Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

download Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

of 11

Transcript of Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    1/11

    Creature House Expression 3

    Vector painting and illustration suite By Dave

    NagelCreature House Expression first caught my attention about two years ago. It

    promised something fairly dramatic: a combination of vector illustration and raster paint

    features integrated seamlessly into one application. Sounds good. But how well does

    this concept hold up in practical terms? With the new version 3.0, surprisingly well.

    I've reviewed two previous incarnations of Expression, and, while I liked some of what

    these versions had to offer, I could never have recommended them whole-heartedly as

    serious production tools, most notably because performance was seriously

    disappointing. Version 3, however, changes this. Not only is performance improved

    drastically in the latest release, but the program just feels "tighter"--cleaner, more

    functional, streamlined, better integrated. I think those looking for a tool that can

    combine the vector functionality of programs like Adobe Illustrator and Macromedia

    Freehand with the painterly feel of raster imagingapplicationswill be quite pleased with

    Creature House Expression 3.

    What it does

    Expression is, at its core, a vector illustration tool, with all of the functionality you'd expect from such an application. It includes precision

    path creation and editing tools (Bezier, B-Spline and Polyline), full text manipulation (including text on a path) and freehand path creationand editing tools.

    But then it also includes a decent variety of raster imaging tools, including the same kinds of paintbrushes and pencils that you'd find in

    any bitmap image editing program. Import a digital photo, for example, and you can paint directly on it, including the ability to erase and

    even apply freehand masks to the image. And it also includes a wealth of miscellaneous tools, such as mesh warps, Flash button

    creation, path operations (such as intersections) and even the ability to trace a bitmap image automatically and convert it into vectors.

    (Below you'll see an example of a vectorized photograph.)

    http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-0
  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    2/11

    And these are all terrific features. But for me, the real selling point is a feature called skeletal strokes. Skeletal strokes allow you,

    essentially, to use a bitmap or vector image or animation as a stroke. These strokes are laid on top of paths, so, when you alter a path,

    the stroke images are altered along with them. Now, this isn't unique in and of itself. A variety of vector illustration tools, such as Adobe

    Illustrator and Macromedia Fireworks, allow you to overlay textures and custom shapes over a path. But what is unique is the way

    expression handles these image "overlays" (for lack of a better term). Rather than simply repeating a fixed bitmap image, the program

    twists and stretches it along the path is it would in a raster-based drawing program, but with the advantage of the editability of vectors.

    Here, for example, is a path with the "White Rope" stroke applied, which I then modified using the Node tool to stretch it around into

    different shapes.

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    3/11

    I can also take those same paths and apply a different stroke to each one simply by selected a s troke from the preset library.

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    4/11

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    5/11

    Creature House Expression 3Vector painting and

    illustration suite And I can apply these same skeletal strokes to any object, including text--even text that hasn't been

    converted to outlines. The example below shows an A in Times Bold with a dry natural media stroke applied to it.

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    6/11

    Since the text is live, I can easily edit it or simply choose a different typeface without reapplying my stroke settings. (But don't mess

    around with double-byte fonts in Expression 3, or you'll be in spinning lollipop hell for a long, long time.) Similarly, I can also continue to

    edit the strokes on my text using all of the standard stroke controls, like joint breaking, various joint modes, slew and the like. Below you

    see four variations on the same letter A using the exact same stroke but with different options selected.

    http://ads.digitalmedianet.com/ads/servlet/click/zone?zid=110&cid=2643&mid=3241&pid=0&default=false&random=38989582&timestamp=20110319201254&test=false&keywords=Creature+House+Expression+3&referrer=http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1&redirect=http://software.intel.com/en-us/articles/intel-media-sdk/?cid=sw:mediasdksp002http://ads.digitalmedianet.com/ads/servlet/click/zone?zid=110&cid=2643&mid=3241&pid=0&default=false&random=38989582&timestamp=20110319201254&test=false&keywords=Creature+House+Expression+3&referrer=http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1&redirect=http://software.intel.com/en-us/articles/intel-media-sdk/?cid=sw:mediasdksp002
  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    7/11

    And, as with regular strokes, I can control my text strokes' opacity, color, thickness, fill and the like through an extensive, yet intuitive,

    selection of palettes.

    And if I scale or otherwise distort or transform the text itself, the stroke can be scaled or distorted right along with it.

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    8/11

    Strokes are organized in their own palette, and I can easily add to the choices by placing (or creating) a vector or bitmap image and then

    simply defining it as a brush. Below, for example, I created a brush tip in AdobePhotoshopand converted it into a brush in Expression

    through a simple, two-step operation.

    Creature House Expression 3Vector painting and

    illustration suite Strokes aren't just about image overlays though. They can also have artificial textures applied to them

    (such as canvas, burlap, etc.), and the strokes can be converted to simple lines or gradients with the click of a button.

    The same goes for fills. You can apply simple solids, gradients, patterns and images as fills and also apply textures to them. Expression

    3 also has a unique feature that allows you to apply "fringe edges" to your fills to soften their effect, as in the example below, which uses

    a 70-point fringe with the "rough diffuse" edge preset.

    http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-1
  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    9/11

    I should note that fringe edges are purely optional. FIlls can also be used in Expression 3 the same ways you use them in other

    applications.

    Fills can also be transformed independent of strokes, and both fills and strokes can be applied using a variety of blending modes,

    including Normal, Multiply, Light, Difference, Brighten, Darken, Color Dodge, Color Burn and even Eraser, which causes the stroke or fill

    to erase underlying strokes and fills.

    I can't cover everything this program can do, so I'll briefly touch on some of the rest of the new and major features here.

    New reflection mapping;

    Support for .psd and .png file formats for import and export;

    A huge number of user-definable shortcuts (see below);

    New "clinging" palettes that follow one another when rearranged;

    ColorSync workflow support;

    Support for RGB, CMYK, HSL and custom colors, including the ability to import colors from Illustrator documents;

    New and improved tools, including Twirl Star and rounded rectangle;

    Improved text, including support for baseline shifts and tracking;

    Independent control of width and opacity parameters;

    Repeatable bitmap strokes.

    http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-2http://mediadesigner.digitalmedianet.com/articles/viewarticle.jsp?id=15353-2
  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    10/11

    Expression 3 provides user-definable shortcuts for every menu-accessible action.

  • 7/28/2019 Creature House Expression 3 Vector Painting and Illustration Suite by Dave Nagel

    11/11

    Reflection mapping applied to an object created with the new Twirl Star tool.

    The Font palette showing new text options.

    Creature House Expression 3Vector painting and

    illustration suiteDisappointments

    Most of the features in E xpression 3 are simply rock-solid, intuitive and incredibly powerful, with one exception: animation. As with

    previous releases of Expression, the program does have the ability to create Flash buttons and various types of Flash animations. But

    the process is not intuitive at all, and creating Flash animations and buttons is far simpler in other programs available on the market. (On

    a more positive note, Creature House is currently developing a separate, dedicated animation system called LivingCels built around

    technologies found in Expression 3, so we will finally be able to see the power of Expression put into motion.)

    My other disappointment is also a relatively minor one. It just strikes me as a bit ironic that the bitmap painting tools in Expression 3 are

    less robust than the vector tools. In a future release, I'd like to see a bit more flexibility with the bitmap paint tools, particularly the ability to

    use a wider array of tip shapes and dynamics.