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1 SETTING UP ............................................ 1 HDTV INPUT LAG ....................................... 2 MENU NAVIGATION AND CONTROLS ..................... 4 MAIN MENU ........................................... 4 CONTINUE JOURNEY .................................... 6 SONGS ................................................ 16 GUITARCADE ........................................... 18 TECHNIQUES ........................................... 22 OPTIONS ............................................... 24 SHOP .................................................. 25 MULTIPLAYER .......................................... 26 GAME CREDITS ......................................... 28 CONTENTS SETTING UP To begin your journey toward guitar masterdom, use the Rocksmith Real Tone Cable™ to attach your guitar to your PlayStation ® 3 System. Do not connect any devices or extra cables between your guitar and the Rocksmith Real Tone Cable™. At the title screen, press to continue. If this is your first time playing, a Soundcheck is conducted to check your volume levels and make sure your guitar is in tune. After this, you can navigate to the Techniques menu to revisit Soundcheck at any time.

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SETTING UP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1HDTV INPUT LAG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2MENU NAVIGATION AND CONTROLS . . . . . . . . . . . . . . . . . . . . . 4MAIN MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4CONTINUE JOURNEY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6SONGS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16GUITARCADE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18TECHNIQUES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24SHOP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25MULTIPLAYER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26GAME CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

CONTENTS SETTING UPTo begin your journey toward guitar masterdom, use the Rocksmith Real Tone Cable™ to attach your guitar to your PlayStation®3 System. Do not connect any devices or extra cables between your guitar and the Rocksmith Real Tone Cable™.

At the title screen, press to continue.

If this is your first time playing, a Soundcheck is conducted to check your volume levels and make sure your guitar is in tune. After this, you can navigate to the Techniques menu to revisit Soundcheck at any time.

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Modern HDTVs have a characteristic known as input lag. This is the amount of time it takes the TV to process digital signals and display it on screen. Typically lasting just a fraction of a second, the lag is usually unperceivable. Rocksmith innovative gameplay requires split-second timing, and so the delay from the signal of the guitar to the TV is more pronounced. This becomes even more noticeable as the audio from the TV can be heard slightly after playing the note, creating an echo effect. If you notice an echo from your TV after playing a note, take these steps to help reduce the amount of lag.

4. On some TVs, HDMI connections can introduce more input lag than component or PC cables. If your TV has noticeable input lag using a HDMI connection, you may be able to reduce the lag by switching to component video cables.

5. If you’re using external speakers, connecting the audio from the PS3™ system to a stereo receiver or home theater system using analog audio cables can significantly reduce audio lag. To connect your PS3™ system using analog audio cables, please refer to the PS3™ system user manual. To match the on-screen note display to the audio, you can advance the notes within the Display Lag Correction menu under Options > Sound and Display Settings. Adjust the meter to match the lag time. This will ensure that the notes are displayed in time with the resulting audio.

1. If available, set your TV to the Game or PC display mode. On some displays, these modes bypass extra video processing filters to reduce lag time. Refer to your TV manual for more information.

2. If your TV doesn’t have a Game or PC mode, you may still be able to reduce the lag by turning off video processing filters. Refer to your TV manual for more information on how to turn off processing filters.

3. Make sure that the PS3™ system is outputting video at your TV’s native resolution. If your TV’s native resolution is 1080p, but the PS3™ system is set to 720p, the TV must process the signal to scale the image on the entire screen, intensifying input lag.

HDTV INPUT LAG

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MENU NAVIGATION AND CONTROLS MAIN MENUNavigationUse the left stick or the directional buttons to navigate between selections.

SelectPress to select a highlighted option.

Go BackPress to return to a previous menu.

AmpPress to open the Amp menu.

Main MenuPress within a menu to return to the Main menu.

The Main Menu lets you select gameplay options or tweak settings.

CONTINUE JOURNEYAfter you play your first song, your career begins. Select Continue Journey to resume from where you previously left off. This is where Rocksmith helps you continue to learn new songs, improve your skills, perform at Events, and unlock new equipment.

OPTIONSAdjust Sound and Display Settings, tweak Game Settings, Restore Default Options, view Credits, and open this User Manual.

SHOPPurchase all the latest and greatest downloadable content from the Shop.

MULTIPLAYERPlay with another local musician.

TUNERAccess the Tuner to adjust your strings.

MAIN MENU

SONGSSelect a song to play, and then choose to tackle the Combo Arrangement, Single Note, or Chord Arrangement.

GUITARCADETest a range of playing skills with eight fun mini-games.

TECHNIQUESUse Soundcheck to tune your guitar, or enter the Technique Challenges, Chord Book, or Videos to help master different skills.

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The Tracker always displays your potential progression

for completing a Rocksmith Recommends selection.

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JOURNEY MENUThe Journey menu found in Continue Journey contains your Events Manager and Rocksmith’s suggested path to help best develop your skills. On the left side of the screen, you can view information about the item you have selected. The Tracker, which is a timeline of your progress, is always displayed in the background.

EVENTS MANAGERThe Events Manager is home to all of your active events. From here you can Customize Set lists, Qualify Songs, and then Perform entire sets in front of an audience to earn rewards.

TRACKERKeep an eye on your progress with the Tracker, which is always seen in the background. The more you improve, the more Rocksmith Points you earn and the higher your Tracker soars.

CONTINUE JOURNEY

ROCKSMITH RECOMMENDSBased on your past performance, Rocksmith Recommends provides you with play options to best help you progress in your journey. Practice a full song in Rehearse or work on specific skills in the various practice sessions.

Previous scores

Tracker

Button commands

Profile Information

Song name

Artist

Arrangement type

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Perform well enough within an Event to be invited to play an Encore! This may be a song you’ve never

performed before, or one of Your most frequently played songs. Perform exceptionally well, and you’ll be asked to perform a Double Encore!

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CONTINUE JOURNEY

EVENTSEvents challenge you to play an entire set in front of an audience, with the reward of a new guitar after a successful performance. As you earn more points and rank up, bigger and better venues become available.

QUALIFYING SONGS FOR EVENTSYou must reach a song’s Event Threshold in order to play it at an Event. The points required for this are displayed whenever you view that song, whether in your journey or through the Songs menu. To reach the Event Threshold, you need to level up the song’s phrases through accurate playing in order to obtain higher scores through multiple playthroughs. Once you reach the Event Threshold, you can play that song at any Event! Just select Customize Setlist in the Event menu to adjust the setlist to your liking.

TICKERImportant game information and tips are always streaming along the bottom of the screen, making sure you stay updated on everything Rocksmith!

VENUE UNLOCKED LINEThese lines identify the next available Venue in your progress toward guitar mastery. As soon as you score enough Rocksmith Points to unlock the Venue, a new space becomes available in your Events Manager.

PROFILE INFORMATIONYour profile information, which includes your player name, current rank, and progress bar, is viewable in the upper right-hand corner of the screen.

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Use Load Tone to load unlocked

Authentic Tones or saved Custom Tones.

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CONTINUE JOURNEY

The Amp menu lets you customize your sound by setting up the amplifier and effects chain. Performing well unlocks Authentic Tone setups and individual effects, amps, and cabinets. This equipment can then be used to create your own sound. The Amp menu is the home of experimentation.

You can have a maximum of three unique pedals in a tone, plus an amp and cabinet. Each tone slot is assigned to a controller button ( , or ); pressing the corresponding button while playing a song will switch to the selected tone.

In addition to selecting tones, you can pick Guitar to select your guitar and enter the Shop.

AMP Mapped button

Tone name

Loop pedal slots

Cabinet type

Post-pedal slots

Pre-Pedal slots

Amp type

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CONTINUE JOURNEYPLAYING GUITAR

TUNING UPTo make sure you’re getting the right sound, a tuning check is conducted prior to playing each song, mini-game and practice session. Play the highlighted open string (without pressing on any of the frets) to check the tuning. If a string is out of tune, the camera shifts to the head of the guitar, and a tuner appears. Play the string again and then adjust the highlighted metal tuning peg until the needle levels out at 0.

Noteway

Notes

Fretboard

Song PositionLyricsPhrase Line Scoreboard

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If an Event consists of only Master Mode

songs, it becomes a Master Event – the ultimate challenge!

notenote Throughout your career, you will learn to play different types of notes, like muted notes and harmonics, as well

as different techniques to give notes a particular sound, including bends and slides! Training videos can teach you how to perfect these techniques, as well as how to spot them ahead of time on the Noteway.

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CONTINUE JOURNEYCHORDSChords require you to play more than one note simultaneously. These are represented by a grouping of notes highlighted with a flat, white background. Be sure to fret each of the notes (except for included open strings) and strike them in unison when it’s time to play the chord.

PLAYINGDuring play, the camera focuses on the frets in use. Both the fret markers and the numbers on the Noteway indicate the general position of incoming notes. Strings with an approaching note are highlighted, and a growing box outline shows which fret the note should be played on. Just before it’s time to play, the note will turn and slot into the outline. Play the note at this time.

MASTER MODEWhen you max out every level of a song and score more than 100,000, you earn a Master Badge, which allows you to perform the song in Master Mode. This mode doubles your scoring potential, but also removes the interface so you must play the song as if it were a real performance.

DYNAMIC DIFFICULTYRocksmith adjusts its progression and difficulty depending on your performance. Nail a song’s phrase and that phrase levels up. A leveled up phrase will have more notes the next time you encounter it until you’re playing the phrase note for note, earning the maximum number of points possible. On the other hand, a phrase won’t progress in difficulty if you’re having a hard time.

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SONGSRehearse or perform any song and any arrangement in your library. You will see three arrangement types, Chords, Single Notes, and Combo (both chords and single notes).

This mode isn’t just for fun. Leveling up a song in this section counts toward your journey—from here you can even qualify songs for Events.

SORTSet the order of your song list by Song, Artist, Album, Year or Duration.

FILTERFilter the song list by arrangement to show All, Single Note, Chord, or Combo.

EVENTDisplay only the songs with arrangements qualified for an Event.

Song titleList of available arrangements

Artist

Duration

Year of release

Album

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GUITARCADE

DUCKSImprove your fretboard reflexes and shoot down ducks scrolling up the noteway. Play the matching fret on the E string (the thickest string) based on each duck’s location. String together consecutive hits for a score multiplier!

Each game in the Guitarcade is based on a key guitar technique, helping you improve your skills with exciting challenges.

SUPER DUCKSThink you’ve mastered the fretboard? Play the matching fret and string based on each duck’s location and color. String together consecutive hits to unlock the next level. Let a duck get through, and you lose one life!

SCALE RUNNERSelect a scale and key, and

play the note indicated by the next runway. The runner

speeds up as you hit the right notes. Hit the next note

in the scale in time to avoid falling off the platform!

QUICK PICK DASHPlay the highlighted open

string that the ostrich is running along as quickly as

you can. Switch strings to jump to different tracks and

collect points to extend the countdown.

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GUITARCADEBIG SWING BASEBALL DAWN OF THE CHORDEADPlay the note indicated by the fret number and color thrown by the pitcher. Time your swing for the most power, and watch out for bends when the pitcher throws a curve!

The undead hunger for flesh, and it’s up to you to

keep them at bay! Play the indicated chord to activate

your defense systems before they close in for

the attack.

SUPER SLIDER HARMONICALLY CHALLENGEDColored blocks drop from

the top of the grid. Play the indicated string at the block’s fret number and then slide up or down to move the position of the block. Strum all strings to drop the block immediately. Stack matching colors for points!

A live bomb is set to explode unless you can play

the right harmonics before detonation. The strings and fret numbers are displayed before the bomb goes live.

Play the harmonics in the correct order to defuse the

bomb in time!

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TECHNIQUESSOUNDCHECKSelect your hand orientation and watch a brief instructional video before testing out your sound. When told to Make Some Noise, strum all six strings until the meter fills.

TECHNIQUE CHALLENGESFrom Power Chords to Pull Offs, all the techniques you need to know to master the guitar are here. Use these challenges to improve a specific skill outside of a song.

CHORD BOOKChoose to view chords by the songs they appear in. When you head to the song selection screen, highlight a title to view the number of arrangements and chords and then select it to practice.

VIDEOSWatch these easy-to-follow how-to videos for mini-lessons in 29 different topics. Learn how tackle scales, bends, slides, picking, restringing, and more.

note

note Rocksmith closely tracks your performance. Based on your playing, many of these Technique

Challenges may be suggested to you in your Rocksmith Recommends options.

Every song has its own set of skills required to master it. To view the Technique Challenges

related to a specific song, select Associated Techniques from the song’s menu or from a song’s results screen.

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OPTIONSRESTORE DEFAULT OPTIONSReturn all your altered options to the default settings.

CREDITSCheck out all the people who made this game happen.

USER MANUALAccess this in-game manual.

SHOPConnect to PlayStation®Network to access the Shop. Purchase new content direct from the in-game store. Choose from featured items, songs, packs, and gear.

SOUND AND DISPLAY SETTINGS

GAME SETTINGS

Volume Settings Adjust the volume for the music, your guitar, your mic, and crowd volume.

Subtitles Turn the game’s subtitles on or off.

Display Lag Correction

Adjust the input timing for note recognition during gameplay.

Difficulty Settings Choose to set all songs to their highest achieved level or their lowest/initial level.

Hand Selection Select to set your guitar playing to left-handed.

String Layout Select to invert the view of your guitar strings in the HUD. This option is best for players used to reading music in tablature form.

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CONTINUEChoose to move forward with playing multiplayer. After selecting Continue, you are taken to the Song Select where you can choose to play songs together.

HANDSelect the hand you use to strum the guitar.

STRING LAYOUTDetermine your type of String layout.

DIFFICULTY SETTINGSChoose your phrase levels. Each player may select to set all songs to their highest level achieved thus far or to set all songs to their lowest level.

Play with another guitarist locally. In multiplayer, the screen is divided in half and each musician’s options appear in his or her section of the screen. When a selection is shared it appears in the center of the screen and both players have navigational and selection control.

Upon starting Multiplayer mode, each musician has several options to choose from.

Progress is tied to your profile. Any advances made during a multiplayer session are retained in

your single player game.

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MULTIPLAYER

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AUDIO TEAMAudio Design Project LeadNicholas Bonardi

Audio Designer Brian Ostreicher

Lead NotetrackerSeth Chapla

NotetrackersMatt MontgomeryBrian McCuneBrendan WestChris Lee

DESIGN TEAMGame DesignersMarc FortierMatt Nguyen

PRODUCERJason V. Schroeder

QC COORDINATORTaylor Benson

UBISOFT SHANGHAIASSOCIATE PRODUCERWang Ge Ge

GAME DESIGN - GUITARCADEAssociate DesignersCliff ChiuZhang Jia Wei

AUDIO DESIGN - GUITARCADEAudio DirectorZhang Lei

Junior Audio DesignerZhang Xin

GAME CREDITSUBISOFT ENTERTAINMENTROCKSMITH PRODUCTION TEAMUBISOFT SAN FRANCISCO

PROJECT LEADSCreative DirectorPaul Cross

Sr. ProducerNao Higo

ENGINEERING TEAMLead EngineerOlivier Vandenbos

Technical LeadDaniel Deptford

Sr. Core EngineerPer Olsson

Rendering EngineerXu Ri Cai

Sr. Gameplay EngineerPatrick Beland

Sr. Gameplay/ Core EngineerJason Nuccio

Gameplay EngineerJose Zurita

Audio EngineerJake Parks

ART TEAMLead Environment ArtistOmar Siu

Technical Art Project LeadAaron B. Murray

ArtistsAndy LittletonAmandeep Kaur

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GAME CREDITSNetwork EngineerXie Qin

QALead QARen Bo

QC TEAMLead QC - GuitarcadeChen Xing Xing

QC Testers - GuitarcadeLi Li QiuSun Jing HaoXu Bo

UBISOFT SHANGHAI OUTSOURCING TEAMArt ManagerAriane Trottier

Project ManagersLouis DuquetShih Silvia

UBISOFT QC TEAMWorldwide QC DirectorRazvan Rotunjanu

Test Studio ManagerGeorge Enescu

Quality Control CoordinatorFlorin Iancu

Lead TesterAlexandru Popescu

Functionality TestersAdelin Lucian JercanAlexandru NiculaeAlexandru UrseaCatalin Daniel GuritaCiprian CondurachiIulian Laurentiu VladescuLeonard SuciuMaria-Alexandra TimmerVlad Ioan Nicolae Rosu

ART TEAM - GUITARCADEAssociate Art Director - Concept ArtFeng Xun

Senior Technical Director - ArtGu Qiang

Assistant Technical Director - AnimationTan Ye

SFX ArtistJi Liang

UI ArtistSharon Wu

ART TEAM - VENUESArt Production ManagerYu Zhou Hong

Lead ArtistQiu Chen Qi

Senior Texture ArtistChen Jing

Senior Environment ArtistsFan Yin JiaTan Xiao MingJunior Environment ArtistJin Xing3D ArtistLu Min Hua

ENGINEERING TEAM - GUITARCADEShanghai Lead EngineerHao LeiRendering EngineerYi Zhen ZhongGameplay EngineerWang WeiJunior EngineersDang Wan LiGu Wen ChiJin JingZhang Jun ShanSenior Network EngineerGeng Yong

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Localization Integration SpecialistHugo Sénécal-Rene

UBISOFT SAN FRANCISCOPresident, North AmericaLaurent Detoc

Vice President of 3rd Party Operations, North AmericaJames Regan

Senior Vice President of Sales & Marketing, North AmericaTony Key

Sr. Director, New Business DevelopmentArisa Lagunzad

Director of 3rd Party Content, North AmericaXavier Fouilleux

Technology DirectorJimmy Alamparambil

3rd Party Editorial Prod. DirectorVincent Minoue

International Brand ManagerLuis Fernando Contreras Pena

Director of MarketingAdam Novickas

Director, Brand Management Danny Ruiz

US Brand ManagerShane Bierwith

Associate Brand ManagerRachel Costa

Associate Director, PRMichael Beadle

Associate PR ManagerScott Fry

Director, Production Planning & Customer ServiceBrent Wilkinson

Manager, Production PlanningAdam Zachary

Compliance ManagerMircea Nutu

Senior Compliance SpecialistsAdrian BursumacFlorin CristeaDaniel LucaCatalin Gafton “Maximvs”Radu NedeaStefan Paraschiv

Compliance SpecialistVlad Toma

Special Tests Lead Octavian Constantin

Special Tests TeamAndrei BeguLiana Popescu

Data ManagersMarius PasaricaAlin Oprea

IT Manager Mihai Mreana

Desktop Services TechniciansAdrian Valentin Simion

Andrei StrambeiCatalin BorangicValentin Cosmin IstrateAdrian Buzatoaia

MUSIC LICENSINGWorldwide Music Director - Ubisoft ParisDidier Lord

Worldwide Music Licensing Manager - Ubisoft MontrealJeremy Blechet

Worldwide Music Licensing Coordinator - Ubisoft MontrealNikolaos Bardanis

Music Licensing Assistant - Ubisoft MontrealLouis-Philippe Caron

LOCALIZATIONLocalization Project ManagerCatalina Quijano

GAME CREDITS

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Production SpecialistJosh Taillon

ESRB Manager Shannon Kokoska

ESRB CoordinatorEdwin Zee

Script ReviewerChris Gayle

Promotions ManagerKristina Flucke

Sr. Events ManagerCalvin Kwan

Associate DirectorJeff Dandurand

Associate Digital Marketing ManagersEd Casey

Manager, Digital MarketingRyan Yount

Director, Digital MarketingJustin Landskron

Website ProducerKevin Crouse

VP, SalesMike Eisenberg

Sr. Retail Planning Manager Brady Watkins

Sr. Insights ManagerKevin Hamilton

Director, Retail MarketingAlexis Bodard

Sr. Retail Marketing ManagerCherrie Chiu

Retail Marketing ManagerEllen LeeJaime Gonzalez

Sr. Director, Media and PromotionsJill Steinberg

Sr. Media ManagerNatalie OchoaAdam Krause

Associate Director, MediaJoe Rongavilla

UBISOFT SHANGHAIManaging Director, Shanghai StudioCorinne Le Roy

Director, Project ManagementEric Pepin

Studio Content ManagerRomain Petitmangin

UBISOFT EMEAPresident and CEOYves Guillemot

EMEA Executive DirectorAlain Corre

EMEA Chief Marketing & Sales OfficerGeoffroy Sardin

EMEA Marketing DirectorCaroline Stevens

EMEA Retail Sales DirectorSabine Berthier

EMEA Group Brand ManagerEric Moutardier

EMEA Brand ManagerFlorent Greffe

EMEA PR DirectorStéphane Vallet

EMEA GAMER Group PR ManagerTiphaine Locqueneux-Bianchi

EMEA PR Specialist Jerome Benzadon

EMEA Digital Marketing Group ManagerStéphane Catherine

EMEA Trade Marketing ManagerDamien Neymarc

EMEA Trade Marketing CoordinatorFrançois-Xavier Denièle

EMEA Paperparts Traffic ManagerVincent Hamet

GAME CREDITS

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EMEA Submission & Planning CoordinatorLaurent Gaudy

EMEA Manufacturing Planning CoordinatorLoic Wilquin

Certification ManagerEtienne Tardieu

Age Rating Coordinator Céline Paiva

PROPS AND ENVIRONMENT ART - ADDITIONAL ARTCWC Prop ArtistsWang Yu JianWeng JieXin Xiao HuiGu Wen

Environment Art Lead Shen Xiu Jie

Environment ArtistsSu Tianyi Li Li BoZhou Wen Bin Zhao Wei Ping Ji Yi ZhouChen Jiong Liang

FRONT END MENU PRODUCTIONOff Base Productions, LLC

PresidentGreg Off

UI Project ManagerJames Manion

UI DesignerNalin Taneja

Flash EngineerManuel Gonzalez Rob DodsonGeoff Davis

Tomas ApodacaDave JohnsonPatrick WoodAlex Fernandez

Production DesignerBrady HartelCyrin Jocson

TOOLS DEVELOPMENT SUPPORTRobotic Arm Software

Studio DirectorDan Goodman

Software EngineerKevin TanJesse Perrin

Tools ProgrammerAJ BadarniGarret Hoffman

QA EngineerPeter Hoff

VIDEO PRODUCTION - MODELS, TECHNIQUE VIDEOS, OPENINGJade Studio Productions

Guitar Technique Video ModelDario Forzato

Technique Video Casting ServicesASAP Productions

ENGLISH VOICE OVER RECORDING SERVICESCup of Tea Productions, Inc.

Guitarcade Female VoiceLaura Bailey

Narrator / Guitarcade Male VoiceGideon Emery

GAME CREDITS

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Copyright © 2011 Emergent Game Technologies, Inc. Emergent, LightSpeed, Gamebryo, Floodgate and related logos are trademarks or registered trade marks of Emergent Game Technologies, Inc., or its affiliates in the U.S. and other countries. Other names may be trademarks of their respective owners.

Sound EngineerJohn Brengman

Project Manager / EditorDanielle Hunt

Project ManagerLainie Bushey, HPA

CROWD SOUNDSPyramind

Audio Director / COOPaul Lipson

Senior Sound DesignerPeter Steinbach

Senior Project ManagerMichael Roache

Chief EngineerSteve Heithecker

Production AssistantRyan DeBolt

Studio CoordinatorDheeraj Sareen

LOCALIZATIONFIGS Translation / Voice Over RecordingPink Noise

LOCALIZATION TESTINGEnzyme Testing Labs

Worldwide Production DirectorCarolljo Maher

Head of ProductionRémy Julita

Localization Project ManagerDavid McComb

Localization Lead TesterDavid McComb

Localization Tester (French)Nicolas Machado

Localization Tester (Italian)Giovanni Polidoro-Bernabeo

Localization Tester (German)Ilka Rhesa

Localization Tester (Spanish)Maria Bazo-Rodriguez

ORIGINAL CONCEPTGameTank

Project LeadJake Parks

Business DevelopmentDana Abramovitz

Design LeadNick Bonardi

ADDITIONAL PREPRODUCTION ASSISTANCE - DUCKSKillspace

Uses Scaleform GFx © 2010 Scaleform Corporation. All rights reserved

Powered by Wwise © 2006 - 2011 Audiokinetic Inc. All rights reserved

GAME CREDITS

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Brian Adam McCune – “Ricochet”Written By: Brian Adam McCunePublished By: Brian Adam McCune

Cream - “Sunshine Of Your Love”Written By Jack Bruce, Peter Ronald Brown And Eric Patrick Clapton.Published by Dratleaf Music, Ltd. (PRS) and E C Music Ltd (PRS). All rights administered by Warner/Chappell Music International Ltd.Courtesy of Polydor Ltd. (UK) under license from Universal Music Enterprises.

Chris Lee – “Boss”Written By: Chris LeePublished By: Chris Lee

Dan Auerbach - “I Want Some More”Written by Wayne Carson Thompson.Published by Budde Songs Inc.Courtesy of Warner Music Canada Co.

David Bowie - “Rebel Rebel”Written by David Bowie.Published by Jones Music America (ASCAP) admin. by ARZO Publishing / © 1974 Chrysalis Music (ASCAP) / Colgems-EMI Music Inc. (ASCAP). All rights reserved. Used by permission.Courtesy of RZO Music.

PRODUCTION BABIESScarlett Brooke CrossNovember 26, 2010

Zhang Jing YuFebruary 9, 2011

Lyra James MurrayMarch 12, 2011

Olivia Emily DeptfordJune 14, 2011

Jayden LeeJuly 2011

SPECIAL THANKSFrancois GaretVincent De la bouereNicolas RobicBruno OrmelLina LuAnderson BovellEmmanuel YaoSuhendi WijayaDavid Januar

Bobby HalimBilly RiyadiJeffry PurnomoTo all family and friends who’ve supported us throughout the production. Love you all!

MUSIC CREDITSBest Coast - “When I’m With You”Written by Bethany Cosentino.Published by Bratty BC (SESAC).Courtesy of Mexican Summer.

Blur - “Song 2”Written by Damon Albarn, Graham Coxon, Steven James and David Rowntree.Published by EMI Blackwood Music Inc. (BMI). All Rights Reserved. Used by Permission.Courtesy of EMI Records Ltd. under license from EMI Film & Television Music.

GAME CREDITS

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Courtesy of Matador Records, (P) 2004 Matador Records. ISRC No: US-MTD-04-61605 (www.matadorrecords.com) / (P) 2004 Interpol licence exclusive de EMI Music France. Avec l’autorisation d’EMI Music France.

Jarvis Cocker - “Angela”Written by Martin James F. Craft, Ross Orton, Jarvis Branson Cocker, Stephen Patrick Mackey, Timothy McCall and Simon Edward Stafford.Published by Beautiful Songs Limited Ltd. / Universal Music Publishing Group a division of Universal Music Canada Inc. / Timothy McCall Copyright / (C) Warner/Chappell Music Publishing Ltd (PRS). All Rights Reserved.

Courtesy of Rough Trade Records Ltd. ℗ 2009 Rough Trade Records Ltd. ISRC No: GB-CVZ-09-02629 (www.roughtraderecords.com).

Jenny O. - “Well OK Honey” Written by Jenny O. Music by Jenny O., Mike Green and Rob Kolar and Jacob Wick.Published by The Sleepy Anne Publishing Company (ASCAP).Courtesy of Manimal Records.Kings Of Leon – “Use Somebody”Written by: Caleb Followill (ASCAP), Matthew Followill (BMI), Jared Followill (BMI) and Nathan Followill (ASCAP).Published by: Bug Music (BMI) / Coffee Tea Or Me Publishing (BMI) / McFearless Music (BMI) / Music Of Windswept (ASCAP) / Martha Street Music (ASCAP) / Followill Music (ASCAP).

Eric Clapton - “Run Back To Your Side”Written by Eric Patrick Clapton and Doyle Bramhall II.Published by E C Music Ltd (PRS). All rights on behalf of E C Music Ltd administered by Warner/Chappell Music International Ltd. / Bug Music (BMI)/Wirzma Publishing (BMI).Courtesy of Warner Music Canada Co.

Franz Ferdinand – “Take Me Out”Written by Robert Hardy, Alexander Paul Kapranos Huntley, Nicholas John McCarthy and Paul Robert Thompson.Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.Courtesy of Domino Recording Co. Ltd. / Epic Records.

By arrangement with Sony Music Entertainment Canada Inc.Incubus – “I Miss You”Written by Brandon Boyd, Michael Einziger, Alex Katunich, Chris Kilmore and Jose Pasillas II.Published by EMI April Music Inc. (ASCAP). All Rights Reserved. Used by Permission.Courtesy of Sony Music Entertainment. By arrangement with Sony Music Entertainment Canada Inc.Interpol - “Slow Hands”Written by Carlos Andres Dengler, Samuel J Fogarino, Paul Julian Banks and Daniel Alexander Kessler.Published by Kobalt Music Publishing America, Inc obo Carlos Dengler Music/Idle Worship Music / Friend Or Faux Music / Iron Men Wooden Ships Music.

GAME CREDITS

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Courtesy of Warner Music Canada Co.Muse - “Unnatural Selection”Written and composed by Matthew James Bellamy.© 2009 Loosechord Limited (PRS). All rights administered by Warner/Chappell Music Publishing Ltd. Courtesy of Warner Music Canada Co.

Nirvana - “Breed”Written by Kurt Cobain.Published by The End of Music and Primary Wave Tunes and administered by EMI Virgin Songs, Inc. (BMI). All Rights Reserved. Used by Permission.Courtesy of Geffen Records under license from Universal Music Enterprises.

Nirvana - “In Bloom”Written by Kurt Cobain.Published by The End of Music and Primary Wave Tunes and administered by EMI Virgin Songs, Inc. (BMI). All Rights Reserved. Used by Permission.Courtesy of Geffen Records under license from Universal Music Enterprises.

Pixies - “Where Is My Mind?”Written by Charles Thompson. Published by Universal Music Publishing Group a division of Universal Music Canada Ltd. Courtesy of 4AD Ltd., ℗ 1997 4AD Ltd. ISRC No: GB-AFL-97-00100 (www.4ad.com).

Licensed Courtesy of Casablanca Media Publishing.Courtesy of RCA/JIVE Label Group, a unit of Sony Music Entertainment. By arrangement with Sony Music Entertainment Canada Inc.Lenny Kravitz - “Are You Gonna Go My Way”Written by Lenny Kravitz. Composed by Lenny Kravitz and Craig Ross. Copyright 1993 Miss Bessie Music (ASCAP) Wigged Music (BMI). All Rights Reserved.Courtesy of Virgin Records America under license from EMI Film & Television Music.

Little Barrie – ‘’Surf Hell’’Written by Barrie Cadogan, Lewis Reuben Wharton, Virgil Howe.

Published by Touch Tones Music Ltd.Courtesy of Tummy Touch Records.

Lynyrd Skynyrd - “Sweet Home Alabama”Written by Edward King, Gary Robert Rossington and Ronnie Van Zant.Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.Courtesy of Geffen Records under license from Universal Music Enterprises.

Muse - “Plug In Baby”Written by Matthew James Bellamy.Published by Hewrate Limited (PRS). All rights administered by Warner/Chappell Music Publishing Ltd.

GAME CREDITS

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Queens Of The Stone Age - “Go With The Flow”Written by Josh Homme and Nick Oliveri.© Warner-Tamerlane Publishing Corp. (Bmi), Board Stiff Music (BMI) And Natural Light Music (BMI) Copyright 2002. All rights on behalf of itself and Board Stiff Music administered By Warner-Tamerlane Publishing Corp. All Rights Reserved.Courtesy of Interscope Records under license from Universal Music Enterprises.

Radiohead - “High And Dry”Written by Thomas Edward Yorke, Edward John O’brien, Colin Charles Greenwood, Jonathan Richard Guy Greenwood and Philip James Selway. © Warner/Chappell Music Ltd

(PRS). All rights administered by WB Music Corp. All Rights Reserved.Courtesy of EMI Records Ltd. under license from EMI Film & Television Music.

RapScallions – ‘’California Brain’’Written by Chris Clemence, Dario Forzato, Matthew Still, Wendy Starland and Adam Fisher.Published by Chris Clemence / Dario Forzato / Matthew Still / Wendy Starland (ASCAP) - Wendelicious Music / Adam Fisher.Red Fang - “Number Thirteen”Written by David Sullivan, John Sherman, Maurice Bryan Giles and Aaron Beam.Published by Relapse Release

Publishing (ASCAP)/ Release Relapse Music (BMI).Courtesy of Relapse Records, Inc.

Red Hot Chili Peppers - “Higher Ground”Written by Stevie Wonder.Published by Black Bull Music and Jobete Music Co., Inc. (ASCAP). All Rights Reserved. Used by permission.Courtesy of Capitol Records under license from EMI Film & Television Music.

Seth Chapla – “Jules”Written By: Seth Chapla (BMI)Published By: Seth Chapla

Sigur Ros - “Gobbledigook” Written by Jon Thor Birgisson, Orri Pall Dyrason, Georg Holm and Kiartan Sveinsson.Published by Universal Music Publishing Group a division of Universal Music Canada Inc.Courtesy of XL Recordings Ltd., ℗ 2008 XL Recordings Ltd. ISRC No: BG-KEE-08-00075(www.xlrecordings.com).

Silversun Pickups - “Panic Switch”Written by Brian Aubert, Christopher Guanlao, Joseph Lester and Nicole Monninger.Published by Silversun Pickups Music (ASCAP) on behalf of itself and Boredom Mending Music (BMI).Courtesy of Dangerbird Records.

GAME CREDITS

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Soundgarden - “Outshined”Written by Chris Cornell.Published by You Make Me Sick I Make Music (ASCAP) / Sony/ATV Music Publishing Canada (SOCAN). All rights reserved. Used by permission. Courtesy of A&M Records under license from Universal Music Enterprises.

Spoon - “Me And The Bean”Written by John Clayton (BMI).Published by Bug Music (BMI)/Irrigation Music (BMI). Licensed courtesy of Casablanca Media Publishing.Courtesy of Merge Records. By Arrangement with Bank Robber Music.

Stone Temple Pilots – “Between The Lines”Written by Robert Emile DeLeo, Dean DeLeo and Scott Richard Weiland. Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.Courtesy of Warner Music Canada Co.

Stone Temple Pilots – “Vasoline”Written by Dean DeLeo, Robert Emile DeLeo, Eric Kretz and Scott Richard Weiland.Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.Courtesy of Warner Music Canada Co.

GAME CREDITSTaddy Porter - “Mean Bitch”Written By Andy Brewer, Joe Selby, Kevin Jones and Doug Jones.Published by Primary Wave Taddy Porter (ASCAP) o/b/o Itself and as admin. for Arvan Publishing (ASCAP).℗© 2010 Primary Wave Records.

The Animals - “House of the Rising Sun’’Written by Alan Price.Published by CPE Music, Inc. (BMI). Under license from Sony Pictures Music Group / Beechwood Music Corp. (BMI). All Rights Reserved. Used by Permission.Courtesy of EMI Records Ltd. and of ABKCO Music & Records, Inc. (www.abkco.com).

The Black Keys - “I Got Mine”Written and composed by Dan Auerbach and Patrick Carney.Copyright © 2008 McMoore McLesst Publishing (BMI). All Rights in the world excluding Australia and New Zealand Administered by Wixen Music Publishing, Inc. All Rights in Australia and New Zealand Administered by GaGa Music. All Rights Reserved. Used by Permission.Courtesy of Warner Music Canada Co.

The Black Keys - “Next Girl”Written and composed by Dan Auerbach and Patrick Carney.Copyright © 2010 McMoore McLesst Publishing (BMI).

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All Rights in the world excluding Australia and New Zealand Administered by Wixen Music Publishing, Inc. All Rights in Australia and New Zealand Administered by GaGa Music. All Rights Reserved. Used by Permission.Courtesy of Warner Music Canada Co.

The Boxer Rebellion - “Step Out Of The Car”Written by Nathan Nicholson, Adam Harrison, Piers Hewitt and Todd Howe.Published by Primary Wave Brian (Boxer Rebellion Sp. Acct) (BMI).Courtesy of Absentee Recordings/ The Boxer Rebellion LLP.

The Cribs - “We Share The Same Skies”Written by Johnny Marr, Gary Jarman, Ross Jarman and Ryan Jarman.© 2009 Chrysalis Music (ASCAP) and Chrysalis Songs (BMI). All rights reserved. Used by permission.Courtesy of Warner Music Canada Co. and of Wichita Recording by arrangement with Mixtape Music.

The Cure - “Boys Don’t Cry”Written by Michael Stephen Dempsey, Robert James Smith and Laurence Andrew Tolhurst.Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.

GAME CREDITSCourtesy of Fiction Records/Polydor Ltd. (UK) under license from Universal Music Enterprises and of Warner Music Canada Co.

The Dead Weather - “I Can’t Hear You”Written by Alison Mosshart, Dean Fertita, Jack Lawrence and Jack White.Published by Domino Publishing Company of America, Inc. (ASCAP) / Sleeping Disorder Music (BMI) / Each Hit Below Me (BMI) / Third String Tunes (BMI).Courtesy of Third Man Records / Warner Music Canada Co.

The Horrors - “Do You Remember”Written by Faris Badwan, Joshua Hayward, Tom Cowan, Rhys Webb and Joseph Spurgeon.© 2009 Chrysalis Music (ASCAP).

All rights reserved. Used by permission.Courtesy of XL Recordings Ltd., ℗ 2009 XL Recordings Ltd. ISRC No: GB-BKS-09-00058 (www.xlrecordings.com).

The Rolling Stones - “(I Can’t Get No) Satisfaction”Written by Mick Jagger and Keith Richards.Published by ABKCO Music, Inc.Courtesy of ABKCO Music & Records, Inc. (www.abkco.com).

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The Rolling Stones - “Play With Fire”Written by Nanker Phelge.Published by ABKCO Music, Inc.Courtesy of ABKCO Music & Records, Inc. (www.abkco.com).

The Rolling Stones - “The Spider and The Fly”Written by Mick Jagger and Keith Richards.Published by ABKCO Music, Inc.Courtesy of ABKCO Music & Records, Inc. (www.abkco.com).

The Strokes – “Under Cover Of Darkness”Written by Julian Casablancas, Nick Valensi, Albert Hammond, Jr. and Fabrizio Moretti. Published by The Strokes Band Music (ASCAP).

Courtesy of RCA Records, a unit of Sony Music Entertainment. By arrangement with Sony Music Entertainment Canada Inc.

The White Stripes - “Icky Thump”Written by Jack White III. Published by Peppermint Stripe Music (BMI).Courtesy of Third Man Records / Warner Music Canada Co. / XL Recordings Ltd, ℗ 2005 XL Recordings Limited. ISRC No: GB-BKS-07-00147 (www.xlrecordings.com).

The xx - “Islands”Written by Romy Anna Madley Croft, Baria Qureshi, Oliver David Sim and James Thomas Smith. Published by Universal Music Publishing Group a division of Universal Music Canada Ltd.

GAME CREDITSCourtesy of XL Recordings Ltd., ℗ 2009 XL Recordings Ltd. ISRC No: GB-BKS-09-00198 (www.xlrecordings.com).

Titus Andronicus - “A More Perfect Union”Written by Patrick Stickles.Published by Patrick Stickles Copyright Control (BMI).Courtesy of Merok Records / XL Recordings Ltd., ℗ 2010 Merok Records / XL Recordings Ltd. ISRC No: GB-BKS-09-00520 (www.xlrecordings.com).

Tom Petty and the Heartbreakers – “Good Enough”Written by Tom Petty and Mike Campbell.Published by Adria K Music (ASCAP) / Wild Gator Music (ASCAP). Used by permission.

All rights reserved.Courtesy of Warner Music Canada Co.

Velvet Revolver – “Slither”Written by Scott Richard Weiland, Matt Sorum, Duff Rose McKagan, David Kushner and Saul Hudson.Published by Kobalt Music Music Publishing America Inc, obo Slash And Cash Publishing / ©2004 Chrysalis Music o/b/o itself, Ready Set Go Publishing (ASCAP), Dracsorum Music (ASCAP), Pimp Music (ASCAP) and DTK Music (ASCAP). All rights reserved. Used by permission.Courtesy of RCA/JIVE Label Group, a unit of Sony Music Entertainment. By arrangement with Sony Music Entertainment Canada Inc.

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Versus Them – “Six AM Salvation”Written By: Matt Montgomery (ASCAP)Published By: Matt Montgomery

White Denim – “Burnished”Written by Steve Terbecki, James Petralli, Joshua Block, Lucan Anderson and Austin Jenkins. Copyright © 2011 Steve Terebecki Music (ASCAP) / Bop English Music (ASCAP) / Joshua

Block Music (ASCAP) / Lucan Anderson Publishing Designee / Warne Parker Music (ASCAP).Courtesy of Fontana North.

Yellow Moon Band - “Chimney” Written by D. Carroll, J. Bartlett, D. Hagan and M. Priest.Published by D. Carroll, J. Bartlett, D. Hagan, M. Priest (MCPS/PRS).Courtesy of Static Caravan Recordings by arrangement with Woodwork Music. (www.staticcaravan.org).

GAME CREDITS

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© 2011 Ubisoft Entertainment. All Rights Reserved. Rocksmith logo, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Powered by Wwise © 2006 - 2011 Audiokinetic Inc. All rights reserved

Technique Challenge - Anchor Zones .....................................Matt Montgomery

Space Ostrich (Quick Pick Dash) ...............................................Nicholas Bonardi

Ducks .................................................................................................Nicholas Bonardi

Super Ducks ....................................................................................Nicholas Bonardi

Scale Runner ...................................................................................Nicholas Bonardi

Baseball .............................................................................................Nicholas Bonardi

Dawn of the Chordead .................................................................Zhang Xin

Harmonically Challenged ............................................................Zhang Xin

Super Slider .....................................................................................Zhang Xin

All original compositions for Rocksmith copyright © Ubisoft 2011

GAME CREDITSORIGINAL MUSIC FOR ROCKSMITHArrangement Title ..........................................................................Written By

Technique Challenge - Slides .....................................................Chris Lee

Technique Challenge - Double Stops ......................................Brian McCune

Technique Challenge - Palm Mutes ..........................................Brian McCune

Technique Challenge - Bends ....................................................Seth Chapla

Technique Challenge - Tremolos ...............................................Seth Chapla

Technique Challenge - Power Chords .....................................Brendan West

Technique Challenge - Barre Chords .......................................Brendan West

Technique Challenge - Harmonics ...........................................Matt Montgomery

Technique Challenge - Hammer-Ons and Pull-Offs ............Matt Montgomery

Technique Challenge - Open Chords ......................................Matt Montgomery

Technique Challenge - Sustains ................................................Matt Montgomery