Chapter 7 - Weeblywaukeefcs.weebly.com/uploads/3/7/7/4/3774158/chapter_7_notes.pdf · •Runway...

download Chapter 7 - Weeblywaukeefcs.weebly.com/uploads/3/7/7/4/3774158/chapter_7_notes.pdf · •Runway fashion conveyed almost instantly ... Texture • Texture ... – Allows combination

If you can't read please download the document

Transcript of Chapter 7 - Weeblywaukeefcs.weebly.com/uploads/3/7/7/4/3774158/chapter_7_notes.pdf · •Runway...

  • 1/23/12

    1

    Beyond Design

    By Sandra J. Keiser and Myrna B. Garner

    PowerPoint developed by Elizabeth Law

    Copyright 2009 Fairchild Books

    All rights reserved. No part of this presentation covered by the copyright hereon may be reproduced or used in any form or by any meansgraphic, electronic, or mechanical, including photocopying, recording, taping, or information storage and retrieval systemswithout written permission of the publisher.

    ISBN: 978-1-56367-960-5

    GST R 133004424

    Garment Styling

    Chapter 7 Beyond Design

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 4

    Chapter Objectives

    Explore various methods of recording design ideas and experimenting with styling options

    Understand how to use design elements in combination with design principles to create an aesthetically pleasing garment

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 5

    Chapter Objectives

    Recognize various classifications of garments for men, women, and children

    Understand style variables for each silhouette classification

    Understand how design details add interest to garment styling

    Anticipate how design details affect garment cost and production scheduling

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 6

    Garment Styling

    Fashion dynamic - perpetual change Product developers identify core themes to

    translate into items customer will buy Society more casual, fashion more item-

    driven; more pressure on product developers

    Silhouettes tend to evolve

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    2

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 7

    Methods of Developing Design Ideas

    Design process parallels research process Goal: meet needs of target customer

    Match customers aesthetic preferences Produce within target price point Relate to consumers lifestyle

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 8

    Methods of Developing Design Ideas

    Derivative approachsamples purchased, interpreted in developers own colorways and fabrications

    Innovative approachinspiration collected from primary sources, then interpreted in totally original ways

    Most development falls somewhere between

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 9

    Methods for Developing Design Ideas

    Techniques: Study primary resource such as historic or

    cultural artifacts Buy actual garments for their silhouette, fit,

    fabrication, or detailing Collect swipes, or tear sheets, from

    magazines and Internet Sketch designs observed while doing market

    research

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 10

    Studying Primary Resources

    Results in most original design ideas High-end designers travel to exotic locales Memberships to costume collections Costume exhibitions Cultural artifacts

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 11

    Purchased Garments Derivative developers have largest budgets to

    purchase samples from which their own line will be developed

    Branded developers have smaller budgets used only for samples from which they want to interpret a fabric, fit, detail, or construction technique

    Very small product developers have no budget for purchasing samples; must interpret trends from tear sheets and websites

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 12

    Printed Sources and the Internet

    Runway fashion conveyed almost instantly Sources once only in print, now in real

    time, some free, others by subscription Developers use these sources to create

    concept boards - collection of images, sketches, and swatches express design direction

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    3

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 13

    Sketches

    Record and explore design ideas When shopping, carry small sketchbook,

    making note of unique ideas, details, or proportions

    Where possible, try on garments; can measure or study construction in dressing room

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 14

    Sketches

    Thumbnail sketches can be made after leaving a store to reference a silhouette change or simply an interesting detail

    Flats two-dimensional drawings that represent how garment looks when spread out on flat surface

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 15

    Sketches Silhouette ideas are generally developed as croquis

    sketches Freehand May use an underlay figure slid under page as a template Floats include a garment sketch without the body

    Ideas can also be developed as flats, 2-D representations of the garment spread out flat rather than on a body

    Some designers prefer to work digitally; tablets enable designers to sketch on the computer or hand sketches can be scanned in order to add color and fabric on computer

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 16

    Design Elements and Principles

    When used together, create appealing garments that enhance wearers appearance, create appealing garments

    Design organization of design elements, using design principles, to create products that are considered aesthetically pleasing to the observer

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 17

    Design Elements and Principles

    Designer work with design elements and principles in creative, original way

    Stylists adapt the ideas of others

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 18

    Design Elements

    Building blocks of design; intrinsic to every product, including apparel Line Color Texture Pattern Silhouette Shape

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    4

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 19

    Line

    Determines silhouette of garment and shapes formed within it

    Internal lines seams and edges; fabric patterns and textures; tucks, pleats, darts, gathers, linear trim

    Optical illusions Vertical lines elongate, slim figure Horizontal lines shorten, widen figure

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 20

    Color

    Initially attracts a customer to a garment Can create illusions

    Warm colors draw in viewer and make area appear larger

    Cool colors recede and make area appear smaller

    Darker colors slimming, illusion of height, one-color ensemble

    Bright colors illusions of bulk, call attention to figure

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 21

    Texture

    Texture surface or hand of fabric Attributed to fabrics characteristics - fiber,

    yarn, construction, weight, and finish Fabrics hand affects how it drapes Texture affects how we see color

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 22

    Texture

    Some textures make the figure look larger (shiny, pile, stiff); others identify the bodys natural curves (drapey, clingy, sheer)

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 23

    Pattern Created by

    Texture of fabric Constructed into fabric through weaving, knitting, or felting Applied to fabric through printing, embossing, or other

    techniques

    Popularity subject to fashion cycles Create figure illusions Large patterns not appropriate for close-fitting

    garments or garments with lots of seams

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 24

    Silhouette

    Silhouette outer shape of garment Size and shape of silhouette is first thing

    we see when garment on body; cannot be seen clearly on hanger

    Sometimes described by letters A, H, T, V, or Y

    Also described by shape (trapezoid, tent, hourglass, pear, or bell)

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    5

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 25

    Silhouette

    May be identified as periods from history (Empire or flapper)

    Need to be comfortable and functional Evolve slowly

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 26

    Shape

    The silhouette is frequently sectioned off into smaller shapes within garment using seam lines, details, and garment edges Adds styling and interest to silhouette Helps achieve fit Allows combination of two or more fabrics Allows designer to create optical illusions

    through line Creates symmetrical or asymmetrical balance

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 27

    Shape

    Important tool for achieving harmony within garment

    Coordinates should be evaluated so shapes are related

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 28

    Design Principles

    Describe the way design elements are combined into a pleasing whole Proportion Balance Emphasis or Focal Point Rhythm Harmony or Unity

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 29

    Proportion

    Relationship or scale of all garments or ensembles parts to each other and to the body as a whole

    Horizontal lines divide garment or ensemble into sections - waistline seams or jacket and top edges

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 30

    Proportion

    Uneven proportions (2:3, 3:5, 5:8) are the most pleasing to the eye no matter what the era (Golden Mean)

    Most garment proportions follow golden mean, but some equal proportions also exist

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    6

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 31

    Balance

    Balance sense of stability or equilibrium Symmetrical garment same on both sides Asymmetrical garment different on both

    sides of the middle

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 32

    Emphasis or Focal Point

    Emphasis or focal point first place on garment the eye is drawn

    Created through a convergence of lines, combination of colors, or detail

    If several elements of the design are competing for the viewers attention, the garment may be overdesigned

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 33

    Rhythm

    Rhythm organized movement of the eye through related elements of a garment

    The eye should move naturally through the entire garment

    Achieved by strong silhouette lines through use of color, line, or shape and through repetition, radiation, and gradation

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 34

    Harmony or Unity

    Successful placement of a focal point that suggests rhythm is key to achieving harmony or unity in design

    All design elements work together in a garment to produce a pleasing aesthetic appearance and to give a feeling of unity

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 35

    Harmony or Unity

    Anti-fashion movements may purposely break rules of design in order to call attention to a certain look

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 36

    Understanding the Dynamics of Fashion Change

  • 1/23/12

    7

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 37

    Garment Variations by Category

    Western dress basic classifications of garments typically worn by men, women, and children

    Within each classification, certain elements vary from season to season according to fashion trends and specific needs of target markets

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 37 Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 38

    Garment Variations by Category

    Style variables garment characteristics that contribute to shape, fit, and identity; include length, degree of fit, how it hangs from the body, fullness or flare, cut of armscye, and neckline style

    Shaping devices needed when garment fits close to body; seams, darts, gathers, and pleats

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 39

    Tops

    Tops and T-Shirts Cut and sew construction pieces cut from

    fabric rather than knit into shape Sweaters

    Full-fashion some part knit to shape Pullovers, cardigans, sweater sets, twin

    sets

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 40

    Tops

    Shirts and blouses Jackets and vests Outerwear jackets and coats Dresses

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 41

    Bottoms

    Surround the lower body Skirts Pants

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 42

    Garment Details

    Provide means of changing silhouettes, embellish and provide visual link to fashion theme

    Component parts elements not part of basic structure but add aesthetic interest or provide functionality (necklines and collars, cuffs, pockets, belts)

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

  • 1/23/12

    8

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 43

    Garment Details

    Decorative effects embellishment added to fabric (smocking, quilting, tucking, etc.)

    Trims details added to the garment (buttons, braids, lace)

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 44

    Component Parts/Collars

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 45

    Component Parts

    Necklines and Collars Sleeves and Cuffs Pockets Belts

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 46

    Closures

    Get a garment on and off the body If sufficient stretch in garment, fabric may

    make a closure unnecessary Various types of zippers, button closures,

    tie closures, hooks and eyes, Velcro hook and loop fasteners, and snaps

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. 47

    Planning and Sourcing for Garment Details

    Options for planning detail Ready-made Studios that sell prototypes that may be

    copied or adapted to developers line In-house graphic artists

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc. Chapter 7: Garment Styling 2009 Fairchild Books, a division of

    Cond Nast Publications, Inc. 48

    Planning and Sourcing for Garment Details

    Costs vary greatly depending on where sourced Handwork too costly in U.S. but may be

    affordable in low-wage country Use of trim houses with special machinery

    may need more time for color matching, productions samples, and shipping

    Chapter 7: Garment Styling 2009 Fairchild Books, a division of Cond Nast Publications, Inc.