Ceiga Issue 10
Transcript of Ceiga Issue 10
1Ceiga Magazine
ISSUE 10 / MAY-JUNE 2012
Top Ten
2
ZBrush Character Sculpting Volume 1
Beginner’s guide to Digital paining in Photoshop
Digital Art Masters Volume 6
3Ceiga Magazine
Get 20% off these books
20% discount on this book available to all Ceiga visitors just visit
www.3dtotal.com/offer/ceiga20
add the book to your shopping cart and enter the discount code 'ceiga20'.
Happy Reading
4
5Ceiga Magazine
contentsMAY - JUNE 2012
On the front 011
Robots
Everyday Objects 38
Creatures 26
Weapons 60
14
Women 50
Transportation 70
Interesting Scenery 92
Interiors 115
Cartoons 82
Fantasy 104
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ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete
projects and discussing how ZSpheres make a great starting point for modeling.
Aaron Sims
ISBN – 978-0-9551530-8-2 | Softback / Slipcase – 220mm x 297mm | 240 full color premium paper pages | £29.99 / $49.99
Get 20% off this book when you enter the promo code: ceiga20This offer is subject to terms and conditions and can be withdrawn at anytime.
available now from: www.3dtotal.com/shop
This book offers a great gallery of work from today’s best artists and an insightful look into the creature and character design process. It provides a helpful breakdown written
by various artists, explaining the steps they took to create truly unique andeye-catching designs.
7Ceiga Magazine
ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete
projects and discussing how ZSpheres make a great starting point for modeling.
Aaron Sims
ISBN – 978-0-9551530-8-2 | Softback / Slipcase – 220mm x 297mm | 240 full color premium paper pages | £29.99 / $49.99
Get 20% off this book when you enter the promo code: ceiga20This offer is subject to terms and conditions and can be withdrawn at anytime.
available now from: www.3dtotal.com/shop
This book offers a great gallery of work from today’s best artists and an insightful look into the creature and character design process. It provides a helpful breakdown written
by various artists, explaining the steps they took to create truly unique andeye-catching designs.
8https://plus.google.com/118346246836671454511/posts
on
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9Ceiga Magazine
“
R.BrayRichard BrayEditor
“
The above quote was a question I posted on Twitter, Facebook and
Google plus for all the followers of Ceiga to respond to, and their
answers are what lead to the content of this issue. Thank you guys.
So if you haven’t guessed it already this issue focuses on the top 10
things modelled in 3D. Each section has 10 pages dedicated to it
with 9 images resulting in 90 different images altogether, that’s a
first for us,(and probably the last). This issue includes everything
‘Escape Studios’ says you shouldn’t put in your showreel like cars, women and robots, but also
many things that you don’t see on a lot of showreel, like cartoons and everyday objects.
Issue 10 is a big landmark for me, not because I did not think I would get this far but beasue I
wasn’t sure if the consistency of releasing a new issue every two months with a new topic and
a new set of images could be kept up . It’s been fun putting this issue together and all the past
issue of Ceiga. I look forward to writing to you guys for future issues. I hope I can think of
something to top this for issue 20.
What are the most POPULAR modelled
things in 3D?
10
11Ceiga Magazine
On The
Front‘Just this last job’ by Filip Novy (filda.cgsociety.org). Modelled in 3ds
Max and sculpted with Zbrush.
Choosing a cover image for this issue was tricky (there’s
something you’ve probably heard a few times before). I was
looking for an impressive image that showed an attractive
lady, and something modelled a lot by artists like, a car or
a robot. Even though I found a few images similar to the
criteria, this one stood out the most.
‘Just this last job’ by Filip Novy is truly an amazing piece of artwork. You can
literally tell the story the artists was trying to portray by simply reading the title and
looking at the image. All the small details on the characters from the earring to the
buckles, to the lights on their arms and hands add an amazing futuristic touch to
the whole picture. The gloomy sunset scene and warm colour palette creates a great
atmosphere of a grimy city. And the ‘fed up’ expression on the characters faces actually
contributes to the title of the image.
If you liked this image then you should definitely check out Filip’s portfolio, there’s
plenty more great pieces of artwork where this one came form.
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The danger of the past was that men became slaves. The danger of the future
is that man may become robots.
13Ceiga Magazine
The danger of the past was that men became slaves. The danger of the future
is that man may become robots.
Erich Fromm
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CARGOrillavitrux3d.com 3ds max..Victoria Passariello
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ROBOTS
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Joybotleemale.cgsociety.org Maya, ZBrush.Lee Davies .
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BOT21alfredo-cg.blogspot.com CINEMA 4D..Alfredo Rodriguez Martinez Escaname
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Tank Mech Front Viewgurmukhbhasin.blogspot.com Maya, Rhino.Gurmukh Bhasin .
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Chargemoonseller.cgsociety.org 3ds max..Ming Xu
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Long Legmayayoo.cgarena.com Maya, ZBrush.Adjam Sodangbe Herve .
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The Marauder3d-artist.dk 3ds max..Casper Thomsen
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Robot in disguisespybg.deviantart.com 3ds max.Valentin Yovchev .
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Transformers Mini Cooperkevinckart.blogspot.com Maya..Kevin CK Ng
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It’s Painting TimeSo you’re a budding beginner with lots of interesting ideas for digital paintings, you’ve gone and got yourself a
copy of Photoshop and a nifty Wacom graphics tablet, now what? This is where Beginners Guide to Digital
Painting with Photoshop comes in handy. With its bright orange honeycomb design, its detailed project
overviews from industry experts, and its focus on painting as a beginner it’s the perfect book to get you started.
This review is not really a summary of the whole book as each
section is different from the previous one, it is more of a summary
of sections.
A Beginner’s Guide – This is the true beginners section of
the book. Everything you need to know from how to install
Photoshop and set up your tablet, to colour theory and the
Fibonacci spiral. Nykolai Aleksander does an amazing job of letting the reader know the
basics, and although there is a final image at the end of this section this is not a series step
by step tutorials. Each method has a very thorough explanation of art theories and some
very useful Photoshop tips. I don’t want to get into too much detail on this section but it’s
very dense and is useful to all artist in any stage of their development.
Art fundamentals – This section elaborates on many of the art fundamentals introduced
in the previous section. More colour theory, perspective, lighting and much more. This
section includes words from 5 talented artists and each of them go into an immense
amount of detail on the topic that is explained. Out of all the sections in the book this one
should be used as a reference and should be referred to throughout the process of creating
an image as the fundamentals are what set the foundation for a great painting.
Complete Project – Area 51 – I would love to be a fly on the wall and watch a professional
artist create an image from start to finish. Unfortunately that won’t really happen, because
not only would that be incredibly time consuming, but also quite uncomfortable for the
artist. This section gives you the opportunity to do just that but without the creepiness.
Richard Tilbury explains all the important steps he took to put together his image Area
51 and some of the little tricks he uses to put the whole thing together are very smart.
Custom brushes, simple shapes and using sections of photos as part of the image. This
section is definitely for those who have seen an amazing painting and always wanted to
know how it was done.
Painting Styles and Approaches – This section is fairly self explanatory, there are many
painting styles this section focuses on five explained by 4 different artists. Some styles
you’ve probably heard of or seen somewhere before but there were a few that really
surprised me, such as the method of painting from greyscale to colour, or manipulating
different photos then painting over them. Very interesting stuff.
Project Overviews – This part is similar to the project overview of Area 51 but contains
a slightly less detailed overview and focuses on three very different projects and you can
even download free resources for the projects from the . To be honest, this section is
not really for beginners it’s more for those who have a little experience in Photoshop as
the artist’s talks about specific features. But this section should definitely be taken into
consideration during the development of an artist.
Quick Tips – This is a great section for those who want to learn how to paint a single
object for their image such as; rain, fire or even laser beams, and much more of course.
This should not be confused with a group of tutorials, once again the explanations are
not step by step but more of a suggested way of getting the desired effect. Therefore quite
a bit of research needs to be done before looking at this section and following what the
artists suggest.
Breakdown Gallery – Now this section is probably the most different from all the
previous sections as it was the only one that does not contain a word of text (well apart
from the intro paragraph at the beginning), instead, contains a series of breakdown
images on the left and the final painting on the right of each double page. This is definitely
an important section for beginners as one can get an idea of how an image is put together
and use this process for their own work.
All in all I would say about three-quarters of this book is truly for beginners, the rest
is for those who have read the beginner parts, gotten to grips with Photoshop and are
ready to up their game. Which is a good thing since this will probably be the only book
on Photoshop, one would need to feel truly comfortable to paint whatever they want
in Photoshop. Thank you 3D Total Publishing for putting together this great book and
giving beginners the opportunity to improve their skill in Photoshop.
25Ceiga Magazine
The best way to learn from the pros is to watch over their shoulders as they create a masterpiece. The next best way is to read this book. An essential resource for beginners and veterans alike, the techniques I’ve picked up here show that you’re never too old to
learn! Highly recommended.
Beginner’s Guide to Digital Painting in Photoshop is a brand new series dedicated to providing a truly comprehensive guide to the basics of digital painting in this versatile program.
Ian McQue
ISBN – 978-0-9551530-7-5 | Softback / Slipcase – 297mm x 210mm | 224 full color premium paper pages | £29.99 / $49.99
Get 20% off this book when you enter the promo code: ceiga20janThis offer will expire at the end of February 2012
available now from: www.3dtotal.com/shop
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The Orphanmajid-smiley.cgsociety.org Maya, ZBrush..Majid Esmaeili
Creatures
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Alien Slavelucanemolato.blogspot.com ZBrush.Luca Nemolato .
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Hurry up , we are late!picassomf.cgsociety.org ZBrush.Mehdi Fazzat.
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Ancient Alienfranktzeng-art.blogspot.com 3ds max, ZBrush.Frank Tzeng .
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Noxious Exhalations of the Putrescentmauryruiz.com Maya, ZBrush.Mauricio Ruiz .
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Gorillafernandobbraga.blogspot.com XSI, ZBrush.Danilo Petro & Fernando Brandão de Braga .
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Deep One! vertexbee.com ZBrush.Martin Punchev .
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The Dark Queenkulapong.cgsociety.org Maya, ZBrush.Kulapong Vai.
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Critterspointsnap.com Modo, ZBrush.Martin Elsaesser.
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5 Questions for Omer Ben David
This is an interview focusing on how the amazing short ‘For The Remainder‘ was put together by Omer Ben David. If you haven’t seen it yet click here to watch it and prepare to be impressed, then come back
here to read this interview and find out how it was made.
1.What is your background and how did you get into CG art?
Since childhood, my passion has been art, film and animation, I’ve been drawn to the moving image and specially the moving painted image. I’m an Israeli, born and raised in a small town in the north of the country, with little exposure to Art and Design, and as a high school student I chose the path of Hi-Tech instead of the Arts since I was good at it and figured I’d find a job easily in the area. After finishing my army service, I decided to retry living my suppressed dreams and got accepted to Bezalel Art Academy in Jerusalem. Even though I did not have any experience in 3D or CG in general, I knew my path to expression lay in that field. I guess that my good knowledge of computers and code helped me to evolve quickly in that sometimes too technical world, and soon started to grow and create various CG work.
2. What were the inspirations behind ‘For The Remainder’?
I’m inspired by imagery. Deep, silent, old and tired images make a great impression on me. Settings, landscapes and domestic imagery usually make me feel something deeper than action based dramatic scenes. I love the
Drama in nothingness, the moments before or after the action. I also like the sketchy look of things. I don’t like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between cleanness and roughness. As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes. Calligraphy has a wonderful rough-clean relationship that I admire. Works such as Gerhard Mozsi’s scenery gave me lots of inspiration. The images and sound in
Tarkovsky’s films (especially Stalker) gave me a lot of feel for the film’s pace. Also Ghost in the Shell was a big influence in figuring out the atmosphere I wanted. Lukasz Pazera’s scenes and the wonderful Dog of Zone (which were also based on Stalker, as I came to learn) were also big inspirations
for me. The singer Johanna Newsom- her new album came out just when conceptualizing the narrative became sensitive and unclear to me. When I first heard the song “On a Good Day”, I had this immediate notion about the adequate and so tender pain of saying goodbye and the wish to linger in a dead end situation. I was also greatly moved by and studied much my love’s
“I don’t like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between
cleanness and roughness.”
37Ceiga Magazine
old 3 legged cat Kitty, who stayed in our house during a recovering period after being in a surgery.
3. What software did you use and how long did it take to create the film?
I used Maya as the framework for all the 3D aspects- Modelling, Animation, Rigging and such… I used Photoshop for creating and painting the textures for the sets. After Effects and Premiere for the Compositing and Editing respectively. It took me about 8-9 months to complete the entire film.
4. How did you create the whole 3D painting effect and what problems did you have if any?
As I said, In order to create a look of sketchiness, I needed the textures of the surrounding and the characters to be intertwined. Therefore I needed to create the entire sets out of planes with transparent textures on them. I used Maya’s Paint Effects to create the cat’s brush strokes, and programmers in order to rig it and animate it more fluidly. There were many problems in the process and I won’t get into them now, anyway this is not a technical article, is it..?
5. What plans do you have for the future?
My dream is to continue developing in the world of animation and film, directing and conceptualizing animation shorts is awesome and I’d love to do more of that, and one day hopefully I will bring my visions to the big screen too.
Thank you Omer Ben David for taking the time to answer the questions for this interview. Don’t forget to have a look at Omer’s ( ftr-film.com ) website to see all the other cool things he’s been working on. Here are some
screenshots below of ‘For the Remainder’.
As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes.
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Takamine 508kc Guitarnamb.fr 3ds Max..Nicolas Ambrosio
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EVERYDAY OBJECTS
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Blueralfkunstmann.de CINEMA 4D.Ralf Kunstmann .
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Coffee Breakshaymasuda.cgsociety.org 3ds Max.Shay Masuda .
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Knot Chairmswee.net 3ds max.Marcin Gruszczyk .
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Nintendo 8-bit Controllerandreas.blazer.nu Maya.Andreas Argirakis .
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Sony Playstationmichael-m.cgsociety.org 3ds max.Michael Mahy .
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The Kurven Chairlefulch.com Maya.Fabien Fulchiron .
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Lip Servicephr0stbyte-3d.webs.com Maya.Richard Wohlschlag .
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Zara Basic Stylekatox.cgsociety.org 3ds max.Jaime G. Galipienso .
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Sure God created man before woman. But then you always make a rough draft
before the final masterpiece.
49Ceiga Magazine
Sure God created man before woman. But then you always make a rough draft
before the final masterpiece.
Author Unknown
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Sad Womankleber3d.wordpress.com 3ds max, ZBrush..Kleber Darcio
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WOMEN
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Female Figure Studyfajararts.com Maya, ZBrush.Fajar Siddik Imami .
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Homesickcryinghorn.com 3ds max, ZBrush.Andrius Balciunas .
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Jessicanangrang.cgsociety.org Maya.Kunho Bae.
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Hoshigrassettiart.com 3ds max, ZBrush.Rafael Grassetti .
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Lady van Reuzel likes it roughfilda.cgsociety.org 3ds max, ZBrush.Filip Novy .
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Miss Moshandrewhickinbottom.com 3ds max.Andrew Hickinbottom .
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Nawaemmabdelfatah.cgsociety.org 3ds max, ZBrush.Mohamed Abdelfatah.
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Reflectionpagesperso-orange.fr/frederic.scarramazza 3ds may, Mudbox.Frederic Scarramazza .
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Killervolkankaranis.blogspot.com Maya, ZBrush..Volkan Karanis
WEAPONS
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Hellboy Samaritan Gunlargil.cgsociety.org Modo, ZBrush.J.Christophe Largillier .
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Heckler & Koch MK23djordjejovanovic.com Maya.Djordje Jovanovic.
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Section 8 Arsenal lonewolf3d.com 3ds max.Reno Levi .
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AG363dmolier.com 3ds max.Max Sapsay.
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Pepperbox Gunwasteland-bg.com/kubrat 3ds max.Kubrat Tomov.
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Vodka Martini3djml.com Lightwave.Jean-Marc Labal .
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Walther P99 Militarypavelpetrenko.com 3ds max.Pavel Petrenko .
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Walther P99 Military (Realtime model) pavelpetrenko.com 3ds max.Pavel Petrenko .
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Empyreal vehicleartemstudios.com 3ds max..Artem Volchik
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TRANSPORTATION
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Concept Motorbike (Machete)nitindesign.com Maya.Nitin Khosa .
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Mi-28NE Havoc (Night Hunter)photofile.ru/users/nailgun 3ds Max.Nail Husnutdinov .
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Aircraftcinemagrad.ru 3ds max.Yuri Marsakov.
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Road Monsterwasteland-bg.com/kubrat 3ds Max.Kubrat Tomov .
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Lufthansa Boeing B747-8 mswee.net 3ds max.Marcin Gruszczyk . Copyright Deutsche Lufthansa AG / Jens Goerlich.
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X6revision.ru/a/AleksCG Maya.Aleksandr Kuskov .
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Infiniti JX - Rain Shotsaddingtonbaynes.com Maya.Saddington Baynes .
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The Transporterstation02.de CINEMA 4D.Michael Tschernjajew .
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Making cartoons means very hard work at every step of the way, but creating a
successful cartoon character is the hardest work of all.
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Making cartoons means very hard work at every step of the way, but creating a
successful cartoon character is the hardest work of all.
Joseph Barbera
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Still Lifesketchpixel.com 3ds max..Miguel Abreu
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CARTOON
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Atom Hawk art19marcusleal.com 3ds max, ZBrush.Marcus Leal .
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Cartoon Monsteralichenari.cgsociety.org 3ds max, Mudbox.Ali Chenari .
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Battle of Rostam & Dragonbitarafali.cgsociety.org 3ds max.Ali Bitaraf.
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The Night Chicago Diedzigrafus.com.mx Maya, Mudbox.Carlos Ortega Elizalde .
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Balloon racematoh.cgsociety.org 3ds max.Matej Hradsky .
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Douche Rock A Billy Of Death + Invectedjoofdeath.com 3ds max, ZBrush.Jonathan Simard .
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Owl Citytheodoru.com Modo.Teodoru Badiu .
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The Orangekidqube.com Lightwave 3D.Riccardo Zema .
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Hideawayatrujo.cgsociety.org 3ds max, ZBrush..Alberto Trujillo
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Interesting Scenery
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A travel into the Sky Citygazman.cgsociety.org 3ds max.Zhiyi Huang .
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Dream Millbymak.com Maya, Vue.Mehmet Akif KARAMAN .
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Explosionprokopy.carbonmade.com 3ds max.Peter Ramirez .
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Green Highwaykiratgurung.blogspot.com 3ds max.Kirat Gurung .
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Lost Framelostframe.ru 3ds max, ZBrush.Igor Smirnov.
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Lonely Townlifang-cg.com 3ds max.Shi Yao .
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Snowy Day in Romeikukas.wordpress.com 3ds max.Luca Catino .
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The Flying circussimonblanc.com 3ds max, ZBrush.Simon Blanc .
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Creating fantasy is a very personal thing, but you can't take the process
too personally.
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Creating fantasy is a very personal thing, but you can't take the process
too personally.Joseph Barbera
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Shuyi Tower weihua.cgsociety.org 3ds max..Weihua Wei
FANTASY
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Gnome Houseraphabaldini.cgsociety.org 3ds max, Mudbox.Raphael Baldini Seleguim.
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Marshmallow Islandmuskol.cgsociety.org 3dsmax.Eve Berthelette .
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Alone on the Roadgrivetart.com CINEMA 4D.Bastien Grivet .
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Mountain trailadons.cgsociety.org Maya.Tu Yun.
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PlaNEMO: The coastplanemo-movie.com Maya.Nikita Argunov .
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New CathedralJfliesenborghs.deviantart.com 3ds max.Jean-François Liesenborghs .
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Shattering Planetmuharraqi-studios.com Lightwave 3D, Modo, ZBrush.Khalid Al-Muharraqi .
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Mercer P-51chippedtoothmedia.com 3ds max.Andrew Manzella .
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Bright Loftmimostudio.pl CINEMA 4D..Maciek Mackiewicz
INTERIORSINTERIORS
Bright Loftmimostudio.pl CINEMA 4D..Maciek Mackiewicz
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Honeymoon Suite Bedroomartvisualizer.com 3ds max.Ferry Sugianto .
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Bathroomaspirin.cgsociety.org 3ds max.Huseyin Karaaslan .
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Conference Roomcgserve.com 3ds max.Cgserve.
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Coffee Roomchen3d.com/home.asp 3ds max.Chen Qingfeng.
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Interior 1chen3d.com/home.asp 3ds max.Marwan M. Saliba .
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Nordic Lightviscorbel.com 3ds max.Austris Cingulis .
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Moving Daybob1982.cgsociety.org Maya.Robert Craig .
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Office Interior!jamiecardoso-mentalray.blogspot.com 3ds max.Jamie Cardoso .
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MOTION GRAPHICS DESIGN ANIMATION INNOVATION
i-olly.com
125Ceiga Magazine
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STUDIO LISTAardmanwww.aardman.com
Absolute Postwww.absolutepost.com
Absolutely Cuckoowww.absolutelycuckoo.com
Air CGIwww.air-cgi.com
AKQAwww.akqa.com
Animatic Mediaanimaticmedia.com
Annix Studioswww.annix.com
Artillery www.artillery.tv
Atticus Digitalwww.atticusdigital.com
Atticus Finchwww.atticusfinch.tv
Axis Animationwww.axisanimation.com
Barefoot VFXbarefootvfx.com
Base Blackbaseblack.com
BE Animationbeanimation.com
Black Rock Studioswww.disney.co.uk
Blink Productionswww.blinkprods.com
Blitz Game Studioswww.blitzgamesstudios.com
Blue Boltwww.blue-bolt.com
Blue Zoowww.blue-zoo.co.uk
Brandt Animationwww.brandtanim.co.uk
Bravo Gamesbravogames.com
BreakThru Filmswww.breakthrufilms.co.uk
Burrows Nvisagewww.burrows.info
Busty Kelpwww.bustykelp.com
Cinesitewww.cinesite.com
Climax Groupwww.climaxgroup.com
Codemasterswww.facebook.com/codemasters
Colonel Blimpwww.colonelblimp.com
Criterion Gamesblog.criteriongames.com
Darkhorse VFXwww.darkhorsefx.com
Darkside Animationwww.dsanim.com
Dinamo Productionswww.dinamo.co.uk
Distant Future Animation Studioswww.distantfuture.co.uk
Double G Studioswww.doublegstudios.com
Double Negativewww.dneg.com
Drive CGIwww.drivecgi.co.uk
Eggbox Studioswww.eggboxstudios.co.uk
Envywww.envypost.co.uk
Eurocomwww.eurocom.co.uk
Fluid Pictureswww.fluid-pictures.com
Foundation CGIwww.foundationcgi.com
Framestorewww.framestore.com
Full Moon Studiosfullmoongamestudios.com
Gameloftwww.gameloft.co.uk
Glassworkswww.glassworks.co.uk
Glowfrog Studiosglowfrog.com
Golden Squarewww.goldensq.com
Hot Knife Digital Mediawww.hotknife.co.uk
ICubewww.icube3d.co.uk
Ignition Entertainmentwww.utvignition.com
I love Dustwww.ilovedust.com
Image Metricswww.image-metrics.com
Infinite Realititeswww.ir-ltd.net
Ink Digitalwww.inkdigital.co.uk
Jagexwww.jagex.com
Jellyfish Pictureswww.jellyfishpictures.co.uk
Jump Designwww.jumpdesign.co.uk
(UK only)
127Ceiga Magazine
Kazoo Creativewww.kazoo-creative.com
Kettle Studioswww.kettlestudio.co.uk
Keframe Studioskeyframestudios.co.uk
Kuro Dragonwww.kurodragon.com
Lab 10 Studioswww.lab10.com
Lionhead Studioslionhead.com
LipSync Postwww.lipsyncpost.co.uk
Locomotionlocomotionpost.wordpress.com
Lolawww.lola-post.co.uk
Loose Moosewww.loosemoose.net
Mainframewww.mainframe.co.uk
Man Vs Machinewww.manvsmachine.co.uk
Masquerade Digitalwww.masquerade-digital.com
Matinaiwww.matinai.com
MDI Digitalwww.mdi-digital.com
Method Studioswww.methodstudios.com
Molinarewww.molinare.co.uk
Motion Imagingwearemi.com
Monumental Gameswww.monumentalgames.com
MPCwww.moving-picture.com
Munkywww.munky.uk.com
Neonwww.neon.tv
Neoscapewww.neoscape.com
Nexus Productionswww.nexusproductions.com
Ninja Theorywww.ninjatheory.com
Not to Scalewww.nottoscale.tv
NSC Creativewww.nsccreative.com
Nvisiblenvizible.com
OG Internationalwww.og-international.net
Passion Pictureswww.passion-pictures.com
Peanut FXwww.peanutfx.com
Peerlesswww.peerless.co.uk
Pitbull Studiowww.pitbullstudio.co.uk
Plowman Cravenwww.plowmancraven.co.uk
Prime Focuswww.primefocusworld.com
Quay Studioswww.quaystudios.com
Qurioswww.qurios.com
Realtime UKwww.realtimeuk.com
Realisewww.realisestudio.com
Relentless Softwarewww.relentless.co.uk
Rockstar Northwww.rockstarnorth.com
Realtime Technologywww.realtime-technology.com
Rumble Studioswww.rumblestudios.com
Rusheswww.rushes.co.uk
Saddington Bayneswww.saddingtonbaynes.com
Slideslidelondon.com
Smoke & Mirrorswww.smoke-mirrors.com
Speed Shapewww.speedshape.com/
Studio AKAwww.studioaka.co.uk
Sumo Digitalwww.sumo-digital.com
Supergluewww.wearesuperglue.com
Taylor Jameswww.taylorjames.com
Ten 24www.ten24.info
Territory Studiowww.territorystudio.com
The Creative Assemblycreative-assembly.com
The Foundrywww.thefoundry.co.uk
The Millwww.themill.com
The Senatewww.senatevfx.com
The Workswww.worksltd.co.uk
Tigrexwww.tigerx.co.uk
TT Gameswww.ttgames.com
We Are Seventeenwww.weareseventeen.com
Zoozoovfx.com
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