Cross Media Publishing
description
Transcript of Cross Media Publishing
Cross Media Publishing
A Tekes project proposal
within Tivit Oy’s
Flexible Services Ecosystems program
11 February 2008
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 2
Content
1. Content
2. Background – Tivit Oy and TULEVA Strategy Outlook 2014
3. The Project – Cross Media Publishing (VKL)
4. The Sub Projects
1. Next generation editorial systems (TKK)
2. Flexible supply chain management (VTT)
3. Applying hybrid media (KCL)
5. Participants
6. Your Share – Budget, Effort and Benefits
7. Summary
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Tivit Oy (former ICT-SHOK)
• Company coordinating the Strategic Centre for Science, Technology and Innovation for Information and communication industries
• Founder members 17 companies and 19 public sector bodies (incl. VKL, VTT and TKK)
• Shareholders private companies, development companies, associations, research institutes, universities and vocational high schools
• Capital stock 1.1 million Euros
• Scope: services and products of the future information society
• Objectives• common view on the requirements and opportunities of the ICT sector =>
commonly developed research agenda• larger research entities and longer term funding <=> commitment of the
funding organisations to the research agenda
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Tivit Oy Research Programmes
1. Flexible Services Ecosystems
2. Future Internet
3. Cooperative Traffic ICT
4. Devices and Interoperability Ecosystems
Research programmes are open to external partners.Research programmes are open to external partners.
YouYou are needed for these projects! are needed for these projects!
Research programmes are open to external partners.Research programmes are open to external partners.
YouYou are needed for these projects! are needed for these projects!
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Tivit Oy Programme Structure
Programs
ResearchAreas
Projects
Flexible Services
Ecosystems
Flexible Services
Ecosystems
Future InternetFuture Internet
Cooperative Traffic ICT
Cooperative Traffic ICT
Devices and Interoperability
Ecosystems
Devices and Interoperability
Ecosystems
Cross Media Publishing
Cross Media Publishing ParticipationParticipation MixedMixed BroadcastingBroadcasting
Next generation editorial systemsNext generation editorial systems
Flexible supply chain management
Flexible supply chain management
Applying hybrid media
Applying hybrid media
Evolving Media
Evolving Media
Life Management
Life Management
Business Ecosystems
Business Ecosystems
Open Innovation /
LL
Open Innovation /
LL
Cross-sectoralCross-
sectoral
SubProjects
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11 Feb 2008 Cross Media Publishing Project 6
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TULEVA Strategy: Media Value Chain
Source: TULEVA Strategy Outlook for Media Industry until 2014
Teleoperators
Terminal Manufacturer
s
Advertisers
Logistic companies
Paper industry
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TULEVA Strategy: Most important R&D fields until 2014
• Development of modular open-standard systems for the production of multi-channel and multimedia services.
• Research and development of new, internationally significant combinations of printed and electronic media, hybrid media concepts and services together with forest, ICT and welfare clusters.
• Utilisation of opportunities made possible by new technologies in the improvement of the production efficiency of the whole media value chain.
• Investment in logistics systems important for the industry.
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 8
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TULEVA Strategy: Key Areas of Technological R&D
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The ProjectThe ProjectThe ProjectThe Project
Cross media publishing: Definition and problem statement
• Cross media publishing is understood as acquisition, processing, aggregation and delivery of multiple media types using multiple media channels for commercial and public service purposes
• Interoperability across media types and channels over the life cycle and value chains is an overarching challenge
• Infrastructures which support interoperability (across interfaces) are needed for flexible operations and services
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Cross media publishing: Objective
Research goal is to develop interoperable infrastructures to support• Next generation editorial systems (TKK)• Flexible supply chain management (VTT)• Applying hybrid media – case learning (KCL)
(these objectives translate into 3 sub projects)
The infrastructures concerned are primarily content-based (and in the case of hybrid media also channel-based)
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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The ProjectThe ProjectThe ProjectThe Project
Cross media publishing: Content-based infrastructure
Data related to the content supporting resource discovery, processing, aggregation, DRM and delivery
Formats for content
Data related for instance to the topic of the content orany other data which is external to the contentKnowledge
Metadata
Content
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 12
Sub Project 1Sub Project 1Sub Project 1Sub Project 1
Next generation editorial systems: TKK Motivation
• Competitiveness of professional media requires new approaches to content acquisition and management
• Systematic planning of editorial work on different timescales is becoming increasingly vital
• Specific frameworks and architectures for metadata and knowledge are being developed in the audio-visual domain to manage existing assets
=> TKK will address planning and knowledge in editorial practices
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Sub Project 1Sub Project 1Sub Project 1Sub Project 1
Next generation editorial systems: Focus TKK
TKK will focus on planning and knowledge in editorial practices
FocusFocus
Acquisition,Acquisition,Capture, Shooting,Capture, Shooting,
WritingWriting
Acquisition,Acquisition,Capture, Shooting,Capture, Shooting,
WritingWriting
digitalcontent
metadata
Aggregation,Aggregation,Delivery,Delivery,
InteractionInteraction
Aggregation,Aggregation,Delivery,Delivery,
InteractionInteractionPlanningPlanningPlanningPlanning
?
metadata
external knowledge
?
Web Web service?service?
Web Web service?service?
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 14
Sub Project 1Sub Project 1Sub Project 1Sub Project 1
Next generation editorial systems: Research problem
• What metadata is needed for flexible cross-media (across content providers, types of content and channels) interoperability?
• How to describe content which does not exist but of which knowledge exists?
• How to attach external knowledge to content?
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 15
Sub Project 1Sub Project 1Sub Project 1Sub Project 1
Next generation editorial systems: TKK Tasks
• Compile inventory of metadata needs in editorial operations across media and content provider
• Assess description relative to existing resource description frameworks and vocabularies
• Identify use of external and internal knowledge in planning of media product issues (pre-content stage)
• Build a framework for representation of knowledge used in planning of media product issues
• Assess technologies for offering knowledge-based services
• Build and test demonstrator system for some knowledge based planning task
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Sub Project 1Sub Project 1Sub Project 1Sub Project 1
Next generation editorial systems: TKK Deliverables
Deliverables on planning and knowledge in editorial practices
• Short term
• Shared metadata practices for new media types and content sources
• Long term
• Principle for managing content from conception of idea (pre-content stage) until final content
Expected Company Benefits
• Use of existing knowledge of media assets in different life-cycle stages in a way which reduces costs and improves content quality
• Efficient re-use of content
• “Structuring the chaos”
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Sub Project 2Sub Project 2Sub Project 2Sub Project 2
Flexible supply chain management
Customer MIS
Printing Systems
Prepress
Customer Facility
Production Management
Production network
Publishing
DocumentCreation
Prepress WorkflowSystem
Binding Systems
JDF IntentCreation
ContentCreation
Estimating &Order Entry
SubmitContent
Sheet-fedOffset Press
PressController
Scheduling &Management
Prepress Systems
PostpressController
Production Workflow Mgmt
Digital Press
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Sub Project 2Sub Project 2Sub Project 2Sub Project 2
Flexible supply chain management: Motivation
• Media products will be produced in operational networks where the supply chain should be flexible and configurable
• The flow of specifications and data from the very 1st workflow step through the chain should be controlled to reduce errors
• The processes should be traceable and transparent and enable optimization
• The operational networks should allow case specific workflows between different actors to produce customized products
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Sub Project 2Sub Project 2Sub Project 2Sub Project 2
Flexible supply chain management: Research problem
• What metadata is needed for flexible supply chain management?
• What kind of interfaces between different companies are required to allow plug and play networking?
• How to enable optimization, check that deadlines will be met and reschedule or reprioritize tasks when needed
• How to provide global status information of the processes in production networks
• How to manage capacity and resources in production networks
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 20
Sub Project 2Sub Project 2Sub Project 2Sub Project 2
Flexible supply chain management: Tasks
• Compile inventory of metadata needs in operational networks for newspapers, magazines, books and other printed products
• Describe interfaces between different companies using relevant resource description frameworks and vocabularies
• Build a simulator to optimize and track production networks
• Build and test demonstrator system for some flexible supply chain allowing capacity and resource management
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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Sub Project 3Sub Project 3Sub Project 3Sub Project 3
Applying Hybrid Media: Motivation
• There is great potential to develop new, effective media-applications by combining the strengths of print and digital media.
• Combining the knowledge and efforts among companies related to Tivit and Forest Cluster it is possible to create unique concepts, products and service concepts difficult to mimic by others.
• Context of learning is a good area for applying hybrid media because of several reasons. The knowledge, applications and technological solutions can be applied in other end product areas.
• The expertise related to the utilization of Hybrid Media in learning and in other end uses will open new export opportunities to Finnish ICT, paper and publishing -industries.
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11 Feb 2008 Cross Media Publishing Project 22
Sub Project 3Sub Project 3Sub Project 3Sub Project 3
Applying Hybrid Media: Multidisciplinary Research
How to broaden the role of a book by adding new functionality
How to broaden the role of a book by adding new functionalityTechnology layer
How to manage information and what is theuser experience
How to manage information and what is theuser experienceInformation and user layer
What are the new models and methods oflearning and teaching
What are the new models and methods oflearning and teachingPedagogical layer
What are the social and commercialinfluences?
What are the social and commercialinfluences?Socio-economic layer
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 23
Sub Project 3Sub Project 3Sub Project 3Sub Project 3
Applying Hybrid Media: Research problem
• How to build seamless combinations of different interfaces (print and digital devices) to maximize the benefits of the use of different types of content
• How to choose the most effective combination of different media content and related interfaces to best support the media experience. In the case of learning the research problems are:
• How to define the learning tasks and targets?• How to define the learning context; group and type of learning?
• What are the most effective ways to utilize the interactive nature of hybrid media in different learning environments
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
11 Feb 2008 Cross Media Publishing Project 24
Sub Project 3Sub Project 3Sub Project 3Sub Project 3
Applying Hybrid Media: Tasks
• Study the targets and motivations of adult education among students, teachers, and organizations.
• The demands different actors set on learning environment, i.e. materials, are studied by interviews
• Creation of a framework for choosing the effective combinations of different media content and related interfaces to best support the learning experience.
• Segmenting the different learning tasks and targets in adult education
• Studying the different types of media content and interfaces in relation to different learning tasks and targets
• Developing pilot-products guided by the framework for testing in chosen contexts
• User Centric methods to be used.
• Clarifying the demands set on IT-systems
• Estimate the business potential of new hybrid media learning solutions
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Applying hybrid media: Deliverables
• a framework for choosing the most efficient combinations of media for different learning environments and tasks and…
• a test environment for the development of commercial applications
• new hybrid media products, supporting technologies (hard- and software), and…
• related services with international sales potential for providing solutions to support learning
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ParticipantsParticipantsParticipantsParticipants
Participants
• Research organisations (VTT, TKK…)
• VKL / GTTS
• KCL
• Publishers
• Printers
• Software and System Developers
• Telecommunication Providers
• Mobile technology providers
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Your ShareYour ShareYour ShareYour Share
Your Share
• Funding• 50% funding for SMEs• 35% funding for large companies
• Effort• Depends on your involvement – typically 1-2 person years per year• Are you willing to be a case company?
• Benefits• You’ll be the spearhead of technology• Tekes favours projects that belong to specific programmes• Tekes funding more likely than in ‘normal’ funded projects
Your interests are important!Your interests are important!Your interests are important!Your interests are important!
SummarySummarySummarySummaryYour ShareYour ShareYour ShareYour ShareParticipantsParticipantsParticipantsParticipantsSub Project 3Sub Project 3Sub Project 3Sub Project 3Sub Project 2Sub Project 2Sub Project 2Sub Project 2Sub Project 1Sub Project 1Sub Project 1Sub Project 1The ProjectThe ProjectThe ProjectThe ProjectBackgroundBackgroundBackgroundBackgroundContentContentContentContent
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SummarySummarySummarySummary
Summary
• We want to give media companies a chance to benefit from the Strategic Centre for ICT
• Cooperation within the centre will give longer term and more likely funding opportunities
• New ideas and new methods of public-private partnerships can be developed together
• First projects will be launched already this spring
• The Cross Media Publishing project corresponds to the interests of media companies
YouYou are needed for these projects! are needed for these projects!YouYou are needed for these projects! are needed for these projects!