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05/03/2023Business Model Generation (Osterwalder and Pigneur, 2010)
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Business Model GenerationWritten byAlexander Osterwalder and Yves Pigneur2010
05/03/2023Business Model Generation (Osterwalder and Pigneur, 2010)
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Table of content1. Canvas2. Patterns3. Design4. Strategy5. Process6. Outlook7. Afterword
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1. Canvas
1. Definition of a business model2. The 9 building blocks3. The business model canvas template
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1. Business Model2. Elements of a Business ModelA business model describes the rationale of how an organization creates, delivers and captures value
Customer Segments
Customer Relationship
Value Proposition
Channel
Revenue Stream
Key activities
Key partners
Key resources
Cost structure
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CS. Customer segmentDifferent group of people or organizations an enterprise aims to reach and serve Segments defined by: Customer needs Reach Relationships Profitability Willingness to pay
Dominant forms: Mass market (e.g. Wal-
Mart) Niche market (e.g.
Apple) Segmented (e.g.
Microsoft Home/ Office/ Enterprise)
Diversified (e.g. Amazon Cloud)
Multi-sided platforms (e.g. eBay)
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VP. Value PropositionsBundle of products and services that create value for a specific customer segmentWays of value creation: Newness Performance Customization Getting the job done Design Brand/ status Price Cost reduction (on usage) Risk reduction Accessibility Convenience/ usability
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CH. ChannelsHow company communicates with and reaches its customer segments to deliver value proposition
Channel phases: Awareness Evaluation Purchase Delivery After sales
Own Partner Direct Indirect
Sales force
Web sales
Own stores
Partner
stores
Wholesaler
s
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CR. Customer RelationshipsType of relationship a company establishes with specific customer segments Nature of customer relationships: Personal assistance (e.g. call centers) Dedicated personal assistance (e.g. private
banking HNIs) Self-service (e.g. online banking) Automated services (e.g. customer rating/ review) Communities (e.g. PatientsLikeMe.com ) Co-creation (e.g. YouTube.com)
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R$. Revenue StreamCash a company generates from each customer segment (transaction revenue or recurring revenue)Revenue models: Asset sales (e.g.
automobiles) Usage fee (e.g.
telecom) Subscription fee
(e.g. gym) Lending/ renting/
leasing (e.g. car rental)
Licensing (e.g. patent royalties)
Brokerage fee (e.g. credit cards)
Advertising (e.g. media industry)
Pricing mechanisms Fixed menu pricing Dynamic pricingList price Product feature
dependentCustomer segment
dependentVolume dependent
NegotiationYield management
(e.g. airline seats)
Real-time-markets Auctions
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KR. Key ResourcesThe most important assets required to make a business model workCategories of resources include: Physical (e.g. facilities, buildings, machines,
systems, networks) Intellectual (e.g. brands, proprietary knowledge,
patents and copyrights, partnerships and customer databases)
Human (e.g. knowledge intensive and creative industries)
Financial (e.g. cash, lines of credit, stock options)
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KA. Key ActivitiesThe most important things a company must do to make its business model workKey business activities could include: Production Problem solving (e.g. service/ utility industries) Platform/ network (e.g. matchmaking platforms,
software, etc)
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KP. Key PartnershipsNetwork of partners or suppliers that make the business model work Types of partnerships could be: Strategic alliance
between non-competitors Coopetition, as alliances
between competitors Joint ventures for
developing new products Buyer- supplier
relationships to assure reliance supplies
General motives are: Optimization and
economies of scale Reduce risk and
uncertainty (e.g. Blu-ray)
Acquisition of particular resources and activities
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C$. Cost StructureCost incurred in operating a business model Dominant cost structures Cost driven (e.g. low-price
value proposition, automation, outsourcing)
Value driven (e.g. premium value creation, and high degree of personalization)
Characteristics of cost structure:
Fixed costs Variable costs Economies of scale Economies of scope
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3. Business model canvas templateKey
PartnersKey
ActivitiesValue
PropositionCustomer Relation
Customer Segments
Key Resources
Channels
Cost Structure Revenue Streams
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Apple iPod/ iTunes business ModelKey
PartnersRecord
companiesOEMs
Key ActivitiesHardware
designMarketing
Value Propositi
onSeamles
s music experience
Customer Relation
LovemarkSwitching
cost
Customer Segments
Mass market
Key Resources
PeopleApple brand iPod
hardware iTunes
softwareContent and
agreement
ChannelsRetail
storesApple
stores iTune
storesApple.com
Cost StructurePeopleManufacturing Marketing and sales
Revenue Streams iTunes storesLarge hardware revenueSome music revenue
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2. Patterns
1. Unbundling business models2. The long tail3. Multi-sided platforms4. Free as a business model 5. Open business models
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1. Unbundling business models
Early market entry enables charging premium prices and acquiring large market share; speed is key
High cost of customer acquisition makes it imperative to gain wallet share; economics of scope are key
High fixed costs make large volumes essential to achieve low unit costs; economics of sale are key
Battle for talent; low barriers to entry; many small players thrive
Battle for scope; rapid consolidation; a few big players dominate
Battle for scale; rapid consolidation; a few big players dominate
Employee entered; coddling the create stars
Highly service oriented; customer-comes-first mentality
Cost focused; stresses standardization, predictability and efficiency
Product Innovation
Customer Relationship Management
Infrastructure Management
Economics
Competition
Culture
Examples: mobile telecom industry, private banking industry
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2. Long tail business models Selling less of more; large number of niche
products, each of which sells relatively infrequently
Moving away from only selling ‘hit’ products Examples: Netflix, eBay, YouTube, Facebook,
Lulu.com (book publishing), Lego Factory Drivers
Democratization of tools of production (e.g. movie making)
Democratization of distribution (on Internet) Falling search cost of connecting supply with
demand
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Long tail explained for music industry
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3. Multi-sided platforms Brings together two or more distinct but
interdependent groups of customers. Product value by: Facilitating interactions Network effect (more leads to more) Same-side
effect and other-side effect One side generates revenue, and other side is
subsidized Examples: Visa, Google, eBay, Microsoft
Windows SDK, Financial Times, Wii game console, Metro (free newspaper)
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Google business ModelKey
PartnersKey ActivitiesPlatform
managementManaging
servicesExpanding
reach
Value Propositi
onTargeted
adsFree
searchMonetizi
ng content
Customer Relation
Customer Segments
AdvertisersWeb
surfersContent
ownersKey
ResourcesSearch
platform Channels
Cost StructurePlatform cost
Revenue Streams Keyword auctionFree
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PSP/ Xbox versus Wii focusKey
PartnersKey
ActivitiesValue
Proposition
High performance console
Console audience
Customer
Relation
Customer Segments Hardcore
gamers Game
developers
Key Resources
Channels
Cost Structure Revenue Streams Hardware sales at a loss Royalties from developers
Sony PlayStationMicrosoft Xbox
Key Partners
Key Activities Value Proposition
Family console
Access to console users
Cheap game development cost
Customer
Relation
Customer Segments
Casual gamers
Game developers
Key Resources
Channels
Cost Structure Revenue Streams Profitable hardware sales Royalties from developers
Nintendo Wii
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4. ‘Free’ as a business model Non-paying customers are financed by
another part of the business model or by another customer segment
Examples: Metro (free paper), Flickr, Open Source, Skype, Google, Free Mobile Phones, Insurance
Some models are: Advertising (one side of multi-sided platform pays) Freemium (free basic offerings, and optional
premium services) Bait and hook (free or inexpensive trials)
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Red Hat Linux business modelKey
PartnersLinux
Open Source development community
Key ActivitiesSoftware
support services
Software visioning and testing
Value Propositio
nFree
(Linux) open source based software
Continuous upgraded, services and guaranteed software
Customer Relation
Self service and direct access to engineers
Customer Segments
AdvertisersWeb
surfersContent
ownersKey
ResourcesRed Hat
(Linux) software
ChannelsRedhat.co
mRed Hat
global branches
Cost StructureElements of a service company
Revenue Streams Professional subscription Free software
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Skype business modelKey
PartnersPayment
providersDistributio
n partnersTelco
partners
Key ActivitiesSoftware
development
Value Propositio
nFree
Internet and voice calling
Cheap calls to phones (SkypeOut)
Customer Relation
Mass customized
Customer Segments
Web users globally
People who want to call phones
Key Resources
Software developers
Software Channels
Skype.com
Headset partnerships
Cost StructureSoftware developmentCompliance management
Revenue Streams SkypeOut pre-paid or
subscriptionHardware sales
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Gillette: ‘Bait and hook’ business modelKey PartnersManufacture
rsRetailers
Key Activities
MarketingR&DLogistics
Value Propositio
nRazor
handleBlades
Customer Relation
Built-in ‘lock-in’
Customer Segments
Customers
Key Resources
BrandPatents
(blocking) ChannelsRetail
Cost StructureMarketingManufacturingLogistics R&D
Revenue Streams One time hand purchaseFrequent blade replacement
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5. Open Business Models
Closer Open The smart people in our field work with us
We need to work with smart people both inside and outside our company
To profile from research and development, we must discover it, develop it, and ship it ourselves
External R&D can create significant value; internal R&D is needed to claim some portion of that value
In we conduct most of the best research in the industry, we will win.
We don’t have to originate the research to benefit from it
If we create the most or the best ideas in the industry, we will win.
If we make the best use of internal and external ideas, we win.
We should control our innovation process, so that competitors don’t profit from our ideas
We should profit from others’ use of our innovations, and we should buy others’ intellectual property whenever it advances our own interest
Principles of innovation
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Outside-in versus inside-out approachesKey Partners
Other company’s IP
External scientists
Retires scientists
Key Activities Internal R&D
Key Resources
Internal R&D
Cost Structure Leveraging internal R&D Value
Proposition IP for
underserved diseases
Customer Relation
Acquisition
Retention
Customer Segments
Outside researchers
Channels Patent
pools
Revenue Streams License fee
Procter & Gamble: Connect and Develop
GlaxoSmithKline: Patent Pools
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InnoCentive Key PartnersMajor
‘seekers’
Key Activities
Platform management
Acquire solvers and seekers
Value Proposition
Access to broad network of scientist ‘solvers’
Connect ‘seekers’ and ‘solvers’
Access to scientific challenges with cash rewards
Customer
RelationOnline
profiles
Customer Segments
Seekers (company)
Solvers (scientists)
Key Resources
BrandPatents
(blocking)Channels Innocent
ive.com
Cost StructurePlatform management Acquisition of solvers and seekers
Revenue Streams Free access to challenges Fee to list challenges Commission on rewards for
solutions
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3. Design
1. Customer insights2. Ideation3. Visual thinking4. Prototyping 5. Storytelling 6. Scenarios
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1. Customer insights “If I had asked my customers what they
wanted, they would have told me ‘a faster horse.’”- Henry FordEmpathy Map
What does the customer SEE?
What does the customer HEAR?
What does the customer SAY
and DO?
What does the customer THINK
and FEEL?
PAIN GAIN
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2. Ideation A creative process for generating a large
number of (business model) ideas and successfully isolating the best ones.
Generation
Synthesis
Suggested approaches:Epicenters of Business Model InnovationWhat if? Analysis
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Epicenters of Business Model InnovationResource- driven Offer- driven
Customer- driven Finance- driven
Example: Amazon Web Services
Example: Cemex (Mexican cement company)
Example: 23andMe (personalized DNA testing)
Example: Xerox 914 (lease at $95 per month, 2000 free copies, 5 cents per copy
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Power of ‘what if’ questions Examples IKEA (buyers pick up components in flat
packaging and assemble themselves) Rolls-Royce (maintenance price for every hour
an engine runs) Skype (free voice calling over Internet) Car2go by Daimler (car rental anywhere in the
city) Zopa (peer-to-peer landing system) Grameen Phone (microfinance coupled with
mobile devices)
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Ideation ProcessGeneral approach Team composition (diverse at
all levels) Immersion (home work on
customer, technology, trends, business models)
Expanding (ideation with a focus on quantity, not quality)
Criteria selection (e.g. implementation time, revenue potential, possible customer resistance, and impact on competitive advantage)
Prototyping (creation of a business model for shortlisted ideas)
Brainstorming rules Stay focused on a well
honed statement Enforce rules, such as
deferring judgment, go for quality, encourage wild ideas, etc.
Think visually with post-it notes, sketches, etc.
Prepare, with an immersion exercise beforehand
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3. Visual Thinking Sketches- however rudimentary or
amateurish- help people better describe, discuss, and understand issues.
Suggested processes Visualizing with Post-it notes Visualizing with drawings
Understand the essence Enhance dialogue Explore ideas Improve communication
Telling a visual story
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4. Prototyping For pre-implementation visualization and
testing Tool of inquiry Infuses a design attitude, which includes
Willingness to explore crude ideas Rapidly discarding them Take time to examine multiple possibilities Accept uncertainty until design direction matures
Scale of prototypes Napkin sketches elaborate canvas business
case field-test
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5. Storytelling Why storytelling? Introducing the new (provoke ideas/
justify change/ introducing tangibility) Pitching to inventors (for clarification) Engaging employees
Typical starting points (choice of protagonist)
Company perspective (employee observer)
Customer perspective (customer jobs)
Techniques:
Talk and image
Video clips
Role play
Text and image
Comic strip
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6. ScenariosTypes of scenarios Define different customer settings
How products or services are used What kind of customers use them Customer concerns, desires and objectives
Possible future environments
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4. Strategy
1. Business model environment2. Evaluating business models3. Business model perspectives on Blue Ocean
Strategy4. Managing multiple business models
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1. Business Model Environments
Industry forcesSuppliers and other value
chain actorsStakeholdersCompetitors (incumbents)New entrants (insurgents)Substitute products and
services
Key trendsRegulatory trendsTechnology trendsSocietal and cultural trendsSocioeconomic trends
Macro-economic factorsGlobal market conditionsCapital marketsEconomic infrastructureCommodities and other
resources
Market forcesMarket segmentsNeeds and demandsMarket issuesSwitching costRevenue attractiveness
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2. Evaluating business models Big picture assessment
Happens on the business model Identification of +/ - for each of the nine elements
of business model SWOT analysis (Strength- Weakness-
Opportunity- Threat) Value proposition assessment Cost/ revenue assessment Infrastructure assessment Customer interface assessment
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SWOT analysis (indicative questions)1/4Value proposition assessment Our value propositions are well aligned with
customer needs Our value propositions have strong network
effect There are strong synergies between our
products and services Our customers are very satisfied
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SWOT analysis (indicative questions) 2/4Cost/ revenue assessment We benefit from strong margins Our revenues are predictable We have recurring revenue streams and frequent repeat
purchases Our revenue streams are diversified Our revenue streams are sustainable We collect revenue before we incur expenses We charge for what customers are really willing to pay for Our pricing mechanisms capture full willingness to pay Our costs are predictable Our cost structure is correctly matched to our business model Our operations are cost-efficient We benefit from economies of scale
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SWOT analysis (indicative questions) 3/4Infrastructure assessment Our key resources are difficult for competitors to replicate Recourse needs are predictable We deploy key resources in the right amount at the right
time We efficiently execute key activities Our key activities are difficult to copy Execution quality is high Balance of in-house versus outsourced execution is ideal We are focused and work with partners when necessary We enjoy good working relationships with key partners
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SWOT analysis (indicative questions) 4/4Customer interface assessment Customer churn rates are low Customer base is well segmented We are continuously acquiring new customers Our channel are very efficient Out channels are very effective Channel reach is strong among customers Customers can easily see our channels Channels are strongly integrated Channels provide economies of scope Channels are well matched to customer segments Strong customer relationships Relationship quality correctly matches customer segments Relationships bind customers through high switching costs Our brand is strong
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SWOT- Assessing threats – 1/2Value proposition
threats Are substitute
products and services available?
Are competitors threatening to offer batter price or value?
Cost/ revenue threats Are our margins threatened
by competitors? By technology?
Do we depend exclusively on one or more revenue streams?
Which revenue streams are likely to disappear in the future?
Which costs threaten to become unpredictable?
Which costs threaten to grow more quickly than the revenues they support?
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SWOT- Assessing threats – 2/2Infrastructure threats Could we face a disruption in
the supply of certain resources?
Is the quality of our resources threatened in any way?
What key activities might be disrupted?
Is the quality of our activities threatened in any way?
Are we in danged of losing any partners?
Might our partners collaborate with competitors?
Are we too dependent on certain partners?
Customer interface threats Could our market be saturated
soon? Are competitors threatening
our market share? How likely are customers to
defect? How quickly will competition in
our market intensify? Do competitors threaten our
channels? Are our channels in danged of
becoming irrelevant to customers?
Are any of our customer relationships in danger of deterioration?
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SWOT- Assessing opportunities– 1/2Value proposition
opportunities Could we generate recurring
revenues by converting products into services?
Could we better integrate our products or services?
Which additional customer needs could we satisfy?
What complements to or extensions of our value propositions are possible?
What other jobs could we do on behalf of customers?
Cost/ revenue opportunities Can we replace one-time
transaction revenues with recurring revenues?
What other elements would customers be willing to pay for?
Do we have cross-selling opportunities either internally or with partners?
What other revenue streams could we add or create?
Can we increase price? Where can we reduce cost?
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SWOT- Assessing threats – 2/2-aInfrastructure opportunities Could we use less costly
resources to achieve the same result?
Which key resources could be better sourced from partners?
Which key resources are under-exploited?
Do we have unused intellectual property of value to others?
Could we standardize some key activities?
How could we improve efficiency in general?
Would IT support boost efficiency?
Are there outsourcing opportunities?
Could greater collaboration with partners help us focus on our core business?
Are there cross-selling opportunities with partners?
Could partner channels help us better reach customers?
Could partner complement our value proposition?
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SWOT- Assessing threats – 2/2-bCustomer interface opportunities How can we benefit from a
growing market? Could we serve new customer
segments? Could we better serve our
customers through finer segmentation?
How could we improve channel efficiency or effectiveness?
Could we integrate our channels better?
Could we find new complementary partner channels?
Could we increase margins by directly serving customers?
Could we better align channels with customer segments?
Is there potential to improve customer follow-up?
How could we tighten our relationships with customers?
Could we improve personalization?
How could we increase switching cost?
Have we identified and fired unprofitable customers? If not, why not?
Do we need to automate some relationships?
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3. Business model perspectives on Blue Ocean StrategyFour action framework (ERRC Grid) Which of the factors that the industry takes for granted
should be eliminated? Which factors should be reduced well below the industry
standards? Which factors should be raised well above the industry
standards? Which factors should be created that the industry has never
offered?KP KA VP CR CS
KR CHC$ R$
Cost Side
Value Side Eliminate/ Reduce Raise/ Create
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4. Managing multiple business modelsChoices of business model in bringing an idea
to the market Integration (e.g. integration of each SMH
(Swatch Group) watch brand across the high, mid and low segments)
Autonomy (e.g. Car2go care rental startup from Daimler?)
Separation (e.g. complete independence of Nespresso SA from Nescafe)
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5. Process
1. Starting point2. Five phases
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1. Starting pointObjectives of new business models Satisfy markets (e.g. Tata Nano, NetJets,
GrameenBank, Lulu.com) Bring new product to market (e.g. Xerox 914,
Swatch, Nespresso, Red Hat) Improve market (e.g. Dell, Nintendo Wii, IKEA,
Bharati Airtel, Skype, Ryan air, Amazon.com, Better Place)
Create market (e.g. Diners Club, Google)
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2. Five phasesPhases are Mobilize (setting the stage) Understand (immersion) Design (inquiry) Implement (execution), and Manage (evolution)
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6. Outlook
1. Business models beyond profit2. Computer aided business models 3. Business model and business plan4. Implementation issues5. Leveraging IT
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1. Beyond-profit business models Categories Third-party funded enterprise models Triple bottom line business models
KPGrameen
BankNetwork
Consortium (Telenor)
KAManage
network
VPIncome
opportunity
Mobile commn’
CR CSVillage
phone ladies
Villagers KR CHGrameen
BankVillage
phone ladies
C$Network
R$Communication income
Grameenphone
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2. Computer aided There are a host of computer application
useful for mind mapping, scenario generation, large data analysis, trend spotting, etc, that could complement paper-based approaches
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3. Business plans Executive summary The team
Management profile Why we are a winning team
The business model Vision, mission and values How our business models works Value proposition Target market Marketing plan Key resources and activities
Financial analysis Breakeven analysis Sales scenarios and projections Capital spending Operating costs Funding requirements
External environment The economy Market analysis and key trends Competitor analysis Competitive advantage of our
business model Implementation roadmap
Projects Milestones Roadmap
Risk analysis Limiting factors and obstacles Critical success factors Specific risks and
countermeasures Conclusion Annexes