Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a...

63
Computer Vision : CISC 4/689 Linear Filters General process: Form new image whose pixels are a weighted sum of original pixel values, using the same set of weights at each point. Properties Output is a linear function of the input Output is a shift- invariant function of the input (i.e. shift the input image two pixels to the left, the output is shifted two pixels to the left) Example: smoothing by averaging form the average of pixels in a neighbourhood Example: smoothing with a Gaussian form a weighted average of pixels in a neighbourhood Example: finding a derivative form a weighted average of pixels in a neighbourhood
  • date post

    22-Dec-2015
  • Category

    Documents

  • view

    216
  • download

    0

Transcript of Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a...

Page 1: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Linear Filters

• General process:– Form new image whose pixels

are a weighted sum of original pixel values, using the same set of weights at each point.

• Properties– Output is a linear function of

the input

– Output is a shift-invariant function of the input (i.e. shift the input image two pixels to the left, the output is shifted two pixels to the left)

• Example: smoothing by averaging– form the average of pixels in a

neighbourhood

• Example: smoothing with a Gaussian– form a weighted average of

pixels in a neighbourhood

• Example: finding a derivative– form a weighted average of

pixels in a neighbourhood

Page 2: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Convolution

• Represent these weights as an image, H

• H is usually called the kernel

• Operation is called convolution– it’s associative

• Result is:

Rij H i u, j vFuvu,v

Page 3: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Example: Smoothing by Averaging

Page 4: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Smoothing with a Gaussian

• Smoothing with an average actually doesn’t compare at all well with a defocussed lens– Most obvious difference is that

a single point of light viewed in a defocussed lens looks like a fuzzy blob; but the averaging process would give a little square.

• A Gaussian gives a good model of a fuzzy blob

Page 5: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

exp x2 y2

22

An Isotropic Gaussian

• The picture shows a smoothing kernel proportional to

(which is a reasonable model of a circularly symmetric fuzzy blob)

Page 6: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Smoothing with a Gaussian

Page 7: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Problem: Image Noise

from Forsyth & Ponce

Page 8: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Solution: Smoothing (Low-Pass) Filters

• If object reflectance changes slowly and noise at each pixel is independent, then we want to replace each pixel with something like the average of neighbors

– Disadvantage: Sharp (high-frequency) features lost

7 x 7 averaging neighborhood

Original image

Page 9: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Smoothing Filters: Details

• Filter types– Mean filter (box)– Median (nonlinear)– Gaussian

• Can specify linear operation by shifting kernel over image and taking product

111

111

111

3 x 3 box filter kernel

Page 10: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Gaussian Kernel

• Idea: Weight contributions of neighboring pixels by nearness

• Smooth roll-off reduces “ringing” seen in box filter

0.003 0.013 0.022 0.013 0.0030.013 0.059 0.097 0.059 0.0130.022 0.097 0.159 0.097 0.0220.013 0.059 0.097 0.059 0.0130.003 0.013 0.022 0.013 0.003

5 x 5, = 1

Page 11: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Gaussian Smoothing

• In theory, the Gaussian distribution is non-zero everywhere, which would require an infinitely large convolution mask, but in practice it is effectively zero more than about three standard deviations from the mean, and so we can truncate the mask at this point

• Discrete approximation to Gaussian function with sd = 1.4

Source: http://www.cee.hw.ac.uk/hipr/html/gsmooth.html

Page 12: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Gaussian Smoothing

• Once a suitable mask has been calculated, then the Gaussian smoothing can be performed using standard convolution methods. The convolution can in fact be performed fairly quickly since the equation for the 2-D isotropic Gaussian shown above is separable into x and y components. Thus the 2-D convolution can be performed by first convolving with a 1-D Gaussian in the x direction, and then convolving with another 1-D Gaussian in the y direction. (The Gaussian is in fact the only completely circularly symmetric operator which can be decomposed in such a way.) Below shows the 1-D x component mask that would be used to produce the full mask shown in previous slide. The y component is exactly the same but is oriented vertically.

A further way to compute a Gaussian smoothing with a large standard deviation is to convolve an image several times with a smaller Gaussian. While this is computationally complex, it can have applicability if the processing is carried out using a hardware pipeline.

Page 13: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Gaussian Smoothing

• One of the principle justifications for using the Gaussian as a smoothing filter is due to its frequency response. Most convolution based smoothing filters act as lowpass frequency filters. This means that their effect is to remove low spatial frequency components from an image. The frequency response of a convolution filter, i.e. its effect on different spatial frequencies, can be seen by taking the Fourier transform of the filter.

• Frequency responses of Box (i.e. mean) filter (width 7 pixels) and Gaussian filter ( = 3 pixels).

Page 14: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Example: Gaussian Smoothing

= 1 = 3

7 x 7kernel

Original image Box filter

Page 15: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Convolution

• Formalization of idea of overlap (product) of two functions as one is shifted across the other

• The area under convolution is product of areas under the functions

• The convolution of two Gaussians is another Gaussian

courtesy of mathworld.wolfram.com

The animations above graphically illustrate the convolution of two rectangle functions (left) and two Gaussians (right). In the plots, the green curve shows the convolution of the blue and red curves as a function of t , the position indicated by the vertical green line. The gray region indicates the product as a function of t , so its area is precisely the convolution.

Page 16: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Convolution Notes

• Note the assumption that both f

and g are continuous and defined everywhere

• Properties– Commutative

– Associative

Page 17: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Discrete 2-D Convolution

• Sum instead of integral: I’ = K ¤ I (book uses ¤¤ for 2-D convolution) is defined by:

I’(u, v) = §x, y K(u ¡ x, v ¡ y) I(x, y)

where the kernel K approximates the impulse function f by sampling from it where it is non-zero

Page 18: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Correlation

• Same as convolution, a dot product, thus it is largest when the pattern maches (vectors are parallel), this can be used to find texture patterns

• This yields a value that is +ve when the image region looks like the filter kernel, and small and –ve when it is opposite. Can be squared if pattern reversal doesn’t matter.

• Since value maybe large if image is bright, so divide by root sum of squares of image region and filter. (dot of unit vectors)

• Some ways to interpret what the kernel is doing– As a template being matched by correlation – As simply a set of weights on the corresponding image pixels

Page 19: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Normalized correlation

• Think of filters of a dot product– now measure the angle

– i.e normalised correlation output is filter output, divided by root sum of squares of values over which filter lies

• Tricks:– ensure that filter has a zero

response to a constant region (helps reduce response to irrelevant background)

– subtract image average when computing the normalizing constant (i.e. subtract the image mean in the neighbourhood)

– absolute value deals with contrast reversal

Page 20: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Positive responses

Zero mean image, -1:1 scale Zero mean image, -max:max scale

Page 21: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Positive responses

Zero mean image, -1:1 scale Zero mean image, -max:max scale

Page 22: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Figure from “Computer Vision for Interactive Computer Graphics,” W.Freeman et al, IEEE Computer Graphics and Applications, 1998 copyright 1998, IEEE

Page 23: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Dealing with Image Edges

• Only convolve with interior– Shrinks image

• Zero-padding– Results in spurious gradients

• Border replication• Symmetric: Reflect image at border b so that

I(b + i) = I(b ¡ i)– Results in spurious 2nd-derivatives

Page 24: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 1

3

2

1

2

2

1

3

2

32

21

22

32 5

3

2

1

2

2

1

3

2

32

21

22

32

1-2-1

24-1

111

1-1-1

12-1

111

Page 25: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 2

3

2

1

2

2

1

3

2

32

21

22

32 45

3

2

1

2

2

1

3

2

32

21

22

32

3-1-2

24-2

111

1-1-1

12-1

111

Page 26: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 3

3

2

1

2

2

1

3

2

32

21

22

32 4 45

3

2

1

2

2

1

3

2

32

21

22

32

3-3-1

34-2

111

1-1-1

12-1

111

Page 27: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 4

3

2

1

2

2

1

3

2

32

21

22

32 4 4 -25

3

2

1

2

2

1

3

2

32

21

22

32

1-3-3

16-2

111

1-1-1

12-1

111

Page 28: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 5

3

2

1

2

2

1

3

2

32

21

22

32 4 4

9

-25

3

2

1

2

2

1

3

2

32

21

22

32

2-2-1

14-1

221

1-1-1

12-1

111

Page 29: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 6

3

2

1

2

2

1

3

2

32

21

22

32

6

4 4

9

-25

3

2

1

2

2

1

3

2

32

21

22

32

1-2-2

32-2

222

1-1-1

12-1

111

Page 30: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

and so on…

Page 31: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Final Result

2 2 2 3

2 1 3 3

2 2 1 2

1 3 2 2 12

7

6

4

8

6

14

4

59

59

511

-25

I’I

1-1-1

12-1

111

Why is I’ large in some places and small in others?

Page 32: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Linear Shift Invariance

• Possible properties of f– Superposition: f(I1 + I2) = f(I1) + f(I2)– Scaling: f(®I) = ®f(I)– Shift invariance:

f(Shift(I, k)) = Shift (f(I), k)

A system with these properties is performing convolution

Page 33: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Imaging Systems

• An imaging system describes a functional transformation f of an image due to…– Physics: A real-world phenomenon such as blurring from defocus or fish-eye

lens distortion– Filtering: A transformation we apply in order to

• Undo or mitigate the bad effects of a physical system (e.g., deblur, undistort, etc.)

• Emphasize or highlight particular image properties (e.g., color similarity, edges, etc.)

I I’f

Page 34: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

What’s Not a Convolution?

• Nonlinear systems– E.g., radial distortion of fish-eye lens is not LSI because geometric

transformation depends on pixel location

f

courtesy of M. Fiala

Page 35: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Filtering in Matlab

• imfilter(I, K)filters image I with kernel K– Default filtering is correlation (no kernel rotation)– Can set options on border handling

• corr2, conv2 are the generic versions• Kernel creation

– Custom (create a matrix)– fspecial function

Page 36: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Differentiation and convolution

• Recall

• Now this is linear and shift invariant, so must be the result of a convolution.

• We could approximate this as

(which is obviously a convolution; it’s not a very good way to do things, as we shall see)

fx

lim 0

f x , y

f x,y

fx

f xn1,y f xn , y

x

Page 37: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Finite differences

Partial derivative in x-direction: gives vertical stripes.mid-gray = 0, dark gray = -ve, light gray = +veKernel = (1,0,-1)

Page 38: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Noise

• Simplest noise model– independent stationary additive

Gaussian noise

– the noise value at each pixel is given by an independent draw from the same normal probability distribution

• Issues– this model allows noise values

that could be greater than maximum camera output or less than zero

– for small standard deviations, this isn’t too much of a problem - it’s a fairly good model

– independence may not be justified (e.g. damage to lens)

– may not be stationary (e.g. thermal gradients in the ccd)

Page 39: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

sigma=1

Page 40: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

sigma=16

Page 41: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Finite differences and noise

• Finite difference filters respond strongly to noise– obvious reason: image noise

results in pixels that look very different from their neighbours

• Generally, the larger the noise the stronger the response

• What is to be done?– intuitively, most pixels in

images look quite a lot like their neighbours

– this is true even at an edge; along the edge they’re similar, across the edge they’re not

– suggests that smoothing the image should help, by forcing pixels different to their neighbours (=noise pixels?) to look more like neighbours

Page 42: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Finite differences responding to noise

Increasing noise ->(this is zero mean additive gaussian noise)

Page 43: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

The response of a linear filter to noise

• Do only stationary independent additive Gaussian noise with zero mean (non-zero mean is easily dealt with)

• Mean:– output is a weighted sum of inputs

– so we want mean of a weighted sum of zero mean normal random variables

– must be zero

Remember: Gaussian is symmetric, product of 2 Gaussians is Gaussian

• Variance:– recall

• variance of a sum of random variables is sum of their variances

• variance of constant times random variable is constant^2 times variance

– then if is noise variance and kernel is K, variance of response is

2 Ku,v2

u,v

Page 44: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Filter responses (of noise) are correlated

• over scales similar to the scale of the filter

• Filtered noise is sometimes useful– looks like some natural textures, can be used to simulate fire, etc.

Page 45: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Page 46: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Page 47: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Page 48: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Smoothing reduces noise

• Generally expect pixels to “be like” their neighbours– surfaces turn slowly

– relatively few reflectance changes

• Generally expect noise processes to be independent from pixel to pixel

• Implies that smoothing suppresses noise, for appropriate noise models

• Scale– the parameter in the symmetric

Gaussian

– as this parameter goes up, more pixels are involved in the average

– and the image gets more blurred

– and noise is more effectively suppressed

Page 49: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

The effects of smoothing Each row shows smoothingwith gaussians of differentwidth; each column showsdifferent realisations of an image of gaussian noise.

Page 50: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Gradients and edges

• Points of sharp change in an image are interesting:– change in reflectance

– change in object

– change in illumination

– noise

• Sometimes called edge points

• General strategy– determine image gradient

– now mark points where gradient magnitude is particularly large wrt neighbours (ideally, curves of such points).

Page 51: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

The Gradient and Edges

• Consider image intensities as a 2-D height function I(x, y). Then the image gradient is the vector field defined by:

• Definition of an edge– Line segment separating regions of contrasting intensity– Location: Where gradient magnitude is high – Direction: Orthogonal to the gradient

Page 52: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Edge Causes

• Depth discontinuity

• Surface orientation discontinuity

• Reflectance discontinuity (i.e., change in surface material properties)

• Illumination discontinuity (e.g., shadow)

Page 53: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Edge Detection• An edge point can be regarded as a point in an image

where a discontinuity (in gradient) occurs across some line. A discontinuity may be classified as one of five types

• Searching for Edges:– Filter: Smooth image– Enhance: Apply numerical derivative approximation– Detect: Threshold to find strong edges– Localize/analyze: Reject spurious edges, include

weak but justified edges

Gradient Discontinuity -- where the gradient of the pixel values changes across a line. This type of discontinuity can be classed as roof edges, ramp edges convex edges concave edges, by noting the sign of the component of the gradient perpendicular to the edge on either side of the edge. Ramp edges have the same signs in the gradient components on either side of the discontinuity, while roof edges have opposite signs in the gradient components.

A Jump or Step Discontinuity -- where pixel values themselves change suddenly across some line. A Bar Discontinuity -- where pixel values rapidly increase then decrease again (or vice versa) across some line.

Source: http://homepages.inf.ed.ac.uk/rbf/CVonline/LOCAL_COPIES/MARSHALL/node28.html

Page 54: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step edge detection: First Derivative Operators

• Method: Differentiate and find extrema

• Examples– Sobel operator (Matlab: edge(I, ‘sobel’))

– Prewitt, Roberts cross

– Derivative of Gaussian

-1-2-1

000

121

-101

-202

-101

Sobel x Sobel y

Book uses thisformat

Page 55: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Sobel Edge Filtering Example

1 0 -1

2 0 -2

1 0 -1

0 0 2 2

0 0 2 2

0 0 2 2

0 0 2 2

Rotate

10-1

20-2

10-1

Page 56: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 1

0

0

1

2

2

1

2

2

22

20

20

22 0

0

0

0

0

2

2

2

2

20

20

20

20

00-1

00-2

10-1

10-1

20-2

10-1

Page 57: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 2

0

0

1

2

2

2

3

2

22

20

20

22 60

0

0

0

0

2

2

2

2

20

20

20

20

200

400

10-1

10-1

20-2

10-1

Page 58: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 3

0

0

1

2

2

2

3

2

30

20

20

30 6 60

0

0

0

0

2

2

2

2

20

20

20

20

200

400

10-1

10-1

20-2

10-1

Page 59: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Step 4

0

0

0

0

2

2

3

2

30

20

20

30 6 6 -60

0

0

0

0

2

2

2

2

20

20

20

20

10-2

20-4

10-1

10-1

20-2

10-1

edgeeffectfrom zero-padding

Page 60: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Sobel Edge Filtering Example: Result

6

8

8

6

6

8

8

6

-80

-60

-80

-60

(pad with zeroes again, the boundary)and then we threshold…

Page 61: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Sobel Edge Detection: Gradient Approximation

Horizontal Vertical

-1-2-1

000

121

-101

-202

-101

Note anisotropy of edge finding

Page 62: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Sobel

• These can then be combined together to find the absolute magnitude of the gradient at each point and the orientation of that gradient. The gradient magnitude is given by:

• an approximate magnitude is computed using:

which is much faster to compute.

• The angle of orientation of the edge (relative to the pixel grid) giving rise to the spatial gradient is given by:

In this case, orientation 0 is taken to mean that the direction of maximum contrast from black to white runs from left to right on the image, and other angles are measured anti-clockwise from this.

Page 63: Computer Vision : CISC 4/689 Linear Filters General process: –Form new image whose pixels are a weighted sum of original pixel values, using the same set.

Computer Vision : CISC 4/689

Derivative of Gaussian