Chris khalil's preso from AIMIA UX forum
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Transcript of Chris khalil's preso from AIMIA UX forum
TOWARDS CORPORATE UX
MATURITY24/02/2011
CHRISTOPHER KHALIL,
DIRECTOR OF USER EXPERIENCE
NEWS DIGITAL MEDIA
MATURITY
� A framework for determining your organisational maturity
Neilsen 2006
http://www.useit.com/alertbox/maturity.html
� Goal is to become a User Driven Organisation
– User data helps determines projects that are funded
INTRO…
– User research helps determines company direction
– Experience design extended beyond IxD into Customer
Experience
� Stage 1: Hostility toward UX. This stage can last decades.
� Stage 2: Developer-centred UX. Two to three years.
� Stage 3: Skunkworks UX. Two to three years.
� Stage 4: Dedicated UX budget. Two to three years.
� Stage 5: Managed UX. Six to seven years.
STAGES OF MATURITY
� Stage 5: Managed UX. Six to seven years.
� Stage 6: A Systematic UX process. Six to seven years.
� Stage 7: Integrated user-centred design. Insufficient data.
� Stage 8: User-driven corporation.
� In this mindset, humans are irrelevant—they're told to
use the system, regardless of whether doing so is easy or
pleasant.
� Throwback to early days of computing where hardware
costs etc meant it made sense to subjugate people to
computers needs.
STAGE 1: HOSTILITY TOWARD UX
computers needs.
� Hard to change behaviour.
� Timescale: This stage can last decades.
� Team relies on its own intuition about what constitutes
good UX
� Works ok if mental model matches audience – i.e.
developing tools such as IDE’s etc
� For every other case this is a bad idea
STAGE 2: DEVELOPER-CENTRED UX
� We know too much about the problem space
� BUT executives generally responsive to the idea of UX
� Logic, flattery, persuasion, analytics
� Timescale: Two to three years.
� No official recognition of UX, nor is there an approved
budget
� Organization realises need to be customer focused
� Guerrilla testing prevalent
� Activities are ad hoc and driven by UX advocates
STAGE 3: SKUNKWORKS UX.
� Activities are ad hoc and driven by UX advocates
� Primitive but effective skunkwork techniques employed
� Rely on results to progress: analytics, AB test, survey
� To prevent being overlooked, save the initial design ideas,
clumsy as they may seem, and show before/after
comparisons to document the UX advances.
� Timescale: Two to three years.
� Someone higher up makes the UX aspects of product quality a
higher priority.
� A dedicated budget for UX allows UX activities to be planned
� There are dedicated UX staff
� Main UX method is User Testing (but usually happens late in
process)
STAGE 4: DEDICATED UX BUDGET
process)
� A budget to recruit participants
� The team spends most of its time fixing individual design mistakes,
and no time at increasing organisational maturity.
� To move to next stage: Collect ammunition, higher conversion
rates, fewer calls to call centre, increasedproductivty - involve
senior stakeholders in sessions
� Timescale: Two to three years.
� Official UX group, led by Manager
� Studies are conducted more consistently as the UX group refines its
methodology
� The group archives and compiles the findings of UX reports.
� The company has a person whose job it is to think about UX across
the organization, in order to increase organisational maturity and
STAGE 5: MANAGED UX.
the organization, in order to increase organisational maturity and
leverage existing UX staff for more strategic purposes
� To move to next stage: Use budget on high profile projects aim for
spectacular wins, evangelise, participatory design, involve senior
stakeholders in sessions
� Timescale: Six to seven years
� The company has recognized the need for an actual user-centred design process, with
multiple activities and milestones
� Iterative design is more common because the company realizes that the best UI quality
requires several rounds of UX
� Projects are prioritized according to the business value of their user experience.
� Even projects that don't get a lot of UX resources go through at least some form of UX
review before they're approved for release
� The UX budget large enough that key projects receive sufficient resources
STAGE 6: A SYSTEMATIC UX PROCESS.
� The UX budget large enough that key projects receive sufficient resources
� The company starts doing field studies
� To move to the next stage
� Use participatory & iterative design to bring stakeholders on the journey.
� Lobby for Field Studies
� Timescale: Six to seven years
� Field studies, as a form of very early user research is in the DNA.
� Each step in the development process is infused with user data,
including the project definition and the requirements phase.
� Beyond simply estimating user experience quality, the company
tracks quality through quantitative UX metrics.
� Each project has defined UX goals that these measurements must
STAGE 7: INTEGRATED USER-CENTRED DESIGN.
� Each project has defined UX goals that these measurements must
surpass for the design to be greenlighted for release.
� The company begins to employ UX data to determine what it
should build.
� User data now determines the type of projects that are funded.
� User research determines the company’s overall direction and
priorities. The concept of total user experience is extended beyond
the screen to other customer-company interaction.
� The company uses the same UX methods, but these now affect
corporate strategy & activities beyond interaction design.
STAGE 8: USER-DRIVEN CORPORATION.
corporate strategy & activities beyond interaction design.
� Corporate decision-making takes a mixed methody approach
including data from behavioural observation of real users—data
about what customers do.
� The timing obviously differs among organizations
� Start-ups are lucky and can begin the maturity process at
stage 3 or stage 4
� Steps must be addressed in order, hard to skip a stage
� Too many simultaneous changes are likely to result in
CONCLUSION
� Too many simultaneous changes are likely to result in
failure
� Find the best ‘buttons’ in your organisation to press and
keep punching them.