Club Leader Training 31 st July 2015. ① 1 hour per week for 10 weeks ② Start week of the 7 th...
-
Upload
clyde-wilkerson -
Category
Documents
-
view
213 -
download
0
Transcript of Club Leader Training 31 st July 2015. ① 1 hour per week for 10 weeks ② Start week of the 7 th...
Club Leader Training
31st July 2015
① 1 hour per week for 10 weeks
② Start week of the 7th September
③ 10 – 13 year old children
④ 12 – 15 kids in the club
Some Basics
What is Design Squad Global?
TV Show 46 Episodes
24 Engineer Career Profiles
62 Animations of STEM concepts
Website Short Videos
Interactive Online Games
Hands-on Engineering Activities
Design Challenges
Space for Sharing and Collaboration
Outreach Campaign 100+ Partnerships
Engineer and Informal Educator Training
Events and Workshops
A Brief History
Why Engineering and The Design Process?
DEFINE THE NEED
BRAINSTORM
DESIGN
BUILD
SHARE SOLUTION
TEST & EVALUATEREDESIGN
Every session in Design Squad Global reinforces the design process to develop core skills:
Creativity and innovation Critical thinking and
problem solving Communication and
collaboration Confidence to take action
What is Engineering really?
Engineering is boring and engineers work in a cubicle or the lab all day.
Engineers work with all different kinds of people and the work that they do can be very creative, hands-on, and fun.
Engineering is only for people who love Maths and Science and are very good at them.
Math and science are the basis of engineering, but you don’t have to love them. You just have to be able to do them.
Engineering is hard, stressful, and challenging.
Engineering is extremely rewarding. You can make a difference in people’s lives and change the world.
Engineering is only for boys. Anyone can be an engineer.
✗ ✓
What is Global Competency?
The ability to communicate and collaborate with people around the globe who have different cultures, perspectives,
and concerns. Teamwork and collaboration between kids from different
countries is at the heart of DSG.
Forming a successful working relationship is key to engineering in a global context.
What does Global Competency look like?
Global Competenc
y
Investigate the World
Understand that
different places have
different environment
s and resources
Recognize different
perspectives
Listen to and communicat
e ideas
Take action
A Global Partnership
Stepping Stones International
MochudiPhatsimong Youth Club
GaboroneBaha’i Primary
SchoolMbabane
Eqinisweni Primary School
Nhlangano
YMCA South AfricaPietermaritzburg
Boys and Girls Clubs of SASoweto
Southern African Association of Youth Centres
Soweto
Southern African Sites
United States Sites
YMCATwin Cities, Minnesota
Promise Neighborhoods
Chula Vista, California
Promise Neighborhoods
Indianola, Mississippi
YMCACharlotte, North
Carolina
Middle StartBaltimore, Maryland
YMCABoston,
Massachusetts
Promise Neighborhoods
Boston, Massachusetts
Partners
United States Southern AfricaPromise NeighborhoodsBoston, Massachusetts
Phatsimong Youth CentreGaborone, Botswana
Promise NeighborhoodsChula Vista, California
SOS Children’s Village School Mbabane, Swaziland
Promise NeighborhoodsIndianola, Mississippi
Stepping Stones International Mochudi, Botswana
YMCACharlotte, North Carolina
Boys and Girls Clubs of South AfricaSoweto, South Africa
YMCABoston, Massachusetts
YMCAPietermaritzburg, South Africa
YMCATwin Cities, Minnesota
Baha'i Primary SchoolMbabane, Swaziland
Middle StartBaltimore, Maryland
Southern African Association of Youth ClubsSoweto, South Africa
Saranya Sathananthan Dylan Busa
The DSG Facilitators
United States Facilitator Southern African Facilitator
Your Role as a Club Leader
Lead the Design Squad Club and facilitate its activities
Play an active role in the Partner Exchanges and CoP
Share your findings and experiences through Action Research
Help us build a better Design Squad Global
Leading is important
• Guide kids through the process of generating and selecting ideasBrainstorming
• Guide kids through the design process
Open-ended activities
• Help kids learn how to work together meaningfullyTeamwork
• Help kids learn how to give and receive constructive feedbackFeedback
• Help kids learn that failure is a necessary part of learning
“Fail faster, succeed sooner”
General Tips for Leading DSG
① Try out all the activities
② Praise the process, not just the results
③ Ask open-ended questions
④ Take a hands-off approach to hands-on activities
⑤ Encourage kids to make mistakes
⑥ Encourage teamwork and collaboration instead of competition
⑦ Recognize multiple perspectives
⑧ Point out kids’ growth and changing perspectives
The Programme
The Design Process
The Club Guide
The Partner Project
The Communit
y of Practice
Partner Exchanges
The Programme
DEFINE THE NEED
BRAINSTORM
DESIGN
BUILD
SHARE SOLUTION
TEST & EVALUATEREDESIGN
The Design Process
The Design Process
The Club Guide
The Partner Project
The Communit
y of Practice
Partner Exchanges
The Programme
Paper Structure
Helping Hand/ Partner Project: Introduction
Build a Prototype/ Partner Project: Narrow down topics
Emergency Shelter/ Partner Project: Finalize the Topic
The Club Guide: Part 1
Partner Project: Brainstorm and Design
Partner Project: Present Designs
Partner Project: Peer Review
Partner Project: Review Feedback and Redesign
Partner Project: Present Final Products
Partner Project: Share Solutions!
The Club Guide: Part 2
The Club Guide: Your best friend
An overview of the session
What to do to prepare ahead of time
Tips on leading the session
What to do after the session
Ideas for extension activities
The Design Process
The Club Guide
The Partner Project
The Communit
y of Practice
Partner Exchanges
The Programme
The Partner Project
Partner clubs investigate issues and needs in their own community and choose one to work on together.
Each club works separately to design inventions that address the topic.
Groups then exchange design ideas, asking their partner club for a peer review.
Clubs review each other’s feedback, redesign, and build their inventions.
The final session will be a party in which Partner Clubs share their finished products with each other through video.
How can we as young engineers help…
① People stay healthy② People stay safe③ Protect the environment④ Reduce the amount of energy / resources we use⑤ Improve our school⑥ Make older people’s lives better⑦ Make children’s lives better
The Design Process
The Club Guide
The Partner Project
The Communit
y of Practice
Partner Exchanges
The Programme
http://dsglobal.ning.com
Useful resources
General discussions
PARTNER EXCHANGES
The Community of Practice
A community of peers developingshared experience and expertise
The Design Process
The Club Guide
The Partner Project
The Communit
y of Practice
Partner Exchanges
The Programme
The Partner Exchanges
Online weekly exchanges of club activity between club leaders
What are they?
At the heart of the DSG experience Primary way for kids to get to know each other Primary way for club leaders to process and
reflect on what is happening in their clubs Primary way for kids and club leaders to grow
their global competencies
Why are they important?
The Partner Exchanges
Every week of the programme, except for week 3, a few days after each session
When do they happen?
Why capture media What media to capture What to do with captured media How to capture, manage and share media in the
CoP
How do you do them?
Try it yourself
Send a Ping-Pong ball high enough to catch it.
Action Research
What do you as researchers do?
Be reflective
Listen carefully to what is said and NOT said
Think analytically about what they see and hear
Questions we want to answer
How does DSG work? What are the successes and challenges?
How well does DSG meet its goal of introducing kids to engineering and invention from a global perspective?
How can we improve DSG?
Four Parts to our Research
Surveys with kids and Club Leaders
Document student work
Hold focus groups every 2nd week
Have weekly facilitator check-ins
① No special training needed!② 30-60 minutes needed per session (Action
Research, including focus groups and weekly check-ins)Note
Surveys – PRE and POST
A questionnaire/test to assess knowledge, opinions, and attitudesWhat?
To understand what kind of changes took place as a result of DSGWhy?
All kids (Student Survey) and all Club Leaders (Club Leader Survey)Who?
Just before the first session and just after the last session (it will take 10-15 minutes)When?
Gather the students in a room with youWhere?
Hand out the survey upside down; read the instructions; ask kids to turn it over, write their initials at the top; and fill it out
How?
Scan/Photograph & email filled-out surveys to your facilitator
What then?
Discuss any concerns
Your Facilitator will ask you a series of questions about how things are going
After your focus groups, the facilitator will ask you questions about what you learned
Facilitators will take notes so that the Researchers learn how to improve DSG
Weekly Facilitator Check-ins
How to lead a Focus Group
Keep the kids for 15 MINUTES after the session
A focus group is a DISCUSSION with the kids
RECORD the discussion (audio or video)
ANY LANGUAGE is fine
Use the DISCUSSION QUESTIONS provided
Try to hear from AS MANY KIDS AS POSSIBLE
Try to understand the PERSPECTIVE OF THE KIDS
Date TopicPre session 1 Pre-survey ✓
1 7 – 11 Sept Paper Structure ✓ ✓ ✓
2 14 – 18 Sept Helping Hand ✓ ✓ ✓ ✓
3 21 – 25 Sept Build a Prototype ✓ 4 28 Sept – 2 Oct Emergency Shelter ✓ ✓ ✓ ✓
5 5 – 9 Oct Brainstorm and Design ✓ ✓ 6 12 – 16 Oct Present Designs ✓ ✓ ✓ ✓
7 19 – 23 Oct Peer Review ✓ ✓
8 26 – 30 OctReview Recommendations, Redesign, and Build ✓ ✓ ✓ ✓
9 2 – 6 Nov Present Final Projects ✓ ✓ 10 9 – 13 Nov Share Solutions ✓ ✓ ✓
Post Session 10 Post-survey ✓ The call will include a reflection on the focus group discussion of the previous week
The DSG Timeline
Focus Group Activity
Recap
The DSG Club:Lead and facilitate ten 1-hour sessions to help kids develop critical engineering and global competency skills
The Partner Exchange:Communicate with your Partner Club Leader and share with the other club leaders in the Community of Practice by exchanging photos, videos, and any other media
The Action Research:Facilitate focus groups, reflect on your findings, and share your experiences through weekly calls with your facilitator
Your Toolbox Your Role in…
Summary of Roles and Resources
The Club Guide
The DSG Facilitators
Your Partner Club
Leader
The DSG Community
of Practice
The Action Research
Guide
Next Steps
Recruit kids
Sign release forms
Collect equipment and materials
Make contact with your partner
Work through the activities in your Club Guide
Questions?
Facilitator
Dylan Busa
Facilitator
Saranya Sathananthan
Lead Researcher
Annie Smiley
MAJOR FUNDING
PROJECT FUNDING
Design Squad Global is produced by WGBH
Major funding is provided by the National Science Foundation. Project funding is provided by the Lemelson Foundation