CSC311 – Chapter 1earl/archive/FA2020/CSC311/... · 2020. 8. 26. · Introduction 1.1 what is the...
Transcript of CSC311 – Chapter 1earl/archive/FA2020/CSC311/... · 2020. 8. 26. · Introduction 1.1 what is the...
CSC311 – Chapter 1Fall 2020
Prof. Patrick Earl
Quick Recap
• What is the internet…• …made up of?
• …considered?
• What allows communication to take place?
Introduction
1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-3
Introduction
A closer look at network structure:
▪ network edge:• hosts: clients and servers• servers often in data centers
▪ access networks, physical media: wired, wireless communication links
▪ network core: • interconnected routers
• network of networks
1-4
mobile network
global ISP
regional ISP
home network
institutionalnetwork
Introduction
Access networks and physical media
Q: How to connect end systems to edge router?
▪ residential access nets
▪ institutional access networks (school, company)
▪ mobile access networks
keep in mind:
▪ bandwidth (bits per second) of access network?
▪ shared or dedicated?
1-5
ISP
Introduction
Access network: digital subscriber line (DSL)
central office telephonenetwork
DSLAM
voice, data transmittedat different frequencies over
dedicated line to central office
▪ use existing telephone line to central office DSLAM
• data over DSL phone line goes to Internet
• voice over DSL phone line goes to telephone net
▪ < 2.5 Mbps upstream transmission rate (typically < 1 Mbps)
▪ < 24 Mbps downstream transmission rate (typically < 10 Mbps)
DSLmodem
splitter
DSL access multiplexer
1-6
Introduction
Access network: cable network
cablemodem
splitter
…
cable headend
Channels
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frequency division multiplexing: different channels transmittedin different frequency bands
1-7
ISP
Introduction
data, TV transmitted at different frequencies over shared cable
distribution network
cablemodem
splitter
…
cable headend
CMTScable modem
termination system
▪ HFC: hybrid fiber coax
• asymmetric: up to 30Mbps downstream transmission rate, 2 Mbps upstream transmission rate
▪ network of cable, fiber attaches homes to ISP router
• homes share access network to cable headend
• unlike DSL, which has dedicated access to central office
Access network: cable network
1-8
Introduction
Access network: home network
to/from headend or central office
cable or DSL modem
router, firewall, NAT
wired Ethernet (1 Gbps)
wireless access point (54 Mbps)
wireless
devices
often combined in single box
1-9
Introduction
Enterprise access networks (Ethernet)
▪ typically used in companies, universities, etc.
▪ 10 Mbps, 100Mbps, 1Gbps, 10Gbps transmission rates
▪ today, end systems typically connect into Ethernet switch
Ethernet switch
institutional mail,web servers
institutional router
institutional link to ISP (Internet)
1-10
Introduction
Wireless access networks
• shared wireless access network connects end system to router• via base station aka “access point”
wireless LANs:▪ within building (100 ft.)
▪ 802.11b/g/n (WiFi): 11, 54, 450 Mbps transmission rate
wide-area wireless access▪ provided by telco (cellular)
operator, 10’s km
▪ between 1 and 10 Mbps
▪ 3G, 4G: LTE
to Internet
to Internet
1-11
Host: sends packets of data
host sending function:
▪ takes application message
▪ breaks into smaller chunks, known as packets, of length Lbits
▪ transmits packet into access network at transmission rate R• link transmission rate,
aka link capacity, aka link bandwidth
R: link transmission ratehost
12
two packets,
L bits each
packettransmission
delay
time needed totransmit L-bit
packet into link
L (bits)
R (bits/sec)= =
1-12Introduction
Introduction
Physical media
• bit: propagates betweentransmitter/receiver pairs
• physical link: what lies between transmitter & receiver
• guided media:
• signals propagate in solid media: copper, fiber, coax
• unguided media:
• signals propagate freely, e.g., radio
twisted pair (TP)
▪ two insulated copper wires• Category 5: 100 Mbps, 1
Gbps Ethernet
• Category 6: 10Gbps
1-13
Introduction
Physical media: coax, fiber
coaxial cable:
▪ two concentric copper conductors
▪ bidirectional
▪ broadband:• multiple channels on cable
• HFC
fiber optic cable:▪ glass fiber carrying light
pulses, each pulse a bit
▪ high-speed operation:• high-speed point-to-point
transmission (e.g., 10’s-100’s Gbps transmission rate)
▪ low error rate: • repeaters spaced far apart
• immune to electromagnetic noise
1-14
Introduction
Physical media: radio
• signal carried in electromagnetic spectrum
• no physical “wire”
• bidirectional
• propagation environment effects:
• reflection
• obstruction by objects
• interference
radio link types:▪ terrestrial microwave
• e.g. up to 45 Mbps channels
▪ LAN (e.g., WiFi)
• 54 Mbps
▪ wide-area (e.g., cellular)
• 4G cellular: ~ 10 Mbps
▪ satellite
• Kbps to 45Mbps channel (or multiple smaller channels)
• 270 msec end-end delay
• geosynchronous versus low altitude
1-15
Introduction
Chapter 1: roadmap
1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-16
Introduction
• mesh of interconnected routers
• packet-switching: hosts break application-layer messages into packets• forward packets from one
router to the next, across links on path from source to destination
• each packet transmitted at full link capacity
The network core
1-17
Introduction
Packet-switching: store-and-forward
• takes L/R seconds to transmit (push out) L-bit packet into link at R bps
• store and forward: entire packet must arrive at router before it can be transmitted on next link
one-hop numerical example:
▪ L = 7.5 Mbits
▪ R = 1.5 Mbps
▪ one-hop transmission delay = 5 sec
more on delay shortly …
1-18
sourceR bps
destination123
L bitsper packet
R bps
▪ end-end delay = 2L/R (assuming zero propagation delay)
Introduction
Packet Switching: queueing delay, loss
A
B
CR = 100 Mb/s
R = 1.5 Mb/sD
Equeue of packetswaiting for output link
1-19
queuing and loss: ▪ if arrival rate (in bits) to link exceeds transmission rate of link for a period of time:
• packets will queue, wait to be transmitted on link
• packets can be dropped (lost) if memory (buffer) fills up
Two key network-core functions
forwarding: move packets from router’s input to appropriate router output
Introduction 1-20
routing: determines source-destination route taken by packets
▪ routing algorithms
routing algorithm
local forwarding table
header value output link
0100
0101
0111
1001
3
2
2
1
1
23
destination address in arriving
packet’s header
Introduction
Alternative core: circuit switching
end-end resources allocated to, reserved for “call” between source & dest:
• in diagram, each link has four circuits. • call gets 2nd circuit in top link
and 1st circuit in right link.
• dedicated resources: no sharing• circuit-like (guaranteed)
performance
• circuit segment idle if not used by call (no sharing)
• commonly used in traditional telephone networks
1-21
Introduction
Circuit switching: FDM versus TDM
FDM
frequency
timeTDM
frequency
time
4 users
Example:
1-22
Introduction
Packet switching versus circuit switching
example:
• 1 Mb/s link
• each user: • 100 kb/s when “active”
• active 10% of time
• circuit-switching:• 10 users
• packet switching:• with 35 users, probability >
10 active at same time is less than .0004 *
packet switching allows more users to use network!
Nusers
1 Mbps link
Q: how did we get value 0.0004?
Q: what happens if > 35 users ?
1-23
* Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive/
Introduction
• great for bursty data
• resource sharing
• simpler, no call setup
• excessive congestion possible: packet delay and loss
• protocols needed for reliable data transfer, congestion control
• Q: How to provide circuit-like behavior?
• bandwidth guarantees needed for audio/video apps
• still an unsolved problem (chapter 7)
is packet switching a “slam dunk winner?”
Q: human analogies of reserved resources (circuit switching)
versus on-demand allocation (packet-switching)?
Packet switching versus circuit switching
1-24
Internet structure: network of networks
▪ End systems connect to Internet via access ISPs (Internet Service Providers)
• residential, company and university ISPs
▪ Access ISPs in turn must be interconnected.
• so that any two hosts can send packets to each other
▪ Resulting network of networks is very complex
• evolution was driven by economics and national policies
▪ Let’s take a stepwise approach to describe current Internet structure
Introduction 1-25
Internet structure: network of networks
Question: given millions of access ISPs, how to connect them together?
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
Introduction 1-26
Internet structure: network of networks
Option: connect each access ISP to every other access ISP?
accessnet
accessnet
connecting each access ISP
to each other directly doesn’t
scale: O(N2) connections.
Introduction 1-27
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
Internet structure: network of networks
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
Option: connect each access ISP to one global transit ISP?
Customer and provider ISPs have economic agreement.
Introduction 1-28
global
ISP
ISP C
ISP B
ISP A
Internet structure: network of networks
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
But if one global ISP is viable business, there will be competitors ….
Introduction 1-29
accessnet
ISP C
ISP B
ISP A
Internet structure: network of networks
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
Introduction 1-30
accessnet
But if one global ISP is viable business, there will be competitors …. which must be interconnected
IXP
peering link
Internet exchange point
IXP
ISP C
ISP B
ISP A
Internet structure: network of networks
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnet
accessnetaccess
net
accessnet
Introduction 1-31
accessnet
IXP
IXPaccessnet
accessnet
accessnet
regional net
… and regional networks may arise to connect access nets to ISPs
Introduction
Internet structure: network of networks
• at center: small # of well-connected large networks• “tier-1” commercial ISPs (e.g., Level 3, Sprint, AT&T, NTT), national &
international coverage
• content provider network (e.g., Google): private network that connects it data centers to Internet, often bypassing tier-1, regional ISPs 1-32
IXP IXP IXP
Tier 1 ISP Tier 1 ISP Google
Regional ISP Regional ISP
access
ISP
access
ISP
access
ISP
access
ISP
access
ISP
access
ISP
access
ISP
access
ISP
Introduction
Tier-1 ISP: e.g., Sprint
1-33
…
to/from customers
peering
to/from backbone
…
………
POP: point-of-presence
Introduction
Chapter 1: roadmap1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-34
A
B
Introduction
How do loss and delay occur?
packets queue in router buffers
▪ packet arrival rate to link (temporarily) exceeds output link capacity
▪ packets queue, wait for turnpacket being transmitted (delay)
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
1-35
Introduction
Four sources of packet delay
dproc: nodal processing▪ check bit errors
▪ determine output link
▪ typically < msec
dqueue: queueing delay▪ time waiting at output link for
transmission
▪ depends on congestion level of router
1-36
propagation
nodal
processing queueing
dnodal = dproc + dqueue + dtrans + dprop
A
B
transmission
Introduction
dtrans: transmission delay:
▪ L: packet length (bits)
▪ R: link bandwidth (bps)
▪ dtrans = L/R
dprop: propagation delay:
▪ d: length of physical link
▪ s: propagation speed (~2x108 m/sec)
▪ dprop = d/s
Four sources of packet delay
1-37* Check out the Java applet for an interactive animation on trans vs. prop delay
dtrans and dprop
very different
* Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive/
propagation
nodal
processing queueing
dnodal = dproc + dqueue + dtrans + dprop
A
B
transmission
Introduction
Caravan analogy
• cars “propagate” at 100 km/hr
• toll booth takes 12 sec to service car (bit transmission time)
• car ~ bit; caravan ~ packet
• Q: How long until caravan is lined up before 2nd toll booth?
• time to “push” entire caravan through toll booth onto highway = 12*10 = 120 sec
• time for last car to propagate from 1st to 2nd toll both: 100km/(100km/hr)= 1 hr
• A: 62 minutes
toll
booth
toll
booth
ten-car
caravan
100 km 100 km
1-38
Introduction
Caravan analogy (more)
• suppose cars now “propagate” at 1000 km/hr
• and suppose toll booth now takes one min to service a car
• Q: Will cars arrive to 2nd booth before all cars serviced at first booth?
• A: Yes! after 7 min, first car arrives at second booth; three cars still at first booth
toll
booth
toll
booth
ten-car
caravan
100 km 100 km
1-39
Introduction
• R: link bandwidth (bps)
• L: packet length (bits)
• a: average packet arrival rate
traffic intensity = La/R
▪ La/R ~ 0: avg. queueing delay small
▪ La/R -> 1: avg. queueing delay large
▪ La/R > 1: more “work” arriving
than can be serviced, average delay infinite!
ave
rag
e q
ue
ue
ing
d
ela
y
La/R ~ 0
La/R -> 11-40* Check online interactive animation on queuing and loss
Queueing delay (revisited)
Introduction
“Real” Internet delays and routes
• what do “real” Internet delay & loss look like?
• traceroute program: provides delay measurement from source to router along end-end Internet path towards destination. For all i:• sends three packets that will reach router i on path
towards destination• router i will return packets to sender• sender times interval between transmission and reply.
3 probes
3 probes
3 probes
1-41
Introduction
“Real” Internet delays, routes
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms 5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms 6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms17 * * *18 * * *
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
* means no response (probe lost, router not replying)
trans-oceanic
link
1-42* Do some traceroutes from exotic countries at www.traceroute.org
Introduction
Packet loss• queue (aka buffer) preceding link in buffer has finite
capacity
• packet arriving to full queue dropped (aka lost)
• lost packet may be retransmitted by previous node, by source end system, or not at all
A
B
packet being transmitted
packet arriving to
full buffer is lost
buffer
(waiting area)
1-43* Check out the Java applet for an interactive animation on queuing and loss
Introduction
Throughput
• throughput: rate (bits/time unit) at which bits transferred between sender/receiver• instantaneous: rate at given point in time
• average: rate over longer period of time
server, withfile of F bits
to send to client
link capacityRs bits/sec
link capacityRc bits/sec
server sends bits (fluid) into pipe
pipe that can carryfluid at rateRs bits/sec)
pipe that can carryfluid at rateRc bits/sec)
1-44
Introduction
Throughput (more)
• Rs < Rc What is average end-end throughput?
Rs bits/sec Rc bits/sec
▪ Rs > Rc What is average end-end throughput?
link on end-end path that constrains end-end throughput
bottleneck link
Rs bits/sec Rc bits/sec
1-45
Introduction
Throughput: Internet scenario
10 connections (fairly) share
backbone bottleneck link R bits/sec
Rs
Rs
Rs
Rc
Rc
Rc
R
• per-connection end-end throughput: min(Rc,Rs,R/10)
• in practice: Rc or Rs is often bottleneck
1-46* Check out the online interactive exercises for more
examples: http://gaia.cs.umass.edu/kurose_ross/interactive/
Introduction
Chapter 1: roadmap1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-47
Introduction
Protocol “layers”
Networks are complex,
with many “pieces”:▪ hosts
▪ routers
▪ links of various media
▪ applications
▪ protocols
▪ hardware, software
Question:is there any hope of
organizing structure of network?
…. or at least our discussion of networks?
1-48
Introduction
Organization of air travel
• a series of steps
ticket (purchase)
baggage (check)
gates (load)
runway takeoff
airplane routing
ticket (complain)
baggage (claim)
gates (unload)
runway landing
airplane routing
airplane routing
1-49
Introduction
ticket (purchase)
baggage (check)
gates (load)
runway (takeoff)
airplane routing
departure
airportarrival
airport
intermediate air-traffic
control centers
airplane routing airplane routing
ticket (complain)
baggage (claim
gates (unload)
runway (land)
airplane routing
ticket
baggage
gate
takeoff/landing
airplane routing
Layering of airline functionality
layers: each layer implements a service
▪ via its own internal-layer actions
▪ relying on services provided by layer below
1-50
Introduction
Why layering?dealing with complex systems:• explicit structure allows identification, relationship
of complex system’s pieces• layered reference model for discussion
• modularization eases maintenance, updating of system• change of implementation of layer’s service
transparent to rest of system• e.g., change in gate procedure doesn’t affect rest of
system
• layering considered harmful?
1-51
Introduction
Internet protocol stack
• application: supporting network applications• FTP, SMTP, HTTP
• transport: process-process data transfer• TCP, UDP
• network: routing of datagrams from source to destination• IP, routing protocols
• link: data transfer between neighboring network elements• Ethernet, 802.111 (WiFi), PPP
• physical: bits “on the wire”
application
transport
network
link
physical
1-52
Introduction
ISO/OSI reference model
• presentation: allow applications to interpret meaning of data, e.g., encryption, compression, machine-specific conventions
• session: synchronization, checkpointing, recovery of data exchange
• Internet stack “missing” these layers!• these services, if needed, must be
implemented in application• needed?
application
presentation
session
transport
network
link
physical
1-53
Introduction
source
application
transport
network
link
physical
HtHn M
segment Ht
datagram
destination
application
transport
network
link
physical
HtHnHl M
HtHn M
Ht M
M
network
link
physical
link
physical
HtHnHl M
HtHn M
HtHn M
HtHnHl M
router
switch
Encapsulationmessage M
Ht M
Hn
frame
1-54
Introduction
Chapter 1: roadmap1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-55
Introduction
Network security
• field of network security:• how bad guys can attack computer networks
• how we can defend networks against attacks
• how to design architectures that are immune to attacks
• Internet not originally designed with (much) security in mind• original vision: “a group of mutually trusting users
attached to a transparent network”☺
• Internet protocol designers playing “catch-up”
• security considerations in all layers!
1-56
Introduction
Bad guys: put malware into hosts via Internet
• malware can get in host from:
• virus: self-replicating infection by receiving/executing object (e.g., e-mail attachment)
• worm: self-replicating infection by passively receiving object that gets itself executed
• spyware malware can record keystrokes, web sites visited, upload info to collection site
• infected host can be enrolled in botnet, used for spam. DDoS attacks
1-57
Introduction
target
Denial of Service (DoS): attackers make resources (server, bandwidth) unavailable to legitimate traffic by overwhelming resource with bogus traffic
1. select target
2. break into hosts around
the network (see botnet)
3. send packets to target from
compromised hosts
Bad guys: attack server, network infrastructure
1-58
Introduction
Bad guys can sniff packets
packet “sniffing”:▪ broadcast media (shared Ethernet, wireless)▪ promiscuous network interface reads/records all packets (e.g.,
including passwords!) passing by
A
B
C
src:B dest:A payload
▪ wireshark software used for end-of-chapter labs is a (free) packet-sniffer
1-59
Introduction
Bad guys can use fake addresses
IP spoofing: send packet with false source address
A
B
C
src:B dest:A payload
1-60
… lots more on security (throughout, Chapter 8)
WannaCry Ransomware
• https://en.wikipedia.org/wiki/WannaCry_ransomware_attack
Introduction
Chapter 1: roadmap1.1 what is the Internet?
1.2 network edge• end systems, access networks, links
1.3 network core• packet switching, circuit switching, network structure
1.4 delay, loss, throughput in networks
1.5 protocol layers, service models
1.6 networks under attack: security
1.7 history
1-62
Introduction
Internet history
▪ 1961: Kleinrock -queueing theory shows effectiveness of packet-switching
▪ 1964: Baran - packet-switching in military nets
▪ 1967: ARPAnet conceived by Advanced Research Projects Agency
▪ 1969: first ARPAnet node operational
• 1972:
• ARPAnet public demo
• NCP (Network Control Protocol) first host-host protocol
• first e-mail program
• ARPAnet has 15 nodes
1961-1972: Early packet-switching principles
1-63
Introduction
• 1970: ALOHAnet satellite network in Hawaii
• 1974: Cerf and Kahn -architecture for interconnecting networks
• 1976: Ethernet at Xerox PARC
• late70’s: proprietary architectures: DECnet, SNA, XNA
• late 70’s: switching fixed length packets (ATM precursor)
• 1979: ARPAnet has 200 nodes
Cerf and Kahn’s internetworking principles:• minimalism, autonomy - no
internal changes required to interconnect networks
• best effort service model
• stateless routers
• decentralized control
define today’s Internet architecture
1972-1980: Internetworking, new and proprietary nets
Internet history
1-64
Introduction
• 1983: deployment of TCP/IP
• 1982: smtp e-mail protocol defined
• 1983: DNS defined for name-to-IP-address translation
• 1985: ftp protocol defined
• 1988: TCP congestion control
▪ new national networks: CSnet, BITnet, NSFnet, Minitel
▪ 100,000 hosts connected to confederation of networks
1980-1990: new protocols, a proliferation of networks
Internet history
1-65
Introduction
• early 1990’s: ARPAnet decommissioned
• 1991: NSF lifts restrictions on commercial use of NSFnet (decommissioned, 1995)
• early 1990s: Web• hypertext [Bush 1945, Nelson
1960’s]• HTML, HTTP: Berners-Lee• 1994: Mosaic, later Netscape• late 1990’s:
commercialization of the Web
late 1990’s – 2000’s:
• more killer apps: instant messaging, P2P file sharing
• network security to forefront
• est. 50 million host, 100 million+ users
• backbone links running at Gbps
1990, 2000’s: commercialization, the Web, new apps
Internet history
1-66
Introduction
2005-present• ~5B devices attached to Internet (2016)
• smartphones and tablets
• aggressive deployment of broadband access
• increasing ubiquity of high-speed wireless access
• emergence of online social networks: • Facebook: ~ one billion users
• service providers (Google, Microsoft) create their own networks• bypass Internet, providing “instantaneous” access to
search, video content, email, etc.
• e-commerce, universities, enterprises running their services in “cloud” (e.g., Amazon EC2)
Internet history
1-67
Introduction
Introduction: summary
covered a “ton” of material!• Internet overview
• what’s a protocol?
• network edge, core, access network• packet-switching versus
circuit-switching• Internet structure
• performance: loss, delay, throughput
• layering, service models
• security
• history
you now have:
• context, overview, “feel”of networking
• more depth, detail to follow!
1-68
Introduction 1-69
Chapter 1Additional Slides
Transport (TCP/UDP)
Network (IP)
Link (Ethernet)
Physical
application
(www browser,
email client)
application
OS
packet
capture
(pcap)
packet
analyzer
copy of all
Ethernet
frames
sent/receive
d