Chapter 17

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Teaching Young Children, 4 th Edition © 2009 Pearson Education, Inc. All rights reserved. Chapter 17 Using Technology to Support Development and Learning

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Chapter 17. Using Technology to Support Development and Learning. Goals of Chapter 17. Study the impact of television on young children Learn about the relationship between technology and play - PowerPoint PPT Presentation

Transcript of Chapter 17

Page 1: Chapter 17

Teaching Young Children, 4th Edition

© 2009 Pearson Education, Inc.All rights reserved.

Chapter 17Using Technology to

Support Development and Learning

Page 2: Chapter 17

© 2009 Pearson Education, Inc.All Rights Reserved.

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Teaching Young Children, 4th EditionHenniger

Goals of Chapter 17 Study the impact of television on young

children Learn about the relationship between

technology and play Investigate characteristics of

developmentally appropriate software for the early childhood classroom

Identify the educator’s role in technology use Clarify strategies for family roles in

technology use

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Television and Young Children

Time spent viewing Children in the U.S. spend 23-28 hours of

viewing weekly

Sex, violence, and advertising Children are viewing adult orientated

situations on a daily basis Advertising concerns include commercial recall

and product preference, parent-child conflicts over products purchased, materialistic attitudes, unhealthy eating habits, positive attitudes toward alcohol consumption

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Video Game Dilemma Fantasy, violence and autonomous

actions rather than cooperation Large amounts of time spent playing Benefits over TV include hand-eye

coordination and attention to detail Allow children to explore in situations

with predetermined rules

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Developmentally AppropriateComputer Use

Teacher must exercise professional judgment Should stimulate cognitive and social skills Integrate computer into the classroom as another

learning option All children should have equitable access to the

computer Select software that avoids stereotyping and violence Teachers and families should advocate for quality

hardware and software Training for early childhood educators

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Computers and Play

Play is active Play is child selected Play is child directed Play is process oriented Play stimulates imagination and creativity Play is low-risk activity

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Computers and Play (cont.) Social interactions

Put more than one chair next to each computer, encourage children to help each other

Computer use can be social tools

Developmental abilities When computers are one of many choices, they can

provide quality experiences

The child with special needs Potentially powerful tool for children with special needs,

they help children with attention deficits focus, they help children with autistic tendencies interact with others, they help children with visual impairments have increased opportunities

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Computers in the Classroom Set up a computer center with open

access during designated times Place the screen and keyboard at

appropriate heights for the children Organize each computer with at least

two chairs Make sure the adult can easily observe

and help as needed Develop activities and lessons that

encourage computer use during the day

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Interacting with Children Using Computers

Educator as instructor Educator as coach Educator as model

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Selecting Computers and Software Hardware Considerations

Sound capabilities CD Rom or DVD Drive Color Printer Modem

Software Considerations Minimal adult instruction and interaction Easy to enter and exit Verbal/pictoral instructions Child manipulated Stimulates imagination and creativity Simple in design, complex in use

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Categories of Good Software

Storyboard software Draw/paint programs Electronic books Writing/publishing software Drill-and-practice software

Learning arithmetic/number facts, spelling, pre-reading and reading activities

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Families and TechnologyGuidelines for family television use Collect articles from the professional literature that

provide information on problems and benefits Encourage parents to limit television viewing Suggest parents discuss what is being viewed Move the television to a room not in the center of family

life Avoid isolating family members

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Families and Technology (cont.)

Alternatives to television Family reading time Game night Family play time Getting outside

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Video Games in the Home

NAEYC suggests Children who view violence tend to see it as an

acceptable way of dealing with conflict Children become less sensitive to the suffering

of others Anxieties may increase in some children, they

may become more fearful of the world around them

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Observing Development – Computer Usage

Observe Go to MyEducationLab and select

“Technology.” Watch the video “Technology in Classrooms.”

Reflect How did students benefit from using

computers in the tasks they were assigned?

Apply Identify ways you would use computers in the

classroom?

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Multimedia Exploration and Activities

Research Go to MyEducationLab and select the topic

“Technology.” Watch the video “Tablet Computers in First-Grade Math.”

Reflect What different technologies was the teacher using

in the classroom to stimulate student learning?

Respond Create a list of strategies you would consider using

in your own early childhood classroom someday. Give a brief rationale for each strategy you list.