CCT 300: Critical Analysis of Media
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Transcript of CCT 300: Critical Analysis of Media
CCT 300: Critical Analysis of MediaCCT 300: Critical Analysis of Media
Class 6: Economics as Applied to Comics: and lessons
for other media?
Class 6: Economics as Applied to Comics: and lessons
for other media?
Reinventing ComicsReinventing Comics
• 9 basic elements• 3 components focused on
potential of digital delivery
• 9 basic elements• 3 components focused on
potential of digital delivery
Reinventing Comics (1): Creation as Art
Reinventing Comics (1): Creation as Art
• Comics as Literature• Comies as Art• Creators’ Rights
• Comics as Literature• Comies as Art• Creators’ Rights
Comics as Literature/ArtComics as Literature/Art
• Many of you have already discovered this in writing the paper - examples?
• Comics can be both if properly done
• Many of you have already discovered this in writing the paper - examples?
• Comics can be both if properly done
Comics as LiteratureComics as Literature
• Storytelling and narrative• Gets more complex than simple
serialized strip - a full story from beginning to end (or a serialized strip that takes months/years to tell story?)
• Examples?
• Storytelling and narrative• Gets more complex than simple
serialized strip - a full story from beginning to end (or a serialized strip that takes months/years to tell story?)
• Examples?
Comics as ArtComics as Art
• No longer simply “men in tights”
• Japanese influence - a range of interesting non-action transitions, new forms of expression
• No longer simply “men in tights”
• Japanese influence - a range of interesting non-action transitions, new forms of expression
Creators’ RightsCreators’ Rights• Reaction to similar battles between
creators/publishers (examples?)• Full ownership and control• Fair share of profit• Challenges coming from this?
• Reaction to similar battles between creators/publishers (examples?)
• Full ownership and control• Fair share of profit• Challenges coming from this?
Reinventing Comics (2): Industry and Audience
Reinventing Comics (2): Industry and Audience
• Industry Innovation• Public Perception • Institutional Scrutiny
• Industry Innovation• Public Perception • Institutional Scrutiny
Innovation in IndustryInnovation in Industry
• Creators’ rights require innovation in industry model - and sometimes drive it
• Simple model of “getting into the business” - photocopy a drawing and sell it yourself - trite but true - but it’s more complicated in practice
• Creators’ rights require innovation in industry model - and sometimes drive it
• Simple model of “getting into the business” - photocopy a drawing and sell it yourself - trite but true - but it’s more complicated in practice
Steps in Traditional Publishing
Steps in Traditional Publishing
• Author• Publisher• Accounting• Marketing• Printing• Distribution• Warehousing• Retail• Transportation among above• Etc.
• Author• Publisher• Accounting• Marketing• Printing• Distribution• Warehousing• Retail• Transportation among above• Etc.
Creation and Distribution…Creation and Distribution…
• Many will sacrifice control over non-creative tasks to gain broader market
• That’s often a good idea. Why?• Sometimes not a good idea.
Why?
• Many will sacrifice control over non-creative tasks to gain broader market
• That’s often a good idea. Why?• Sometimes not a good idea.
Why?
Public PerceptionPublic Perception
• Comics as kid-lit - why?• What effect does stereotype of
comics have?• What effect does traditional model of
production have on enforcing this stereotype?
• Comics as kid-lit - why?• What effect does stereotype of
comics have?• What effect does traditional model of
production have on enforcing this stereotype?
Comics and CensorshipComics and Censorship• Emergence of comics in US history -
tainted by censors who lamented the debasement of culture, perversion of youth - pretty much everything
• Ironically, drove comics underground where they became even more debased and perverted (e.g., R. Crumb?)
• Driven by perception - if comics were seen as valued art, would this happen?
• Emergence of comics in US history - tainted by censors who lamented the debasement of culture, perversion of youth - pretty much everything
• Ironically, drove comics underground where they became even more debased and perverted (e.g., R. Crumb?)
• Driven by perception - if comics were seen as valued art, would this happen?
Reinventing Comics (3): Diversity of Audience
and Creation
Reinventing Comics (3): Diversity of Audience
and Creation
• Gender Balance• Minority Representation• Diversity of Genre
• Gender Balance• Minority Representation• Diversity of Genre
Comics and GenderComics and Gender
• Traditionally creators and audience were male
• Creators have been female - but still expected to follow expectations of audience
• To what effect?• Alternatives?
• Traditionally creators and audience were male
• Creators have been female - but still expected to follow expectations of audience
• To what effect?• Alternatives?
Minority ComicsMinority Comics
• Stereotypical audience, and many creators (even if they aren’t) - white, male, straight, Christian, young, physically able, middle class
• To what effect?• Alternatives?
• Stereotypical audience, and many creators (even if they aren’t) - white, male, straight, Christian, young, physically able, middle class
• To what effect?• Alternatives?
Diversity of GenreDiversity of Genre• Superhero domination of shelf space
via perception, creation and audience - a vicious cycle
• Non-traditional graphic novels - breaks through ideas of what a comic “must be”
• Required breaking through comic store as core distribution channel
• Superhero domination of shelf space via perception, creation and audience - a vicious cycle
• Non-traditional graphic novels - breaks through ideas of what a comic “must be”
• Required breaking through comic store as core distribution channel
Reinventing Comics (4): Digitization and the
Internet
Reinventing Comics (4): Digitization and the
Internet• Digital Production• Digital Delivery• Digital Comics
• Digital Production• Digital Delivery• Digital Comics
DigitizationDigitization
• Production of comics digitally - including McCloud’s two last books, but others - examples?
• What does digital production do to creation of the art?
• Production of comics digitally - including McCloud’s two last books, but others - examples?
• What does digital production do to creation of the art?
Digital DeliveryDigital Delivery
• Like other media, removes steps in production process - ideally funneling consumer money to producer with fewer middlemen
• Middlemen role - still useful - why?
• Like other media, removes steps in production process - ideally funneling consumer money to producer with fewer middlemen
• Middlemen role - still useful - why?
MicropaymentsMicropayments• Addition to Reinventing Comics as
technology improved to make it plausible
• General principle re: chains of distribution - consumer fairness (rel. to creative rights) but audence fairness as well - rights to sample, test and pay fair prices
• Addition to Reinventing Comics as technology improved to make it plausible
• General principle re: chains of distribution - consumer fairness (rel. to creative rights) but audence fairness as well - rights to sample, test and pay fair prices
Micropayments (2)Micropayments (2)
• Consumer obtains product from source (whatever source may be)
• Consumer values product (as I’m sure some of you did…)
• Consumer wishes to compensate producer directly - but how?
• Still an open problem - why?
• Consumer obtains product from source (whatever source may be)
• Consumer values product (as I’m sure some of you did…)
• Consumer wishes to compensate producer directly - but how?
• Still an open problem - why?
Digital ComicsDigital Comics
• Adds a new dimension to creation
• Dependent on tools - tools to create Reinventing and Making Comics
• Other options?
• Adds a new dimension to creation
• Dependent on tools - tools to create Reinventing and Making Comics
• Other options?
New Directions: WebComics
New Directions: WebComics
• Can include immersive environments in whatever medium
• May even include games (e.g. Myst, but even first-person shooters?)
• Can even be simply regular comics put up on the web (http://www.thewebcomiclist.com/)
• Can include immersive environments in whatever medium
• May even include games (e.g. Myst, but even first-person shooters?)
• Can even be simply regular comics put up on the web (http://www.thewebcomiclist.com/)
Flash-based ComicsFlash-based Comics
• Why Flash?• What does Flash contribute to
visual and experiential effect of animation?
• Why is it still comical in nature?
• Why Flash?• What does Flash contribute to
visual and experiential effect of animation?
• Why is it still comical in nature?
ExamplesExamples
• Weebl’s Stuff/Weebl & Bob• Homestar Runner• Alternative financing strategies?• New/Mass media issues (esp.
around the Quizno’s ads?)• Other examples?
• Weebl’s Stuff/Weebl & Bob• Homestar Runner• Alternative financing strategies?• New/Mass media issues (esp.
around the Quizno’s ads?)• Other examples?
Next weekNext week
• Truth and objectivity in media - why the media is really not helping you much (and why you might already know that…)
• Truth and objectivity in media - why the media is really not helping you much (and why you might already know that…)