CHAPTER 4 RESEARCH TOOLS FOR UNDERSTANDING SPORTS CONSUMERS.

123
CHAPTER 4 RESEARCH TOOLS FOR UNDERSTANDING SPORTS CONSUMERS

Transcript of CHAPTER 4 RESEARCH TOOLS FOR UNDERSTANDING SPORTS CONSUMERS.

Page 1: CHAPTER 4 RESEARCH TOOLS FOR UNDERSTANDING SPORTS CONSUMERS.

CHAPTER 4

RESEARCH TOOLS FOR UNDERSTANDING SPORTS

CONSUMERS

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Marketing Research: Systematic process of collecting, analyzing, and interpreting data to reduce the risk in decision making

• What kinds of studies would need to be done in sports marketing?

• When should the studies be used in the context of the marketing plan?

• How would the marketing research studies be conducted?

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Marketing Research Process• Problem/Opportunity Definition• Choosing a Research Design Type• Choosing a Data Collection Method• Designing a Data Collection Form• Choosing a Sampling Technique and

Collecting Data• Data Analysis• Final Report Preparation

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Abbreviated Research Proposal

• PROBLEM STATEMENT• RESEARCH OBJECTIVES• METHODOLOGY

– Sample– Procedures

• DATA COLLECTION INSTRUMENT

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Designing A Questionnaire

• Specify Information Requirements• Determine Method of Administration• Determine Content of Questions• Determine Form of Response• Determine Exact Wording of

Questions• Determine Question Sequence• Pretest and Revise if Necessary

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CHAPTER 5

UNDERSTANDING PARTICIPANTS AS

CONSUMERS

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Adult Sport Participant Market:

General Observations• Majority of American adults do not

participate in many of the most common sports

• Numbers conflicting; Surgeon General’s Report (only 15% of adults say that they exercise regularly)

• Why?

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Most Popular Sports

2628

31363638

474951

80

0 20 40 60 80

Basketball

Aerobic Ex

Billiards

Biking

Fishing

Bowling

Swimming

Ex w Equip

Camping

Walking

Millions ofPeopleParticipating atleast once a year

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Participant Consumption Behavior

Actions performed when searching for, participating in,

and evaluating the sports activities that consumers feel

will satisfy their needs and desires.

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Model of Participant Consumption Behavior

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Decision-Making Process

• Problem Recognition• Information Search• Alternative Evaluation• Participate• Post-Participation Evaluation

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Psychological Factors

• Personality• Perception• Attitudes• Motivation• Learning

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Maslow’s Hierarchy of Needs

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Model of Attitude Formation

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Why Do We Participate?

• Personal Improvement - Better health, sense of accomplishment, develop positive values, etc.

• Sport Appreciation - Enjoy the game and competition

• Social Facilitation - Spend time with others, feel like part of a group

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Sociological Factors

• Culture• Reference Groups• Family• Social Class

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Model of Consumer Socialization

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CHAPTER 6

UNDERSTANDING SPECTATORS AS CONSUMERS

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Understanding Spectators as Consumers

• Examining the differences– Sometimes there is overlap, but usually

treated as separate and distinct markets– Heavy Participants - More likely to be

male, better educated, more minorities, and younger than spectators

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Factors Influencing Attendance

• Fan Motivation Factors• Game Attractiveness Factors• Economic Factors• Competitive Factors• Demographic Factors• Stadium Factors• Value to the Community• Sports Involvement • Fan Identification

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Fan Motivation Factors

• Self-Esteem Enhancement (BIRGing and CORFing behaviors)

• Diversion from everyday life• Entertainment Value• Eustress or Positive Stress• Economic Value• Aesthetic Value• Need for Affiliation• Family Ties

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Model of SportscapeStadium Access

Facility AestheticsScoreboard Quality

Seating Comfort

Pleasure

Desire to StayRepatronage

Layout AccessibilitySpace Allocation Signage

Perceived Crowding

FactorsAffective Response

Behaviors

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Understanding Spectators as Consumers: What do fans value?

• Reasonably priced parking ($8) and tickets ($25) • Adequate parking/access• Reasonably priced foods• Home team with a winning record• Close score• Home team star regarded as top 10 player• Reasonably priced souvenirs• Game that ends in less than three hours• Wide variety of snack foods

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Sport Involvement• Perceived interest and personal

importance of sports to spectators• Two dimensions of sport involvement:

Importance of Sport and Affect (feelings)• High involvement consumers attend

more games, consume more sports through media such as newspapers, Internet, magazines, and are more likely to identify sponsors

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Fan Identification• Related to sport involvement• Defined as the personal commitment and

emotional involvement customers have with a sports organization

• Level of fan identification: Low (social); Medium (focused); High (vested)

• Why do we want high identification? Higher attendance,decreased price sensitivity, decreased performance-outcome sensitivity

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CHAPTER 7

SEGMENTATION, TARGETING, AND POSITIONING

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Segmentation - Grouping consumers together with common

needs

Segmentation Bases:• Demographic• Geographic• Psychographic• Benefits• Geodemographic• Behavioral

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Segmentation – Modern Family Life Cycle

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Targeting - Evaluating the various segments and selecting the one(s) that promises the best ROMISuccessful Targets Must (Be):• Sizable• Measurable• Reachable• Demonstrate Behavioral Variation

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Positioning - Finding a way to fix your product in the minds of

consumersPerceptual Mapping

extremeconservative

high price

low price

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Six Attributes of Sports• Strength, speed vs. methodical, precise movements• Athletes only as participants vs. athletes +

recreational participants• Skill emphasis on impact with object vs. skill

emphasis on body movement• Practice primarily alone vs. primarily with others• A younger participant in the sport vs. wide age

range of participants• Less masculine vs. more masculine

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Perceptual Map for Sports

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CHAPTER 8

SPORTS PRODUCT CONCEPTS

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CHAPTER 7

SEGMENTATION, TARGETING, AND POSITIONING

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Segmentation - Grouping consumers together with common

needs

Segmentation Bases:• Demographic• Geographic• Psychographic• Benefits• Geodemographic• Behavioral

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Segmentation – Modern Family Life Cycle

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Targeting - Evaluating the various segments and selecting the one(s) that promises the best ROMISuccessful Targets Must (Be):• Sizable• Measurable• Reachable• Demonstrate Behavioral Variation

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Positioning - Finding a way to fix your product in the minds of

consumersPerceptual Mapping

extremeconservative

high price

low price

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Six Attributes of Sports• Strength, speed vs. methodical, precise movements• Athletes only as participants vs. athletes +

recreational participants• Skill emphasis on impact with object vs. skill

emphasis on body movement• Practice primarily alone vs. primarily with others• A younger participant in the sport vs. wide age

range of participants• Less masculine vs. more masculine

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Perceptual Map for Sports

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Sports Product Concepts

• Sports Product - Good, Service or Combination of the two that is designed to provide benefits to a sports spectator, participant, or sponsor.

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Goods and Services as Sports Products

(The Good/Service Continuum)• Intangibility – cannot be seen, felt,

tasted• Inseparability – simultaneous

production and consumption• Heterogeneity – potential for high

variability• Perishability – cannot be inventoried or

saved

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Classification Of Sports Products

• Product Mix - All the different products and services a firm offers

• Product Line - Groups of individual products that are closely related in some way

• Product Item - Any specific version of a product that can be designated as a distinct offering

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Product Characteristics

Branding

Product Design

Product Quality

Total Produc

t

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Branding

• Name,design, symbol, or any combination

• Broad purpose of branding is for a product to distinguish and differentiate itself from all other products

• Some great sports names include the Macon Whoopie, Louisiana Ice Gators

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Brand Names

• What’s in a name?– Easy to say, generates positive feelings

and associations– Translatable into a successful logo– Consistent with rest of product lines, city,

or organization– Legally and ethically permissible

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Branding Process

Brand Awareness

Brand Image

Brand Equity

Brand Loyalty

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Model of Brand Equity

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Licensing• Contractual agreement whereby a

company may use another company’s branding in exchange for a royalty or fee

• Booming business (e.g., NBA has 150 licenses) with $13.65 billion

• NFL (3.6) NBA (2.6) Colleges (2.0) MLB (1.9) NHL (1.2)

• CAPS (Coalition to Advance the Protection of Sports Logos)

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Sports Product Quality

• Quality of Services• Quality of Goods

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Nature of Service Quality

EXPECTED SERVICE LEVELS

PERCEIVED SERVICE LEVELS

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Expected Service Levels

• Service Promises (ads, price)• Word-of-Mouth• Past Experience

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Perceived Service Levels -Service Quality Dimensions

• Tangibles – Physical facilities, appearance of personnel, equipment

• Reliability – Ability to perform the service dependably, accurately, consistently

• Responsiveness – Willingness to provide prompt service to customers

• Assurance – Trust, knowledge, and courtesy of employees

• Empathy – Caring, individualized attention to customers

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Quality of Goods Dimensions

• Performance• Features• Conformity to Specifications• Reliability• Durability• Serviceability• Aesthetic Design

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Product Design - Aesthetics, Style and Function of the Product

RELATIONSHIP AMONG PRODUCT DESIGN, TECHNOLOGY, AND PRODUCT QUALITY

Technological Environment

Product Quality

Product Design

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CHAPTER 9

MANAGING SPORTS PRODUCTS

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New Sports Products From the Perspective of the

Organization• New-to-the-World Products• New Product Category Entries• Product Line Extensions• Product Improvements• Repositionings

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New Sports Products From the Perspective of the

Consumer• Discontinuous Innovations• Dynamically Continuous Innovations• Continuous Innovations

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New Product Development Process

• Idea generation• Screening• Business analysis/Concept testing• Development• Test marketing • Commercialization

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New Product Screening Checklist

General Characteristics of New Product/Service

• Profit potential • Existing and potential competition• Size of overall market• Level of investment• Level of risk

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New Product Screening ChecklistMarketing Characteristics of New Product/Service• Fit with marketing capabilities• Effect on existing products and services• Appeal to current consumer markets• Existence of differential advantage• Impact on image

Production Characteristics of New Product/Service• Fit with production capabilities• Ability to produce at competitive prices• Availability of labor and material resources

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Total Industry Sales

Product Life CycleINTRO GROWTH MATURITY DECLINE

TIME

$$

Awareness

Differentiate

Maintain

Eliminate or Extend

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Selected Product Life Cycle Patterns

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Diffusion of Innovations – Rate at which new sports products spread throughout the marketplace

Factors influencing the rate of diffusion:

• New product characteristics• Perceived newness of the

innovation• Nature of the communication

network

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Diffusion of Innovations

Types of Adopters• Innovators• Early Adopters• Early Majority• Late Majority• Laggards

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Model of the Rate of Diffusion

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CHAPTER 10

PROMOTION CONCEPTS

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Promotional Concepts

• COMMUNICATION - Process of establishing a “oneness” between the sender and receiver

• PROMOTION MANAGEMENT - Focus on the promotional element of the marketing mix

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Promotion Mix Elements

• Sales Promotions • Public or Community Relations• Sponsorship• Personal Selling• Advertising

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Communications ProcessSource

Receiver

Decoding

Medium

Encoding

Message

Feedback Noise

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Promotion Planning

• Target market considerations• Promotional objectives• Establishing promotional budgets• Choosing an integrated

promotional mix

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Target Market Considerations

• Push strategy• Pull strategy

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Promotional Objectives - The Hierarchy of Effects• Unawareness• Awareness• Knowledge• Liking• Preference• Conviction• Action

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Promotional Budgets

• Arbitrary allocation• Competitive parity• Percentage of sales• Objective and task method

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Integrating the Promotional Mix

• Integrated Marketing Communications - Concept by which a sports organization carefully integrates and coordinates its many promotional mix elements to deliver a unified message about the organization and its products.

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CHAPTER 11

PROMOTION MIX ELEMENTS

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Building An Advertising Strategy

MARKETING STRATEGY

AD OBJECTIVES

BUDGETING

CREATIVE DECISIONS

MEDIA STRATEGIES

AD EVALUATION

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Ad Objectives(awareness, inform, change attitudes,

purchase)

• INDIRECT OBJECTIVES - ENHANCE CORPORATE IMAGE

• DIRECT OBJECTIVES - STIMULATE DEMAND FOR THE SPORTS PRODUCT

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Ad Budgeting

• ALL YOU CAN AFFORD• COMPETITIVE PARITY• PERCENTAGE OF SALES• OBJECTIVE AND TASK

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Creative Strategies

• IDENTIFYING THE BENEFITS OF THE SPORTS PRODUCT

• DESIGNING THE AD APPEAL• DEVELOPING THE AD EXECUTION

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Designing The Ad Appeal

• Health Appeals• Emotional Appeals• Fear Appeals• Sex Appeals• Pleasure or Fun Appeals

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Designing The Ad Execution

• One- or Two-Sided Messages• Comparative Message• Slice-of-Life or Lifestyle Message• Scientific Message• Testimonials

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Media Strategy

• SPECIFY THE MEDIA OBJECTIVES (REACH, FREQUENCY, CONTINUITY)

• SELECTING THE MEDIA VEHICLES

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Personal Selling: The Strategic Selling

Process• Buying Influences• Red Flags• Response Modes• Win-Results• The Sales Funnel• Ideal Customers

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Sales Promotions

• Premiums• Contests and Sweepstakes• Sampling• Point-of-Purchase Displays• Coupons

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Public Relations

• Publicity (news releases, press conferences)

• Participation in Community Events• Producing Written Materials (press

guides)• Lobbying

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CHAPTER 12

SPONSORSHIP PROGRAMS

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Sponsorship• Investing in a sports entity to support

overall organizational objectives and marketing goals

• IEG estimates in North America $11.19 billion spent on sponsorship and of this $7.69 billion will be spent on sports

• Not unlike other forms of communication, sponsors must fight the clutter and find the perfect match

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The Sponsorship ProcessSponsorshipObjective

s

Sponsorship Budget

Sponsorship

Acquisition

Implementing and Evaluating the Sponsorship

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Sponsorship Objectives

• Direct – Sales Increases

• Indirect– Awareness– Competition (ambush marketing—planned effort

to associate themselves with an event – I Love LA)– Reaching Target Markets (allows us to reach

consumers where they live and play)– Relationship Building– Image Building

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Sponsorship Budgeting

• Sample costs of sponsorship– Corporate Box at the United Center $220,000– Title sponsor of Tot Trot $7500– Official Supplier for MLB $10 million– Premier League sponsor $15 million

• Initial costs, but there is maintenance and leveraging

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Sponsorship Acquisition Model

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Sponsorship Acquisition

• 1) Determine Scope of the Sponsorship (sports event pyramid with global, international, national, regional, and local events)

• 2) Determine the athletic platform (entity and level of competition)

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Sponsorship Implementation and

Evaluation• Number of mentions in popular

media• Media equivalencies • Sales figures (pre and post)• Attitude change (pre and post)• Number of distributors (pre and post)

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CHAPTER 13

DISTRIBUTION CONCEPTS

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Distribution Concepts

• Ability of consumers to gain access to products in a timely and convenient fashion

• Moving product from producer to consumer via the various channels of distribution

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Sports Distribution Issues

• Sports Retailing• Stadium as “Place”• Sports Media

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Sports Retailing Mix

• Products• Pricing• Distribution• Promotion

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Retail Image/Store Personality

• Factors include (in general):– atmospherics– location– employees/sales personnel– clientele– merchandise assortment– promotional activities

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Stadium as “Place”

• New Sports Venues• Ticket Distribution Issues

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Sports Media as Distribution

• Delivering the Sports Product to Consumers Via Media

• Rising Cost of Media Rights• Media as a Portion of the Revenue

Mix• New Trends in Sports Media

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CHAPTER 14

PRICING CONCEPTS

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Pricing Concepts

• Price is a Statement of Value• Value = Perceived Benefits

Price of Sports Product• Essence of pricing is the exchange

process - An attempt to quantify the value of what is being exchanged

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Internal and External Determinants of Pricing

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RELATIONSHIP OF PRICE TO SOME OTHER MARKETING MIX ELEMENTS

• Related to product life cycle• Communicates something about the

product• Promotion geared towards information

about price• Product lines with different prices attract

different segments of consumers

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Estimating Consumer Demand

• Consumer Tastes• Availability of Substitute Sports

Products• Consumer Income

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Price Elasticity of Demand

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Consumer Pricing Evaluation Process

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CHAPTER 15

PRICING STRATEGIES

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Pricing Strategies

• Differential Pricing Strategies• New Sports Product Pricing

Strategies• Psychological Pricing Strategies• Product Mix Pricing Strategies• Cost-Based Pricing Strategies

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Differential Pricing

• Second Market Discounting

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New Sports Product Pricing

• Penetration Pricing• Price Skimming

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Psychological Pricing

• Prestige Pricing• Referent Pricing• Odd-Even Pricing• Traditional Pricing

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Product-Mix Pricing

• Bundle Pricing• Captive Pricing• Two-Part Pricing

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Cost-Based Pricing

• Cost-Plus Pricing• Target Profit Pricing• Break-Even Pricing

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Price Adjustments

• Price Reductions and Price Increases• Price Discounts

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CHAPTER 16

IMPLEMENTING AND CONTROLLING THE STRATEGIC SPORTS

MARKETING PROCESS

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Implementation Issues • Communications• Staffing and Skills• Coordination• Rewards• Information• Creativity• Budgeting

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Implementation Phase

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Strategic Control Issues

• Planning Assumptions Control• Process Control• Contingency Control

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Planning Assumptions Control

• “Are the premises or assumptions used to develop this marketing plan still valid?”

• Examine the external environmental factors and the sports industry factors

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Process Control

• Monitoring Strategic Thrusts• Milestone Review• Financial Analysis

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Contingency Control

• “How can we protect our marketing strategy from unexpected events or crises that could affect our ability to pursue the chosen strategic direction?”

• Developing a Crisis Plan