Crossmedia Storytelling and Game Design
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CROSSMEDIA STORYTELLING AND GAME DESIGN
Drew Davidson
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A LITTLE BIT ABOUT ME
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SKETCHNOTE OVERVIEW
@wilg
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CROSSMEDIA
Transmedia Henry Jenkins
Fictional Universes Storytelling
Game Design Interactivity
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TRANSMEDIA
Storytelling across Multiple forms of Media Multimodal Representations Various Entry Points Social Authorship Franchise, Marketing, Native
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ACROSS MEDIA
Books, Comics, Movies, TV, Web, Games, Mobile, Toys, Music, etc.
Transparency, Ubiquity Ethics, Literacy Tentpoles and Rabbit Holes Story Tree
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TRANSPARENCY | UBIQUITY
Fitting into Our Lives Distributed All around Us Easy to Use Cloud Media Snackable
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ETHICS | LITERACY
Privacy & Freedom IP and CC Open Source Read/Write
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TENTPOLE
Central Media Experience Supports all other Media
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RABBIT HOLE
Entry Point into Fictional Universe Down into the Story
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STORY TREE
Trunk Heart of the Tale
Branches Inter-related Threads
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ENGAGEMENT
Connection Reading=Writing Fans Post-Secret
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PROMISES
Ownership Read-Write Fan Fiction Avatars
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PROBLEMS
Spoilers FAQs IP Messy
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FICTIONAL UNIVERSES
Star Wars Matrix Lost Buffy Myst One Life to Live Cathy’s Book Lost Zombies
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STAR WARS
Expanded Universe Databank
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MATRIX
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LOST
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BUFFY
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MYST
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ONE LIFE TO LIVE
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CATHY’S BOOK
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LOST ZOMBIES
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GAME DESIGN
Alternate Reality Games Active Interactivity, Narrative Agency Interest Curves and Flow Procedural and Interactivity Gamepocalypse Goals and Glue
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ARGS
Blur the Line between Game/Fiction and Reality Explore the World
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INTEREST CURVES
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FLOW
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PROCEDURAL
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INTERACTIVITY
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GAMEPOCALYPSE
Gamification Funware
MSG Secret Sauce Make it Seem Game-like
Gameful Spirit of Games
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GOALS AND GLUE
Threads across and between Media Connections Throughline Purposes for Deeper Engagement
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POKEMON
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ENTERTAINMENT TECHNOLOGY CENTER
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LUDIC NARRANS
Homo Ludens +
Homo Narrans =
Ludic Narrans Playful Stories
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CROSS MEDIA
stories in between narratives and mediums @ play
Cross-Media Communications the Art of Creating Integrated Media Experiences
http://etc.cmu.edu/etcpress/