Changing Building Occupant Behavior with Energy Chickens, A Serious Game ©2015 Candice Kollar &...
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Transcript of Changing Building Occupant Behavior with Energy Chickens, A Serious Game ©2015 Candice Kollar &...
Changing building occupant behavior with Energy Chickens, a serious game
Presented by Candice Kollar
October 13, 2015
The problem we are trying to solve
In a modern energy efficient office, up to half of electricity use is in the immediate control of office workers
In most offices, many devices are le> on, even when no one is using them
If we can change these behaviors, we can save a lot of energy, and money
Q. How can we mo>vate office workers modify their behaviors to cut energy use?
A: Use plug load tracking and gaming mechanics to measure, track and mo>vate building occupants
Plug Load Best Prac0ces Guide Managing Your Office Equipment Plug Load NBI/Pier 2012
Plug loads as % of office electricity use
Dashboards fail to change office staff behavior
“Almost all respondents indicated that behavior was not changed as a result of this research. Those who had access to the online dashboard indicate that they rarely or never checked the real-time energy performance of the plug-loads, which reduces the value of the submetering capabilities.” Plug-Load Control and Behavioral Change Research in GSA Office Buildings GSA/NREL 2012
Most people don’t really care about saving energy
The problem is lack of moKvaKon (the barrier)
So how can we get office workers to care about saving energy?
A virtual farmyard game
Designed to change the behavior of commercial building occupants, Energy Chickens uses data collected by plug load tracking devices.
Each chicken in a player’s farmyard represents the actual energy use from a unique appliance for which the player is responsible. A player’s energy consumpKon affects the well-‐being of their chickens.
When a player reduces their energy consumpKon for an appliance, the chicken associated with that appliance grows healthier and happier. A happy chicken will lay eggs that can be redeemed for rewards. But, if a player increases consumpKon, their chickens will appear sickly. They will not lay eggs and may even die.
Players log in to care for their chickens and to collect eggs for points.
Serious games = What’s working
“Serious games are games designed for a purpose beyond pure entertainment. They use the moKvaKon levers of game design – such as compeKKon, curiosity, collaboraKon, individual challenge – and game media, such as board games, physical representaKon, video games, avatars and 3D immersion, to enhance the moKvaKon of parKcipants to engage in complex or boring tasks.
Serious games are used effecKvely in a variety of professional situaKons such as educaKon, training, assessment, recruitment, knowledge management, innovaKon and scienKfic research.”
h^p://lexicon.>.com/Term?term=serious-‐games
Games with a feedback loop have been found to be effecKve. Without feedback, people just conKnue their old habits.
Energy Chickens 1.0 Pennsylvania State University
The Energy Chickens game grew out of a research project led by Professor Brian Orland and Dena Lang at Penn State and their colleagues at the Penn State Studio Lab.
The research was iniKated in response to findings that dashboards failed to have any impact whatsoever on the energy-‐saving behaviors of building occupants in buildings where they had been deployed.
The study was funded by a grant from U.S. DOE
The research was published and is available for purchase on the web
Presented at BECC and Greenbuild InternaKonal Conference 2013
How does it work?
• Monitor energy use
• Evaluate current use vs. past use
• Provide Energy use feedback
• Change energy behavior
Energy Chickens 2.0 A Pilot Project at StopWaste, A work in progress
Energy Chickens 1.0 was adequate for purposes of iniKal research only. Required a complete back-‐end so>ware rebuild. Original version was a solitary game, not social. That’s all changed.
Shrink the Change: The goal of the game is to maintain healthy chickens. Learning and behavior change are a side effect of play.
Mo9vate the elephant: The chicken characters are cute. Players care about their pet chickens.
Des9na9on: A farmyard full of happy egg-‐laying chickens. The underlying goal of recuing energy use is abstract and not stated.
The idea of playing a game at work was an immediate hit. Staff orientaKon generated a lot of excitement.
Power Ports A Power Port is a “smart power strip” that monitors the electricity used by individual electrical devices plugged into each outlet.
The energy usage data for each electrical device is stored in an online database accessible via an Internet browser.
19 Power Ports are installed at StopWaste.Org in 9 cubicles and one office space.
Why does it work?
BARRIERS TOOLS APPLICATIONS
Lack of moKvaKon Commitment Norms IncenKves MoKvated elephant!
Pledges Transparency Rewards Endearing characters
Forget to act Prompts Pop ups (on screen) Email noKficaKons
Lack of social pressure Norms Can see coworkers’ farmyards
Lack of knowledge CommunicaKon Social diffusion
Quick visual cues Can view others’ yard Shared responsibility
Structural barriers Convenience On the desktop
Bonus! Energy Chickens may improve office worker producKvity
Viewing Cute Images Promotes Careful Behavior and Narrows Attentional Focus
“This study shows that viewing cute things improves subsequent performance in tasks that require behavioral carefulness… which is beneficial in specific situations, such as driving and office work.” Hiroshi Nittono, Graduate School of Integrated Arts and Sciences, Hiroshima University, Hiroshima, Japan, 2012
Energy Chickens and Power Ports
Energy Chickens will be up and running this Spring for the 10 StopWaste.Org staffers who have Power Ports installed in their workspaces.
Thank you! Want to chat more about Energy Chickens?
Contact: Candice Kollar, LEED AP 415.536.1536 [email protected]
Special interest area: Behavior change in commercial buildings
I would appreciate a shout out when you learn about new opportuniKes to team up with worthy folks on innovaKve projects, such as: ~ Sustainability-‐oriented social markeKng ~ Step Up Power Down campaign ~ Energy Chickens deployment ~ LEED Dynamic Plaque implementaKon ~ Sustainability-‐ related communicaKons