CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION...
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Transcript of CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION...
![Page 1: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/1.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
PAGE 1
FLOCKING BEHAVIOR
NEIGHBORHOOD SEPARATION COHESION
ALIGNMENT LEADER FOLLOWING
![Page 2: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/2.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
PAGE 2
STEERING BEHAVIOR
SEEK AND FLEE
ARRIVAL
PURSUIT AND EVASION
OFFSET PURSUIT
OBSTACLE AVOIDANCE
WANDER
PATH FOLLOWINGWALL FOLLOWING &
CONTAINMENT
![Page 3: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/3.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
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DEMOSCAPTURE THE FLAG• GOAL SEEKING• EVASION• OBSTACLE
AVOIDANCEPEDESTRIANS• PATH
FOLLOWING• OBSTACLE
AVOIDANCEBOIDS• FLOCKING• OBSTACLE
AVOIDANCEMULTIPLE PURSUIT• QUARRY
LOW SPEED TURN• BACKWARD-
POINTING STEERING
ONE TURNING AWAY• BACKWARD-
POINTING STEERING
MAP-BASED OBSTACLES• FOLLOW ROUTE• AVOID
OBSTACLES• MAXIMUM
SPEEDSIMPLE SOCCER• BOUNDING BOX• BOUNCE
PHYSICS
![Page 4: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/4.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
PAGE 4
EXAMPLES
“THE LION KING” STAMPEDE SCENE
“MULAN” MONGOL INVASION SCENE
![Page 5: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/5.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
PAGE 5
MODELING GESTURES
“Gesture Modeling and Animation Based on a Probabilistic Re-Creation of Speaker Style” by Michael Neff, Michael Kipp, Irene Albrecht, and Hans-Peter Seidel; ACM Transactions on Graphics; Vol. 27, No. 1; Article 5; March 2008.
![Page 6: CS 490.006/582.001 BEHAVIORAL ANIMATION PAGE 113 FLOCKING BEHAVIOR NEIGHBORHOOD SEPARATION COHESION ALIGNMENTLEADER FOLLOWING.](https://reader031.fdocuments.us/reader031/viewer/2022032723/56649d165503460f949ecdc6/html5/thumbnails/6.jpg)
CS 490.006/582.00
1BEHAVIORAL ANIMATION
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FIVE-FACTOR PERSONALITY MODEL
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CS 490.006/582.00
1BEHAVIORAL ANIMATION
PAGE 7
UNILATERAL INCOMPRESSIBILITY
CONSTRAINT
“Aggregate Dynamics for Dense Crowd Simulation” by Rahul Narain, Abhinav Golas, Sean Curtis, and Ming C. Lin; ACM Transactions on Graphics; Vol. 28, No. 5; Article 122; December 2009.