Camarilla Status - sfmyst.comsfmyst.com/wp-content/uploads/2013/06/Status-infographic.pdf ·...
Transcript of Camarilla Status - sfmyst.comsfmyst.com/wp-content/uploads/2013/06/Status-infographic.pdf ·...
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Camarilla Status
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Authority Courageous,
Defender, Honorable, Loyal
(Passive)
Forsaken
(Active)
Commander
Enforcers (up to 3)
(Passive)
Courageous or Loyal
( up to 3)
(Active)
Sovereign
Courteous, Enforcer, Loyal
(Passive)
Give target Forsaken or Sanctioned
(Active)
The Prince • Ruler of the Domain by Might or Savvy • May Sanction Bloodhunts • Empower by the Traditions
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Prominent Honorable or
Courteous
(Passive)
Disgraced
(Active)
Noble Acclaimed or
Loyal
(Passive)
Vulgar
(Active)
Guardian Warned
(Passive)
Disgraced
(Active)
The Harpy • Social Arbiter of the Domain • Chosen by the Primogen • Upholds Behavior and Boons
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Established
Warned if attacked
(Passive)
Favored
(Active)
Confirmed Privileged
Vulgar
(Active)
The Elder • Linchpins in Clan politics • May Approach Court Officers • Seen as Ill Behavior to be attacked • May not be accused of lying by inferiors
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Noble Acclaimed or Loyal
(Passive)
Vulgar
(Active)
Authority* Courageous, Defender,
Honorable, or Loyal
(Passive)
Forsaken
(Active)
The Seneschal • Second in command to the Prince • Empowered in absence of the Prince*
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Enforcer Defender (up to 2)
(Passive)
Warned
(Active)
Guardian Warned
(Passive)
Disgraced
(Active)
The Keeper • Guardian of the Elysium • Tasked to Maintain Masquerade • May have two Assistants • May carry weapons everywhere
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Enforcer Defender (up to 2)
(Passive)
Warned
(Active)
Privileged Vulgar
(Active)
The Sheriff • Maintains Order in the Domain • May not be accused of lying except by peer • May have two Deputies • May Carry weapons everywhere
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Enforcer Defender (up to 2)
(Passive)
Warned
(Active)
The Scourge • May Kill any Unacknowledged Kindred • Tasked with handling Caitiff • May have two assistants • May Carry weapons everywhere
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Noble Acclaimed or Loyal
(Passive)
Vulgar
(Active)
The Primogen • Formed of a counsel of representatives • Leaders of Clans in the Domain • May remove Prince if unanimous • Elect the Harpy of the Domain
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Confirmed
The Ancilla • Knowledgeable in Clan and Sect Protocols • May approach officers • Often found in Clan or Domain Positions • Look to as wise and educated by Neonates
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Acclaimed Extend passive status bonus 10
feet
(Passive)
Require an officers opinion
(Active)
Courageous Free ordered
combat maneuver
(Passive)
Free combat maneuver
(Active)
Courteous Immune to Subterfuge
(Passive)
Etiquette for 5 minutes
(Active)
Defender Carry weapons
legitimately
(Passive)
-1 Beast trait from an action
(Active)
Enforcer Carry weapons,
and name 2 defenders
(Passive)
Give Warned censure
(Active)
Honorable Accusers must spend status to
say you lie
(Passive)
Refuse one social ejection
(Active)
Loyal Blocks attempt at
Warned
(Passive)
Obtain Equipment from NPC’s
(Active)
Fleeting Status: (Granted from Positions)
Sanctioned
Has no passive bonus
(Passive)
Character may break one tradition
with impunity
(Active)
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Vulgar Fleeting spent, returned at end of
game
(Censure)
If broken, becomes Warned
(Punishment)
Warned Can’t speak to an officer unless
asked
(Censure)
If broken, disgraced
(Punishment)
Disgraced No weapons/powers by officers,
No giving status
(Censure)
Become Forsaken
(Punishment)
Forsaken Anyone can kill you
(Censure)
No further punishment
(Punishment)
Censure