Catherine cowden 20 sec video

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WHO ARE THE GAMERS? 51% NON PLAYERS 38% THOSE WHO PLAY BUT DO NOT IDENTIFY AS GAMERS 10% GAMERS

Transcript of Catherine cowden 20 sec video

Page 1: Catherine cowden 20 sec video

WHO ARE THE GAMERS?

51% NON PLAYERS

38% THOSE WHO PLAY BUT DO NOT IDENTIFY AS GAMERS

10%GAMERS

Page 2: Catherine cowden 20 sec video

MIXED FEELINGS AMONG THE GENERAL PUBLIC

A waste of time?

Helps develop goodproblem solving skills?

Helps promote goodteamwork and communication?

A better form ofentertainment than TV?

True for most games

True for some gamesbut not others

Not true for most games

Unsure

26%

17%

10%

11%

33%

47%

37%

34%

24%

16%

23%

30%

16%

20%

28%

24%

Page 3: Catherine cowden 20 sec video

GAMERS’ THOUGHTSPromotes problem

solving skills?

Better than TV?

Promotes teamworkand communication skills?

25%

17%

15%

39%

34%

28%

8%

5%

6%

Players“Gamers”

Non Players