Caribatars
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Transcript of Caribatars
AJ RogersMathew MungalRobert RomanyStefan FournillerShannon Francis
We aspire to create Caribbean themed avatars for online usage with major focus
on a Caribbean clientele.
Value PropositionCaribbean people needed avatars that they
could identify with.Privacy was very important to a number of
intervieweesThe importance of the MVP and its
relationship with Customer Segments. There was a need to develop
Product>Service>After Sale Service
Customer SegmentsCustomers range from teens to middle age,
smart phone and social media users
The older portion not interested
Our Customer Archetype is individuals between the age of 12-30 who access online services such as social networking, gaming and forums.
Distribution ChannelsUse multiple avenues to distribute product
A dedicated Ecommerce Channel with a website
Use a simple channel that best fits the business. As a start up we should use one channel.
Customer RelationshipsTeenagers to Mid adults
Children to Mid adults.
Interested in fun customization and themes.
Revenue ModelTo create a site that other artist can
participate in revenue creation
The company’s Revenue Model is best described as Asset Sales and Subscription Fee
The Market segment is re-segmented and to an extent cloned thus Revenue Models follow existing models
PartnersBoth cell phone companies for more revenue
Digicel was the best choice and Marpa.
Competing companies means choice of only one. Digicel has the biggest reach covering many islands in the Caribbean. Marpa for business guidance.
Resources, Activities and CostsThe most important cost are those associated
with the internet
Additional cost will be incurred operating the business
Potential low cost to set up. Can be funded by founders