C R EA T I V I T Y A POTENTIAL WITHIN! PRESENTED BY ALISTAIR MATHER.

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C C R R E E A A T T I I V V I I T T Y Y A POTENTIAL WITHIN! A POTENTIAL WITHIN! PRESENTED BY PRESENTED BY ALISTAIR MATHER ALISTAIR MATHER

Transcript of C R EA T I V I T Y A POTENTIAL WITHIN! PRESENTED BY ALISTAIR MATHER.

Page 1: C R EA T I V I T Y A POTENTIAL WITHIN! PRESENTED BY ALISTAIR MATHER.

CCRREEAATTIIVVIITTYY A POTENTIAL WITHIN! A POTENTIAL WITHIN!

PRESENTED BY PRESENTED BY

ALISTAIR MATHERALISTAIR MATHER

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THE DESIGN PROCESS:THE DESIGN PROCESS:(NCS policy)(NCS policy)

…….at the heart of this process is the .at the heart of this process is the identification of everyday problems, needs identification of everyday problems, needs or wants of people, and the selection and or wants of people, and the selection and application of appropriate resources, application of appropriate resources, knowledge, skills and values to develop knowledge, skills and values to develop practical solutions. practical solutions.

The design process encourages the The design process encourages the development of development of criticalcritical and and creative creative thinking skillsthinking skills

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Critical vs Creative ThinkingCritical vs Creative Thinkinghttp://www.asa3.org/ASA/education/think/creative.htmhttp://www.asa3.org/ASA/education/think/creative.htm

CRITICAL THINKINGCRITICAL THINKING CREATIVE THINKINGCREATIVE THINKING

AnalyticAnalytic GenerativeGenerative

The answerThe answer An answerAn answer

Yes butYes but Yes andYes and

VerbalVerbal VisualVisual

ObjectiveObjective SubjectiveSubjective

LinearLinear AssociativeAssociative

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The best way to The best way to have a good idea have a good idea is to have lots of is to have lots of ideasideas..

Linus Pauling, physicistLinus Pauling, physicist

Linus Carl Pauling (February 28, 1901 – August 19, 1994) was an American chemist, peace activist, author, and educator.

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THE CHALLENGE?THE CHALLENGE?

AS TEACHERS WE MUST NURTURE THE AS TEACHERS WE MUST NURTURE THE POTENTIAL OF CREATIVITY IN ALL POTENTIAL OF CREATIVITY IN ALL

CHILDREN BY PROVIDING THE CHILDREN BY PROVIDING THE CONDITIONS FOR GROWTHCONDITIONS FOR GROWTH..

WHAT IS YOUR INTENTION?WHAT IS YOUR INTENTION?

ARE YOU A CREATIVE TEACHER?ARE YOU A CREATIVE TEACHER?

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SELF ASSESSMENT:SELF ASSESSMENT:ARE YOU ENCOURAGING CREATIVITY ARE YOU ENCOURAGING CREATIVITY

IN YOUR CLASS?IN YOUR CLASS?

Criteria:Criteria: YESYES NONO

Time for play and experimentTime for play and experiment

Class atmosphere allows risk takingClass atmosphere allows risk taking

Time for critical evaluationTime for critical evaluation

Learners have ownership of the taskLearners have ownership of the task

Learners make their own decisionsLearners make their own decisions

Respects the creativity of othersRespects the creativity of others

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THE HUMBLE CLOTHES PEG!THE HUMBLE CLOTHES PEG!www.hht.net.au/.../exhibitions/pegged

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COMPONENTS of CREATIVITYCOMPONENTS of CREATIVITY1. Imagination –

2. Originality- 3. Values-

the gatekeeper / makes judgements

to self / peer / history

mental play / connect unconnected things

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1. IMAGINATION:1. IMAGINATION:

PLAY- BY CONNECTING IDEAS OF PLAY- BY CONNECTING IDEAS OF PREVIOUSLY UNCONNECTED IDEASPREVIOUSLY UNCONNECTED IDEAS

THINK UNCONVENTIONALLY AND THEN THINK UNCONVENTIONALLY AND THEN CHOOSE TO DO IT DIFFERENTLYCHOOSE TO DO IT DIFFERENTLY

(Croft 2000)(Croft 2000)

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LETS TRY!LETS TRY!

+ =

+ =

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2. ORIGINALITY:2. ORIGINALITY: to the individual, to the individual, peer group and Historic (unique)peer group and Historic (unique)

““THE CREATIVE ACT IS NOT AN ACT OF THE CREATIVE ACT IS NOT AN ACT OF CREATION LIKE IN THE BIBLE CREATION LIKE IN THE BIBLE

THAT CREATES SOMETHING OUT OF THAT CREATES SOMETHING OUT OF NOTHING: IT NOTHING: IT UNCOVERS,UNCOVERS, SELECTSSELECTS, ,

RESHUFFLES RESHUFFLES AND AND COMBINESCOMBINES, ALREADY , ALREADY EXISTING EXISTING FACTSFACTS AND AND IDEASIDEAS.” .”

(Ashcroft and James 1999)(Ashcroft and James 1999)

e.g: Telephone and Camerae.g: Telephone and Camera

++

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3. VALUES:3. VALUES:

ACTS AS A GATE KEEPERACTS AS A GATE KEEPER

MAKE A JUDGEMENT BASEDMAKE A JUDGEMENT BASED

ON VALUESON VALUES

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FOUR PHASES OF CREATIVITYFOUR PHASES OF CREATIVITY

4.Verification- testing4.Verification- testing

3.Illumination- creative leap / in a flash3.Illumination- creative leap / in a flash

1.Preparation – research stage1.Preparation – research stage

2.Incubation – time away from the task2.Incubation – time away from the task

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MAKING IT SEE-THROUGHMAKING IT SEE-THROUGH ://www.toxel.com/wp-content/uploads/2008/11/cbiked1.jpg&imgrefurl ://www.toxel.com/wp-content/uploads/2008/11/cbiked1.jpg&imgrefurl

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://www.toxel.com/wp-content/uploads/2008/11/cbiked1.jpg&imgrefurl://www.toxel.com/wp-content/uploads/2008/11/cbiked1.jpg&imgrefurl

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ACTIVITY vs. DESIGN ACTIVITY vs. DESIGN APPROACH TO TEACHINGAPPROACH TO TEACHING

Activity Approaches:Activity Approaches: Open ended Open ended

explorationsexplorations Directed activitiesDirected activities

Design Approaches:Design Approaches: Design and makeDesign and make Scaffold parts of Scaffold parts of

Design and makeDesign and make Redesign/ modify / Redesign/ modify /

improveimprove Investigate / Investigate /

disassemble / evaluatedisassemble / evaluate

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EDWARD DE BONO: SIX THINKING HATS

WHITE HATWHITE HAT Information/ factsInformation/ facts What do you know, what do you What do you know, what do you need to know, how will you find need to know, how will you find out?out?

YELLOW HATYELLOW HAT Benefits / positiveBenefits / positive Say what you see that is positive Say what you see that is positive or a benefit. or a benefit.

BLACK HATBLACK HAT Caution / Caution / weaknessesweaknesses

Point out any potential problems.Point out any potential problems.

RED HATRED HAT Feelings / emotionsFeelings / emotions What do you feel about the What do you feel about the situation? situation?

GREEN HATGREEN HAT Creativity / Creativity / alternativesalternatives

What possibilities, new ideas, What possibilities, new ideas, alternatives could improve the alternatives could improve the situation?situation?

BLUE HATBLUE HAT Organisation Organisation thinking / thinking thinking / thinking about thinkingabout thinking

What do you need to think about What do you need to think about next? What will you do next?next? What will you do next?

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ROUND ROBIN STRATEGYROUND ROBIN STRATEGY

EACH START THEIR DESIGN AND MOVES IT ON TO BE ADDED TO BY ANOTHER

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PIES INFORMATION SHEETPIES INFORMATION SHEEThttp://http://www.foresight.gov.uk/Assets/Teachersguide/INFO.pdfwww.foresight.gov.uk/Assets/Teachersguide/INFO.pdf

P = Physical needP = Physical need I = Intellectual needsI = Intellectual needs E = Emotional needsE = Emotional needs S = Social needsS = Social needs

Questions:Questions:

1.1. What are each needs?What are each needs?

2.2. What is needed to meet the What is needed to meet the needs?needs?

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Examples of needs!Examples of needs!

PHYSICAL:PHYSICAL:Food, water, air, keep warm, protection …Food, water, air, keep warm, protection …

INTELLECTUAL:INTELLECTUAL:Learn new things, games, books, TV, radio …Learn new things, games, books, TV, radio …

EMOTIONAL:EMOTIONAL:Feel safe, care, how I feelFeel safe, care, how I feel

SOCIAL:SOCIAL:Friends, talking…..Friends, talking…..

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Technology EducationTechnology EducationFocuses on . . .

ProblemSolving

within a real context!Don’t give the learners the answer to the problem, give them the knowledge / skills to solve the problem!

K Walstra –St Stithians College

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DESIGN: DESIGN: CONSTRAINTS AND SPECIFICATIONSCONSTRAINTS AND SPECIFICATIONS

Is the order as listed in the assessment standard Is the order as listed in the assessment standard problematic? (Grade 4-6 has no reference)problematic? (Grade 4-6 has no reference)

Grade 7: Grade 7: ListsLists product and design product and design specificationsspecifications and and constraintsconstraints for a solution to a given problem, need or for a solution to a given problem, need or opportunity based on some of the design key words:opportunity based on some of the design key words:

CONSTRAINTS:•Factors that limit

SPECIFICATIONS:

•people: age, target market, human rights, access;• purpose: function, what the product will do;• appearance: colour, shape;• environment: where the product will be used or made, impact on the environment;• safety: for users and manufacturers;• cost: cost of materials, wastage, cost of manufacture, maximum selling price.

DESIGN BRIEF