camera blocking and emotional impact

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film techniques and camera work.

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    TONI WEIS S

    C A M E R A B L O C K I N GF O R E M O T I O N A L I M P A C T

    Director, Screenwriter, Storyboard Ar tist

    B Y :

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    HOW TO TELL STORIES WIT H A CAMERA

    OU R TOP IC TODAY:

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    HOW TO TELL STORIES WITH A CAMERA WORKS HOP OVE RV I E W

    PART 1

    STORY FLOW & LOGIC: what are shots for ?

    SHOT FLOW & RYTHM: how are shots put in sequence ?

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    HOW TO TELL STORIES WITH A CAMERA WORKS HOP OVE RV I E W

    PART 2

    CAMERA MOVEMENT & EMOTION: moves are feelings

    BLOCKING, ANGLES & FRAMING: aesthetics tell stories

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    HOW TO TELL STORIES WITH A CAMERA WORKS HOP OVE RV I E W

    PART 1

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    HOW TO TELL STORIES WITH A CAMERA STORY FLOW

    STORY FLOW & LOGIC: what are shots for ?

    Each new shot in a sequence creates e ither :

    (1) in format ion

    (2) emot ion

    To decide which infor mat ion or emot ion i s imp or tant to your stor y,

    ask the 2 questions every director asks :

    (1) who does the s tory / scene be long to ?

    (2) what do I want to te l l the audience ?

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

    SHOT FLOW & RYTHM: how are shots put in sequence ?

    The basic pattern of a shot f low is Q & A:

    one shot poses a QUESTION. . .

    the next shot ANSWERS i t . . . .

    and ends with another QUESTION. . . .

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

    SHOT FLOW & RYTHM: editing ground rules.

    There are some simple rules to edi t ing a shot f low:

    (1) do not cut f rom one sh ot s ize to the same shot s ize too of ten

    (2) use the same lenses and dis tances in angles & reverse angles

    (3) be carefu l not to jump across the ax is / l ine of act ion

    (4) most important ly : use the shot for what it has been shot for !!!

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

    SHOT FLOW & RYTHM: what shot sizes do for your story.

    Dif ferent shot sizes te l l d i f ferent th ings :

    ECU: Extreme Close Up - Detai l s as Foresha dowing, Quest ion or Par s Pro Toto

    CU: Close Up - I so lates for emot ional c lar i t y

    OTS: Over The Should er - create a fee l ing of connect ion

    MS: Medium Shot - Blocking and Body Language te l l the story

    WS: Wide Shot - use i t to establ i sh a scene or to i so late a character

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

    SHOT FLOW & RYTHM

    Lets see th is in act ion:

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

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    HOW TO TELL STORIES WITH A CAMERA SHOT FLOW

    THE MIST storyboards 2007 by Pete Von Sholly / MGM

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    HOW TO TELL STORIES WITH A CAMERA WORKS HOP OVE RV I E W

    PART 2

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    HOW TO TELL STORIES WITH A CAMERA CAME RA MOV E ME NT

    CAMERA MOVEMENT & EMOTIONS: moves are feelings.

    By moving the camera, you can create strong emotional messages .

    Used proper ly, you can even v isual ize your char acter s inner life .

    Books use words . F i lms & Animat ion must use p ictures , sound & mus ic .

    Th i s i s qu i te powerfu l & impor tant .

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    HOW TO TELL STORIES WITH A CAMERA CAME RA MOV E ME NT

    ESTABLISHING SHOTS

    (1) crane down - s ink into the scene/mood & discover what s important .

    (2) boom up - reveal the scene/addit ional in fo & put your character in context .

    Game Des igners somet imes use too many wide shots in their cut-scenes .

    Dont .

    Use an establ i sh ing shot no more than once in a scene.

    Return to i t only i f there i s an emot ional reason to go wide.

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    HOW TO TELL STORIES WITH A CAMERA CAME RA MOV E ME NT

    REVEALS

    (1) Zie l insk i move & other c le ver combinat ions of pan, t i l t & dol ly

    (2) Circ le Moves & pans - to add a surpr is ing new element to the shot

    Somet imes us ing a reveal i s more e legant s toryte l l ing than

    to s imply cut to the informat ion you want to reveal .

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    HOW TO TELL STORIES WITH A CAMERA CAME RA MOV E ME NT

    MOVING IN - DOLLY MOVES

    (1) With a zoom , the audiences per cept ion of the char acter chang es .

    (2) With a dolly-in-move , the character s percept ion of something changes .

    When the camera moves c loser to a char acter,

    i t creates a powerfu l fee l ing of change:

    Spagett i -Westerns / Quent in Tarant ino s epics employ zoom shots .

    Spie lber g , Zemeckis & Peter Jackson use th is master fu l ly.

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: aesthetics as storytelling.

    There are cer ta in aspects o f the v i sua l des ign o f a shot

    that might seem l ike pure aesthet ic choices .

    They are not .

    Such as : he ight of camera , b locking , compos i t ion & f raming and depth of f ie ld .

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: height of camera.

    (1) an eye-level-shot te l l s us : there i s l i t t le c onf l ict in the scene .

    (2) a low-level-shothe lps to te l l s us : there i s lots of conf l ict in th is scene .

    Whether the camera i s h igher or lower makes a huge emotional d i f ference:

    (3) a birds eye-view-shot takes us out of the l ine of conf l ic t .

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: the blocking of characters.

    How characters s tand next to each other in the f rame

    makes a huge emotional d i f ference:

    Block ing A Block ing B

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: compos ition & depth.

    The f ina l ar t o f v i sua l s tor yte l l ing requ i res a f ine eye :

    Compos i t ion i s the ar t oflooking for harmony and balance in a v isual .

    Some are born with a s ixth sense for i t .

    Others must learn f rom the masters .

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: compos ition & depth.

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    HOW TO TELL STORIES WITH A CAMERA BL OCK ING & AE S THE T ICS

    BLOCKING, ANGLES & FRAMING: compos ition & depth.

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    HOW TO TELL STORIES WITH A CAMERA FURTHER ST UDY

    Thou shalt buy it & learn it by heart.

    THE HOLY BIBLE

    In which all shall be revealed in moving pictures.

    REVELATIONS 1 - 6

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    HOW TO TELL STORIES WITH A CAMERA FURTHER ST UDY

    Hans Bacher reveals how to design for animation.

    ST. JOHNs BOOK

    Drawing made easy by the man who invented Spidey.

    Stan Lee speaks. Nuff said ?

    THE GOSPEL OF STAN

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    THA NK YOU.

    TONI WEISS / MOVING TARGET FILMS

    www.movingtargetfilms.at

    [email protected]

    http://www.movingtargetfilms.at/http://www.movingtargetfilms.at/http://www.movingtargetfilms.at/