Cards n Castles: Merging card game and city building game into one, developer experience.

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Transcript of Cards n Castles: Merging card game and city building game into one, developer experience.

Digitopolis Game Studio

Cards and Castles

Development experience

Problems/Solutions

SUMMARY

DIGITOPOLIS GAME STUDIO

IPHONE APPLICATIONS

GAME KIOSK

LEADING TO CURRENT PROJECT2 Programmers

2 Graphics Designers

2 Game Designers

2 Producers

TEAM

STARTING POINT

We have an old on-line card game

STARTING POINT

We have an old on-line card game

We want to make a social game

STARTING POINT

We have an old on-line card game

We want to make a social game

We want it to be different

STARTING POINT

We have an old on-line card game

We want to make a social game

We want it to be different

On one meeting, one programmer yell "Castles!"

STARTING POINT

You will get material for each building from playing card games.

You will get coins from playing in castles everyday.

Every little thing is a game of chance, we were trying to give player a little fun experiences here and there.

Rewards, Trophy, Quests

Social share points.

OUR FIRST CONCEPTS

OUR FIRST CONCEPT

Materials

Coins

Quests Shares

Rewards Achievements

Etc.

Limited resources.

Self funding.

Need to do other projects at the same time.

The team still lack of experiences.

OUR WEAKNESS

A great bunch of 2D Artists.

We are addicted to social games.

We are small and very agile.

We are willing to try new things.

OUR STRENGTH

Using Agile Methodology.

Cycles and Reviews.

Everyday meeting.

Burn charts. Etc...

Still have to get work for hire jobs.

Shuffling staffs on projects.

OUR DEVELOPMENT PLAN

FIRST CYCLE PLAN

Concentrate on the card game first.

Building the game logic.

Building the server.

Designer working ahead for the next parts.

FIRST CYCLE REVIEW

We simplified the Castles part.

We axed the material requirement.

We get rid of building time.

We add a Capsule machine.

Play cards and get Token

FIRST CYCLE REVIEW

SECOND CYCLE PLAN

Still finishing the card game.

Build the capsule machine.

Design what is it going to look like.

We love the concept that we have another thing for addictions....

SECOND CYCLE REVIEW

CAPSULE MACHINE

SECOND CYCLE REVIEW

OUR NEW CONCEPT

Tokens

Coins and assets

Quests Shares

Rewards Achievements

Etc.

Assets

THIRD AND FOURTH CYCLE PLAN

Start making the castle parts.

Make lots of assets.

Programmers continue to fixing bugs. (we did have a small bug smash cycles.)

Still have tons of features left.

THIRD CYCLE REVIEW

FINISHING PLAN

Fixing bugs.

Tutorials.

Sharing systems.

Get rid of quests, use trophy instead

Close beta test.

Iron out interfaces.

Shops

Localized

NEXT PLAN

Currently we are on close beta testing.

Still finishing up the UI.

Will develop store next.

And localizations.

In the future we want to add more card games to the platform.

Open for any publishing company.

[email protected]

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Thank You/QA Time