, student and content
These include:Teaching methodsLearning activities
LEARNING EXPERIENCES
Appropriateness – Learning experiences should be suitable to content, objectives, domain, and learners’ level of development.
Feasibility – feasible in terms of time, qualification, experience of staff, available resources, safety and legal considerations
Criteria for Selection of Learning Experiences
Variety – Different activities and methods are required by different disciplines and domains.
Optimal Value – Learning experiences should encourage learners to continue learning on their own.
Criteria for selection of learning experiences
Learning outcomes
• subject-centered• learner centered • social-centered
Skills•cognitive•psychomotor
Concepts• concrete• abstract
Content• scope• sequence
Values and Attitudes
The Curriculum Structure
Experiences
Experiences
Experiences
Curriculum Development: The Philippine Experience.
Garcia, Dolores (2007). Designing Curriculum. Rex Book Store.
Reyes, Flordeliza C. (2000). Engineering the Curriculum. De La Salle University Press.
Bibliography