Creating innovation co crafters
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Transcript of Creating innovation co crafters
[email protected] Mobile: +91 9902766961
Creating Successful Change by creating
Innovation Co-Crafters
15 March 2013, NOIDA
Taking On the Next
KEY POINTS
• KEY DRIVERS OF FUTURE – INDIA’S ROLE
• INNOVATION
• CHANGING THE EDUCATION SYSTEM
– GIVING ANOTHER ALTERNATIVE
• INNOVATION CO-CRAFTING
• SYSTEM FOR CREATING INNOVATION CO-CRAFTERS
India’s Demographic Dividend • "With a median age of 33, China's population is
edging toward middle age, while India, with a median age of just 25, is still relatively youthful.
• The ratio of workers to dependents in China.... will likely peak at 2.6 in 2010, then decline, leaving ever smaller numbers of workers born of the country's one-child policy to support a vast aging population.
• In India, meanwhile, the demographic transformation will be less sharp but longer lived; the ratio of workers to dependents will peak at 2.2, but not until 2035, suggesting that the potential economic gains from India's demographic dividend are still to come...
http://www.hsph.harvard.edu/review/txt_rvwsf06_blo
om.html
We need to own the Next 25 Years ……
If India acts urgently, it may well be next global economic powerhouse, as everyone
wants to believe. If not, all bets are off.
How to make the future count?
Leaders who will Lead India to build the new globe are already born ….
How will we help them in changing the globe ……
EXISTING EDUCATION SYSTEM
PRE-FIXED GLASSES of the Education System
STUDENTS
…. Tries to fit water into pre-fixed glasses – may be of different shapes …
Breaking the Glass! - EXISTING EDUCATION SYSTEM
Can the Learner Choose the
glass – or create his/her own container?
March 15, 2013 8 © Crafitti Consulting Private
Ltd.
We teach our students ….
• Physics • Chemistry • Mathematics • Biology • Computer Science • Languages • History • Geography • …….
Why can’t we teach them to be Inventors, Innovators, Entrepreneurs ….
There Exists a Science of Invention and Innovation ….
• How to Think about the problem of Inventing … We need to solve the problem of Inventing … We need a Theory of Inventing …. We need a Theory of Inventive Problem Solving
• The Theory needs to be practiced …. And it needs to reach the most fertile mind quickly …
• We need our children to become innovators – we need them to experience the Joy of Inventing ….
After years of experimenting and successful usage with well-established Engineers and Scientists….
Crafitti Consulting Private Limited (http://www.crafitti.com) brings a Unique programme to transform MBA’s, Engineers and Professionals INVENTORS, INNOVATORS and ENTREPRENEURS ….
INNOVATION IGNITION PROGRAMME FOR COLLEGES …..
Do you want your College to have Innovation Ignition?
Intel’s Ex-CEO
March 15, 2013 12 © Crafitti Consulting Private
Ltd.
PARANOID!
VENTURES FAIL ….
March 15, 2013 13 © Crafitti Consulting Private
Ltd.
BECAUSE THEY WERE NOT
INVENTED!!!
CREATIVITY, INVENTION, INNOVATION
• Creativity: Generating/Imagining/Re-imagining New Alternatives/Options/ Choices (May be Purposeless/Purposeful)
• Invention: Successful technical solution to a problem (Purposeful)
• Innovation: Creating successful change through ideas (Purposeful)
March 15, 2013 14 © Crafitti Consulting Private
Ltd.
Some More Definitions
March 15, 2013 15 © Crafitti Consulting Private
Ltd.
Term Definition/ Description
Decision-Making
Selecting a subset of available choices for going into future to achieve an objective (Purposeful)
Ideas Those thoughts that bring in the genesis of change – many times fundamental. (May emerge through imagination, problem solving, improving a working system or serendipitously)
Crafting A process of giving shape, form and structure to an abstract concept or idea in such a manner that it performs specific functions or behave in specific ways under a range of environmental conditions and situations.
March 15, 2013 © Crafitti Consulting Private Ltd. 16
THE GIXBANG WORLD
Globalization is Increasing at twice the rate of
Complexity we need to increase the rate of Innovation 5 TIMES!
Google trends 07
June 2012:
Google trends 30
January 2013:
PASSION ….. Is the New Skill for the New World
What (should) make the NEW?
March 15, 2013 18 © Crafitti Consulting Private
Ltd.
Purpose
Industrial "Success" Curve
0
1
2
3
4
0 1 2 3 4 5 6 7 8
Stage of NPD process
Lo
g 1
0 o
f N
um
be
r o
f Id
ea
s
3000 Raw Ideas (unwritten)
300 Ideas Submitted
125 Small Projects
9 Significant Developments
4 Major Developments
1.7 Launches I Success
Stevens and Burley –
Research and Technology
Management May 1997.
How many NON-OBVIOUS IDEAS are needed?
How to Get Non-Obvious Ideas? •Perseverance, Patience, Burning
your hands – sometimes burning yourself as well
•Systematically search for ways of overcoming barriers – by getting relevant knowledge and getting the mind to relevant psychological state
In 1997 - 3000 Raw Ideas = 1 Successful Product!
TODAY (2013) We need more –many more - ideas? Non-Obvious Ideas!
IDEAS and Sources IDEAS are those thoughts that bring in the genesis of change – many times fundamental. These are thoughts that one doesn’t get in regular run-of-the-mill thinking.
IDEAS can happen serendipitously in human mind. They can happen at any time. They can be fleeting glimpses of problem solutions, can be dreams of possible new opportunities, can be new design structures or simply new experiences.
IDEAS doesn’t happen just like that. They come to prepared minds. Only prepared minds can transform these thoughts into change. It requires an ability to generate and execute at the same time.
© Crafitti Consulting Private Ltd. 20
IDEAS need to be crafted through orchestrated immersion. Contrary to popular belief of organization having lots of ideas and it is all about execution, our experiences show ideas need to be crafted through orchestrated immersion of minds that work inside and with the enterprises.
Massive Innovation is Needed – It requires shift in FUNDAMENTAL WAYS
IN WHICH WE THINK!
WE NEED HELP TO Generate Ideas and Create the NEW
March 15, 2013 22
Crafitti’s Framework for Innovation
1. EXPLORE SEE OBSERVE UNDERSTAND AND LIVE
– Reach to the SOUL of a System
2. IDEATE INVOKE – ALVIS IN YOU – Analytical Logical
Value Inventive and Systems Thinking
3. EMPOWER IDEAS CRAFT CHANGE – Connect, Relate,
Allow, Follow-Up, Turn-Around
IDEATE
EMPOWER
EXPLORE
CRAFTING NEW
CHOICES
SEE
OBSERVE
UNDERSTAND
LIVE
REACH TO THE SOUL OF THE SYSTEM
ANALYTICAL LOGICAL
VALUE INVENTIVE
SYSTEMS
INTEGRATED FIVE DIMENSIONAL THINKING
CRAFT THE CHANGE
Communicate Relate Allow Follow-
Up Turn -
Around
CRAFTING NEW CHOICES
An Integrated Approach – ALVIS THINKING
ALVIS
Value Thinking (Minimize Waste – Maximize Value)
Inventive Thinking
(Ideality – Functions – Resources)
Systems Thinking
(Holistic Approach – Exploring Complexity)
March 15, 2013 24
Analytical Thinking (Divide complex problems
into multiple solvable problems )
Logical Thinking
(Informal and Formal Reasoning)
FIRST SYSTEMATIC STUDY OF TECHNOLOGICAL EVOLUTION RESULTED in TRIZ
March 15, 2013 25 © Crafitti Consulting Private
Ltd.
Altshuller was put in Gulag by Stalin
Altshuller formulated main postulates of TRIZ: The evolution of engineering systems is not a random process, but obeys certain
laws;
Products/processes evolve towards the increase of perfection (ideality) by elicitation and overcoming technical and physical contradictions.
• Discovered patterns in patents, published paper. Sent to Gulag
• 1954 released, analysed 2,500,000 patents
• Identified what makes a strong invention
• 1956-1985 TRIZ formulated
Taking On the Next
Learn to Innovate – UNLEASHING
INNOVATION CO-CRAFTERS!
Innovation Ignition Programme for Colleges
• A Unique Programme for MBAs, Engineers and Working professionals
• A Unique Programme for Teachers (They are most under-utilized inventors in an institute)
• College will own the inventions and patents by their students and teachers
• Students and Teachers will have their names on the Patent as Inventors! And a stake in the patent
• Colleges can have stakes in incubated companies of their students
• Schools can generate revenues from their “INTELLECTUAL PROPERTY”
9 Months - Innovation Co-Crafting Programme – Give Birth to your IDEA
• Phase I: UNDERSTAND THE WORLD AROUND YOU (Trimester I) Discover yourself and your business – Make your model of the world – articulate that model
• Phase II: UNDERSTAND YOUR MARKETS AND YOUR CUSTOMERS (Trimester II)
Describe and Develop your Business – Identify key opportunities and problems – Develop possible strategic directions that your business can take
• Phase III: UNDERSTAND YOUR BUSINESS (Trimester III) Deploy and Measure your Business – What is working – How you are making decisions about your business
10 weeks- Certified Innovation Co-Crafter Programme
For Whom …
In 9 Months companies can create their RED
teams
For Whom …
You are an MBA – but not EMPLOYABLE in a world which has changed from the world that is taught in MBAs
In 9 Months you can become the Change Agent
that companies will be looking
to buy you
For Whom …
Is it time to change Job? Or Maybe – Its time to start the dream of creating your own venture
In 9 Months you will deliver the
venture that you always dreamt of
TRIMESTER I – Subjects (480 Hours in 12 weeks)
• TRIZ - Inventive Thinking 54 Hours
• Scenario Writing/Planning 54 Hours
• Crisis/Seminar Gaming 54 Hours
• Networks/Social Networks 54 Hours
• Theory of Evolution 54 Hours
• Field Work I – Understanding World 90 Hours
• Discover yourself and your business 120 Hours
TRIMESTER II – Subjects (480 Hours in 12 weeks)
• Strategy 54 Hours
• Systems Thinking 54 Hours
• Understanding Wealth and Money 54 Hours
• Globalization 54 Hours
• Theories of Innovation 54 Hours
• Field Work II – Understanding Customers 90 Hours
• Describe and Develop your Business 120 Hours
TRIMESTER III – Subjects (480 Hours in 12 weeks)
• Why and How your Business Can fail? 54 Hours
• Digital Disruptions 54 Hours
• Value, Lean and Quality Thinking 54 Hours
• Intellectual Property Systems 54 Hours
• Theories of Decision Making 54 Hours
• Field Work III – Understanding Your Business 90 Hours
• Deploying and Measuring your Business 120 Hours
AIM
The key aim of the school is to Learn, Create, Make, Invent, Design, Think and to Ignite the Innovation Potential in EVERYONE participating in this school.
CREATING INNOVATION CO-CRAFTERS
March 15, 2013 36
WHO IS AN INNOVATION CO-CRAFTER
An Innovation Co-Crafter is a Simpleton, Scientist and Saint -
who starts along with people in a system (experienced domain
experts) to reach to the SOUL of the system. He starts every time as a simpleton - then he becomes a
scientist and finally achieves sainthood - reaching and delivering
a wisdom of the system to effect change that is needed - making the
system as close to Ideal as is possible. In this journey - he creates systemic change along with people
in the system.
March 15, 2013 37
WHO IS AN INNOVATION CO-CRAFTER
Every time the co-crafter starts as a simpleton who has multiple lenses to view reality and many times creates new lenses to look at reality - during these adventures in wonderland he
behaves like a scientist – experimenting, exploring,
understanding through the steps of SOUL - See, Observe, Understand and Live - after the simpleton has reached to the SOUL of the system, he starts
the change process needed - a change that impacts all around him. Slowly
the wisdom gleaned from these becomes the new change that the system needed and experts start
developing their expertise in the new change!
March 15, 2013 38
WHO IS AN INNOVATION CO-CRAFTER A co-crafter is a simpleton who becomes a scientist and then achieves sainthood by working with a system and the people in the system to make the system as close to an ideal system
as is possible - He has to be humble, has to accept that he doesn’t know and actually need to reach the SOUL of the system by learning to See, Observe, Understand and Live
(SOUL) the system. Achieving Sainthood from being a simpleton every time is a learning process!
A co-crafter takes the organization that he works with to the
Simplicity on the other side of complexity - one has to go through complexity. This side of simplicity will keep us
simpletons - I hope you can connect with being Simpleton as this side of complexity - being a Saint is on other side of
complexity and exploring complexity is being a scientist!
The co-crafter takes the system through a journey of simplicity from this side of complexity to the other side of
complexity, breaking and many times shattering the mountains of complexity!
3 Conditions for Learning
Relaxed Alertness
Active Processing Orchestrated
Immersion
Low Threat and High Challenge
In Multiple, Complex, Authentic
Experiences
Experiences processed as the basis of
Meaning
• Chaotic Dumbness (High Threat, Low Challenge)
– Comply with this or else… – Constant use of “Killer Phrases” to destroy new ideas
• Automated Disjointedness (Delegation, Hands Off)
– Follow the process, don’t worry about anything – Processes above people – Right processes Mandated will create
results – “Skill Set” based work assignment
• Passive Analysis (Data Collection, Historical Data Analysis)
– Give me all the data that has been accumulated – I will analyze and give you Insights
– Quantify – if you cant quantify you don’t really know? – We will do a Quarterly Analysis to provide you results
From Automated Disjointedness to Orchestrated Immersion
From Passive Analysis to Active Processing
From Chaotic Dumbness to Relaxed Alertness
Competitive Advantage- Over Ages
Time
Exte
nt
of
Co
nn
ecte
dn
ess
How much of Agricultural
land and Natural
Resources
How much can be produced
How much and Quickly
can be Informed
How much Actionable Knowledge
How Fast Innovate
How Fast Co-Create
In the Connected Age – Co-Creators will thrive
IDEAS…. The new world of Ideas
Thank You!
[email protected] http://www.crafitti.com
+91 9902766961
Taking On the Next 25 Years
By Creating INNOVATION CO-CRAFTERS