Claws Depths

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    claw's depths

    Background:  ALIEN ORIFICE  is the name of my extraterrestrial megadungeon campaign setting and associated house rules for theOriginal Game. Beneath the barren surface of the planet Inanna in the Fringe Worlds is a vast, sprawling underworld, carved out by amysterious race nown as the !rchitects, who may or may not be extinct. "he underworld is divided into separate #nodes$, connected bytunnels many miles in length. %ome of these nodes consist of only a few chambers, while others are ci ty&si'ed and multi&levelled. "heOne&(age )ungeon described here is a small node, occupied and defended by some of the many robots who have escaped fromhuman tyranny and established a free republic within Inanna*s underworld. In this particular corner of the labyrinth, a robot wi'ard called

    +law is engaged in the tas of transcribing and deciphering a series of ancient inscriptions left by the !rchitects.

    scale: ←10 yards→

    Random Encounters: oll -d every three turns. ! roll of -indicates an encounter. oll -d/ on the following table0

    -. +law 1see below2 3 robot students 1-d425. +rystal spider 1-24. obot guards 1-d2/. obot guards 1-d42 3 robot hounds 1-d42

    Map Key6.B. "he whole area of the map is illuminated by continual lightspells cast by +law. +eilings are 7&48 15d-532 feet high.

    1. Sentry Post: Robot guards 152 and robot hounds 152. "heyare not here to ill intruders, but merely to escort travellers

    through the central passage and prevent anyone interrupting thestudents, examining the inscriptions, or finding the secret shaft. Intruth, the guards are bored with all this scholarly business 1theyare sports fans2 and they will be ready for #a bit of fun$ 1fighting,gambling, or what have you2 if the opportunity arises.

    2. Inscribed hamber: Walls covered with arcane inscriptions.Brown&robed robot students 12 at wor transcribing thecharacters onto scrolls set out on trestle tables. "he scrolls, ifstudied and correctly interpreted 1Intelligence chec, )ecipher+odes sill, etc.2, yield the spells shield and alter time. "heremaining inscriptions contain -d/ further spells of levels -&4.

    !. Store Room: %taced trestles, scaffold poles, ladders, etc.

    ". entra# Passage: In the shadowy western alcove, beyond a

    broen down door, lurs a crysta# spider  1-2. "his child&si'edcreature, morphologically similar to a "erran arachnid, is coveredwith a hard crystalline carapace. 9ence the name. It ignoresrobots but hungers for fleshy prey. !mongst a litter of small bonesand other remains can be found a satchel containing --: groats, agreen gem worth /8 groats, and a pistol with :8 rounds ofammunition. "he secret door in the eastern wall is opened bypressing a switch in a hidden recess.

    $. #a%&s hamber: Furnishings suitable for a wi'ard*s study ; tapestries, boocases, des, robot*s head paperweight, etc. +law therobot %i'ard 1-2 accompanied by robot students 152. +law himself is a huling, eight&foot&tall former war robot with a handsome,imperious face. 9e is robed in blac. 9is right arm is unremarable, but his left is over&si'ed and terminates in a meshed bundle ofra'or&sharp, sicle&lie claws. !mong his effects are several valuable boos on philosophy and mathematics worth a total of