Catherine cowden statistical graphs

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0 10 20 30 40 50 60 WHO ARE THE GAMERS? NON PLAYERS THOSE WHO PLAY BUT DO NOT IDENTIFY AS GAMERS GAMERS 51% 38% 10%

Transcript of Catherine cowden statistical graphs

Page 1: Catherine cowden statistical graphs

0 10 20 30 40 50 60

WHO ARE THE GAMERS?

NON PLAYERS

THOSE WHO PLAY BUT DO NOT IDENTIFY AS GAMERS

GAMERS

51%

38%

10%

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MIXED FEELINGS AMONG THE GENERAL PUBLIC

True for most gamesTrue for some games but not othersNot true for most gamesUnsure

A waste of time?

Help develop good problem solving skills?

Help promote good teamwork and communication?

A better form of entertainment than TV?

26% 33% 24% 16%

17% 47% 16% 20%

10% 37% 23% 28%

11% 34% 30% 24%

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GAMERS’ THOUGHTS

Better than TV?

Promotes problem solving skills?

Promotes teamwork and communication?

Players “Gamers” Non Players

25%

17%

15%

39%

34%

28%

8%

5%

6%