Case study - Scott Polar Museum

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Illustrating the dramatic story of Scott’s last expedition Cambridge-Hitachi has created interactive whiteboard software for the Polar Museum at the Scott Polar Research Institute in Cambridge. The content was written by the Museum’s Education and Outreach Officer, Katherine Antoniw, and uses pictures from their collection, taken by Herbert Ponting in 1910-11, to illustrate the dramatic story of Scott’s last expedition. Interactive whiteboards are the dominant technology in schools, with an average of 9 boards in every primary and 25 in every secondary. Software created for whiteboard usage can be viewed online or delivered to schools on CD-ROM or memory stick. Resources on a collection’s website increase its catchment area, or can be used before a school visit to prepare, or afterwards to consolidate learning. Our software platform allows us to quickly and cost-effectively create screens for delivery on an interactive whiteboard. Case study: The Polar Museum Delivering digital learning that teachers value Whiteboard resources enable the Polar Museum to reach schools right across the UK, particularly those for whom a visit to the Museum may not be possible Heather Lane, Keeper of Collections at the Institute Delivery through a whiteboard brings an element of interactivity to the resource. Pictures from the collection optimised for whole-class teaching, convey the drama of Scott’s final expedition.

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"Whiteboard resources enable the Polar Museum to reach schools right across the UK, particularly those for whom a visit to the Museum may not be possible"Heather Lane, Keeper of Collections at the Institute

Transcript of Case study - Scott Polar Museum

Page 1: Case study - Scott Polar Museum

Illustrating the dramatic story of Scott’s last expedition

Cambridge-Hitachi has created interactive whiteboard software for the Polar Museum at the Scott Polar Research Institute in Cambridge. The content was written by the Museum’s Education and Outreach Offi cer, Katherine Antoniw, and uses pictures from their collection, taken by Herbert Ponting in 1910-11, to illustrate the dramatic story of Scott’s last expedition.

Interactive whiteboards are the dominant technology in schools, with an average of 9 boards in every primary and 25 in every secondary. Software created for whiteboard usage can be viewed online or delivered to schools on CD-ROM or memory stick.

Resources on a collection’s website increase its catchment area, or can be used before a school visit to prepare, or afterwards to consolidate learning.

Our software platform allows us to quickly and cost-effectively create screens for delivery on an interactive whiteboard.

Case study: The Polar MuseumDelivering digital learning that teachers value

Whiteboard resources enable the Polar Museum to reach schools right across the UK, particularly those

for whom a visit to the Museum may not be possible

Heather Lane, Keeper of Collections at the Institute

Delivery through a whiteboard brings an element of interactivity to the resource.

Pictures from the collection optimised for whole-class teaching, convey the drama of Scott’s fi nal expedition.

Page 2: Case study - Scott Polar Museum

The whiteboard annotations toolbar allows teachers to highlight features on screen during a class discussion.

Simple assessment for learning screens are also built into the resource.

We are really pleased with the response we have already had on the

Scott interactive, which has given us the confi dence to think of developing further whiteboard content. We were delighted to be able to work with Cambridge-Hitachi on this project, and have really benefi ted from their technical expertise.

Heather Lane, Keeper of Collections at the Scott Polar Research Institute.

The client’s view

Printed in the United Kingdom on elemental-chlorine-free paper from sustainable forests. 2011.

How was the resource created?

Concept: First Katherine decided on her theme - the Museum’s permanent collection, and her audience - Key Stage 1 children.

Design: Next, we agreed a design style with the Museum and created the ‘look and feel’ for the whiteboard resource.

Writing: The Captain Scott screens were written by Katherine Antoniw, at the Polar Museum, from her knowledge of the collection and her experience of speaking to children about it. To guide Katherine, we supplied her with templates to write into. These allowed her to specify roughly how the screen should appear as well as giving us ideas for screen functionality.

Imagery: The Museum was able to provide digital copies of Herbert Ponting’s expedition photography from its collection. These were processed and placed on screen by Cambridge-Hitachi.

Approval: There were two approval stages, allowing Katherine and her colleagues time to edit the text and specify a few different images.

Publication: Finally, the Museum arranged for the screens to be uploaded to their website.

The Scott Polar resource was created in just 4 days at Cambridge-Hitachi – placing it well within the budget of a museum or gallery. The platform makes it simple to update or add more to resources in future releases.

About usFounded in 2003, Cambridge-Hitachi is a joint venture between Cambridge University Press and Hitachi Solutions. We combine Cambridge’s expertise in publishing high-quality educational resources and Hitachi’s innovative technology to produce award-winning software designed to support whole-class teaching on interactive whiteboards for primary and secondary teachers.

Cambridge-Hitachi partners with a diverse range of organisations to help them implement their objectives within the educational sector. We can:

➜ work with images and video from your collection (or create new ones),

➜ provide experienced educational writers or work with your text,

➜ promote your interactive whiteboard resource to every school in the UK.

See the interactive whiteboard content at www.spri.cam.ac.uk/resources/schools/scott

To learn morePlease contact Rich Westwood on 01223 326267 or [email protected]