Chapter 5 Using Multimedia in Education
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Transcript of Chapter 5 Using Multimedia in Education
Chapter 5Using Multimedia in Education
CHAPTER 13 PRIMARY OBJECTIVES
CHAPTER 13 PRIMARY OBJECTIVES
Define multimediaDefine multimedia Describe the types of media Describe the types of media
used in multimedia applicationsused in multimedia applications List and describe the various List and describe the various
uses of multimedia applicationsuses of multimedia applications Identify the types of multimedia Identify the types of multimedia
hardwarehardware
CHAPTER 13 PRIMARY OBJECTIVES (cont.)
CHAPTER 13 PRIMARY OBJECTIVES (cont.)
Explain how to develop a Explain how to develop a multimedia applicationmultimedia application
Identify features of several Identify features of several multimedia authoring software multimedia authoring software packagespackages
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? Any computer-based Any computer-based
presentation or application presentation or application that integrates one or more that integrates one or more of these elements: text, of these elements: text, color, graphics, animation, color, graphics, animation, audio, and videoaudio, and video
What is Multimedia? AnimationWhat is Multimedia? Animation
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? Any computer-based Any computer-based
presentation or application presentation or application that integrates one or more that integrates one or more of these elements: text, of these elements: text, color, graphics, animation, color, graphics, animation, audio, and videoaudio, and video
Click to see Figure 13-1Click to see Figure 13-1
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? Any computer-based Any computer-based
presentation or application that presentation or application that integrates one or more of these integrates one or more of these elements: text, color, graphics, elements: text, color, graphics, animation, audio, and videoanimation, audio, and video
Interactive multimediaInteractive multimedia• Accepts input by means of a Accepts input by means of a
keyboard, voice, or pointing keyboard, voice, or pointing devicedevice
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? TextText
• Create words, sentences, and Create words, sentences, and paragraphsparagraphs
• Textual effectsTextual effects• MenusMenus
Click to see Figure 13-2Click to see Figure 13-2
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? GraphicsGraphics
• Illustrate concepts more Illustrate concepts more vividly than textvividly than text
• Visual learnersVisual learners• Navigation elementsNavigation elements• Clip artClip art
Click to see Figure 13-3Click to see Figure 13-3
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? AnimationAnimation
• A graphic that has the illusion A graphic that has the illusion of motionof motion
Click to see Figure 13-4Click to see Figure 13-4
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? AnimationAnimation
• A graphic that has the illusion A graphic that has the illusion of motionof motion
• Animation and Virtual Reality Animation and Virtual Reality AnimationAnimation
Click to view animationClick to view animation
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? AudioAudio
• Music, speech, or any other Music, speech, or any other soundsound
• Capture with microphone, CD-Capture with microphone, CD-ROM, DVD-ROM, radio, or ROM, DVD-ROM, radio, or other audio input deviceother audio input device
• Purchase audio clipsPurchase audio clips• Compression/StreamingCompression/Streaming
– MP3MP3
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? VideoVideo
• Photographic images that are Photographic images that are played back at speeds of 15 to played back at speeds of 15 to 30 frames per second and 30 frames per second and provide the appearance of full provide the appearance of full motionmotion
• Video compressionVideo compression• Moving Pictures Experts Group Moving Pictures Experts Group
(MPEG)(MPEG)Click to see Figure 13-5Click to see Figure 13-5
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? VideoVideo
• Photographic images that are Photographic images that are played back at speeds of 15 to 30 played back at speeds of 15 to 30 frames per second and provide frames per second and provide the appearance of full motionthe appearance of full motion
• Video compressionVideo compression• Moving Pictures Experts Group Moving Pictures Experts Group
(MPEG)(MPEG)• Sound and Video AnimationSound and Video Animation
Click to view animationClick to view animation
WHAT IS MULTIMEDIA?WHAT IS MULTIMEDIA? LinksLinks
• Used for navigation through Used for navigation through multimedia applicationsmultimedia applications
Click to see Figure 13-6Click to see Figure 13-6
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Business PresentationsBusiness Presentations• Marketing presentationsMarketing presentations• Use video projectors to display Use video projectors to display
the presentationsthe presentations
Click to see Figure 13-7Click to see Figure 13-7
Computer-based training Computer-based training (CBT)(CBT)• Reduced training time and Reduced training time and
costcost• Teach new skillsTeach new skills• CoursewareCourseware• Instant feedbackInstant feedback
Click to see Figure 13-8Click to see Figure 13-8
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Computer-based training (CBT)Computer-based training (CBT)• Self-paced studySelf-paced study• Unique contentUnique content• Unique instructional experienceUnique instructional experience• Reduced training timeReduced training time• One-on-one interactionOne-on-one interaction• Reduced training costsReduced training costs
Click to see Figure 13-9Click to see Figure 13-9
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Web-Based Training (WBT) Web-Based Training (WBT) and Distance Learningand Distance Learning• Computer-based training that Computer-based training that
employs the technologies of employs the technologies of the Internet and the World the Internet and the World Wide WebWide Web
• Distance learning coursesDistance learning courses
Click to see Figure 13-10Click to see Figure 13-10
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Web-Based Training (WBT) Web-Based Training (WBT) and Distance Learningand Distance Learning• Computer-based training that Computer-based training that
employs the technologies of employs the technologies of the Internet and the World the Internet and the World Wide WebWide Web
• Distance learning coursesDistance learning courses• Online tutorialsOnline tutorials
Click to see Figure 13-11Click to see Figure 13-11
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Classroom and Special Classroom and Special educationeducation• Training of students in grades Training of students in grades
from kindergarten through from kindergarten through collegecollege
• Well suited for physically Well suited for physically impaired and learning disabled impaired and learning disabled studentsstudents
Click to see Figure 13-12Click to see Figure 13-12
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Electronic booksElectronic books• Digital text that uses links to Digital text that uses links to
give the user access to give the user access to informationinformation
• E-bookE-book
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Electronic ReferenceElectronic Reference• Digital version of a reference Digital version of a reference
bookbook• Photographs, audio and video Photographs, audio and video
clips, and detailed illustrationsclips, and detailed illustrations
Click to see Figure 13-13Click to see Figure 13-13
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Electronic ReferenceElectronic Reference• Digital version of a reference Digital version of a reference
bookbook• Photographs, audio and video Photographs, audio and video
clips, and detailed illustrationsclips, and detailed illustrations• Often used in health and Often used in health and
medicinemedicine
Click to see Figure 13-14Click to see Figure 13-14
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
How-to guidesHow-to guides• Include step-by-step Include step-by-step
instructions and interactive instructions and interactive demonstrations to teach demonstrations to teach practical skillspractical skills
Click to see Figure 13-15Click to see Figure 13-15
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Newspapers and MagazinesNewspapers and Magazines• Digital version of a newspaper Digital version of a newspaper
or magazineor magazine• Distributed via CD-ROM, DVD-Distributed via CD-ROM, DVD-
ROM, or the World Wide WebROM, or the World Wide Web• Electronic magazines (e-zine)Electronic magazines (e-zine)
Click to see Figure 13-16Click to see Figure 13-16
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Entertainment and Entertainment and EdutainmentEdutainment• GamesGames• MusicMusic• Interactive musicInteractive music• Edutainment - both Edutainment - both
educational and entertainingeducational and entertaining
Click to see Figure 13-17Click to see Figure 13-17
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Entertainment and Entertainment and EdutainmentEdutainment• GamesGames• MusicMusic• Interactive musicInteractive music• Edutainment - both educational Edutainment - both educational
and entertainingand entertaining• E3 Expo videoE3 Expo video
Click to view videoClick to view video
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Virtual reality (VR)Virtual reality (VR)• Use of a computer to create an Use of a computer to create an
artificial environment that artificial environment that appears and feels like a real appears and feels like a real environment and allows the environment and allows the user to explore and user to explore and manipulate the environmentmanipulate the environment
Click to see Figure 13-18Click to see Figure 13-18
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Virtual reality (VR)Virtual reality (VR)• Use of a computer to create an Use of a computer to create an
artificial environment that artificial environment that appears and feels like a real appears and feels like a real environment and allows the environment and allows the user to explore and manipulate user to explore and manipulate the environmentthe environment
• Specialized headgear, body Specialized headgear, body suits, and glovessuits, and gloves
Click to see Figure 13-19Click to see Figure 13-19
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Virtual reality (VR)Virtual reality (VR)• Use of a computer to create an Use of a computer to create an
artificial environment that artificial environment that appears and feels like a real appears and feels like a real environment and allows the user environment and allows the user to explore and manipulate the to explore and manipulate the environmentenvironment
• Specialized headgear, body suits, Specialized headgear, body suits, and glovesand gloves
• VRMLVRML
Click to see Figure 13-20Click to see Figure 13-20
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
Virtual reality (VR)Virtual reality (VR)• Use of a computer to create an Use of a computer to create an
artificial environment that appears artificial environment that appears and feels like a real environment and and feels like a real environment and allows the user to explore and allows the user to explore and manipulate the environmentmanipulate the environment
• Specialized headgear, body suits, Specialized headgear, body suits, and glovesand gloves
• VRMLVRML• VR videoVR video
Click to view videoClick to view video
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
KiosksKiosks• Computerized information or Computerized information or
reference center that allows reference center that allows you to select various options you to select various options to browse through or find to browse through or find informationinformation
• Touch screensTouch screens
Click to see Figure 13-21Click to see Figure 13-21
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
The World Wide WebThe World Wide Web• Part of the InternetPart of the Internet• Online radio stationsOnline radio stations• Movie rental sitesMovie rental sites• GamesGames
Click to see Figure 13-22Click to see Figure 13-22
MULTIMEDIA APPLICATIONSMULTIMEDIA APPLICATIONS
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Multimedia personal computer Multimedia personal computer (MPC)(MPC)• PC 97PC 97
– 120MHz Pentium processor120MHz Pentium processor– 16 MB of RAM16 MB of RAM– USB portUSB port
• Much higher system Much higher system requirements for multimedia requirements for multimedia authoringauthoring
Click to see Figure 13-23Click to see Figure 13-23
Multimedia personal Multimedia personal computer (MPC)computer (MPC)• Sound cardSound card
Click to see Figure 13-24Click to see Figure 13-24
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Multimedia personal Multimedia personal computer (MPC)computer (MPC)• Sound cardSound card• CD-ROM and DVD-ROM DrivesCD-ROM and DVD-ROM Drives• SpeakersSpeakers• Display deviceDisplay device
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Televisions and Data Televisions and Data ProjectorsProjectors• HDTVHDTV
Click to see Figure 13-25Click to see Figure 13-25
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Televisions and Data Televisions and Data ProjectorsProjectors• HDTVHDTV• NTSC converterNTSC converter
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Televisions and Data Televisions and Data ProjectorsProjectors• HDTVHDTV• NTSC converterNTSC converter• Data projectorData projector
– LCD projectorLCD projector– DLP projectorDLP projector
Click to see Figure 13-26Click to see Figure 13-26
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Video Capture CardVideo Capture Card• Expansion card that enables Expansion card that enables
you to connect a video camera you to connect a video camera or VCR to a computer and or VCR to a computer and manipulate the video inputmanipulate the video input
• Video capture softwareVideo capture software• Digital video interleave (DVI)Digital video interleave (DVI)
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Scanners, Digital Cameras, Scanners, Digital Cameras, and PhotoCDsand PhotoCDs• ScannerScanner
– Converts images into a digitized Converts images into a digitized formatformat
Click to see Figure 13-27Click to see Figure 13-27
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Scanners, Digital Cameras, Scanners, Digital Cameras, and PhotoCDsand PhotoCDs• ScannerScanner
– Converts images into a digitized Converts images into a digitized formatformat
– Allows many file formatsAllows many file formats
Click to see Figure 13-28Click to see Figure 13-28
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Scanners, Digital Cameras, and Scanners, Digital Cameras, and PhotoCDsPhotoCDs• ScannerScanner
– Converts images into a digitized Converts images into a digitized formatformat
– Allows many file formatsAllows many file formats
• Digital cameraDigital camera– Like regular camera, but store image Like regular camera, but store image
digitallydigitally
Click to see Figure 13-29Click to see Figure 13-29
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Scanners, Digital Cameras, and Scanners, Digital Cameras, and PhotoCDsPhotoCDs• ScannerScanner
– Converts images into a digitized formatConverts images into a digitized format– Allows many file formatsAllows many file formats
• Digital cameraDigital camera– Like regular camera, but store image digitallyLike regular camera, but store image digitally
• PhotoCDPhotoCD– Specially formatted compact disc that holds Specially formatted compact disc that holds
imagesimages
Click to see Figure 13-30Click to see Figure 13-30
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
Laser Disks and Laser Disk Laser Disks and Laser Disk PlayersPlayers• Read-only video disk system Read-only video disk system
based on the same optical disk based on the same optical disk technology used for compact technology used for compact disksdisks
• High quality audio and videoHigh quality audio and video
MULTIMEDIA HARDWAREMULTIMEDIA HARDWARE
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS Basic guidelinesBasic guidelines
Click to see Figure 13-31Click to see Figure 13-31
AnalysisAnalysis
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
AnalysisAnalysis DesignDesign
Click to see Figure 13-32Click to see Figure 13-32
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
AnalysisAnalysis DesignDesign ProductionProduction
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring Multimedia authoring softwaresoftware• ToolBookToolBook
Click to see Figure 13-33Click to see Figure 13-33
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring Multimedia authoring softwaresoftware• ToolBookToolBook
– Book metaphorBook metaphor
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring Multimedia authoring softwaresoftware• ToolBookToolBook
– Book metaphorBook metaphor– CatalogCatalog
Click to see Figure 13-34Click to see Figure 13-34
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring Multimedia authoring softwaresoftware• ToolBookToolBook
– Book metaphorBook metaphor– CatalogCatalog
• AuthorwareAuthorware– Flowchart metaphorFlowchart metaphor
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring softwareMultimedia authoring software• ToolBookToolBook
– Book metaphorBook metaphor– CatalogCatalog
• AuthorwareAuthorware– Flowchart metaphor Flowchart metaphor
• DirectorDirector– Theater, or movie production, Theater, or movie production,
metaphormetaphor
Click to see Figure 13-35Click to see Figure 13-35
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring softwareMultimedia authoring software• ToolBookToolBook
– Book metaphorBook metaphor– CatalogCatalog
• AuthorwareAuthorware– Flowchart metaphor Flowchart metaphor
• DirectorDirector– Theater, or movie production, metaphorTheater, or movie production, metaphor– Cast, score, and paint windowsCast, score, and paint windows
Click to see Figure 13-36Click to see Figure 13-36
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
Multimedia authoring softwareMultimedia authoring software• ToolBookToolBook
– Book metaphorBook metaphor– CatalogCatalog
• AuthorwareAuthorware– Flowchart metaphor Flowchart metaphor
• DirectorDirector– Theater, or movie production, metaphorTheater, or movie production, metaphor– Cast, score, and paint windowsCast, score, and paint windows
• FlashFlash
DEVELOPING MULTIMEDIA APPLICATIONS
DEVELOPING MULTIMEDIA APPLICATIONS
SUMMARY OF MULTIMEDIASUMMARY OF MULTIMEDIA
What is multimedia?What is multimedia? Multimedia applicationsMultimedia applications Multimedia hardwareMultimedia hardware Developing multimedia Developing multimedia
applicationsapplications
TECHNOLOGY TRAILBLAZERTECHNOLOGY TRAILBLAZER Michael DellMichael Dell
• Youngest person ever to head Youngest person ever to head a Fortune 500 companya Fortune 500 company
• Started Dell Computer Started Dell Computer Corporation from his college Corporation from his college dorm roomdorm room
• Dell is the second largest Dell is the second largest personal computer makerpersonal computer maker
• Online salesOnline sales
Click to see FigureClick to see Figure
COMPANY ON THE CUTTING EDGECOMPANY ON THE CUTTING EDGE Macromedia, Inc.Macromedia, Inc.
• Shockwave and/or FlashShockwave and/or Flash• Started in 1992Started in 1992• Director, Authorware, and Director, Authorware, and
FreeHandFreeHand– Used for Multimedia applications Used for Multimedia applications
and Web pagesand Web pages
• Focus on Web multimediaFocus on Web multimedia
Click to see FigureClick to see Figure
Chapter 13 CompleteChapter 13 Complete