ByERENKAUPTLAND - The Unnamed Gorkamorka Siteknock a digga flat at ten paces.Naturally,the...

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1 DA ARMOURY By EREN KAUPTLAND. Meks are ingenious Orks and can think of anything. As long as it makes a loud noise and smells horrible (and is made of metal) the meks can do it. Here are some of my ideas for weaponry. Gunz Blasta' - 3 Teef Blasta's are short, stubby gunz that fire torrents of hard hitting, metal, explosive shells. They are fairly short ranged, but pack a very ( very, very) heavy punch. Special: One Sustained Fire dice Close Combat Weapons Chainsaw - 5 Teef Chainsaws are basically swords with a spiky chain stuck around the sides that whirr when you switch 'em on. Special Rules Wins Draws With so many fast-moving bitey bits chainsaws give a distinct advantage. In the event of tied combat scores a warrior with a chainsaw automatically wins and inflicts one hit on their opponent (without needing to have a higher Initiative stat). Fancy Kit! Chainsaws make one hell of a noise and make the fighter wielding them feel extra mean. While a warrior is equipped with a chainsaw is receives a +1 Leadership bonus. Stikkbombz F.O.G. Stikkbombz - 3 Teef F.O.G. Stikkbombs are based on frag stikkbombs except they are filled with a very potent fungus gas. They're made using fungus rum, the strongest alchoholic drink this side of the eye of terror with a potency that could knock a digga flat at ten paces. Naturally, the refined gas is even stronger! Although these won't actually kill anyone they're handy if you want your victim to spend the next week sozzled. Special Rules Gas effect When a F.O.G. Stikkbomb hits an area skip rolling to wound. Roll a dice for every model under the 0-8" - - - 4 -2 1 4+ - - user +1 varies 1 - - - - - - 1 Auto -

Transcript of ByERENKAUPTLAND - The Unnamed Gorkamorka Siteknock a digga flat at ten paces.Naturally,the...

Page 1: ByERENKAUPTLAND - The Unnamed Gorkamorka Siteknock a digga flat at ten paces.Naturally,the refinedgasisevenstronger! Although these won't actually kill anyone they're handy if you

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DA ARMOURYBy EREN KAUPTLAND.

Meks are ingenious Orks and can think ofanything. As long as it makes a loud noise andsmells horrible (and is made of metal) themeks can do it.Here are some of my ideas for weaponry.

GunzBlasta' - 3 Teef

Blasta's are short, stubby gunz that firetorrents of hard hitting, metal, explosiveshells. They are fairly short ranged, but pack avery ( very, very) heavy punch.

Special: One Sustained Fire dice

Close Combat WeaponsChainsaw - 5 TeefChainsaws are basically swords with a spikychain stuck around the sides that whirr whenyou switch 'em on.

Special RulesWins DrawsWith so many fast-moving bitey bits

chainsaws give a distinct advantage. In theevent of tied combat scores a warrior with achainsaw automatically wins and inflicts onehit on their opponent (without needing tohave a higher Initiative stat).

Fancy Kit!Chainsaws make one hell of a noise and makethe fighter wielding them feel extra mean.While a warrior is equipped with a chainsaw isreceives a +1 Leadership bonus.

StikkbombzF.O.G. Stikkbombz - 3 TeefF.O.G. Stikkbombs are based on fragstikkbombs except they are filled with a verypotent fungus gas. They're made using fungusrum, the strongest alchoholic drink this sideof the eye of terror with a potency that couldknock a digga flat at ten paces. Naturally, therefined gas is even stronger!Although these won't actually kill anyonethey're handy if you want your victim tospend the next week sozzled.

Special RulesGas effectWhen a F.O.G. Stikkbomb hits an area skiprolling to wound.Roll a dice for every model under the

0-8" - - - 4 -2 1 4+

- - user +1 varies 1- - -

- - - 1 Auto-

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template, if it is higher than the victim(s)Toughness, then roll D6 on the table below:

1: Down for da kount!A direct hit puts the warrior Down for the restof the game (they may not test to recover).2 - 3: Out like a light!The fighter temporarily falls asleep and maynot move for two turns.4: YER THINK Y' BETTER 'EN ME?!The fighter Hates everybody and is subject toStupidity. Assuming he can walk straight he'llpick a fight with anyone!5+: ...iz...iz got wheelz..?The victim becomes mildly drunk and issubject to Stupidity.

Naturally the effects wear off before the nextgame although the ribbing about not beingable to handle the drink may take longer todissipate!

Big GunzBig Chaina' - 13 TeefA big chaina' is rather like Blain's favouritetoy, Ol' Painless. It's got lots of barrels, looksbig and imposing, and hits anyone withinrange!

Special RulesAutomatic HitThe Big Chaina is a fast firing weapon and apopular tactic is to swing the gun back andforth on its axis. Whilst it guzzles ammo likepopcorn it also automatically hits everythingin its firing arc of 90º degrees and within 8inches!

Document Licensing DetailsThis document was written by Eren Kauptland and with permission was editedby Benjamin Fox, based on a work at:http://www.users.waitrose.com/~tambrose/gm/scenarios.htmIt is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.

To view a copy of this license scan the QR code or visit:http://creativecommons.org/licenses/by-nc-sa/3.0/

Unsure what any of that means?Visit http://gorkamorka.co.uk/creative-commons for an explanation.

The layout was made by Benjamin Fox using images created by Jenny Mathiasson and is also licensedunder a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported license.

0-8" - Auto - 4 -1 1 Auto